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RTY 1.1.0 Changelog

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  • KassuriBard
    replied
    Right now, Dynamic Link Panels does not seem to be working. I can confirm that it got into the modpack, but it isn't working in game, and Forge isn't even showing it on the list of loaded mods.

    Leave a comment:


  • Quixe
    replied
    No dungeons? ;w;

    Also fun note. Anyone wearing candy armor before this update is gonna be FUUUUUUCKED x3
    Last edited by Quixe; 07-25-2014, 11:41 PM.

    Leave a comment:


  • KassuriBard
    replied
    Originally posted by WriggleRid3r View Post
    I guess this gives me excuse to get on RTY server more.
    Just what I was thinking. Hopefully, the lag isn't as bad as it was, since mod updates presumably mean better optimised code.

    Leave a comment:


  • WriggleRid3r
    replied
    I guess this gives me excuse to get on RTY server more.

    Leave a comment:


  • Luna Pixu
    replied

    http://i443.photobucket.com/albums/q...s/glorious.jpg

    I have waited for this day. The day when TE, Factorization, Project Red, and all other great mods and changes are made. First, carts and AE. Now, SERVOS! Project Red systems! Auto-farming and BEES! Awesome pipes! And more awesomeness! Today, RTY is no longer a mediocre modpack. Today, it becomes a (kinda) good modpack.

    Ladies and gentlemen, my plans for world domination begin now.

    (Feel free to delete this if this thread is supposed to be locked.)

    Leave a comment:


  • Katrix
    started a topic RTY 1.1.0 Changelog

    RTY 1.1.0 Changelog

    So, version 1.1.0 was just released for RTY and we got some massive changes and improvements for the modpack. Here are most of the changes, but I can't gurantee that I will remember all that was changed.

    New Mods

    Added Thermal Expansion http://www.teamcofh.com/
    Another tech mod very much like Buildcraft and Indurstrialcraft, but with it's own twists, and a power system that is compatible with Buildcraft's power system.

    Added Project Red http://www.minecraftforum.net/topic/...v43431-412014/
    Remember the glorious mod that was Red Power? Well, sadly Red Power 3 is far from ready for actual use yet, so instead, we have Project Red.

    Added Forestry http://forestry.sengir.net/wiki.new/doku.php
    Yet another tech mod. This one is more of an addon for Buildcraft tough. Forestry lets you automate a good amount of things that have to do with plants, and give you new uses for plants.

    Added Logistic Pipes http://www.minecraftforum.net/topic/...gistics-pipes/
    Logistic Pipes is an addon for Buildcraft that makes your pipes smarter. Ever wished that Buildcraft could sort things for you, now it can. Ever wished Builcraft could sort your chests, now it can.

    Added Thaumic Tinkerer with KAMI http://www.minecraftforum.net/topic/...lve-knowledge/
    Thaumic Tinkerer is an addon for Thaumcraft that adds a lot of new content for Thaumcraft. In addition to that, it also provides a good amount of endgame, requiering you to kill the wither more than 150 times.

    Added MineTweaker 3 http://www.minecraftforum.net/forums...customize-your
    While Minetweaker doesn't do much on the surface, this will be what will fix most recipes, and add new ones to the server.

    Added Factorization http://www.minecraftforum.net/topic/...rization-0879/
    Yet another tech mod that adds a few interesting things for the one willing to check it out. It also gives you barrels.

    Added Extra Utilities? http://www.minecraftforum.net/topic/...ilities-v110b/
    A mod with several miscellaneous things for one to check out. Kind of like OpenBlocks.

    Added Ender Storage http://www.minecraftforum.net/topic/...kenbones-mods/
    Ever wished that you could have 4096 different ender chests that can even interact with machines, well here you go.

    Added Truss Mod? http://www.minecraftforum.net/topic/...-style-frames/
    Remember Frames from Red Power, well here you go.

    Added Pam's Harvest http://www.minecraftforum.net/topic/...b-9th-im-back/
    The mod that will replace FoodPluss. Adds a lot of different food and plants.

    Added Dynamic Link Panels http://www.minecraftforum.net/topic/...100-downloads/
    You know that blank box in the Mystcraft books, well, they are no longer blank.

    Added Chisel Mod http://www.minecraftforum.net/topic/...pforge-chisel/
    All those Aesthetic requests that you guys have been having. Here you go.

    Added Carpenter's Blocks http://www.minecraftforum.net/topic/...s-blocks-v316/
    Want blocks that are not cubed? Carpeneter's blocks might be something to check out then.

    Added Hats mod http://ichun.us/mods/hats/
    Ever wanted to wear a hat in Minecraft? Now you can.



    Integration

    Added NEI plugins https://bitbucket.org/mistaqur/nei_plugins/wiki/Home
    Plugin for NEI.

    Added NEI addons http://www.minecraftforum.net/topic/...-nihilo-addon/
    Plugin for NEI.

    Added Thaumcraft Mob Aspects http://www.minecraftforum.net/topic/...n-mob-aspects/
    Ever been so annoyed that many mobs didn't have Thaumcraft aspects, well most of them now have them. If you have any complaints here, feel free to tell me, and I'll change it.

    Added Bibliowoods addons http://www.bibliocraftmod.com/?page_id=50
    Use more wood types with Bibliocraft.

    Added JAMI http://www.minecraftforum.net/topic/...ated-19042014/
    General integration mod for everything.



    Fixes and improvements

    Broken, conflicting recipes and problematic recipes. (cooming soon)
    All those broken and overlapping recipes fixed.

    Commands
    Simple things like /msg and /me. NOTE: Commands like /home and /warp WILL NOT BE ADDED)




    Configs and Balancing

    Add radio stations
    Gensokyo Radio, R/a/dio, Galaxy News Radio, AAZO Radio 90s, Luna Radio, AnimeNfo Radio, Armitage Dimension, 8bitX VGM, 999.9 Damage Radio

    Change Molecular Transformer recipe for iridium to 240m EU
    You might ask why as for this. Well let me tell you something. If you hooked up and Mass Fabricator to a lot of EU, and let it run without scrap, this would have been how much it would have cost.

    Chunkloader Timeout
    If you don't come on the server for 3 days, you chunkloaders will stop working. This is done to prevent lag.

    Updates

    Updated Buildcraft, ExtraBiomesXL, MrCrayfish Furniture Mod, OpenBlocks, Lycanites Mobs, BiblioCraft
    [COLOR="#FF0000"]
    Last edited by Katrix; 07-25-2014, 05:08 PM.
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