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Stay away from Forestry, Factorization and Pam's Harvest until further notice

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  • Katrix
    replied
    Alright, so server should now be updated to 1.1.1. In addition to that, we also have a few new recipes to fix compatibility. Here are the recipes.

    Limestone


    Marble


    Basalt


    New Void chest recipe


    In addition to that, both the diamond drill, and the Nanosuit Helmet recipe was fixed, and because the recipe for the void chest was fixed, crafting the purple pearl now works.

    Lastly, I should add that there is a secret recipe included as well, for those avid collectors out there.

    Leave a comment:


  • Remilia Scarlet
    replied
    Server didn't come back up until i was at otakon. At that point, I couldn't actually update the files even if i wanted, you'll have to wait until I get home later tonight.

    Leave a comment:


  • KassuriBard
    replied
    That's what I figured. Just making sure it was stated somewhere.

    Leave a comment:


  • Luna Pixu
    replied
    @Kass
    Remi has not updated the server. You'll have to downgrade the modpack in order to connect until the server is brought up to date.

    Due to this, this thread is still in effect until Remi updates the server and reconfigures it.

    Leave a comment:


  • KassuriBard
    replied
    Server is there, now, but the most current version of the modpack throws a ton of ID mismatches trying to connect. Assuming that everything is not correctly updated yet.

    Leave a comment:


  • Luna Pixu
    replied

    Now, my plans can truly commence.

    As soon as the server comes back online.

    Leave a comment:


  • Katrix
    replied
    Just posting to say that this is no longer any issue. An update have been rolled out that will fix the ID Conflicts. Not that it really matters tough, as the server is still down.

    Leave a comment:


  • Remilia Scarlet
    replied
    ...so is that why we have sink trees... I thought somebody just got really bored and put sinks in trees lol

    Leave a comment:


  • KassuriBard
    replied
    Originally posted by 99465 View Post
    The problem with that theory is a simple fact:
    Sinks are from the furnace mod (forgot the name) which we had before the update, so it's not a new ID.
    Except that we've updated the furniture mod to a new version. So, fist Food Plus uses ID X for its leaves. Then we remove Food Plus, and update the furniture mod. New version of the furniture mod adds new furniture, including a sink at ID X, which because it used to be leaves, and those blocks are still in the world when the new content was loaded, gives us our majestic sink trees.

    Leave a comment:


  • Luna Pixu
    replied
    @Kass
    Originally posted by KassuriBard View Post
    Possibly the item ID of one or more of the pieces of candy armour was subsequently used by another mod after it was removed, resulting in an invalid item being equipped to a body slot. At least, that's my guess, since the Sink Trees suggest that old IDs weren't purged before being overwritten by new ones.
    If another item replaced Candy Armour (in terms of item ID), then there wouldn't be a problem. Sure, you would be wearing a machine on your chest or head, but I doubt there would be an issue.

    Armour slots are simply alternate inventory slots that cannot be accessed through conventional means. The only way an invalid piece of armour would crash you is if the item/block caused a rendering issue or had a string of code that conflicted with typical armour. Saying that, if a non-armour item was in your armour slots, you could simply unequip them.

    Leave a comment:


  • 99465
    replied
    Originally posted by KassuriBard View Post
    Possibly the item ID of one or more of the pieces of candy armour was subsequently used by another mod after it was removed, resulting in an invalid item being equipped to a body slot. At least, that's my guess, since the Sink Trees suggest that old IDs weren't purged before being overwritten by new ones.
    The problem with that theory is a simple fact:
    Sinks are from the furnace mod (forgot the name) which we had before the update, so it's not a new ID.

    Leave a comment:


  • KassuriBard
    replied
    Originally posted by Katrix View Post
    If there is an ID conflict, I'm used to either that the game pops up with a message telling me that, or that it just outright crashes. Neither of them happened, so I assumed everything was fine.
    Possibly the item ID of one or more of the pieces of candy armour was subsequently used by another mod after it was removed, resulting in an invalid item being equipped to a body slot. At least, that's my guess, since the Sink Trees suggest that old IDs weren't purged before being overwritten by new ones.

    Leave a comment:


  • Katrix
    replied
    If there is an ID conflict, I'm used to either that the game pops up with a message telling me that, or that it just outright crashes. Neither of them happened, so I assumed everything was fine.

    Leave a comment:


  • Quixe
    replied
    Wut did you guys not check the item ids?

    Leave a comment:


  • Stay away from Forestry, Factorization and Pam's Harvest until further notice

    So, because of a little mishap, I'd like to recommend everyone to stay away from Forestry, Factorization and Pam's Harvest. If you don't, there is an chance that your items in that mod will disappear soonish. The mod most affected by this is Forestry. Pretty much all recipes in Forestry will be disabled to prevent any further harm. As far as I know, only items were affected in Forestry so all blocks should be safe. Factorization is also a bit unstable, but much less than Forestry. It might however be that blocks are also affected here. Pam's Harvest should be mostly safe as only 3 items stand at risk of disappearing.

    Well, that is all. If anyone want a refund for items that will be lost, just post in this thread what the item is.
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