if I wasn't making my own game right now, I might have thought about jumping on this
just as a side-note though... as a programmer, advertisements such as these look rather unappealing; if you really want someone to get on this, you need to give them some sort of incentive to do so; money works but I doubt a touhou minecraft mod is worth that amount of money to anyone; make it clear that the project is THEIRS, and that they'll have a lot lot lot of control over the final product, as well as ALL the revenue from ad.fly links (or
at least 2/3 if you include texture artists); when you listed those job titles (supervisor, ideas, etc.), you make it seem like those positions have already been decided, and that I'm there only to fill in the programmer gap and just follow orders from above; just say that you already have some ideas (list some in the thread to inspire people! unless you guys are paranoid that this is a really really good idea and someone will steal it) and that you, rap, and topaz have the art assets covered so that I don't need to worry about it and can concentrate on just the programming
nothing pisses us off more than when designers try and ask us to do something and expect it to be doable and done exactly how they describe it... code just doesn't work that way (though it's infinitely easier with something as simple as minecraft)
if you all aren't willing to do that, then you all should just
learn some Java!(for IDEs I recommend IntelliJ for newbie-beginners, but if you aren't scared of complex interfaces I'd recommend eclipse or netbeans) if you don't know it already that is; if it's your first language ever, then great! knowing how to program is something that will never hurt you in terms of future job prospects or experience