So I'm guessing many of you have heard of or seen sword art online, well I'm trying to kick off a new challenge for yukkuricraft following the
same basic idea of the floating castle Aincrad. There will be a series of 25 floors set up with warps that, up until you beat the current floor boss,
will be disabled for the current player challenging it. After said player beats floor 1 they open the warp to floor 2 and so on and so forth.
Sword skills however will not be in unless my technically adept younger cousin who will be overseeing this project can set up a system for them.
Each floor will actually be a 10,000 x 10,000 block circle shaped world that will be warped to from the earlier corresponding world.
In each floor there will be npcs and hostile mobs in the form of zombies and hostile wolves and player models with corresponding skins and names.
As each floor progresses the mobs health will increase by 1 starting at 5 and bosses will be buffed giants, iron golems, and in floor 25 the
ender dragon. Any and every player who wants to attempt this may but if you die in a higher floor your stats are reset to 1 on each as if you have
created a completely new account due to the fact that any player in sword art online only has 1 life. Swords can be found throughout the game as well as crafted although crafted swords will be normal MC swords unlike mob dropped swords from rare mobs that have names and enchantments, Axes
and scythes can be found throughout the game as well. Mining will be prohibited but the building of homes will not. any and all materials found in
game for smithing weapons will be obtained through mob drops and or quest rewards. The currency will be in game credits known as col as in SAO.
At my request my cousin will add some boss drops such as lævateinn and Elly's scythe to keep with the touhou theme of the server. Dungeons will be
either large separate arenas or immense underground networks hence the reason of no mining. We wouldnt want someone dropping into a boss room unprepared. On floor 25 the winner will be rewarded with 50 levels of exp. and 30 diamonds as well as 1 free favor courtesy of yours truly. (in game
of course)
**HEADS UP** My account jmontgomery01 will be in the care of my younger cousin and he will be making a temporary account on the forums to
update on the status of the project if it gets accepted**HEADS UP** -jmontgomery01
same basic idea of the floating castle Aincrad. There will be a series of 25 floors set up with warps that, up until you beat the current floor boss,
will be disabled for the current player challenging it. After said player beats floor 1 they open the warp to floor 2 and so on and so forth.
Sword skills however will not be in unless my technically adept younger cousin who will be overseeing this project can set up a system for them.
Each floor will actually be a 10,000 x 10,000 block circle shaped world that will be warped to from the earlier corresponding world.
In each floor there will be npcs and hostile mobs in the form of zombies and hostile wolves and player models with corresponding skins and names.
As each floor progresses the mobs health will increase by 1 starting at 5 and bosses will be buffed giants, iron golems, and in floor 25 the
ender dragon. Any and every player who wants to attempt this may but if you die in a higher floor your stats are reset to 1 on each as if you have
created a completely new account due to the fact that any player in sword art online only has 1 life. Swords can be found throughout the game as well as crafted although crafted swords will be normal MC swords unlike mob dropped swords from rare mobs that have names and enchantments, Axes
and scythes can be found throughout the game as well. Mining will be prohibited but the building of homes will not. any and all materials found in
game for smithing weapons will be obtained through mob drops and or quest rewards. The currency will be in game credits known as col as in SAO.
At my request my cousin will add some boss drops such as lævateinn and Elly's scythe to keep with the touhou theme of the server. Dungeons will be
either large separate arenas or immense underground networks hence the reason of no mining. We wouldnt want someone dropping into a boss room unprepared. On floor 25 the winner will be rewarded with 50 levels of exp. and 30 diamonds as well as 1 free favor courtesy of yours truly. (in game
of course)
**HEADS UP** My account jmontgomery01 will be in the care of my younger cousin and he will be making a temporary account on the forums to
update on the status of the project if it gets accepted**HEADS UP** -jmontgomery01
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