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Discussion on Potential YC Modpack

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  • Remilia Scarlet
    replied
    We'd go 1.6 because too many great mods aren't on 1.7.

    Also, when I say "IC" assume IC2 because I only use non-outdated things :P

    Also I might actually look into Flan's mod... Didn't realize they had tanks and shit...


    But yeah, it seems like there's a lot of interest in this so I'll take a deeper look and figure out what's possible/not/etc soon.

    Leave a comment:


  • Eashiftzr1
    replied
    Well the idea is there and it looks great. Would be nice to see if it turns out as a downloadable pack.


    Tapatalk~

    Leave a comment:


  • S121
    replied
    Well, you already listed some of the ones I was going to list, but here we go.

    I don't expect too many of these to be implemented, but I'm just throwing ideas out there.


    Modular Powersuits
    Powersuits Addons (Requires Modular Powersuits)
    Touhou Items Mod
    Alice Dolls Mod
    Dr. Zark's Mo' Monsters (I think this one was mentioned by Tysonizer.)
    MineChem
    ArsMagica
    Advanced Genetics
    Modular Force Field System
    Nuclear Control (Really a must for nuclear reactors. It makes things a lot less player intensive and removes the need to build intricate redstone contraptions just to turn off reactors when they overheat.)
    Jammy Furniture Mod (for those that like to decorate houses.)
    Applied Energistics
    Apiculture Mod
    Tinker's Construct
    Natura
    Chisel
    Food Plus (Possibly. not really necessary.)
    Xeno's Reliquary or Flan's Mod. (Guns, pretty much because guns. )
    Equivalent Exchange
    Omnitools
    Chargepads
    BiblioCraft
    DartCraft
    Vending
    Backpacks
    Custom NPC's (Allows bosses, merchants, mercs that you can hire, bards, and many other things.)
    RotaryCraft
    Arcane Scrolls
    Metallurgy
    Agriculture
    Witchery
    Galacticraft
    ICBM
    ICBM Sentry
    ICBM Contraption
    Hats
    Hatstand
    Blood Magic
    Lycanites Mobs
    Advanced Machines
    A currency mod. (Not really needed, but it would be interesting, especially if there was a marketplace.)


    What version would the modpack be? That might invalidate some mods. Also, I'll list off other mods when I remember them.
    Last edited by S121; 05-19-2014, 05:15 PM.

    Leave a comment:


  • Remilia Scarlet
    replied
    Well I mean if you want to make thigns go boom there's always the nuke in IC...

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  • Luna Pixu
    replied
    @S121
    Oh... Let's see... Recipe changes. Recipe changes everywhere! A complete rewrite of the IC2 progression system and a major increase in difficulty. One that has infuriated many a modder.
    Source? Mindcrack FTB. Not Crack The Beast or Crackpack. Mindcrack FTB. If you are a Mindcrack fan for as long as I have; then you will know how much the Mindcrackers got annoyed with GregTech (and it was all Etho's fault...).

    Leave a comment:


  • S121
    replied
    @TRXD

    Why's that?

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  • Luna Pixu
    replied
    @S121
    Oh, I'm not against the inclusion of 1.6 IC2. What I am concerned about is the dreaded GregTech. Not that I dislike it (personally I'm fine with it). But a lot of others will.

    Leave a comment:


  • Krittercon
    replied
    http://flansmod.com/

    There's a content pack for BF3/4 weapons and sounds :3

    Leave a comment:


  • S121
    replied
    @Lord_Jacobus1

    Well it's true. I wasn't trying to be witty. XD

    Of course, if we could favorite posts, I would have a large collection. There's quite a few funny ones.





    @Remilia_Scarlet and TRXD

    Actually, I think IC2 might be a good idea. Sure, it seems complicated at first, but it's actually pretty easy once you get into it, and even a liiiiiittle bit addicting.

    What's the first IC like?
    Last edited by S121; 05-19-2014, 04:39 PM.

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  • Luna Pixu
    replied
    Originally posted by Remilia_Scarlet View Post
    GregTech
    Twilight Forest
    Advanced Machines
    Buildcraft
    Industrialcraft
    Portal mods thing
    ChickenBone's mod
    NEI
    Forestry
    Factorization
    Mystcraft
    IronChests
    PowerConverters
    Thaumcraft
    ThermalExpansion
    GregTech? You've done it! You've doomed us all!

    http://i.imgur.com/Rj3vJZH.gif

    I say to go for 1.6 mods. Sure, IC2 is now harder and bit of a pain compared to good old IC and IC2, but whatever.
    The mods I would like to see being used are: Ars Magica 2 (That or Touhou Items), Morph, Hats, Project: Red, and any other good 1.6 mods.

    Leave a comment:


  • Lord_Jacobus1
    replied
    @S121
    If only I could favourite posts...

    Leave a comment:


  • WriggleRid3r
    replied
    Can we have Remi, Tenko, Kritter, Konson, and Snowcone7 as bosses we can fight?

    Leave a comment:


  • S121
    replied
    @Lord_Jacobus1

    Four letters.

    ICBM

    You want bombs? You got them! You want cruise missiles, black hole bombs, laser targeters, railgun turrets, machinegun turrets, and laser turrets? You got them! XD

    Oh I love that mod. XD

    Leave a comment:


  • Lord_Jacobus1
    replied
    While I'm at it, some kind of mod that adds more explosives. Or would that be too destructive?

    Leave a comment:


  • S121
    replied
    @Remilia_Scarlet

    Maybe it's no Modpacks for the English version? I don't truly know, but it did say no modpacks on the English site. I'm not sure about the Japanese site though, probably says the same thing.

    Leave a comment:

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