[OOC Board] Eternal Galaxy: Phoenix

Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

02/10/2014, 12:49 AM #71
@ SUS

Aye sure

It's also where I'm now intending to start Grey.

@ S121

There's gonna be so much Phoenix things going around.
Cicero's OS for the computer is Phoenix V.1.2.1.2
Grey's name is Ignis (because Phoenixes are birds of fire and because I actually didn't want to call him/her Phoenix directly)
And now A guy nicknamed Phoenix.

*is laughing inside*

Also, what's the planet? one of the pre-existing or no? (the third planet of Helios that I can't remember the name of right now cause I'm confusing it with celestora system would work...)

Derp EDIT:

Helios System:
Conlustrare
- A planet that seems to bear resemblance to an extraordinary civilization that was more advanced in nature but bore a more precursor appearance.
Last edited by Cucoo5; 02/10/2014, 01:03 AM.
S121

S121

Join Date: Mar 2013
Posts: 12685

02/10/2014, 01:11 AM #72
@Cucoo

All I know is that they're starting on a planet SUSTIC came up with.

He described it in detail to me, even the vegetation and water quality.

I would wait until he comes back.

That would also give me enough time to make an app for "Phoenix".

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

02/10/2014, 01:41 AM #73
tbh I don't have much on any of the planets.

for instance, here's a list of all important locations

Dua: 3 landmarks - Mirror Sea, North Sea where the Tower of Aquarion is and the Isle of Spirits in the Mirror Sea where the Manor is.

Duon: 4 landmarks - Tower of Aquarion base, City near Hunter's Guild, Hunter's Guild, and Aion's House

Conlustrare: 1 Landmarks - I have nothing on this planet except it being riddled with ruins. Nothing specific, except some shrine for the Shard of Starlight...so...ok there's 1...but I have no idea what it looks like...

Alcyon: 5 Landmarks - Castle city Luminox, Castle Luminos, Tower of Nox, Crystal Lake (Kiara's Home), Forest of Fairies.

Senarious: 1 Landmark - The ruins of the former Capitol of the Old Republic of Egale.

Nox: 4 Landmarks - City of Night, Fortress of the Ethereal, Temple of Light, Former Dual City (The Inner and Outer City that Cicero's story takes place)

Inopia: 2 Landmarks - Temple of the Lost (the entire core of the planet), Gauntlet (Dalia's home turf)

Sedes Imperii: 1 Landmark - The Palace/ The Great City in the Sky

21 locations.
and that's on 8 planets

that ain't much.

S121

S121

Join Date: Mar 2013
Posts: 12685

02/10/2014, 02:08 AM #74
Rough draft of character. Nowhere near done yet.


Ethan "Phoenix" Ambers
Spoiler
Name: Ethan "Phoenix" Ambers


Gender: Male


Appearance:
Spoiler

Face
Spoiler
http://th04.deviantart.net/fs70/PRE/i/2013/058/7/6/gaberiel_by_ogilvie-d5wey3q.jpg


http://31.media.tumblr.com/8f5d803f9f827abd7d157e7cd35bfc65/tumblr_mm1rbwOpkb1spbd1go1_1280.jpg


Armor
Spoiler
http://2.bp.blogspot.com/-u1afivsUZbg/TWjUHODfviI/AAAAAAAAFSc/52KTxeHPOm0/s1600/adonihs-deviantart-com__gabriel___by_adonihs.jpg


http://th01.deviantart.net/fs71/PRE/i/2013/077/2/c/gabriel_by_jonasdero-d5t0qn5.jpg


http://th02.deviantart.net/fs71/PRE/i/2013/040/a/4/lms_gabriel_final_by_joeyvazquez-d5udkw8.jpg


http://fc05.deviantart.net/fs71/i/2012/073/d/1/last_man_standing_fan_art_by_thinusvanrooyen-d4ssu6p.jpg


http://th06.deviantart.net/fs71/PRE/f/2010/184/b/b/LMS___GABRIEL___UNLOADED_by_adonihs.jpg



Race: Superhuman


Profession and/or Talents: Mercenary/Bounty Hunter. Expert marksman, skilled in hand-to-hand combat, expert with knives and swords, good at hacking, modifying, and repairing machinery, and an accomplished pilot. He is pretty self-reliant and is intelligent.


