[OOC Board] Eternal Galaxy: Phoenix

WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

02/06/2015, 07:27 AM #621
Spoiler
Name: Severa

Gender: Female

Race: Human

Appearance:

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Profession:


- Former bounty hunter for hire
- CQC and close-range weapons expert for Athenian Marauder with bounty of 72,000,000 Stella

Inventory:


One might ask if Severa's weapons might be a bit... outdated, but they surprisingly work and work well.

Severa is a master of CQC weapons, with knowledge in swords, spears, and axes. Theoretically, she can use magic tomes, bows, and healing staves, but who would EVER make Severa a Sniper, Falcon Knight, or a Sage? Let's be honest, her magic stat is terrible.

(These items are what I gave (currently Great Knight) Severa in my hard mode playthrough. She had Armsthrift so she had all these legendary items lol.)

Balmung
The divine sword of Issach passed down by Crusader Odo, this godly blade was only usable by descendants of Odo... until the time travel shifted the swords' lenience to be used by anyone skilled enough to wield such a legendary blade, Severa of course being one.

This sword gives its wielder tremendous boost to speed, thus making it Severa's go-to weapon for general combat where she doesn't want to get hit.
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Gungnir
The spear used by the Dragon Knight Dain. This spear, just like every other legendary weapon, used to be only usable by descendants of its' original wielder, until a time travel gone wrong allowed a more common blood to wield it, just like every other legendary weapon carried by Severa.

This spear not only gives monstrous strength to Severa, but its range allows her to hit targets farther away from her.
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Helswath
This monster of an axe was once used by Neir, the Axe Knight. Gripping this weapon toughens your muscles, giving the wielder higher defensive capabilities.
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Killing Edge
While not particularly legendary, this general purpose blade is very potent and lethal, honed to near perfect sharpness. Unfortunately, its' thin blade breaks easily, thus forcing Severa to repair it very frequently, even with her Armsthrift.
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Personality:


Originally posted by Das Wiki

Severa describes herself as snarky, usually speaking to others in a cold and harsh tone and often says things the opposite of how she truly feels. However, she has a soft side that emerges when she is truly honest which is demonstrated with her supports with Cordelia and her father. Because of her mother's legacy, Severa was always compared to her perfect mother by others and developed an inferiority complex. However she does not truly hold this against her mother and aspires to be like her. She cares a great deal about her appearance and regularly buys make-up and clothes to look her absolute best. She is also willing to use her sweet demeanor and cute looks for her benefit. She wears her mother's ring, her only memento of her. She is the biggest squanderer in the Shepherds. Her birthday is January 21st.


Bio:


Spoiler
Originally posted by In-game Roster

Cordelia's future daughter. Growing up in the shadow of her mother has given her an inferiority complex and an attitude to match. She likes using words to get her way. The most wasteful shopper.

In the bleak future where everything was destroyed by the fell dragon Grima, sons and daughters of the first-generation Shepherds (who fought and died valiantly to stop Grima from resurrection, but ultimately failed) jump back in time to stop this future from happening. However, in the midst of it all, something disastrous happened. As time and space begins to warp, so does dimension, and Severa was sucked into the dimensional wormhole.

She ended up in a quite watery place. Dusting off her pants and cursing her bad luck, Severa looked around to find the entire planet made of water, with her lying down on the only dry spot she could find... in fact the entire place had very shallow water: so shallow that it barely reached her knees.

Where was she?

Severa walked for hours, her angry determination slowly turning into sobbing and crying until she found a small fishing boat, quite pointlessly floating by. Severa ran to the boat to find an almost-dead fisherman, possibly dehydrated or starved. Severa was frozen in shock at first, but quickly reached the ground, grabbed some water with her hands, and dropped the dew from the sea to the fisherman's mouth.

"WHOOOOO WEE! YOU SAVED MY LIFE!"

The fisherman: who looked like he was dead already, sprang back to living with too much energy for Severa's liking. "YOU THERE! YOU JUST SAVED MY LIFE! THANK YOU SO MUCH!"

