Originally posted by MyHatismyFriend
Damn, that's a lot of firepower. I may have to go to plan B for maintaining the Corporation's combat capabilities. There's nothing on the range of the Cruiser's weaponry, however. Assuming that the weapons are laser-based because Aurora Energy, are we talking unlimited range with dissipating power over time, or a more unrealistic limited range approach?
Also I don't think your PMs are getting through.
I'm just now getting to re-sending the one PM.
Also I refer to the Cruiser Cannons as being giant freakin' lazors and the Gatling Guns are pulses.
The Cannons will dissipate with distance and time so its not unlimited by any means. There is a specific range (and I have to decide on that here with considerations of the size of the ships and the fleets.)
And for the specifics on what they have, assume they favor a 50/50 split on Aura Cannons and Gatling Guns. Missiles are more of a rarity for Cruisers (which favor sustainable firepower)
Originally posted by bookdragon2000
@hat
just a suggestion. Combat capabilities does not have to be fire power, for example, Nhiome's fleet is all based on being fast enough to escape or avoid being hit while shooting at the opponent.
The Maverick Pilots that favor speed actually have a saying where its along the lines of: "You can't kill what you can't hit."
Originally posted by MyHatismyFriend
Of course. I had originally thought of fleets which were around 50-100 ships in size. The Corporation doesn't like to draw attention to itself, which means most of their vessels were built in secret and lack most qualities desired of a standard military vessel. They utilise different tactics and possess superior technology, though, to give a hint of what their main battle tactics would be.
Superior is a relative term here when it comes to technology :p. The main factions have, under lock and key, Vatian Labs which develop their entire technology base. Any sort of security breach on them leads to entire power shifts. The Iupiter Class Battle Cruiser was developed in these labs. Now the secrets of designs of them have been destroyed so that more cannot be created.
The reason I keep only referencing the Iupiter Class is because its the main game changing ship. I deliberately went overboard with the Iupiter Class and the overall concept of the War of Eternity just to really emphasize the fact that "This is beyond a normal war. This is no longer something that can just be won. No single person can decide this war. It will take entire planets of people in order to change the fate of the Galaxy. No single group, No single government, No single entity..."
I've been hinting at this already in the story where, with the Guardians and the NGO's 2 and 3 Iupiter class cruisers, that they can easily trump the Venturian Council's dogs (The Strike Fighters) if they combine their forces (only because they would have 2 more Iupiter Class Cruisers than the combined forces of the 3 divisions of Strike Fighters.)
The Guardians, ever since their return, are an unknown player in the game of War. They are the wild card. They can side with either of the other factions and turn the tide of the war.
The Tactics of the Corporations, I would say they would want the Apollo, Kappa, and Vulcan class cruisers to keep a low profile but able to hit hard if need be (Apollo and Kappa are the 'Destroyers' of the cruisers. Smaller, but more heavily armed but can't hold a lot of fighters.)





She stands at a decent 5ft 11. When her other personality is in control her eyes become green. (Also she does not have that animal tail, and ears as seen in the picture. She does NOT have those.)
