RP General Discussion

WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

03/25/2014, 05:51 AM #8952
@Cuckoo
Partially.

I'll give an example.

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Example


You and a group of three dudes are trapped in a burning 2-story building. You have this and this materials. One of your dude is injured in the arm, and another one is limping.

How will you get out?

Like dat.

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Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

03/25/2014, 05:53 AM #8953
So yours would be forcing the story to have a system with scenarios where mine only forces the battles.


EDIT: I use the terms "forcing" loosely.

WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

03/25/2014, 05:57 AM #8954
@Cuckoo
Well the thing is, RPer(s) can use the materials given however he/she wants, and depending on that, the outcome changes. So instead of forcing, I'm actually widening the choice options.

The only thing I'll be forcing here is storyline.

and pace

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Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

03/25/2014, 06:03 AM #8955
Right
what I meant was that your making the situation to have a specific set of starting constraints and therefore causing people to think of ideas that would solve it, brainstorm, refine, and proceed.

....justengineeringthings.

And my point stands, we would have two sides of the RP coin.
Mine: Battles
Yours: Story
Last edited by Cucoo5; 03/25/2014, 06:05 AM.
WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

03/25/2014, 06:11 AM #8956
Tee hee hee



Yeah. Your calculative system is suitable for combat, while my variable system is suitable for story progression.

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WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

03/25/2014, 06:20 AM #8958

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Katrix

Katrix

Shulker box confiscator

Join Date: Apr 2013
Posts: 3493

03/25/2014, 07:04 AM #8959
Daw, Wriggle, you're not alone yet.

Born in the light. Molded in the dark.
Never Forget, Keep Fighting.
–Don't Forget. Always, somewhere, someone is fighting for you. –As long as you remember her, you are not alone.