"Ugh, stop shouting!" Severa growled snarkily, but on the inside she was glad the poor fisherman lived to see another day. "Why were you dying of thirst when there's water around you everywhere?"

"Oh, I simply forget! I forget a lot of things!" The fisherman said in between his hurried gulps of more water, his hands busy picking the water up from the sea. Severa rolled her eyes. "Aaaaah, all that drinking's making me hungry! I think I'll go fish for food! Thank you for saving me, milady! ADIEU!"

"Wait!" Severa stopped the fisherman from leaving. "Can you at least tell me where I am?"

The fisherman stared blankly at Severa.

"Why, you must've crashed landed, huh?" The fisherman nodded excessively. It seems everything he did was excessive. His hair was excessively long, reaching all the way down to his waist, while his beard stayed excessively short to the point it couldn't be called more than a stubble. His attire was excessively lacking, wearing only a khaki pants, while the embellishment on that shorts were excessively gaudy, with fishing reels, badges, and stickers adorning every surface of the attire. His boat was excessively run-down, while his fishing rod looked excessively brand-new. "You're in Blue Orb!"

"Blue Orb? Where the hell is that?" Severa sighed. "Is it a place in Ylisse?"

"I don't know what you mean, milady! Are you sure you're from around here?" The fisherman again nodded excessively. Severa was taken aback at first but, seeing how genuinely curious the fisherman was, she sighed. Wherever this place was, she wasn't in Ylisse anymore.

"Well, listen. I need to get back to a place called Ylisse: it's where I'm from. Preferably I would want to go to the past Ylisse... 15 years back, to be precise. Do you have a ship I can use? Maybe at least a place to get myself changed. I will catch a cold without a warm bath and a fresh set of clothes."

The fisherman stared, his blinking excessively sparse.

"And why should I do that?" The fisherman smiled excessively widely. Severa screamed in annoyance.

"I JUST SAVED YOUR LIFE, YOU DUFUS!" Severa shouted, which alerted the fisherman of his current position.

"Oh, right! You did! I forgot!" The fisherman chuckled excessively giddily. "Get on my boat! I'll take you to my humble abode!"


The fisherman's house was surprisingly well equipped, with a combination of living room and a kitchen in one room on the first floor, with a large bedroom and a study on the second floor, connected by a stairway. The fisherman claimed that everything was his wife's, until her untimely death by cancer.

"My wife was a scientist, no?" The fisherman said as he brought out a fluttery white dress that his wife used to wear. A dress like this... Severa usually don't wear this in wartime, but she wasn't in Ylisse, so a ladylike attire should be fine. "She studied how things moved around in the world... maybe you can read some of her old excerpts in her study: see if you can find something useful for you to get back to your place."

"..." Severa was speechless. Not only did this fisherman take a stranger in, but he also offered the stranger, being her, full access to his wife's memoir. Sure, she saved his life and all, but was this really necessary? Were people in this place so naive? Well, the best thing she can do is give him her thanks. "Thank you."


Severa spent a week reading through the studies of fisherman's wife and figured out where she was. She was in a completely different universe, with different timeline: one where there was no Grima, no apocalypse, and, most importantly... no mother. No Cordelia to be compared upon. No one to feel jealous of or to be felt inferior when stood next to. It was her legacy, her world to write down the path to her own glory. A sudden smile crept on Severa's lips. She learned what she could about the technologies of this world and, from what she could gather by traveling with the fisherman, there was a large city called Liberty about a few hours of walk from the house. After finishing the last book of the study: the wife's diary, Severa decided, it is her time to shine now.

Bidding farewell to the fisherman who provided her with all the care and support, and took a lonely but satisfying trek to the city of Liberty where she stayed for a couple of weeks, learning the tools of the trade of bounty hunting. She was too goody-two-shoes to be a pirate or a bandit, and anything other than mercenary work bored her out quickly. With her expertise in weaponry came fame, and sooner or later she was a widely known bounty hunter not only in Blue Orb, but in the entire Sector as well. It was no surprise that she was approached by a certain genius...

