Information about Special and Elite Zerg Units Infested Civilian Image
Unfortunate are those that are infested with Zerg virus. They retain their humanity and remain dormant during the day, and become rabid killers at night. Their dormancy during the day is because of the Zerg hyper-evolutionary virus that causes the infested to become extremely sensitive to sun's UV light.
Most of the Earth's civilians have been infested by this virus because of the giant virophages that spew out zerg viruses in the air. Those that inhale the virus undergoes rapid mutation to become a Zerg.
It is possible to cure the virus with a medication. In fact, the formula for curing an infested human is recorded and kept in a giant Zerg information hub located somewhere on Earth. If the neural information is transferred to someone with a vast medical knowledge, it could be the key to curing the world and bringing back the human society.
Aberration Image
Very rare cases of humans who are extremely compatible with Zerg hyper-evolutionary virus turn into this abomination: The aberration, a powerful infested terran variant with a thorny carapace and a lower half made of pincers. The Aberration is extremely durable: as durable as an Ultralisk even, but the Aberration is slower and less fierce in its' attacks.
There is no hope for these monsters to turn back into humans. It is better to pray for their unfortunate souls and kill them.
Brutalisk Image
BOSS UNIT OF AUSTRALIA
Massive assault beast that dwarfs even the Ultralisk in size and strength, Brutalisk is a specimen of Zerg's never-ending process of evolution. Its DNA strain is so complex, no larvae can manage to morph into one of these. Instead, Brutalisk forms when a Hydralisk who lived for a long time and has devoured a lot of other DNA strains, undergoes mutation over time, gaining size and ferocity.
To put Brutalisk's size into perspective, all Brutalisks are larger than an average height of Ultralisk; the smallest of which, found in a planet called Redstone III, clocked in at about 40 foot tall. The Brutalisk that is prowling the vast outback of Australia is one of the largest Brutalisk: with the height of about 70 to 75 foot.
Brutalisk mainly attacks by slashing its' two giant claws on its hands with no apparent pattern. The sheer force of the claw can cut through titanium with ease, but the attacks are prone to miss the target because of the Brutalisk's thrashing about. Because of its' size, this attack covers the air as well as ground, but against those who can fly higher than Brutalisk's reach, it fires a bile vomit that fly across the sky towards the target. Because of the vomit's chemical nature, it dissolves and evaporates within a few seconds after being deployed.
Omegalisk Image
BOSS UNIT OF WESTERN ASIA
Omegalisk is the largest land unit of all Zergs. It puts Ultralisks and Brutalisks to shame, with the size of 4 Ultralisks. It towers over buildings and rivals skyscrapers as it violently rips the land, taking down skyscrapers at times as it runs over anything in its' path without prejudice. Its' activity seems to dwell from the edges of Eastern Europe to India, Saudi Arabia to Russia.
Leviathan Image
BOSS UNIT OF EAST ASIA
Currently THE largest recorded unit in all Zerg swarm, Leviathan is so large it was used as a personal flagship of sorts by the Queen of Blades. Clocking in at almost 2.5 kilometers, this giant living shuttle possess interior evolution chambers, can store many zerg warriors within them, are capable of deep-space travel and can land on planets. They can operate in temperature conditions of near absolute zero and are capable of traveling through warp space.
This giant being is so large it has to be fought airborne. In combat, the Leviathan creates airborne eggs and cocoons to spawn mutalisks and brood lords, respectively. It attacks with the four spine crawlers on its underbelly and bile swarm projectiles, and launches scourges and bioplasmid globes. It may also put enemy units and buildings in biostasis, removing them from the fight temporarily. When need be, the Leviathan can store the Zerg warriors it stores into living sacs and launch them towards the ground, like a sort of orbital drop.
Last edited by WriggleRid3r; 07/06/2015, 11:44 PM.
Information about Zerg Heroes Zagara the Brood Mother Image
BOSS UNIT OF AFRICA
Zagara the Brood Mother was the strongest of all Queens at the de-infestation of Kerrigan. Therefore, she sought out to rule the Swarm herself and controlled the feral Zerg in the now-ruined planet Char. However, Kerrigan's re-emergence to Char and a battle for the control over the remnant of the swarm afterwards has led to Zagara's defeat. When Kerrigan was about to.kill Zagara, however, she mentioned that she was doing only what Kerrigan told her to do before she was de-infested: to become strong, independent, and lead by force of will. Kerrigan forgives her and take her as her protégé through her campaign to enact vengeance against Mengsk and the Terran dominion.
Zagara is tough, merciless, tenacious, ambitious, and is as vicious and resilient as any in the Swarm. She is also possessed of great cunning. Autonomic learning has convinced Zagara of the inferiority of other intelligent species, and the time she spent uniting disparate feral broods on Char only strengthened her contempt for the weakness of most races in the galaxy. Zagara is loyal to the Swarm, and works for what is best for the zerg. She believes that she will one day rule the Swarm, but for now feels that Kerrigan has more to teach her
Zagara has expressed some pity for terrans, how while they are organized into nations, they lack a psionic link and are thus alone inside. She considers protoss-zerg hybrids to be "abominations," and dislikes being in space, finding it "cold and empty."
Zagara's attacks are similar to the Brood Queens' attacks: utilizing sharp tendrils and needles to skewer enemies up close and afar. However, Zagara's attacks are far nore fiercer than those of the Brood Queen. She is also faster, more durable, and more clever than your regular Brood Queen. While the Brood Queen may emit short phrases understanded by humans, Zagara can perform full sentences and even show wisdom in her speech.
