Discussion on Potential YC Modpack

Nitorikawashiro9

Join Date: May 2014
Posts: 10

05/23/2014, 12:18 AM #111
Originally posted by Lord_Jacobus1
While I'm at it, some kind of mod that adds more explosives. Or would that be too destructive?

well it woouldnt destroy anything because the server has a plugin that disables esploxion destruction
Shimitty

Shimitty

Join Date: Jan 2013
Posts: 577

05/23/2014, 12:57 AM #112
Originally posted by Nitorikawashiro9
well it woouldnt destroy anything because the server has a plugin that disables esploxion destruction


Once again, this is a separate server from the vanilla one. Explosions will probably cause damage.


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Nazrin

Nazrin

Banned

Join Date: Nov 2012
Posts: 237

05/23/2014, 05:17 AM #113
We can still disable it though. (vanillay)

Remilia Scarlet

Owner Fantastic

Join Date: Nov 2012
Posts: 3136

05/23/2014, 10:59 AM #114
Discussion on Potential YC Modpack

For those having random crashes and whatnot even after adding
-Xms1024M -Xmx2048M
try also adding
-XX:MaxPermSize=128M
as well to the list of JVM arguments. That seemed to cure my random crashes pretty nicely. (For those curious, it just gives Java more space to store "permanent" stuff that are never deallocated. "PermSize"="Permanent Size")


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Katrix

Katrix

Shulker box confiscator

Join Date: Apr 2013
Posts: 3493

05/23/2014, 11:46 AM #115
@Remi

So hat's what PermSize is, maybe I can finally get rid of those TE crashes.

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Remilia Scarlet

Owner Fantastic

Join Date: Nov 2012
Posts: 3136

05/23/2014, 01:51 PM #116
Very possible, actually. Seems increasing permsize helps with packs that have a lot of mods as well (which makes sense when you think about it)


I'll probably release an updated version maybe next week once we get more testing done.


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WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

05/23/2014, 03:23 PM #117
There might be block id collision between Advanced Machine and other mods. If they do collide and overlap, the game will crash, so to not let that happen we might need to go to config and change the four advanced machine block id into something else

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Miku Hatsune

Miku Hatsune

Join Date: May 2014
Posts: 26

05/23/2014, 03:25 PM #118
Originally posted by Remilia_Scarlet
For those having random crashes and whatnot even after adding
-Xms1024M -Xmx2048M
try also adding
-XX:MaxPermSize=128M
as well to the list of JVM arguments. That seemed to cure my random crashes pretty nicely. (For those curious, it just gives Java more space to store "permanent" stuff that are never deallocated. "PermSize"="Permanent Size")


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Instead of using 1024M and 2046M, you can just use 1G and 2G.

Remilia Scarlet

Owner Fantastic

Join Date: Nov 2012
Posts: 3136

05/23/2014, 03:26 PM #119
Discussion on Potential YC Modpack

ik but I prefer using mb.

Wriggle, trust me it's not idconflicts. Also even if it were, forge gives you a list of idconflicts.

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Last edited by Remilia Scarlet; 05/23/2014, 03:28 PM.
WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

05/23/2014, 03:33 PM #120
Ok good cuz they're too useful for me to give up ^^;;

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