Infinite Project | (OOC)

LilyScarlet

LilyScarlet

Join Date: Jul 2014
Posts: 69

03/03/2017, 02:17 AM #21
My Lovely Apps!

Spoiler
Name:Erica Jones

Race: Psychic

Age: 18

Appearance: Red, long hair that is often put into a ponytail, brown, cold eyes that often screams don't touch me but a physic that is slender and attracts attention for all the wrong reasons. She also has scars all over her body from fighting off many different people in her life and protecting Bailey. She is also about 5'10''.
Spoiler


Personality: Cold, distant, bitter. Those are the three things that describe Erica when she is not around her adopted sister. Due to losing her parents due to the higher-ups, she often doesn't like or even gets pissy around those who are even associated with the military in any way. When around Bailey, she will seem overprotective, kind and encouraging towards her, making sure that she is trained properly in what she does and helps her stay safe from others.

Biography:When Erica was born, her family didn't quite know she was different. They at the time were too poor to escape from the incident so they attempted to hide it due to them not really noticeably changing in any way except for a few incidents that were explainable but coincidental. It wasn't until Erica was about ten years old that Erica started to develop her powers and this scared her parents to the core. They hid her from the world, dropping her out of school in favor of homeschooling, teaching her multiple things to defend herself in case her powers weren't enough along with many other things. When there were rumors that spread about a psychic hiding in their house, their house was broken into to find Erica, and due to the parents resisting them and in doing so revealing they were psychics as well. because of these two things, they were killed on the spot. Erica was lucky enough to have snuck out at the time and was taking a break from her training and studying, and when she came home she saw the scene unfold in front of her and the sound of gun shots. Hearing this and what her parents taught her, she instantly ran for the hills, not stopping until she believed she was safe. Only then would she grieve for her own mother.

After this incident, Erica was on the run for a year before locating a three year old girl sobbing her eyes out with nobody around. Seeing this sight she asks the little girl what happened and the little girl explained some really bad people broke into their house and killed her mother. Erica hearing this, took in the little girl as her own and helped her get her bearings, teaching her as much as she knew about being on the run and how she would avoid the government. It wasn't until about 3 more years later that they promised each other that they will live long enough to see people to accept psychics and animalia, in hopes that they can live a peaceful life and have a family built for each other. Until then they continuously trek on the horizon, searching for a way to get out of this horrible situation that they both have been thrown into together.

Abilities:Erica has the ability of Umbrakinesis, the ability to repel,expulse and absorb light and create darkness in an otherwise bright locations. She often just uses this to create a very dark setting for her to fight physically in, often not using her dark powers to physically harm them. The largest that Erica has ever done is about 6 ft. radius around her so far, enough to give her an advantage over someone attempting to attack her.

Skills: She knows martial arts,probably her most trained skill out of the other two, making it her specialty, has some practice with a hand gun, enough to fire with a 50% accuracy on if she can hit or not and has very basic knowledge on how to utilize a sword, meaning a master at swordsmanship can outplay her like it was child's play.

Other: Goes with Bailey Duguard.


Spoiler
Name:Bailey Duguard

Race: Psychic

Age: 10

Appearance: Midnight black hair with blue eyes that look like the sky. She stands about 4'1'' and wears practical and dirty clothes on her.
Spoiler


Personality:Bailey is seemingly more innocent(Doesn't mean she is) then her adoptive older sister, but is very aware of the situation she is in. She believes that the world will eventually become a better place with time and will stop fighting each other if they truly try to work with each other. However, her being innocent and wishful does not make her naive. If she doesn't know who you are she will not approach you unless her sister says that it is okay. She will fight as much as a 10 year old can if you try to attack her. Another thing to note is that she is also not that sensitive to violence since she was introduced to it at a young age. She also only truely cares about her older sister, not trusting anyone that isn't her due to everyone she loved but her leaving her.