"Miss Severa, is it?" A man that reminded Severa of the late Basilio asked of her. The two were in the bustling bar of Liberty called The Broken Bottle: a place that Severa called her base of operation.

"Yes. If you have a target, know that you have to wait at least 2 months. I have a lot of work piled up." Severa sneered.

The man smiled. "That's not why I'm here, Miss Severa. May I sit?"

"Suit yourself." Severa groaned as the man sat next to Severa.

"Miss Severa, my name is Cameron Kirkland." The man revealed himself to be one of the most wanted non-pirate captain, surprisingly Severa somewhat. This was because Cameron and his gang was actually on the list of her hit list.

"You?" Severa gasped, in half horror and in half disbelief. "But I-"

"Were you expecting someone a bit nicer-looking?" Kirkland chuckled.

"No, not- Oh what am I saying, I was about to hunt you and your band of pirates down, but looks like you've walked in on your own!" Severa stuttered. This was as if Grima just walked in, begging to be killed.

"You can decide on lobbing my head off after we're done talking, miss Severa. But for right now, I would love to offer you a position in Athenian Marauder."

Severa stared at Kirkland blankly.

"Excuse me? I'm a bounty hunter. You're a pirate. There's no way I'm joining you clowns." Severa cynically remarked. Kirkland kept his smile, seemingly unoffended.

"Scientists. We are scientists." Kirkland grinned, correcting Severa. "Besides, I think it's better for your future to join us instead of continuing your work as a bounty hunter."

"But why?" Severa tilted her head in confusion. "I'm not- I'm not a scientist or anything, besides my work is paying me very well-"

"Which you mostly use on repairing your weapon." Kirkland commented. It was true, without her Armsthrift, Severa spent a lot of money trying to repair her legendary weapons. "Miss Severa, I think you will be an excellent addition as a close quarter specialist of our team. We may be scientists, but we are all hardened warriors as well. I see a potential of greatness in you; you are someone that can bring order and equality into the world. We can help you with your own personal goal as well."

Severa paused and thought for a second. In the end, her ulterior goal was to return to Ylisse. So far, Severa has been in this universe for 6 months, and no progress has been made. Perhaps traveling the universe would be an easier way to find her way back home.

"Fine." Severa sighed. "You got yourself a fighter."


Notes:
The skills this Severa possesses are the following:

- Armsthrift - A passive skill that allows Severa to use legendary weapons without any drawback of breaking, this skill grants Severa a chance (Luck stat x 2) to not expend a use of her weapon. Right now, Severa as a Great Knight possesses maximum of 43 luck, with Stahl as parent. That is 86% chance that she will not consume a weapon use. Not only that, in Fire Emblem Awakening there is a way to pair up two units to grant the first unit a boost in stats. For example, if I paired my Severa with my Lucina, Cynthia, or any other character with high Luck stat, Severa's weapon will NEVER run out.
- Galeforce - Bread and Butter of Severa, this passive skill allows Severa in-game to move after killing an enemy. Of course, in a non-turn based story like EG, this skill would be silly without some rework. In EG, Galeforce will be a sort of system that gives Severa more and more speed and, thus, combat prowess, as she continues battle. Longer the battle, the stronger she will get. The spree will reset when she slays the enemy. This gives Severa tremendous power against bosses.
- Sol - Bread and Butter #2 of Severa, this active skill allows the next attack of Severa to heal her for half the damage done in game. In EG, this skill will be utilized as a way of lifesteal: where for a short while Severa's attacks, if struck, will rejuvenate her spirit and energy.
- Aegis - Severa likes to go in and deal a lot of damage as a CQC unit. This, however, in turn puts her in a disadvantage against enemies in range, particularly those with plasma and laser guns. While in-game aegis has a chance to halve the damage done by magic tomes and dragonstones, in EG, this extends further into artificial, futuristic weapons.
- Luna - Severa finishes her skill set with Luna; in both EG and in game, proc'ing Luna grants armor piercing attacks that grow stronger and stronger if the target has more and more armor.


