Sekibanki

Sekibanki

Legendary

Posts: 111

Joined: Sep 2015

Sekibanki
Sekibanki replied to RTY 3 Beta in Release The Yukkuri (RTY)
A good game should not be difficult. It should be effortful. The idea that by doing enough tasks, puting in effort, and working hard and efficiently, you should be able to conquer the game. What make castlevania, dark souls, super hostile, and touhou fun aren't their difficulty, but that their core mechanic is that by puting in time and effort into memorising enemy patterns, you can surpass your foes. This effort is not about grinding (unless the grinding is made to be fun), it's about thinking, planning, and observation.

Enemies that, by their very nature, surpass you in speed and damage, that attack you on their terms are not fun. They do not have critical weaknesses that you can exploit to kill them. You literally have to hide and only venture into the world far later in the game when you can even remotely handle them. You have to hide until you can face them with superior gear.

My suggestions are as follows:
1. If you can't beat it with no armor on, it shouldn't attack you. Enemies should not try to kill you with no chance of survival.
2. If it's an enemy in the vanilla game, you shouldn't mess with it's speed or damage output. Mojang balanced that for a reason.
3. Lowering one's hearts increases the difficulty, not the effort. If you want to keep this mechanic, you must be able to gain hearts by quests, by crafting, or by spending exp. Three things that the player has direct control over.

Read this: http://lesswrong.com/lw/ww/high_challenge/
Then some of these: http://lesswrong.com/lw/xy/the_fun_theory_sequence/

05/09/2017, 02:51 AM
Sekibanki
Sekibanki started a topic Temporary Survival Server! in Announcements
I am hosting a temporary survival server at "nazrin.net"

The server is version 17w18b and will run until the main server comes back up.

It's a high hills roofed forest survival map.

05/04/2017, 01:31 AM
Sekibanki
Sekibanki replied to For your consideration! Yukkuricraft Seasons! in Server/Forum Suggestions/Bug Reports
It already does!

04/30/2017, 12:08 AM
Sekibanki
Sekibanki replied to Gensokyo 3.0 Locations in Locations in Gensokyo
Yo! Let's make this easier than last time. FOR THE LOVE OF GOD, IF YOU HAVE A BUILD, MAKE SURE TO TELL US IT'S COORDINATES.

09/07/2016, 05:44 AM
Sekibanki
Sekibanki replied to Monthly Building Contest in Community Events
I'll contest.

08/08/2016, 04:01 PM
Sekibanki
Sekibanki replied to 1.9, Neo Kagome, Nova Survival. in Announcements
Originally posted by Th3_3p1c_G4m3r
Shove your vault into my hole.


04/13/2016, 06:33 AM
Sekibanki
Sekibanki replied to Neo Kagome Community Meeting #2 in Community Events
Nazrin is best mouse

What do you guys think of cutting off everything to the left of the line in the picture?

03/29/2016, 07:49 PM
Sekibanki
Sekibanki started a topic Neo Kagome Community Meeting #2 in Community Events
There will be a second meeting in mumble on Friday at 10pm EST to discuss what needs to be built in kagome and how we are going to build it.

03/28/2016, 07:37 PM
Sekibanki
Sekibanki replied to Neo Kagome Community Meeting. in Community Events
No one said no to Friday. Also, it's two days before a holiday. We can have a meeting next Friday too if you want.

03/24/2016, 03:33 AM
Sekibanki
Sekibanki replied to Neo Kagome Community Meeting. in Community Events
A hot spring! Hot springs are fun and we've had a history of doing drops in them! Why wouldn't we have a hot spring?!

03/24/2016, 12:55 AM