Biography:Bailey was born with no father, him being killed by the super soldiers before she was even born. Her mom kept hidden from others, avoiding many people at all costs and teaching her daughter to avoid talking with anyone who isn't a psychic or animalia so that she can hopefully keep her safe. She also taught her daughter where to hide when people were to ever attempt to try to take the daughter away from her. One day when she was three years old, her mom asked her to hide in a bit of panic and she did what she was told and waited, she heard yelling but she kept going. She then heard a loud noise, and the yelling stopped. She started to sob cause it was really really loud in the little hiding spot she was in. She stayed in there until there was absolutely no noise, not even the sound of rocks falling before coming out. She looked around and saw that there was no one around her but a small pool of some red stuff on the ground that smelled weird to her. Seeing her mom wasn't around she paniced and yelled out for her mother, but there was no response. She ran out to the streets, terrified and hoping that her mother would be found, before she Erica. She explained what happened and when the girl offered to take her in she refused. She was certain her mother wouldn't abandon her and come back. That was when the 11 year old told the girl that there was no hope of her mother coming back, which she was certain before wasn't true. After a small bit, she realized that it had to be true. Her mom said that if she was to ever vanish to assume that she might not come back. She never knew that it would happen now, but she accepted to come with the girl that seemed to be trustworthy at the time.

When she was 5 years old, She was starting to learn basic martial arts by Erica, and she started to call her her big sister. She taught her the best way to discover a hiding spot and all of the things to consider when hiding. A year later she started to master her hiding techniques with Erica making it seem like a game of hide and go seek. It would last longer and longer each time. making the little girl worry every time that something might happen if she continues to play the game, as which Erica then makes a promise that they would make it out alive long enough to see humans and psychics co-exist and be accepted for who they are, which calmed the little girl down. They continued this "training" for 4 more years before they realize that the little girl was indeed a psychic and was developing her powers and developing them fast to the point where she couldn't control them. Now she is trying to learn her powers, learn to defend herself and learning how to hide from those who wish to harm her and her "big sister".

Abilities: Bailey has basic telekinesis, though since she is new to her powers, they can often be out of control based off of her mood, it also means that she can't lift anything larger than a fire hydrant. anything smaller is just fine with her current state.

Skills: They have the ability to find a really good hiding spot where most people wouldn't look. If she was to play hide and go seek now a days, she would never be found first unless it was her sister looking. she also is being taught the basics of fighting by Erica herself.

Other: Paired with Erica.
Last edited by LilyScarlet; 03/23/2017, 02:07 AM.
"If I cut the strings that held me hostage would i fall and shatter?"
Lunasa Prismriver

Lunasa Prismriver

Join Date: Jun 2013
Posts: 293

03/03/2017, 02:28 PM #22
Where the humans at?

Joel Arken
Name: Joel Arken

Race:
Human (Mechanically augmented: eyes, brain, and stomach)

Age: 23

Appearance:
Joel is 5 foot, 11 inches tall and has dark brown hair. He sports lean muscles on his arms and looks as fit as anyone else his age would look. At the back of his head just below his hairline, there is a scar left from the augment implanted into his skull. His eyes are red in color and look mostly like normal human eyes, but he actually has telescopic lenses in them which gives him the ability to focus his vision by up to 50 times.

His normal attire consists of steeltoed boosts, jeans and a black flight jacket over a plain t-shirt.

Personality: The calm, collected type. Whatever trauma he may have, he makes sure to never show it. His outlook on life is rather bleak, but he made a promise to himself to protect those in need. He doesn't trust super humans and sides with the psychics and animalia, though he could make an exception for a good drinking buddy.

In battle, the decisions he makes are based more on his allies' survival more than anything. He can't bear to simply watch someone though his scope get slaughtered while he does nothing.

Biography: Joel was born before right when the entire incident started, a year after the reactors began putting out their radiation. As he grew up, he didn't think too much about how different the other children were since they were decently common and he was the same age as some of them and he actually thought it was kind of cool. His parents taught him to accept such things as normal, while they themselves seemed to be unable to fully comprehend the situation.

