Originally posted by wonderweiss
Know what'd be funny? Bullet hell style. Freaking magic style bullets dancing in your face.
What else might fit is a mega-man-esque type game. Platforming plus final boss rooms. Then add a little of touhou by adding mid-bosses. I do have the idea for a power bar leading to a special move, but that would take too long. But if that's a good idea, maybe we can add a street-fighter kind of multiplayer versus. Not changing the style, but a kind of megaman vs. megaman in a room fighting. Maaaayyyyyybbbbeeee add combos towards spells, but this is all wishful thinking in the end.
Real question is do you want full on compositions or cheesy 16-bit thing?
If you're looking for a bullet-hell platformer, Rogue Legacy's your thing. Fits the bill perfectly. Lots of bullets, dodging, big-ass bosses with many projectiles, and there are mini-bosses as well.

