Are creepers supposed to spawn right on top of you? It seems that your beefed up mobs seem to spawn right next to me. It doesn't seem to happen all the time but it happens
Originally posted by Nuclearblt Are creepers supposed to spawn right on top of you? It seems that your beefed up mobs seem to spawn right next to me. It doesn't seem to happen all the time but it happens
They're faster. A lot faster, but not all of the time. U prob just got unlucky. Creepers can also insta kill you if you're a bit too close (read: 5blocks with good armor on means ur ded b*tch). I've begged our Kay3 system to change that, but it put up a firewall. -.-
Ps. If that creeper broke the fence, then fix that ASAP plz. I did not spend about 30mins making that fence to have it be broken. After that, just stay inside the fence.
Originally posted by Mogeko Yummy prosciutto! Praise be to prosciutto!
Originally posted by Lord Prosciutto Praise be to prosciutto. ..... I forgive the sin of all Mogeko.
Originally posted by 99465 you should try to not misclick...
Ever heard the saying: Expect the best; plan for the worst? Between lag, some random twitch, or some other unforeseen catastrophe that may befall the user....
Sh*t happens. And I definitely wanted to make sure plan B existed otherwise I wouldn't even touch the stuff.
But wait... So was this an actual feature or is this newly created stuff?
Originally posted by 99465 Ps. If that creeper broke the fence, then fix that ASAP plz. I did not spend about 30mins making that fence to have it be broken. After that, just stay inside the fence.
Yeah, about that, soonest I can get online is Friday, but I'll work on it. We're still going to outline the inner perimeter with paving stones of warding right?
Originally posted by Cucoo5 But wait... So was this an actual feature or is this newly created stuff?
Imbued fires are a part of Thaumic Tinkerer. They're a new part of Thaumcraft that was added in Thaumcraft version 4.2 (RTY 1 had Thaumcraft 4 aka 4.1).
Originally posted by Nuclearblt Yeah, about that, soonest I can get online is Friday, but I'll work on it. We're still going to outline the inner perimeter with paving stones of warding right?
Oh right. Totally forgot about that. =P
Edit: Also, thinking back...
Originally posted by Cucoo5 Ever heard the saying: Expect the best; plan for the worst? Between lag, some random twitch, or some other unforeseen catastrophe that may befall the user....
This kinda reminds me of the time I accidentally fired a masterspark at our tree in RTY 1.0... so aye, you got a point.
I would be please, but Satori has said throughout the days that there is no more need of beta testers, the only way is by helping the Modpack itself with textures and such, but, I would be very happy to have you as a tester. :)
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Sometimes you have to accept the fact that certain things will never go back to how they used to be.
Originally posted by Shimitty Is it too late to become a part of the beta?
Let's just say IF you were added as a bèta tester, what would you start doing? All of us testers have, so far, stayed at our own shared base and are each doing our own mods. Dari's doing Thermal Expansion, Nuke's doing IC2, Nick's doing Botania and I'm busy with Thaumcraft and most of us are busy with the Gensokyo/questing stuff through combined efforts. What would you bring to the party?