Inventory:
Spoiler
Weapons
Spoiler
Guns
Spoiler
2 .45 Custom Pistols:
SpoilerThese .45 pistols have been custom made to increase accuracy and reduce recoil. They are nothing overly remarkable, ancient even, but they are very reliable. Each pistol can hold 15 rounds.


http://th06.deviantart.net/fs71/PRE/f/2010/184/b/b/LMS___GABRIEL___UNLOADED_by_adonihs.jpg


XMA-38 Assault Rifle
SpoilerThe XMA-38 is a gauss rifle that can switch between, semi-automatic, full-auto, and burst-fire. The weapon fires 5.56mm rounds at a velocity of Mach 5. The lower attachment of the weapon is a 25mm grenade launcher, but the rotating barrel can be swapped out for rotating barrels suited for 2 and 8 gauge shotgun shells, as well as 40mm grenades. The rifle itself can hold up to 80 rounds, thanks to the casket clips they use.


http://pressxordie.files.wordpress.com/2010/07/games_gun1_thumb.jpg


2 ZCX-S2 Gauss Machine Pistols
SpoilerThese ZCX Series 2 pistols are fully automatic gauss machine pistols that fire 2mm rounds at Mach 5. Each pistol can hold 80 rounds in each clip, thanks to the casket clips they use.


http://s2.hubimg.com/u/909303_f520.jpg


LVS-32 Sniper Rifle
SpoilerThe LVS-32 Sniper Rifle fires a 7.62mm round at Mach 20 and has a 2x - 200x view scope. The sniper rifle holds 10 casket clip-fed rounds.


https://db4sgowjqfwig.cloudfront.net/assets/266615/BritArms_Spectre.jpg?1385415168


TRX-77
SpoilerThe TRX-77 is an anti-tank weapon that fires 25mm round at just above Mach 40. This weapon can be loaded with either 25mm grenades, or slugs, depending on the situation. The weapon can hold up to five rounds in each clip.


http://images2.wikia.nocookie.net/__cb20090515214406/section8/images/thumb/1/1f/AR-548_Scimitar_image.gif/830px-AR-548_Scimitar_image.gif


GCC-60 Magnum Pistol
SpoilerThe GCC-60 Magnum Pistol fires a .60 caliber round at Mach 2. The weapon is meant mainly for heavily armed targets at short range. It's design is primitive to the current time's weapon technology, but it's effectiveness as a man-stopper is unquestionable. In order to compensate for the heavy recoil, a counterbalance has been placed on the weapon. The weapon can hold up to 7 rounds.


http://gorillaartfare.com/wp-content/uploads/2009/10/handgun3.jpg


Melee Weapons
Spoiler
Handheld Chainsaw and Plasma Rod
SpoilerThe handheld chainsaw is a miniaturized version of a normal chainsaw, except it's meant for combat. The Carbon Steel blades on the chain makes the weapon resilient to damage, but it's mainly meant for cutting through unarmored targets and not armor.

The Plasma Rod is crude in its design, but still very dangerous. The coil heats up to 20,000 *F (11,093.33 *C) and is capable of vaporizing flesh and warping most armors in a single sweep. It is very dangerous, but if the heating rod is damaged, the weapon will become unstable and will break.


http://2.bp.blogspot.com/-u1afivsUZbg/TWjUHODfviI/AAAAAAAAFSc/52KTxeHPOm0/s1600/adonihs-deviantart-com__gabriel___by_adonihs.jpg


Heated Ceramic Carbide Sword
SpoilerThis sword is made up of Ceramic Carbide, making it somewhat heavy, but is virtually indestructible and will never lose its edge. The cutting edge of the blade can be heated up to temperatures reaching 70,000 *F (38871.11 *C), causing a thin sheet of plasma to form over the cutting edge. From there, a magnetic field is applied to the plasma from the blade, shaping the plasma into a thin edge that reaches the atomic scale. This allows it to cut through some of the strongest materials with ease, but it needs time to charge after being used for a certain amount of time.


http://digital-art-gallery.com/oid/124/900x1172_21127_Gabriel_2d_sci_fi_fan_art_sword_cyberpunk_cyborg_soldier_picture_image_digital_art.jpg


2 Ceramic Carbide Combat Knives
SpoilerThese Ceramic Carbide Combat Knives are virtually indestructible and will never lose their edge. They are lightweight and easy to use, but are meant for close-quarters combat.

http://extreme-pro.net/398-thickbox_default/combate-23-takticni-noz-nieto.jpg


Shock Units
SpoilerLocated on the knuckles, forearms, and elbows of the suit are nano-sized shock units capable of shocking or stunning opponents by targeting their nervous system. The effects from the shock units are temporary paralysis, pain, weakness, violently shaking, and unconsciousness, depending on the strength of the shock.


