Thoughts on NPC shops in Kagome

Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

04/18/2015, 07:48 PM #21
@Flower_Master
I'm unsure as to how well this could be done for player-owned towns.
While most people rather prefer to stay within their own towns or with their friends and therefore less likely to venture out to Kagome, giving a player-owned town shops like these would most likely have to be done WITHOUT any input from the town owner(s). Giving town owners full control over villager shops like the ones Kritter and I have agreed upon would be chaos. It would mean that you could easily create shops that dish out similar goods to that of Kagome at unreasonable prices (too high OR too low). But, it might be possible for town owners to negotiate with the respective staff members when it comes to setting up Villager Shops. That way, town owners still have some degree of control but it ensure that the shops are still fair in the eyes of staff members and fellow players alike.

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Katrix

Katrix

Shulker box confiscator

Join Date: Apr 2013
Posts: 3493

04/18/2015, 10:21 PM #22
I think that NPC shops in other player villages would be a great idea if done correctly. The first thing I would say here is that the things you can buy have to be specific to that village and that village alone. The items also, just like in Kagome's case, need to be interesting to actually get. I would also say that there should be some sort of requirement for actually having a NPC shop, like for example so many residents for one shop, so many for two shops and so on. This would encourage villages to continue to grow. This would also encourage players to explore a bit.

Another idea I had was having something like a traveling merchant. For example, a traveling merchant comes to the forest of magic and stays there for 2 days before leaving. The places he would appear would be places you can't get to by quick travel ideally.

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Karuiko

Karuiko

Join Date: Jun 2014
Posts: 161

05/10/2015, 06:26 PM #23
Adding on as an idea for the blacksmith, what if we had the trade for things like, 2 iron and 3 kagome bills will give you a medium enchanted iron sword. At the same time you could probably trade 2 iron and 5 kagome bills for a stronger enchanted iron sword. As well as other sword types too like 2 diamond and 10 kagome bills for a fully enchanted diamond sword? (Also thinking we can also trade something like 64 blaze rods and 64 kagome bills for a miko stick? Although for that there should probably be a currency worth more than kagome bills.)

Nuclearblt

Nuclearblt

Legendary

Join Date: Mar 2014
Posts: 632

05/10/2015, 07:37 PM #24
So, one dragon egg equals five kagome bills right? Probably due to this, most people would rush the enderdragon for eggs. Since the dragon egg is the only way to get bills, is it possible to speed up the reset for the end?

99465

99465

Join Date: May 2013
Posts: 715

05/10/2015, 07:49 PM #25
I'm really exited to see these villagers help us out!
Tho I'm more amazed by the mistakes Kritter made during the creation of these villagers (these mistakes are already fixed, don't worry).
Here's an example:
example

Originally posted by Mogeko
Yummy prosciutto! Praise be to prosciutto!

Originally posted by Lord Prosciutto
Praise be to prosciutto.
..... I forgive the sin of all Mogeko.

Release the Yukkuri:
Krittercon

Krittercon

Join Date: Feb 2013
Posts: 1062

05/10/2015, 08:16 PM #26
Originally posted by Nuclearblt
So, one dragon egg equals five kagome bills right? Probably due to this, most people would rush the enderdragon for eggs. Since the dragon egg is the only way to get bills, is it possible to speed up the reset for the end?


Events such as Kagome Defense or Bomber Assault would also give you 5 bills

Nuclearblt

Nuclearblt

Legendary

Join Date: Mar 2014
Posts: 632

05/16/2015, 02:14 AM #27
So, the only way to gain kagome bills are by killing the enderdragon or having a kagome defense. Any other ways to get kagome bills?

Krittercon

Krittercon

Join Date: Feb 2013
Posts: 1062

05/16/2015, 03:00 AM #28
Once Tenko gets quests working, those would be an option too.

Krittercon

Krittercon

Join Date: Feb 2013
Posts: 1062

05/22/2015, 04:04 AM #29
New possible options up for debate and suggestions:

Weapon Smith:
"Kagome Guard's Sword"
20x Iron + 5x Kagome Bill = 1x Iron Sword +5 Sharpness +1 Fire Aspect +1 Knockback +3 Unbreaking
"Kagome Guard's Bow"
20x Iron + 5x Kagome Bill = 1x Bow +1 Infinity +1 Punch +1 Flame +3 Power +3 Unbreaking
"Kagome Elite Guard's Sword"
10x Diamond + 8x Kagome Bill = 1x Diamond Sword +5 Sharpness +1 Fire Aspect +1 Knockback +5 Unbreaking

Black Market Smugger 2
"Kagome Miko Stick"
20x Emerald + 20x Kagome Bill = 1x Stick +8 Sharpness +3 Knockback
"Neko Miko Stick"
50x Emerald + 64x Kagome Bill = 1x Blaze Rod +15 Sharpness +3 Knockback +1 Fire Aspect

Remember all, we want the shops to be interesting and unique, but we're not out to completely replace getting items legitimately.
If anyone has more ideas or balancing issues then please state them out.
Last edited by Krittercon; 05/22/2015, 12:37 PM.
99465

99465

Join Date: May 2013
Posts: 715

05/22/2015, 06:49 AM #30
Originally posted by Krittercon
Weapon Smith:
"Kagome Elite Guard's Bow"
10x Diamond + 8x Kagome Bill = 1x Diamond Sword +5 Sharpness +1 Fire Aspect +1 Knockback +5 Unbreaking


I'd just like to share how amazing it is that our Elite Guard's Bow is a Diamond Sword.

Originally posted by Mogeko
Yummy prosciutto! Praise be to prosciutto!

Originally posted by Lord Prosciutto
Praise be to prosciutto.
..... I forgive the sin of all Mogeko.

Release the Yukkuri: