Neo Kagome Community Meeting.

Alayosho

Builder

Join Date: Mar 2013
Posts: 192

03/26/2016, 03:15 PM #41
*Foaming at mouth*

DID SOMEONE SAY CASTLE?!

I gazed up at the sable-haired maiden with eyes so full of warmth it appeared she was crying silently. My trecherous mouth opened, "Why do you look so troubled, Princess?"

Slowly, she moved her eyes from the moon to me. She studied my imperfections before her for what seemed to be a blissful eternity before gracing me with her voice, "I've slain this land's only prince. What use, now, is a princess?"

As the maiden left my presence, so too did my heart.
Teshno

Teshno

Yukkuri Admin

Join Date: Sep 2013
Posts: 740

03/26/2016, 04:55 PM #42
Originally posted by Alayosho
*Foaming at mouth*

DID SOMEONE SAY CASTLE?!

No. Shoo.

w-what is this autism aura??
if I dont gook this lolisama now..........
our western culture will be forever....

..mememized
Eiburine

Eiburine

Builder

Join Date: Oct 2014
Posts: 60

03/26/2016, 06:40 PM #43
Theres also a fallout shelter that we can use for the black market and end portal entrance :3
Karuiko

Karuiko

Join Date: Jun 2014
Posts: 161

03/27/2016, 06:49 AM #44
I seem to have posted in the wrong thread, woops.

But also added the idea of having 5 default exploration boats already at the port on day one. This will allow the players to spread out much faster, instead of having all the big major cities being close to Kagome.

Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

03/27/2016, 02:13 PM #45
@Karu
Eh, it can be put in either thread. Your idea does affect both. It's primarily focuses on Neo Kagome but it's also an idea for Nova Survival.

I don't really see much wrong with that idea. It will indeed encourage players to spread out further than normal and will definitely help the growth of towns more. I do have a couple of concerns but they are very minor and can easily be undone by us staff or by future settlers. Namely griefing, ravaged land, etc.

Smash through the blocks that bar your way; No time for fear, just let it all fall away; Nobody believes in me and you, Just look at the way they stare; So what if we live in a walled garden, As long as I've got you then I don't care!


My Switch Friend Code: SW-1503-3394-5328
My NNID: OfficialTRXD
Steam: http://steamcommunity.com/id/lunapixu/

Zuro127

Join Date: Mar 2016
Posts: 2

03/27/2016, 08:38 PM #46
So I've been a little iffy about making these suggestions but I decided to go for it.

1. For the gate, would we be able to use command blocks to simulate the open/closing during the event? I know in 1.9, and maybe even in 1.8, command blocks can do some really advanced stuff, so it's an idea.

2. I know there are some new blocks and things in 1.9 that could be useful in building Neo Kagome. I can't say for sure if anyone would want to use them or not, but I think it was worth mentioning.
Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

03/27/2016, 09:22 PM #47
@Zuro
To address point 2, currently we're building Neo Kagome in 1.8 to allow players to freely contribute to the build without having to leave the server and migrate to a new one (it also prevents any security/griefing risks that could arise in using a different server). Neo Kagome will definitely be ported to a private 1.9 server in order for staff and trusted players to make adjustments to their builds with the 1.9 blocks (though there aren't that many...) and to also blend the town with whatever terrain will be generated for our spawn.
If you wish to have 1.9 blocks on your build, leave signs or tell staff members so that we can add them in during our 1.9 port and cleanup. Also, if you're wanting those new self-supporting trapdoors, ask a builder and they can World Edit in self-supporting trap doors.

Smash through the blocks that bar your way; No time for fear, just let it all fall away; Nobody believes in me and you, Just look at the way they stare; So what if we live in a walled garden, As long as I've got you then I don't care!


My Switch Friend Code: SW-1503-3394-5328
My NNID: OfficialTRXD
Steam: http://steamcommunity.com/id/lunapixu/
Krittercon

Krittercon

Join Date: Feb 2013
Posts: 1062

04/02/2016, 04:39 AM #48
Quick note guys, we will probably need another vehicle to take people to event locations in Kagome as well. I don't really think the helicopter fits so if someone can some up with a suggestion, please do.

Eiburine

Eiburine

Builder

Join Date: Oct 2014
Posts: 60

04/02/2016, 04:44 AM #49
I'm thinking a hot air balloon or cute horse carriage :3c
nickmaster00

nickmaster00

Join Date: Jun 2014
Posts: 310

04/04/2016, 03:03 PM #50
Carriage would work, but I thin a Zeppelin/Airship kinda thing would be even better...

I'll leave it up to you...

Sometimes you have to accept the fact that certain things will never go back to how they used to be.