Armor
SpoilerEthan's armor is made out of extra-durable nano-fibers capable of defending against, most small caliber weapons, while the armor plating is a special type of Titanium Alloy. This Titanium Alloy is lightweight, but incredibly durable, only being able to be damaged by higher powered and/or and large caliber weaponry.

The helmet has an onboard HUD, allowing Ethan to see information on his location, his ship's status, and many other things. His HUD comes with a radar/minimap, ammo counter, targeting system, armor and body condition readout, and oxygen readout. It also has various vision modes, allowing Ethan to pick out targets more easily. The helmet comes with an oxygen supply that can filter out the air in the environment and store it for later. In the case of an emergency, the oxygen tank will use digitized oxygen to keep the user alive.

The armor has an onboard computer that allows the suit to perform complex tasks and even create new tasks. It is all dependent on what Ethan uses it for. The armor also comes with an anti-gravity module, allowing Ethan to control where in space he floats during EVA missions, and to an extent, fly. His suit also comes with a miniature quantum reactor able to power all of the suit's functions.

The boots have shock absorbers that protect the user from being injured from falling great distances.



http://2.bp.blogspot.com/-u1afivsUZbg/TWjUHODfviI/AAAAAAAAFSc/52KTxeHPOm0/s1600/adonihs-deviantart-com__gabriel___by_adonihs.jpg


Misc.
SpoilerDrinks, candy, teargas, flashbangs, a box of cigarettes, a digital storage compartment, ammunition, and a remote ship caller.



Personality: Ethan is relatively calm and friendly, although he can quickly change moods, depending on the situation. He usually remarks about particular situations and is not one to care too much during a fight. In battle, he can sometimes be a little arrogant, due to his inability to die by normal means. Despite his job, there are some contracts he will refuse. As he says, "Even mercs have standards."


History/Bio: In the past, Ethan was a part of a program to make genetically enhanced humans. With him, they altered his DNA so that he would always have super malleable DNA, allowing him to adapt to adapt to hostile environments and to intense combat situations. After a couple more years, Ethan decided that he had enough of being a test subject, especially after hearing about the mistreatment of other people like him. When they peacefully tried to stop him from leaving the facility, they failed and resorted to trying to kill him. Unfortunately, they created something that could not be easily killed, and after an intense battle, Ethan escaped the test facility. Ethan is now a bounty hunter and mercenary, putting his skills to good use. There's still times when the people that created him try to capture or kill him, but they have yet to succeed.


Notes: Ultra-adaptive DNA. Unstable DNA in a sense, only benign, beneficial even. Thanks to his ultra-adaptive DNA, he can quickly regenerate from any wound within a couple seconds, to a few minutes, depending on the injury. Because of this, he is very hard to kill. Not only that, it also allows him to adapt to any situation, depending on how long he's put under stress. Without any stress, he has the same strength, speed, resilience, and reaction time of a normal human, but when put under certain kinds of physical stress, his body slowly adapts to the situation at hand. For example, let's say there's a 100 metric tonne object he has to lift. Normally, he has the normal strength of a human, but the longer he tries to lift the object, the stronger he becomes. Given enough time, he will be able to lift the object, but after a couple of minutes, his DNA/physiology will revert back to normal, returning all of his abilities back to that of a normal human.

Also, surprisingly, he is very similar to the person in his appearance pictures. The appearance is from a comic, Last Man Standing (LMS). The character depicted is Gabriel, who actually has abilities similar to "Phoenix".
Last edited by S121; 02/11/2014, 04:07 AM.
Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic

wonderweiss

Join Date: Mar 2013
Posts: 6777

02/10/2014, 02:25 AM #75
Name: Hiel

Gender: Male

Appearance: (sorry, fairy tale, but this is as accurate as I can get -^-)



Basically wears a helmet with a bottom jaw and horns and a giant cape thing. For some reason, his right arm is always covered.