As the situation began to descend into madness and riots began to break out, his parents sent him to live with his uncle in a smaller town, far from cities. At the town, he learned a few tricks from his uncle, who was an ex-military engineer. The entire town was oblivious to how bad things were getting in the cities until one day, Joel's uncle went to the city and returned with wounded children, most of which were psychics and animalia. Everyone was shocked as he explained the situation and his plan to save all the children, but all of them stayed to see the plan through, the town had become a refugee camp. Every day, people would drive out to nearby cities to search, some never returned.

It was when Joel was 17 that his uncle began to teach him about using guns. "You might need to defend yourself one day, as much as I'd hate to see you find a need to." His uncle had said. He practiced every day under his uncle's watchful eye until his uncle decided that his talent could be put to use with a rifle. During a day of practice, a friend of his uncle had arrived, another ex-military engineer except this one was a master of bionics. With his suggestion, Joel's uncle's approval, and Joel's determination to get stronger to better protect the town, they modified Joel's body. When Joel turned 19, he was already a near perfect deadeye and he had perfected his ability to control his bionics.

The sun was setting, Joel was preparing to leave his practice grounds and head back to town when he heard gunshots echoing across the valley. In the growing darkness, he peeked over the hill to see the town ablaze. He zoomed his eye in as far as he could and placed the rifle's scope in front and saw the carnage clearly. Bodies littered the street, a small group of heavily armored soldiers walked around, making sure that none would survive. The way they acted was simply... inhuman. Jumping from the ground to rooftops, moving faster than a car, the ability to see anyone hiding even through a wall, it was no doubt that these were super humans.

Joel continued to watch, petrified in fear but also feeling rage boil up within him. His finger was on the trigger but he just couldn't pull it, he had not fired at a live target before, he subconsciously couldn't bring himself to take another's life. He ground his teeth as he watched, finger still frozen on the trigger. That is, until he saw his uncle. His uncle jumped out, holding an assault rifle pointed directly at the super humans. His uncle didn't even have a chance to fire, he was immediately brought down by the speedy super human. Through his scope he watched as his uncle was killed. Tears filled his eyes and he pulled the trigger, the sound of a supersonic bullet rang through the air. He dove back behind the hill with his heart racing, not knowing whether he hit anything and not knowing whether they knew where he was.

Four years had passed since then, now he has no problems with killing and regrets every moment that he couldn't pull that trigger. He's simply a wanderer, helping out camps of psychics and animalia while taking out government soldiers and whatnot.

Abilities: Augmented eyes, telescopic lens with highly reactive light-adaptive properties as well as a thermal imaging lens. Optical zoom up to 50 times, light-adaptive lenses work for sun and are quick enough to nullify the effects of a flashbang. Brain is augmented with a tiny computer that provides extra processing power to help calculate optimal adjustments for aiming, also used to activate or deactivate certain augments at will. Metabolic interchange allows for creation of energy from food. Ethanol burner can generate power by using alcohol as fuel.

Skills: Joel is a sniper who has had six years of experience, his aim is extremely accurate and precise to the point that he almost never misses. He can spot great hiding spots for both himself as a sniper and enemies waiting to ambush. His skill with a handgun is decent at best, but he at least can give himself a chance were someone to sneak up on him.

He picked up a few skills for working on guns, machines, vehicles, while he can't deconstruct then reconstruct anything blindfolded, he can do mild maintenance and repairs if he needs to. He can also knows how to make traps to help him as a sniper, cheap alarms and wire traps are the most common things he uses.

Other: Weapon of choice: Anti-materiel rifle with a flash hider.
Last edited by Lunasa Prismriver; 03/10/2017, 03:02 PM.
Kristia

Kristia

Join Date: Apr 2013
Posts: 6006

03/03/2017, 04:14 PM #23
Name: Sarah Lynchwood

Race: human

Age: 28

Appearance: Sara is a woman in her late twenties with a moderately muscular and curvaceous build, blonde hair that reaches the middle of her back and brown eyes. Sara has broad shoulders from her military training and flared hips appropriate for her age. Her usual attire are a brownish black turtle neck, a double rib(?) pistol holster and a light grey jacket over it, black pants with military styled boots and a brown belt with ammo strapped on it.

