I was thinking of possibly giving Infinite Project one more chance, a sort of restart if you will. But I won't actually make a restart if no one is interested.
If the only one(s) interested are S121, Katrix, and Cucoo (currently the only members of it, all other members either stopped RPing in it, or didn't even apply for it) then I will just make it a private RP when S1 comes back.
Sometimes when you're driving down a road, a bug hits your windshield. It's ugly and unpleasant, but you just activate the wipers / cleaning fluid and it's gone in a few seconds. It's just part of driving down the road. You don't dwell on it, because that'd be silly. Bugs aren't worth the time.
Basically, it's like Minecraft's inventory system, only none of the items stack, save for ammo. In the beginning, you start out with I think 10 slots, meaning that you can carry ten items before you run out of room. As you get better armor, you can increase the amount of slots you have, up to a maximum of 25 slots.
As for weapons, there are two different systems: the DS1&2 system, and the DS3 system. The DS1&2 system allows you to carry 4 non-hybridized weapons, such as the Plasma Cutter, Pulse Rifle, Javelin Gun, Contact Beam, Sniper Rifle, and other weapons from DS1&2. These weapons are single weapons that have a secondary firing ability. For example, in DS1, the Pulse Rifle can either fire like a normal assault rifle, or if you use its alternate fire, Isaac will hold the gun above his head as the tip of the gun splits into three parts and spins, firing at everything around him. All DS1&2 weapons have a special secondary fire unique to the weapon. DS3 has hybridized guns, meaning that they are two guns in one. Last I remember, they do not have special abilities like the DS1&2 weapons. Instead, the DS3 weapons have greater customization, variety, and their secondary fire is simply the second weapon on the gun. Because the DS3 weapon counts as two guns, they only allow you to carry two weapons in DS3.
Now as for money and power nodes, they get their own inventory slots. You can carry an infinite amount of money and power nodes. Power nodes are how you upgrade weapons and unlock node doors in DS1&2. They are somewhat rare, but can also be bought at any store for 10,000 credits. I can't remember if power nodes were completely phased out in DS3, or if they are just used now to open node doors, but you now upgrade DS3 weapons with microchips, or some sort of modules. As for money, money is self explanitory. Collect as much as you can, and spend it wisely. :p
How was that? Is there any part you still have questions about?
@Sus
I'm okay with a restart, but I will most likely copy/paste all my posts from the original RP. That last battles scene was a b*tch to type up, and I thought it was good. :p
@Mima
Haha! Looks good. :D
Who is it supposed to be in the picture?
Originally posted by S121 Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.