Timezone: GMT+1.
NPC Character of Choice: Tiny Tina.
Spoiler
Game of Origin: Borderlands 2.
Power: Tina has an insane knowledge within demolitions. She can operate most, if not all sorts of explosives, from gunpowder, to TNT to plastic explosives. She's fairly well-versed in the use of firearms, although her small stature doesn't permit her to use anything with a lot of recoil without dislocating a shoulder.
Weapons: She carries the following items in a rather average-sized teddy-bear backpack:
- A bundle of dynamite, fit with a timer and a lengthy fuse.
- Half a dozen sticks of dynamite, regular fuse.
- Five hand-grenades. Two of them regular frag nades, the three other corrosive homing nades.
- Half a pound of an experimental plastic explosive. If it'll work or not will be decided by the flip of a coin.
- Her favorite handgun, the self-made Corrosive Teapot.
- A toolkit for both arming and disarming explosives(Though who in their right mind would disarm an explosive?)
- And finally, a regular Borderlands protective shield that layers over her body, protecting her from physical harm to a degree.
Weaknesses: Tina can be overpowered by pretty much every character I can imagine. She is, after all, a 13-year old orphan. She's far from smart with everything not explosives-related. She's very fond of rushing into things without thinking about them, and she doesn't really realise who she's talking to. She could bad-mouth a Dark Lich-Lord for having ugly shoes.
Appearance: Tiny Tina hops around with all the energy a 13-year old girl on speed should have. She's dressed in a ragtag piece of clothing better explained by the [picture. She rarely, if ever keeps her hands still, moving them around, moving them back and forth, having a thumb-war with herself... Anythng.
Spoiler

Personality: Tiny Tina is a many-sided young lady. If you cross a 13-year old girl with just a hint of /b/, and give her the vocabulary of a Detroit gangbanger crossed with a British high-class citizen, you've got Tina. She's like schizophrenia packed into a flower-decorated gift-box. She tends to talk too much, and think too little, and she always does things she's told she's not allowed to do. In her words, she's "Stickin' it to tha' man, hardcore-style."
Morality: Chaotic neutral. Tina does whatever the hell she feels like, whenever she feels like it. She doesn't go out of her way to cause harm to anyone, but she often chooses to ignore that pesky concept called 'collateral damage' in order for herself to have ginormous amounts of fun.
Biography: Tina was born on Pandora, to two loving parents. Tina's entire family, her included, then were 'recruited' by Hyperion, and Tina's parents were slag-experimented on infront of her, likely the reason for her insanity. After this, she assisted the second Vault Hunters in their hunt for the Second Vault, and invited them all to a happy session of Bunkers & Badasses afterwards. A few weeks after the death of Handsome Jack, Tina wanted to go to a grave-yard to dig for treasures, or dead people. The Fast-Travel machine she used, however, was on the fritz, and she ended up being sent to a strange, sickeningly sane world.
Traumas: The thing about Tina is that she's often too stupid to insult if you don't use simple words. However, there are two rather tense subjects that she reacts to. One, the death of Roland, one of her best friends in the entire world. Two, the torturing and apparant killing of both her parents.
Notes: School is going to be starting soon, so I'll likely be busy from 8 to 4 next to every day except the weekends. I'll most likely be able to post here from 8-9 PM to 1-2 AM GMT+1.