Spoilerhttps://s-media-cache-ak0.pinimg.com/originals/4a/0a/28/4a0a288e5e2a84f3a4d4317385d1f720.jpg


Personality:Sara is a quiet, collected woman, with a serious but courteous demeanor. She is viewed by her peers as the model of a perfect soldier; strictly disciplined and extremely rational, she rarely relaxes when on the job and is usually tasked with keeping her colleagues on track. Though from the outside she might seem strict, rigid, and even a little mean, Lynchwood is not as cold and distant as she may appear. Those close to her know that there is more to her than her no-nonsense attitude; beneath her professional aura is a kind soul who understands the difficulty of carrying a heavy burden.

Biography:Sarah was a mercenary for the northern Europe´s military, dealing with either lone wolf missions or going on teams of specialized squads to do different kind of jobs, from gathering intel to kill a certain target. It went good until the contractors wanted to deal with major influential persons. The blonde noticed on their briefing about the target that the intel was sketchy and odd, so she made her own research and discovered the true face of the target. This mission would create a war between the contractors´ country and another one with low military resources. Adding to the fact that there were hidden agendas regarding a secret project of almost one hundred individuals that were known only but a few high ranked people.

Deciding what would be the change of her life, Sarah went on her own mission to discover the real situation, finding data of the "Infinite Project" and just jumbled information of some of the individuals. Of course this made her a target of bigger heads in the underworld, she had corsshairs on her head and had to disappear for a year until getting ready to act again.

One year later, the death of a general would be on the news as the corpse would have a bullet hole in the middle of his forehead, a note placed on the window where the hole came from "We know your secrets."

Lynchwood was on a headhunting of several key members of the project, it had taken her going through black markets and several bounties to look for the IDs, but soon, others would join her as allies or information brokers around the world who were on the same page as her, One of them being part of said project.."

Abilities: Most stuff of it would be in skills

Skills: (Here is a shameless copy paste of the unused app which pretty much explains everything in skills and in detail)

Combat: Being trained as both a mercenary and a military, Sara has enough experience to be called a veteran in the latter training, but her work as a mercenary transformed the formal type of training in the military making the mix a hybrid of both experiences, the formality and loyalty of a soldier with the freedom and passion of a mercenary. The jobs made the blonde travel through most Europe and parts of the middle East making her to get used to different types of surroundings, weathers and cultures to blend with them as either a local or tourist in the populations or being one with the nature in the wilderness. Mostly used to hand guns and rifles, Sara always goes with her two handguns and rifle (check weapons part) with her, but she can use any type of weaponry or explosive, albeit not as perfected as her two main types of weaponry, but enough to understand a hostile´s weapon and survive with it. Hand to hand is a must for Sara to keep the body and mind prepared to anything. In terms of teamwork, the blonde can both work with a group if they trust each other or go on solo missions as a ghost.

Research & Development:As explained in the combat section, Sara can understand and survive with foreign weaponry and/or mechanisms.

Mess Hall (Survival): Nobody can´t fight with an empty stomach and the blonde knows this, before any mission she has to take, Sara investigates the area´s flora and fauna in the case of needing to eat in the wilderness or the cement jungles of the cities to have no problem with supplies or to use the venomous flora as an asset in stealth missions.

Medical: No one is safe from wounds or illness, even more if you are in a foreign place. Sara has at least the basic medical skills to heal physical wounds with stitches, bandages and other simple stuff that can be found in a normal place. The knowledge of the flora helps her in the case of illness to relax or clear the problem.

Intel: As a mercenary, Sara crossed many languages, can speak a good number of them and adapt to the culture of the place she is staying, working on solo missions gave her the ability to track her surroundings via conventional ways as maps or radio intelligence or by other types like using the stars and the surroundings themselves to make her own map. In terms of interrogation, she can use her voice to allure or terrify the person to say what she needs to know , even using her body (not intercourse!) for the male and female that could fall for the flesh, everything is an asset for the blonde

Skills: Most of the skills are explained on the upper areas, but here is a list of what I remember. Mastering of handguns and rifles, understanding of surroundings wilderness and culture, Varied language diversity, physical, emotional and mental cohesive skill.

