[OOC Board] - All the World's a Game

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S121

S121

Join Date: Mar 2013
Posts: 12685

10/08/2013, 09:06 PM #15582
@Wriggle and TossMan

Welcome back!:p



@TossMan

Sure.

You might not be able to join yet, but that doesn't mean that you can't share them.:p

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

10/08/2013, 09:15 PM #15583
Dammit
I've been compromised.

*logs out

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Spoiler

S121

S121

Join Date: Mar 2013
Posts: 12685

10/08/2013, 09:18 PM #15584
@Wriggle

:(

Sadfaaace. (in monotone Microsoft Sam voice.)
Last edited by S121; 10/08/2013, 09:20 PM.
Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic
TossMan

TossMan

Join Date: Jul 2013
Posts: 79

10/08/2013, 09:19 PM #15585
Ta-dah~~

Name*: Ogre/Onigawara

Original game*: Misao/The Mad Father

Powers*:

Appears wherever a curse is casted.
Ability to teleport himself within the array where the curse takes effect.
Power to know every aspect of a curse, and to lead people through the resolution of the curse.
Ability to modify how old he looks.
Ability to not be attained by curses.


Weapons : None.

Appearance : http://images2.wikia.nocookie.net/__cb20130416010326/misao/images/0/02/Onigawara.png
“My” ogre is the very same than in this picture. He wears formal clothes, perfectly clean in every circumstances, and always has the same facial expression. Nothing more to say.

Personality : Very calm, even stoic; very intelligent and down-to-earth. Always neutral and apparently opinion-less. Sometimes protective to the “collateral damages” of a curse, but never excessively.

Alignment : True Neutral

Biography : Almost nothing is known about Ogre, except that he didn't age, and (obviously) that he is non-human.

Traumas : No one officially, but we can assume that the weight of all the curses he supervised is hard to bear psychologically. Psychological lockup making him unable to take decisions by himself.

Notes : The “curse spawn” thingy is obviously a gimmick to move Ogre wherever plot takes place.
Note also that he is a non-fighting character.
Last edited by TossMan; 10/08/2013, 09:23 PM.
WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

10/08/2013, 09:21 PM #15586
*sneaks back in through the cellar.

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Spoiler

TossMan

TossMan

Join Date: Jul 2013
Posts: 79

10/08/2013, 09:21 PM #15587
And the second one :P

Name : Isabella

Original game : Advance Wars : Days of Ruin

Powers :

Extremely developed strategists skills.
Huge geopolitical knowledge.
Ability to be display ludicrous degrees of kindness. (Yes, this is an ability)

Weapons : None, but can lead an army including battlecruisers, bombardiers, tanks and more.

Appearance : http://images.wikia.com/advancewars/images/8/89/Catleia.png

Weaknesses : Ways too much kind, physically very weak, vulnerable to illnesses, previously amnesic

Personality : Isabella is the archetypal “shy-kind-and-amnesic” girl. She is very shy with strangers at first, but is very nice and cheering once she befriended with them. Her dark past (see below) has stained her personality, as the mistreatments she endured made her both extra nicer with people and irrationally apprehensive towards them.
She always speaks in a gentle and polite ways, and never talks loud, constantly keeping her voice volume close to a whisper.

Alignment : Lawful Good

Biography : Not much is said in the game background unfortunately. Basically she was the daughter of a mad scientist that led experiences on her, and when the world of Advance Wars was destroyed by aeroliths she was found on the ruins by the player's army. And after, there is a long and hard road paved with spoilers.

Traumas : Being the daughter of a genocidal psychopath, having spent her whole childhood being teased by her sisters and mistreated by her father (and her mother died long before, obviously.), Living in a wasteland where people have to engage themselves into “casualteous” battles to survive. Having seen hundreds of persons die in front of her eyes...

Notes : I don't know how I will bring her into the roleplay, nor how she could be integrated to it, but please give a try to this character, it can have interesting developments, believe me :)

Bonus track : Her In-game theme : https://www.youtube.com/watch?v=psKpELR4rqU&fmt=18
S121

S121

Join Date: Mar 2013
Posts: 12685

10/08/2013, 09:23 PM #15588
@TossMan

I don't think anyone is using him yet.

I know that Wonder introduced some Mad Father Characters, but I don't know which ones. It was Aya and a couple others.

I'll be sure to ask him when he gets here.

As for the other one, we'll try to make her right at home.:p





@Wriggle

But I don't have a cellar.:confused:

I do now.:p
Last edited by S121; 10/08/2013, 09:26 PM.
Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic
TossMan

TossMan

Join Date: Jul 2013
Posts: 79

10/08/2013, 09:24 PM #15589
*sneaks in a shadowy corner, just for mimicking Wriggler
TossMan

TossMan

Join Date: Jul 2013
Posts: 79

10/08/2013, 09:25 PM #15590
@S121

Thanks for checking it, really. :)

It seems that you got a domotic house that morphs at the other's will. How pratical :P
Last edited by TossMan; 10/08/2013, 09:28 PM.
S121

S121

Join Date: Mar 2013
Posts: 12685

10/08/2013, 09:28 PM #15591
@Wriggle and TossMan

This isn't Metal Gear dammit!

Next thing you know, you guys are going start hiding in boxes and shooting me with tranquilizer guns.:p

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic