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RTY 2 Bugs and techincal stuff

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  • Nuclearblt
    replied
    I found that the golem that was catching fish had its pipe broken. There were items drops everywhere, could this have been the cause of lag?

    Leave a comment:


  • Katrix
    replied
    Updated OP with more info. This is something I will do from now and then to get the information out there.

    Leave a comment:


  • Katrix
    replied
    @Tewi

    A game doesn't use JUST your CPU or GPU. When people say that minecraft uses the CPU, they mean that is uses mostly the CPU. GPU can still affect performance. Another thing you could be refearing to with that is integrated GPU versus dedicated GPU which is something you can change.

    Leave a comment:


  • Tewi_Inaba
    replied
    Sorry if this is a dumb question but doesn't java use your CPU as opposed to your GPU? I know there's a way to change it to your GPU but i never learned how.

    Leave a comment:


  • Amaterasu no Akane
    replied
    @Katrix

    Just when I spawned in the test server, the game just started out with 3 FPS and then stayed the same for the duration I was on. My computer was fine, however; I only get issues in the game client, not anywhere else. Menu runs alright with no issues, also.

    EDIT: Haven't checked in single player. I'll test single player and reply back if after my homework is finished.

    Leave a comment:


  • Katrix
    replied
    @Amaterasu

    In what area where you when you experienced the FRP drop? Is it the same in single player? Pack uses minimum 1 GB recommended is 2 GB. The FPS issues you where having could have something to do with garbage collection going crazy. I though the FTB launcher set 2 GB RAM usage as default tough.

    Leave a comment:


  • Amaterasu no Akane
    replied
    Tested out the server. So far, I've been getting massive framerate issues (using an NVIDIA Geforce GX 850M,) and no, the connection is fine. Checked in task manager and it's been using up at least 1GB of RAM. Do I have to update my pack, or do I have to allow more RAM to it? I have 8 GB of RAM available during play if all my tabs are closed.

    Leave a comment:


  • Katrix
    replied
    @Mima

    I'd say that this is a memory issue. What is your java version and how much RAM are you giving to RTY?

    Sent from my Nexus 5 using Tapatalk

    Leave a comment:


  • Koishi
    replied
    Since you said to put a crash report here, here ya go. I have no idea what any of it means, however. This happened while it was loading, or finishing loading.

    Spoiler:
    ---- Minecraft Crash Report ----
    // On the bright side, I bought you a teddy bear!

    Time: 8/31/15 8:11 PM
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: mrtjp/core/handler/MrTJPCoreSPH$
    at cpw.mods.fml.common.LoadController.transition(Load Controller.java:163)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.j ava:739)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecra ftLoading(FMLClientHandler.java:311)
    at net.minecraft.client.Minecraft.func_71384_a(Minecr aft.java:552)
    at net.minecraft.client.Minecraft.func_99999_d(Minecr aft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148 )
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.j ava:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.jav a:28)
    Caused by: java.lang.NoClassDefFoundError: mrtjp/core/handler/MrTJPCoreSPH$
    at mrtjp.core.handler.MrTJPCoreProxy_server.init(prox ies.scala:23)
    at mrtjp.core.handler.MrTJPCoreProxy_client.init(prox ies.scala:43)
    at mrtjp.core.handler.MrTJPCoreMod$.init(mod.scala:33 )
    at mrtjp.core.handler.MrTJPCoreMod.init(mod.scala)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModState Event(FMLModContainer.java:532)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknow n Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleE vent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscr iber.handleEvent(SynchronizedEventSubscriber.java: 47)
    at com.google.common.eventbus.EventBus.dispatch(Event Bus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueued Events(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus. java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModC ontainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateM essage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleE vent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscr iber.handleEvent(SynchronizedEventSubscriber.java: 47)
    at com.google.common.eventbus.EventBus.dispatch(Event Bus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueued Events(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus. java:275)
    at cpw.mods.fml.common.LoadController.distributeState Message(LoadController.java:119)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.j ava:737)
    ... 10 more
    Caused by: java.lang.ClassNotFoundException: mrtjp.core.handler.MrTJPCoreSPH$
    at net.minecraft.launchwrapper.LaunchClassLoader.find Class(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 40 more
    Caused by: java.lang.OutOfMemoryError: Metaspace

    There's more, but it says it's just a more detailed path or somethin'.

    Leave a comment:


  • Katrix
    started a topic RTY 2 Bugs and techincal stuff

    RTY 2 Bugs and techincal stuff

    What do I need to run RTY 2?


    While I don't know the specifics, a decent computer is highly recommended. No it won't run on your toaster. While I am not certain it is required, I will not give support for 32-bit operating systems and java. As for Java, RTY 2 requires at least Java 7, although Java 8 is highly recommended.



    How much RAM do I need?


    I would say minimum 1GB. Recommended 2GB.



    It's slow/ It's laggy what can I do?


    First of, go and install Optifine and Fastcraft and test if it's still slow, by using these two mods you can typically double you FPS. If that doesn't help, follow the guide bellow.



    FPS Guide


    Spoiler:

    1. Install Fastcraft and Optifine

    To do this, you need to find your mod directory. From your install directory it should be in Install\ReleasetheYukkuri\minecraft\mods. You can find out where FTB is installed by going to the settings page and see what "Install Folder" is set to. You can also be brought directly to this folder by clicking the "Edit Mod Pack" button, and from there, click on the "Open Folder" button.

    After you have found your mod directory download the .jar files and drop them into the folder. Links: https://optifine.net/home http://forum.industrial-craft.net/in...threadID=10820

    2. Make sure that your minecraft settings are suitable. You don't really need a rendering distance higher than 8.

    3. Give Minecraft somewhere between 2-3 GB of ram. Not less, not more (more can be just as damaging as less)

    4. Start editing configs. Down below I'll show most of the relevant options. Do note that you don't have to do all of these changes, for example, you don't have to disable animations for blocks, it just helps improve performance.

    You can find the config files in the config folder. The config folder should be located at Install\ReleasetheYukkuri\minecraft\config

    cofh/core/client.cfg
    EnableShaderEffects=false
    EnableAnimatedTextures=false
    EnableParticles=false

    EnhancedPortals/config.cfg
    DisableParticles=false

    forestry/common.conf
    performance.particleFX.enabled=false

    AWWayofTime.cfg
    UseFancyBoundArmour=false

    BiblioCraft.cfg
    Case=true
    DinnerPlate=true
    DiscRack=true
    FancySign=true
    Label=true
    PotionShelf=true
    Shelf=true
    Table=true
    ToolRack=true

    Botania.cfg (There is a lot more options here if you want to check them out)
    lexicon.render.3D=true
    powerSystem.subtle=false
    shaders.enabled=true

    ExtraUtilities.cfg
    disablePortalAnimation=true

    Hats.cfg
    renderHats=0

    LogisticsPipes.cfg
    enableParticleFX=false

    ProjectRed.cfg
    3Dlogicwires=false

    Thaumcraft.cfg
    glowing_taint=false
    shaders=false


    More stuff will come here as it's relevant.
    Last edited by Katrix; 10-13-2015, 03:19 PM.
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