I hope to make it so. At least for the other characters. I just hope you guys don't think he's too powerful. He was originally meant to be more of a watcher. He would often appear in the lair of his antagonist in his original story just to irritate him. He's really supposed to be one of those characters that's potentially OP, but played in such a way that he is not OP.
Sometimes I feel like the only normal person here "My Threshing has been Extra Princely Fresh"
Oh of course. I'm going to be doing my best to make sure he's not broke as all hell. Besides, although I havent really read many of the other bios, I'm sure there are people more broken than Phenom lol
Sometimes I feel like the only normal person here "My Threshing has been Extra Princely Fresh"
Im not really back in the community. I just like to check in every now and then, see whats up. I hang out with other folks nowadays. I just happened to have my eye caught by the name of this RP and thought HMMMMM THIS MIGHT BE A GOOD OPPURTUNITY TO GET BACK INTO WRITING THE ORIGINAL PHENOM SINCE ITS BEEN 4 OR 5 YEARS
Sometimes I feel like the only normal person here "My Threshing has been Extra Princely Fresh"
The OP has location descriptions (that I should update) But in a word: Skyrim.
One primary small continent which once-upon-a-time-ago was known as Mana.
I'll dig up the more complete region descriptions from the EG Project thread.
EDIT:
Shrine of Seasons
This shrine existed as a center of the power of four sacred nymphs that embodied the seasons of continent of Mana on Alcyon. Earth, Fire, Wind, and Water were the four elements that represented the four seasons. The four nymphs, each one representing one of the four elements, governed the seasons through the shrine.
The Nymphs depicted respectively are Napaeae Lampadesa Aurae Limnadesa (aka Kiara)
Wind -> Spring -> Aurae Fire -> Summer -> Lampadesa Earth -> Fall -> Napaeae Water -> Winter -> Limnadesa (aka Kiara)
The shrine is divided into four parts, a section for each. hidden deep within are five Corlaviri Crystals which help control the seasons, four of which are for the individual seasons with one master crystal. If these were removed from the Shrine, the continent's seasons would be thrown into chaos still not a LoZ: OoS reference.
Each crystal is buried deep within the shrine, typically only accessible through the respective elements. The master crystal is a keystone that contains a piece of Aurora's code.
The Shrine is in four quadrants pointing in the four cardinal directions with a central hub. Respective to the list above, the sections go counterclockwise starting at the west.
The regions of Mana also represent this, with the mild groves of the western regions, the arid plains of the southern regions, the temperate forests of the eastern regions, and the frozen mountains in the northern region
The reason the Shrine is in the southwestern forest is due to the abundance of Aura energy there. The forest served as a safe haven for the Nymphs and therefore was ideal for the shrine.
In the western portion of Mana is a tower in the center of the old Kingdom of Luminox that contains a massive Corlaviri crystal known as the Eternal Light, safeguarded by countless barriers. The eastern portion has another tower deep within the forests of the Dark Mages with a similar crystal known as the Ethereal Darkness. It is not guarded by anything, for in the past, fear was its shield.
The only entrance to the Tower of the Ethereal Darkness is in the City of the Dark Mages, in the peculiar cavern complex immediately below the forest.