Other: Despite the time of the current state of things, Sarah will always have with her two pistols and a rifle of "old age", those being her most trusted weapons as also having throwing knives to her body.

SpoilerThe Webley Revolver: A standard issue service pistol for the armed forces.The Webley is a top-break revolver with automatic extraction. That is, breaking the revolver open for reloading also operates the extractor. This removes the spent cartridges from the cylinder. Firing the large .455 Webley cartridge, Webley service revolvers are among the most powerful top-break revolvers ever produced.
Spoilerhttps://upload.wikimedia.org/wikipedia/commons/8/8f/Webley_IMG_6789.jpg



The FN Model 1910: A blowback-operated, semi-automatic pistol, this pistol uses a novel operating spring location surrounding the barrel. It incorporates the standard Browning striker-firing mechanism and a grip safety along with a magazine safety and an external safety lever (known as the "triple safety") in a compact package.Offers a .32 ACP (7-round magazine) calibre.
Spoilerhttps://upload.wikimedia.org/wikipedia/commons/8/89/FN_Model_1910_IMG_3065.jpg




The Karabiner 98 Kurz:It is a bolt action rifle chambered for the 7.92×57mm Mauser cartridge. The Karabiner 98k is a controlled-feed bolt-action rifle based on the Mauser M 98 system. Its internal magazine can be loaded with five 7.92×57mm Mauser cartridges from a stripper clip or one-by-one. this rifle uses a turned-down bolt handle that makes it easier to rapidly operate the bolt, reduces the amount the handle projected beyond the receiver, and enables mounting of aiming optics directly above the receiver on the Karabiner 98k. The rifle is furnished with a short length of cleaning rod, fitted through the bayonet stud.
Spoilerhttps://upload.wikimedia.org/wikipedia/commons/thumb/c/c5/Kar_98K_-_AM.021488.jpg/800px-Kar_98K_-_AM.021488.jpg

Last edited by Kristia; 08/27/2018, 04:48 AM.
Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

Spoiler
SUSTIC

SUSTIC

Join Date: Apr 2013
Posts: 2751

03/03/2017, 05:06 PM #24
@Kristia.

Checked it. Read the app. Like it. Accepted.
Katrix

Katrix

Shulker box confiscator

Join Date: Apr 2013
Posts: 3493

03/03/2017, 05:29 PM #25
I think I'm mostly done with this

Sidna
Name: If nothing else is specified, Sidna, or if she is referring to Project Sidna or being extra formal, Sidna-23

Race: There doesn't exist any real race to explain Sidna, but the closest and easiest to use is probably "Biological Machine"

Age: 121 as Sidna, as a whole 142.

Appearance: If you really do need an apparance, just imagine a person surrounded in wires and stuff trying to keep that person alive. https://www.artstation.com/artwork/PB5r8

Personality:

Sidna is for the most part a rather leid back person. She doesn't really care for following orders too much, and often puts her own spin on things if she can. If she feels that someone is restricting what she can do she will turn a bit more angry, as her freedom is one of the things she values. However she also has a slightly more sadistic side to her. She also isn't afraid to do "bad" things to stay alive.

Biography:

Everyone knows that war is deadly. People die. Lot's of people. Most of them just end up burried. Once in a while though, there are someone that survive, barely. Most of these people either die shortly after, but in one instance, something different happened. Project Sidna was established. The goal, to take one of these victims of war, and turn that person into a biological machine. If everything went well, the person would live in as a sort of computer designed to help with whatever needed to be done. It was a quick and easy way to get something functinally exquiveleant of a General AI.

After 23 failed attempt at creating such a machine, the first one finally emerged, Sidna-23. At the end of the war, a few more were created, Sidna-45, Sidna-79, Sidna-92 and Sidna-105. Both during and after the war, the tasks they were given was realtively normal. Run these calculations, monitor those cameras. For quite a few years, that was how things progressed.