Last edited by WriggleRid3r; 02/24/2015, 05:19 PM.
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Spoiler

Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

02/13/2015, 02:48 AM #622
Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

ok screw it

Throwing in Nemesis and MIMI into the space port on Duon, among the rubble in a medical wing, with MIMI in critical condition being kept alive by life support systems in stasis. Nemesis is slumped over next to the Stasis module with a gunblade next to her, hooked up to the stasis module to keep it powered on. No skeletons, but lots of dried blood everywhere. In the end, it's supposed to be a location where they did a last stand against Nihiliods.

Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

S121

S121

Join Date: Mar 2013
Posts: 12685

02/16/2015, 06:56 PM #624
@Cucoo

So that's what you're calling the Halls of Time now? :p

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

02/16/2015, 07:31 PM #625
For the most part TwT
Hopefully come anything else there won't be as much narrative explaining everything... Which hopefully will be less cryptic as I myself know what I'm doing now. So things will be more like Morpheus's last bit of monologue.


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S121

S121

Join Date: Mar 2013
Posts: 12685

02/24/2015, 07:03 PM #627
@Wriggle

Looks good to me.

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

02/25/2015, 01:47 AM #628
Just to cross post it for notes

Ok so lets talk about where things are finally going.
In Helios: the group on Dua is finally out of the Manor of Exposition. We'll be getting them to the Tower of Aquarion in the next set of posts. Once at the tower we need to decide if Morpheus remains with the group or if another Demonarc stays with them instead.
The tower will lead to Duon and the Pangaea Space Port (PSP for now), where Nemesis and MIMI's barely "living" bodies will be. We can probably have Nemesis extract MIMI's AI and pass it on to someone in the group before dying herself.
Salvaging Nemesis's AI will be tricky, so the option there is to take Nemesis with them or leave her.

PSP can serve a few functions, including an introduction point for wriggs's characters. Alternatively he can choose Alcyon or some other location.

Either way, PSP will serve as the location to allow the group to go wherever they want.

WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

02/26/2015, 08:04 AM #629
Spoiler
Name: Noire

Gender: Female

Race: Human

Appearance:

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Profession:


- None

Inventory:


(My Noire does not have Armsthrift, so can't give her too many legendary items... not that she needs a lot.)

Yewfelle
The heavenly bow passed down by Ulir.

This bow gives a huge surge of speed to whoever's using it. This allows Noire to... well... run away from fights she doesn't want to fight faster.
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Nidhogg
Also known as the Serpent Bow, this black bow grants tremendous luck to whoever uses it. This is good for Noire since her whole life has been a series of misfortunes.
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Personality:


Originally posted by Das Wiki

Noire tries to seek approval from her mother due to lack of skill with casting hexes. She was used as a guinea pig for her mother's curses, and has developed a cowardly and negative personality. She has something of a split personality that is more brash and aggressive that she refers to as her "inner demon" as a result from a talisman, a gift from her mother from the future to deal with her meek and shy personality. Before the start of the game, she had never handled a bow. Oddly, she seems to have a fixation to gold, for she often asks for it as gifts in her relationship event tiles. Like the other children, Noire wears the ring she got from her mother. She is the fastest to escape in the army.


Bio:


Spoiler
Originally posted by In-game Roster

Tharja's future daughter. Repeated doses of her mother's hexes turned her into an extreme coward and pessimist -- but beware her terrifying alter ego when pushed too far. The first to flee when danger hits. Born on October 7th.

In the bleak future where everything was destroyed by the fell dragon Grima, sons and daughters of the first-generation Shepherds (who fought and died valiantly to stop Grima from resurrection, but ultimately failed) jump back in time to stop this future from happening. However, in the midst of it all, something disastrous happened. As time and space begins to warp, so does dimension, and Noire was sucked into the dimensional wormhole.

Noire was scared. Next thing she knew, she was laying on top of a mass of something gooey. It felt really moist, like a hot spring, except the moist air was not very comfortable... more icky than anything.

