Announcement
Collapse
No announcement yet.
RTY 2 Bugs and techincal stuff
Collapse
X
-
I found that the golem that was catching fish had its pipe broken. There were items drops everywhere, could this have been the cause of lag?
-
Updated OP with more info. This is something I will do from now and then to get the information out there.
Leave a comment:
-
@Tewi
A game doesn't use JUST your CPU or GPU. When people say that minecraft uses the CPU, they mean that is uses mostly the CPU. GPU can still affect performance. Another thing you could be refearing to with that is integrated GPU versus dedicated GPU which is something you can change.
Leave a comment:
-
Sorry if this is a dumb question but doesn't java use your CPU as opposed to your GPU? I know there's a way to change it to your GPU but i never learned how.
Leave a comment:
-
@Katrix
Just when I spawned in the test server, the game just started out with 3 FPS and then stayed the same for the duration I was on. My computer was fine, however; I only get issues in the game client, not anywhere else. Menu runs alright with no issues, also.
EDIT: Haven't checked in single player. I'll test single player and reply back if after my homework is finished.
Leave a comment:
-
@Amaterasu
In what area where you when you experienced the FRP drop? Is it the same in single player? Pack uses minimum 1 GB recommended is 2 GB. The FPS issues you where having could have something to do with garbage collection going crazy. I though the FTB launcher set 2 GB RAM usage as default tough.
Leave a comment:
-
Tested out the server. So far, I've been getting massive framerate issues (using an NVIDIA Geforce GX 850M,) and no, the connection is fine. Checked in task manager and it's been using up at least 1GB of RAM. Do I have to update my pack, or do I have to allow more RAM to it? I have 8 GB of RAM available during play if all my tabs are closed.
Leave a comment:
-
@Mima
I'd say that this is a memory issue. What is your java version and how much RAM are you giving to RTY?
Sent from my Nexus 5 using Tapatalk
Leave a comment:
-
Since you said to put a crash report here, here ya go. I have no idea what any of it means, however. This happened while it was loading, or finishing loading.
Spoiler:---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 8/31/15 8:11 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: mrtjp/core/handler/MrTJPCoreSPH$
at cpw.mods.fml.common.LoadController.transition(Load Controller.java:163)
at cpw.mods.fml.common.Loader.initializeMods(Loader.j ava:739)
at cpw.mods.fml.client.FMLClientHandler.finishMinecra ftLoading(FMLClientHandler.java:311)
at net.minecraft.client.Minecraft.func_71384_a(Minecr aft.java:552)
at net.minecraft.client.Minecraft.func_99999_d(Minecr aft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148 )
at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.j ava:135)
at net.minecraft.launchwrapper.Launch.main(Launch.jav a:28)
Caused by: java.lang.NoClassDefFoundError: mrtjp/core/handler/MrTJPCoreSPH$
at mrtjp.core.handler.MrTJPCoreProxy_server.init(prox ies.scala:23)
at mrtjp.core.handler.MrTJPCoreProxy_client.init(prox ies.scala:43)
at mrtjp.core.handler.MrTJPCoreMod$.init(mod.scala:33 )
at mrtjp.core.handler.MrTJPCoreMod.init(mod.scala)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModState Event(FMLModContainer.java:532)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknow n Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleE vent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscr iber.handleEvent(SynchronizedEventSubscriber.java: 47)
at com.google.common.eventbus.EventBus.dispatch(Event Bus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueued Events(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus. java:275)
at cpw.mods.fml.common.LoadController.sendEventToModC ontainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateM essage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleE vent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscr iber.handleEvent(SynchronizedEventSubscriber.java: 47)
at com.google.common.eventbus.EventBus.dispatch(Event Bus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueued Events(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus. java:275)
at cpw.mods.fml.common.LoadController.distributeState Message(LoadController.java:119)
at cpw.mods.fml.common.Loader.initializeMods(Loader.j ava:737)
... 10 more
Caused by: java.lang.ClassNotFoundException: mrtjp.core.handler.MrTJPCoreSPH$
at net.minecraft.launchwrapper.LaunchClassLoader.find Class(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 40 more
Caused by: java.lang.OutOfMemoryError: Metaspace
There's more, but it says it's just a more detailed path or somethin'.
Leave a comment:
-
RTY 2 Bugs and techincal stuff
What do I need to run RTY 2?
While I don't know the specifics, a decent computer is highly recommended. No it won't run on your toaster. While I am not certain it is required, I will not give support for 32-bit operating systems and java. As for Java, RTY 2 requires at least Java 7, although Java 8 is highly recommended.
How much RAM do I need?
I would say minimum 1GB. Recommended 2GB.
It's slow/ It's laggy what can I do?
First of, go and install Optifine and Fastcraft and test if it's still slow, by using these two mods you can typically double you FPS. If that doesn't help, follow the guide bellow.
FPS Guide
Spoiler:
1. Install Fastcraft and Optifine
To do this, you need to find your mod directory. From your install directory it should be in Install\ReleasetheYukkuri\minecraft\mods. You can find out where FTB is installed by going to the settings page and see what "Install Folder" is set to. You can also be brought directly to this folder by clicking the "Edit Mod Pack" button, and from there, click on the "Open Folder" button.
After you have found your mod directory download the .jar files and drop them into the folder. Links: https://optifine.net/home http://forum.industrial-craft.net/in...threadID=10820
2. Make sure that your minecraft settings are suitable. You don't really need a rendering distance higher than 8.
3. Give Minecraft somewhere between 2-3 GB of ram. Not less, not more (more can be just as damaging as less)
4. Start editing configs. Down below I'll show most of the relevant options. Do note that you don't have to do all of these changes, for example, you don't have to disable animations for blocks, it just helps improve performance.
You can find the config files in the config folder. The config folder should be located at Install\ReleasetheYukkuri\minecraft\config
cofh/core/client.cfg
EnableShaderEffects=false
EnableAnimatedTextures=false
EnableParticles=false
EnhancedPortals/config.cfg
DisableParticles=false
forestry/common.conf
performance.particleFX.enabled=false
AWWayofTime.cfg
UseFancyBoundArmour=false
BiblioCraft.cfg
Case=true
DinnerPlate=true
DiscRack=true
FancySign=true
Label=true
PotionShelf=true
Shelf=true
Table=true
ToolRack=true
Botania.cfg (There is a lot more options here if you want to check them out)
lexicon.render.3D=true
powerSystem.subtle=false
shaders.enabled=true
ExtraUtilities.cfg
disablePortalAnimation=true
Hats.cfg
renderHats=0
LogisticsPipes.cfg
enableParticleFX=false
ProjectRed.cfg
3Dlogicwires=false
Thaumcraft.cfg
glowing_taint=false
shaders=false
More stuff will come here as it's relevant.Last edited by Katrix; 10-13-2015, 03:19 PM.Tags: None
Leave a comment: