Well, while most people are dissatisfied with the fact that 14.5 is a fighting game instead of danmaku, I'm quite relieved. I'm pretty bad at danmaku (I've only played since October) but I'm better at the fighting games. The only problem is, I hardly play Hopeless Masquerade (despite the fact the Koishi is in it, and my version isn't patched so I have no idea on how to configure anything) because the game mechanics seem so different as opposed to 10.5 and 12.3 (hey, 12.3 is fighting, and 14.3 is a danmaku of some sorts, heh).