"Where... am I?" Noire asked herself as she dusted herself off, picked her two impressive looking bows, and wandered about timidly. After careful observation, she deduced that she was in a forest of some kind... that felt like a swamp: moist and hot and uncomfortable. There were vines slung all the way to her waist level that she had to swat away to move around, while rocks and boulders were covered by water-leeching moss. "Lucina...? Severa...? Are you there?"

A sudden noise made Noire flinch. She slowly turned around to find something horrifying. Staring intensely at her was a 10-foot tall mass of vines with a single glaring eye at the middle. The vines were as thick as a barbarian's arm and was flailing around wildly, creeping closer to Noire.

"EEEEEEEEEEK!" Noire screamed in terror and began running. The creature took chase, using its vines to propel it forward. It wasn't very fast, as Noire was able to keep a distance between herself and the creature, but Noire was growing tired while the creature didn't seem fatigued at all, its eyes fixated on Noire.

Noire continued running for her life until she found that there were no ground in front of her anymore: she was standing on a cliff's edge, with the creature hot on her tail. Down below, more rainforest greeted her, but a fall of that height would guarantee an injury.

"Oh no, I'm gonna be eaten up!" Noire cried out in between labored breathing and realized: she was armed. She had a weapon she could use to vanquish the creature. Hastily drawing her Yewfelle, Noire aimed and fired an arrow towards the creature. Unfortunately, the arrow, while it hit the mark, didn't seem to deter the creature. The subsequent arrows didn't even flinch the creature as it grew closer and closer. Noire panicked, her face in utter terror. Here she was in an unknown forest with a deadly creature after her. She'll be killed. She'll be eaten up, a little snack for the monster. The only choice was to fall to the beast or...

Noire put her Yewfelle away, tying it to her body using a leather strap tightly. She then drew Nidhogg, took a deep breath, and jumped off the cliff while twisting her body to face the sky. She let go of the arrow, which flew straight up, striking the creature's eye directly. The creature showed distress, emitted a horrible screech, and backed away, leaving Noire to fall down to the ground below.


Noire woke up to a sound of running water and chirping birds. She rose from where she was lying and looked around. She landed on a soft grass bed, but nothing ached: no bones broken, no bruises. Her skin was soaked, but she wasn't in the water. She was stripped to her underwear, but her clothes were dried out, neatly folded and piled on a mossy but otherwise clean and dry boulder.

"Huh?" Noire looked at the pile of clothes, then down herself, then out into the distance. Somebody picked Noire up from the river, dried her clothes, and laid her on a soft grassy bed. Who that person, or thing is, she does not know. In fact, it was kind of creepy to find that something stripped her down, even though it was to dry the clothes in case Noire caught cold. But it was an act of kindness, and Noire was taught to thank those who showed kindness to her.

"Oh... thank you." Noire muttered to herself, hoping that her appreciation would reach whoever helped her. She put on her clothes, looked around in nervousness, and carried on, aiming to find a way out of the forest and back to Ylisse.



Notes:
The skills this Noire possesses are the following:

- Galeforce - Same as the same-name skill of Severa's.
- Anathema - Noire just seems to have bad luck trailing her wherever she goes. This bad luck latches onto enemies, lowering their crit chance and crit dodge chance. In EG, Noire's bad luck stays, affecting everyone near her to miss hits more.
- Vengeance - When Noire is hurt, she can channel that pain and apply it right back to the enemy as a curse. The more she is in pain, the harder she will strike.
- Bowfaire - This is just a fancy way of saying "Noire is all the more deadly with a bow". What this means is, sure Noire can use a sword to some degree, but she is hardly a master swordsman, while her bowmanship is godlike level.
- Lethality - Noire's ace-in-the-hole, this skill allows Noire in game to instakill anything not named Grima. In EG, a shot imbued with lethality will deal more damage than usual to biological targets.



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Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

02/26/2015, 08:20 AM #630
[OOC Board] Eternal Galaxy: Phoenix

Noire is good to go.

P.S. You can easily say that what helped Noire was a Demonarc Umbra. When not controlled by Chaos of the Ethereal Darkness, they're tricksters but are capable of kindness when they feel like it.

P.S.S. Demonarc Umbras are doppelgängers capable of shifting into shadows.


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