Super Mario Maker

SuperTouhou64

SuperTouhou64

Join Date: Nov 2014
Posts: 25

09/11/2015, 03:11 AM #1
So, as you are all aware, Super Mario Maker is going to be released for the Wii U tomorrow. I am very hyped for this game, despite the fact that I'm not getting it right away. The game looks fantastic from what I've seen in videos. With four game styles (Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U) and six level types (Ground, Underground, Underwater, Ghost House, Airship and Castle), the possibilities are endless!

...Oh, and we can't forget about amiibo. I won't spoil anything, besides the fact that as many as 100 amiibo are compatible with Super Mario Maker. I'm definitely getting the eShop version of the game, which I already have on my wishlist.

Well, that's all I wanted to say until I get the game, which I don't know when that is.

I'm sure I forgot to mention a lot of mechanics in the game.
Kilelicus

Kilelicus

Join Date: Dec 2012
Posts: 481

09/11/2015, 03:47 AM #2
False: The possibilities are, in fact, finite. put a super computer in charge of making the levels, and eventually every single possible iteration of the game would be achieved.


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nickmaster00

nickmaster00

Join Date: Jun 2014
Posts: 310

09/11/2015, 03:56 AM #3
Heh, he has a point


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Tenko

Tenko

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Posts: 847

09/11/2015, 05:28 AM #4
Originally posted by Kilelicus
False: The possibilities are, in fact, finite. put a super computer in charge of making the levels, and eventually every single possible iteration of the game would be achieved.



False, there is theoretically an infinite amount of combinations if the computer is allowed to act with undefined behavior :^)
Otherwise, within the bounds of the game, yeah, there's a finite amount.

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Kilelicus

Kilelicus

Join Date: Dec 2012
Posts: 481

09/11/2015, 06:24 AM #5
I'm pretty fucking sure the game doesn't have the computational boundaries and limitations of a fucking supercomputer, tenshi

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Kristia

Kristia

Join Date: Apr 2013
Posts: 6006

09/11/2015, 07:20 AM #6
One thing is sure, now that the public can make their own levels, there will be insane designs that will have the purpose to be like the Kaizo Mario games, and still have the ability to be beaten.

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yoshimo

yoshimo

Join Date: Sep 2015
Posts: 10

09/11/2015, 07:23 AM #7
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Teshno

Teshno

Yukkuri Admin

Join Date: Sep 2013
Posts: 740

09/11/2015, 10:40 AM #8
Originally posted by Tenko
False, there is theoretically an infinite amount of combinations if the computer is allowed to act with undefined behavior :^)
Otherwise, within the bounds of the game, yeah, there's a finite amount.


"theoretically"
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Luna Pixu

Luna Pixu

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Join Date: Nov 2013
Posts: 1745

09/11/2015, 10:55 AM #9
You guys should've seen SethBling's chat last night when he was playing with a press copy of Super Mario Maker. The 9/11 jokes were through the roof. I can't bare to think what it must be like today...

In other news, I'll most likely be getting this game tomorrow when I head into town and put some money in the bank.

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Teshno

Teshno

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Join Date: Sep 2013
Posts: 740

09/11/2015, 12:23 PM #10
Originally posted by TRXD
In other news, I'll most likely be getting this game tomorrow when I head into town and put some money in the bank.


buy me rebirth
and l4d2
and black ops 2
and my entire wishlist

w-what is this autism aura??
if I dont gook this lolisama now..........
our western culture will be forever....

..mememized