Infested Alexei Stukov Image
BOSS UNIT OF EUROPE Alexei Stukov used to be part of an elite ghost agent for the United Earth Directorate before he was betrayed by a trusted comrade Samir Duran and was killed. His funeral was held like a true hero's; his remains put into a capsulated coffin and sent out into the great vast space.
The capsule, however, was seized by the Zerg force; not under the Overmind or under Kerrigan, but under the very man that killed him: Samir Duran... or as he is infamously known now: Dr. Narud. Now revealed to be a servant of an evil ancient deity Amon, Dr. Narud abducted Stukov's corpse and spliced Zerg hyper-evolution virus into him at the levll unprecedented, raising Stukov back to life as an infested terran-zerg hybrid who does not swear obedience to the Overmind or the Swarm and acts in his own volition.
Stukov claims that he joined the Swarm to warn Kerrigan of Dr. Narud's plan to reawaken the ancient deity Amon who seeks to destroy the entire universe by utilizing his army of Protoss-Zerg hybrids. However, Stukov and his independent Zerg forces independently undergo missions a lot different from what the Swarm's ultimate goal is... sometimes those missions may conflict with the Swarm's advancement. No one really knows what's going on in Stukov's mind.
Izsha, Memories of the Swarm Image
Izsha is a zerg advisor in service to Sarah Kerrigan. She is a unique type of zerg, one of a kind. She is docile, and has no combat abilities. However, true to her title, she is the amalgamation of Kerrigan's memories, ideas, thoughts, and plans.
She harkens back to the ideology of the Overmind, but remains a rational individual. She swears absolute fealty to Kerrigan, but stays adamant about the Overmind. As a conglomeration of Zerg's crucial information, she remains tight-lipped when asked to release her information to the outsider, but happily share them to a fellow Zerg. One can use this as an advantage...
Izsha in Earth resides in the Zerg Information Hub located somewhere on Earth. There, she recollects data the Overlords gather and catalogs them into the neural database.
Abathur, the Evolutions Master Image
Abathur is a unique zerg creature, created from numerous zerg species. He is the zerg evolution master, serving as the Swarm's DNA library, and resides in the evolution pit.
Abathur was created by the Overmind as an instrument of his will to create the perfect Zerg strain. He is the one who wove the cocoon to create Queen of Blades, as well as create mutation for multiple Zerg strains.
Abathur is well mannered and is constantly connecting DNA, experimenting on strains and studying the Swarm's enemies. He does this by eating (parts of) creatures and gaining access to their genetic code. It is a process that he enjoys—even though protoss essence is incompatible with the zerg, that doesn't stop him from trying anyway. He dislikes being in space for extended periods due to the lack of bio-matter.
Abathur accepts that true perfection is impossible for the zerg to achieve. However, it makes sense on the tactical level for him for the zerg to continue chasing perfection regardless. He also believes it is "purpose" which makes the zerg what they are. He states that without an overriding will, they are no more than beasts, much like he was after the death of the Overmind. To this end, he is grateful that the Swarm has a purpose, even if it is to fulfill Kerrigan's vendetta. As much as a hive creature can, Abathur sees himself as being personally responsible for the continuation of the zerg. He undertakes each experiment as though the survival of the species depends on it alone, and tolerates no evolutionary backstep.
While he is unimpressed about the human DNA, he is nonethelessly fascinated about the rich DNA pool of Earth. For now, however he focuses on improving the Swarm for their attack against Gensokyo. Once that is done, he will be more than happy to begin fiddling with every single DNA strand on Earth.
The Overmind was a millennia-old brain-like entity. It was created by the xel'naga on Zerus to bring order to the zerg and guide them into merging with the protoss. At first it was only a semi-sentient entity created from the instincts and collective sentience of the zerg, but it quickly developed intellect and personality. The Overmind was created with intelligence and the ability to reason, but its free will was undermined by an overriding directive to destroy the Protoss.
For years, the Overmind has been targeted as an ambitious leader of the Zerg who will bring chaos to the entire sector. However, the Overmind was merely a pawn, unintentionally serving under a malevolent Xel'naga named Amon, who sought to recreate the universe in his own image. The Overmind learned of Amon's plan through scattered and confused images, which the Overmind ultimately formed into a more coherent narrative. The Overmind disagreed with its directive because it knew the zerg would be destroyed once the protoss were, but could do little to resist.
Overmind was slain by the sacrificial kamikaze of a Protoss high templar Tassadar. His corpse was being fed by the feral Zerg in Protoss home planet Aiur, left to rot there. However, fate had another plan for the Overmind, as it was transported to an alternate universe to the home of the Terrans, Earth. Confused, bewildered, and unable to do anything, the Overmind stayed dormant, gathering energy from the living beings around it until it can be free and observing what is going on in its' world.
And so Overmind awakened. Immediately it began its' campaign to recreate the Zerg, this time without any interference from the Protoss or being controlled by what he used to call God. Now it controls 99% of all Earth surface. Only one little patch of land stops Overmind from its' Earthly domination... Gensokyo.
If you have any questions about any contexts, pronouns, or concepts in the five info posts, let me know by OOC or Mumble or PM and I'll be happy to answer them for you.
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