Blade and Soul on the other hand is actually quite fun.. I played it on a Russian private server a year ago or so.. it was a copy of the 2nd closed beta or something. The quests feel more immersive, even though it really all boils down to fetch and kill quests like any other MMO. The fighting system is neat too.
Originally posted by Remilia_Scarlet Tenshi, you literally missed it by like an hour. lol
Reisyaku, reason? Actually curious as I haven't come across anything gamebreaking or the like yet. (Granted I've only been playing for about 4-5 days and across three accounts)
Just the fact that it's like a typical Korean grind-fest.. like the quests get tedious after a while, but its bearable with your first toon or so, but after like the 3rd toon, you start to hate the story mode in the game.. and the endgame was literally spend days trying to make money and loose it all in a matter of minutes from enchanting.. rinse and repeat.. I heard they fixed a lot of problems with that, but it'll probably take a lot more than making the game easy for me to want to play again. I don't wanna down play it too much and ruin the experience for you, but it really all comes down to the fact that it's really only a game for looks, and hardly for gameplay since it recycles a lot of things like quest layouts and mobs and pretty much everything. And it's pretty much 'Gambling: The game'
I've played Tera since it's launch in America.. can't stand the game anymore though.. I quit shortly after the first expansion was released, and i think they are on their 2nd expansion now.
As for number 4, what's the story with that? I don't really see a problem bartering with people, so long as the items were obtained legit. I haven't seen anyone in survival yet though, so I've done everything myself up till now.