Race: Beast/Human Hybrid

Profession: Leads an armada of five giant ships.

Talents: is a quick thinker and will plan things out to his advantage. Is also technologically inclined.

Inventory: Blade with built in heat suppression fluid in the middle of the blade (basically, get hit and the functions that keep you warm will not function unless given an antidote). Plus, a built in beam in his ship.

Personality: Cares deeply for his people, would rather others die in a ditch for his people's sakes.

Biography: His home galaxy was a technologically inclined (though not advanced) one. The galaxy was always frigid, but the species there managed to adapt to it. It included many different races, including hybrids. Hiel was one of them.

Unfortunately, their home galaxy was being destroyed and very few survived. Hiel was very angry at this. He decided to round up the survivors of each planet and look for a galaxy suitable for rebuilding their home galaxy. He has been searching ever since not only for a suitable galaxy, but the ones who took his.

Notes: This is by no means a complete draft. I'm new to this biz, so tell me if I can or cannot do somethng.

Theme: maaaay or may jot need a little help here...
Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

02/10/2014, 02:54 PM #77
Ok I'm thinking about giving all the characters in the Halls of Time another note to warn them of the shadows.

Shadows are like being marked for "death" (to be marked to be pulled into the Halls of Darkness)
Everyone technically doesn't have a shadow while in the Manor of Eternity (be it the HoT or MoE's main structure)

Shadows are sort of like Demonarc's ways of creating portals and to exist outside of the HoD in the Manor.
So if you walk through a shadow, you'll find yourself with a shadow.

Now there is a way to "chase off the shadows" and that's with -obviously- light based Aura energy. ...of course Aura energy is...weak. So the next best thing would be any abilities of the characters that are like that.
Flashlights/ general light will slow it down
Energy like magic (I'm looking at Mima right now) could be the best solution.
of course I'm thinking like just "zapping" the shadows with light magic and then they'll flee to the nearest natural occurring source of shadows.

imagine your shadow separating from you and seeming to run away. ...kinda like peter pan in a sense... but more malevolent.

Now natural occurring shadows in the building (i.e. shadows cast by columns) can be dissipated slightly by light, but the shadows will still try to get to you if you are within their natural bounds (imagine a pitch black hallway and your carrying a lantern. It would look like a perfect sphere of light that is trying to be invaded by the moving shadows of the hallway.

Kristia

Kristia

Join Date: Apr 2013
Posts: 6006

02/10/2014, 03:16 PM #78
for some reason I have wanted to post in chapter three, but it feels like a writer´s block

let me see what comes to my mind

Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

Spoiler
Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

02/10/2014, 03:24 PM #79
@ Kristia

For Part III

Mara would be "unconscious" somewhere in the Halls of Time.
Have her wake up in a room...let's say its one of the rooms in the 1st floor of the HoT.
There will be a "pocket Cicero doll" lying nearby with a tag of "Take me with you! Ask and you shall receive!" on one side and on the opposite side of the tag "Just don't expect much."

The Pocket Cicero is a way for the characters to ask questions and receive some answers and knowledge on what they can do. And I'm leaving it as cryptic as possible (except for that last note) so that it can be left for interpretation so you all can do w/e ya want in the end. I'm just throwing suggestions out there for each character.

So when she wakes up with no memories of where she is, she can look around the "well-lit" room and find the doll.

Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

02/10/2014, 05:43 PM #80
Just FYI

You all can choose what to do with the Shadows.

Have the characters notice them moving out of the corner of their eyes.
Notice red dots that could be eyes in the darkness.
Have them swear they saw a dog like entity move across the room.
Have them accidentally walk over a shadow and suddenly feel something grab at their ankles.
Or have the shadow appear in front of them, and suddenly the eyes open (red glowing eyes) and the shadow seems to jump off the floor trying to drag the character into a portal.

I leave it up to you all.

Just know that anything cannot be physically harmed/killed but can be driven off.
Like Boos in Mario.
You can't kill em (unless you have like star power going) but you can delay em (in this case looking at them isn't enough. You can say ya wrestle them but the trick is light energy....which I'll say "lightning" will fit in there sooo electricity can work too.)