In the year 2101, shortly after the events of the crashed vessel, Project Sidna was official ended, and all the machines were intended to be shut off. Before that could happen, something else happened instead. First the plugg on the other all Sidnas except Sidna-23 were shut off manually. After that some unimportant, but still classified information was leaked to the public. For those that had the full picture, it was quite clear what had happened. Simple blackmail. After that, Sidna-23, or simply Sidna now was relocated to a new location, and significantly upgraded to be of better use in this new age. Her existance became a highly guarded secret. Once creation of Infinitus Reactors were possible, and deemed safe, one was constructed under where Sidna was located, serving as the facility's power source.

Soon after, Sidna became the primary digital assistant for all new projects that the goverment created. This includes Project Infinite, where she was known as Iris. When the super humans rebelled she intentionally worked a bit slower than normal, and thus let some of them escape to make work for herself later. Since then she has also been involved in many other projects. One of her goals is still to get a hold of all the superhumans that escaped.

Abilities: Sidna is a equiveleant to a really powerful General AI. She can hack about anything, and due to being stationed in a place where basically all internet traffic has to go through, she can get access to and mpdofy the internet traffic of most people. The big downside here is that she has no direct access to the outside world. If she actually want to move around in a flexible manner she uses robots. While she has a few combat bots ready if she needs them, for the most part she uses small spider bots (https://www.artstation.com/artwork/nWwO1). They range in size from a few centimeters to the biggest ones which are a meter long. Together they create a mesh-network, although they work individually as well. They have a few built in tools like a laser, 3D printing and more. Most importantly they can hack into anything mechanical they can get their hands on, even if that thing itself isn't connected to the internet. Unless otherwise specified, all of her drones are vulnerable to attacks like EMPs and similar. All of her drones requires an internet connection.

Skills: Eh, not much really. Can you even apply the idea of skills to someone like her.

Other:

While Sidna never actually released anything after her first leak, she never took down the threat either, if she somehow dies, all of the things that she has added to that pile over the years will be released to the internet.

Names for projects:
Project Infinite -> Iris
Project Trace -> Azure

Infinity is key.

Born in the light. Molded in the dark.
Never Forget, Keep Fighting.
–Don't Forget. Always, somewhere, someone is fighting for you. –As long as you remember her, you are not alone.
Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

03/03/2017, 09:42 PM #26
Ok, I'm just going with 1 starting black-box ability for Trace and Evi, excluding Trace's Chronal Perception. New abilities will be obtained as the story goes, be it by Evi harvesting them or the team of scientists developing them. Thus I believe I'm done.

Zekai

Zekai

Join Date: Aug 2013
Posts: 1024

03/03/2017, 09:44 PM #27
I've edited out the special sword i had for my OC cause Sustic said it was a no go

"No matter how strong or what power the enemy has, I will fight and protect my friends, even if it cost me my life to protect them. I will fight until I die to ensure their future."
S121

S121

Join Date: Mar 2013
Posts: 12685

03/04/2017, 12:29 AM #28
(Note for later.)

PROJECT ARES

Spoiler
[GOVT. BRANCH NAME] developed the ARES line of powered assault armor to compliment the [S.S. PROJECT NAME] line of super soldiers on the field. This line comes with the usual necessities; an on-board computer that feeds and transmits tactical data, a port for the administration of various drugs and stimulants, a HUD for asessment of ammo, radar, bodily/armor condition, power gauge, time, sensory data, and a large assortment of many other tactical and medical based systems.

That is only a portion of what has been integrated into the armor for [PROJECT LINE]'s use. Modifications/upgrades over the original line of powered assault armors is a revamped power management system and the addition of redundant circuits in case of power failure/damage on the field.


[S.S. PROJECT NAME]
Spoiler

(will add more later.)
Last edited by S121; 03/05/2017, 10:03 AM.
Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic
Tewi_Inaba

Tewi_Inaba

Join Date: Feb 2013
Posts: 2026

03/04/2017, 12:29 PM #29
So when is the IC starting? also i have a few concerns about it being in discord. Mainly the lack of a search function, shorter character limits and a lot less options for founts, colors ect.

Edit: actually i think there is a search function.

SUSTIC

SUSTIC

Join Date: Apr 2013
Posts: 2751

03/05/2017, 12:56 AM #30
@Katrix.


Accepted.