Panzer_Friedrich

Panzer_Friedrich

Posts: 16

Joined: Mar 2013

Panzer_Friedrich
Panzer_Friedrich replied to Good Horror Games in Other Games
any horror game that i have a gun/weapon in tends to be more of a startle-and-shoot kind of scare. for example dead space. jumpy? yes. scary? no, because i got this gun and you have a face to shoot.

so the survival horrors like slender man and amnesia do it much better for me. ita adds the fear of danger on top of the scare.
The invisible water creature(s) had me running like a madman through that part of the game XD

07/17/2013, 09:15 AM
Panzer_Friedrich
Panzer_Friedrich replied to Touhous and Tanks (World of Tanks) in Other Games
I've only played a couple of the touhou games so i had to look into the full list :P

I'd probably let them use a E-75 becasue it has been my favorite tank for a very long time.

Commander: Patchouli Knowledge, knowledge is key when commanding and she has plenty of it.
Gunner: Momiji Inubashiri, ability to see great distances would allow her to aim more accurately.
Loader: Suika Ibuki, her strength would make it easy for her to handle the 12.8 cm shells
Driver: Komachi Onozuka, manipulation of distance? who cares how fast our tank is if you only need to move 10m at a time to cross any distance
Radio operator: Reisen Udongein Inaba, telepathy is great (as long as the other radio operators are lunar rabbits as well)

you can acutally fill a full tank with the residents of the scarlet mansion:
Commander Reimu, she wouldnt let anyone else
Driver: Flandre, why? crazy as hell she wouldnt mind ramming anything :P
Radio operator: Patchouli, this way her intelligence would be of use
Gunner: Hong, somehow i have no problems imaging her as a gunner of any vehicle/machine ^.^
loader: Sakura, obedient and instant loading as long as she has mana, excellent.

With flandre at the helm she'd prolly want some speed to keep it fun, any fast med tank would do it.

07/02/2013, 11:09 AM
Panzer_Friedrich
Panzer_Friedrich replied to [OOC Board] - All the World's a Game in Archive
I was kind of overblown by the massive posting spree as well :P

Nontheless, i have a few questions.
1. Language, do we magically assume each charcter can understand another? as some are in japan and some in america. meeting could give problems (at least for mine depending on the answer of the next question)
2. Location, where is the SCAE headquarters? or does it have several locations and i can use one for my convinience?
3. Characters, Can i assume that all game characters ever created appeared in the real world? or just one of each type (example: RTS games: a single unit of each type).

04/26/2013, 03:50 PM
Panzer_Friedrich
Panzer_Friedrich replied to [IC] - All the World's a Game in Archive
Los Angeles harbor, early morning

The light of sunset had awoken the beast of the harbor, Big daddy slowly advanced towards the pier where he had been dropped off from a ship to work. His head-lights shining yellow he was not in a bad mood. Even though he had still not found a little sister to protect, he stubbornly continued to believe that if he continued to do what he did, he would find one eventually.

Who else would protect the little ones if he did not? A man in front of him rose his arm, indicating him to stop. After a final step he got to a halt, asking what he wanted with a vibrating low tone. ”Hey big one, you need to get some cargo out of the water!” the man shouted at him. He heard the man but tried slowly to understand what he exactly wanted from him. Waving a big from side to side with his body he remained in place, making a low monotone sound. ”Okay, okay. This stuff again.” the man started and now he really did not know what to do. The man walked towards the water and Big Daddy simply followed, looking a big around to see what happened around him.

The man stopped and pointed at a large cubic metal storage. ”This, fell in here. he said, now pointing towards the water. ”Get in the water, and take the one down there, towards there and then up to here!” pointing multiple times to indicate where to go, and finally where he had to end up again. Two short mid tones were the answer the man got. He simply started to walk towards the water and made himself simply fall in forward. The following splash called for several curses from sailor and harbor personnel but he did not hear any on it.

After a while, he had dragged the heavy object out of the water and was not dragging it towards the place where he had entered the water. The scraping of the metal enclosure on the stones made a terrible sound and quickly called the foreman to him. Waving his arms in from of Big daddy he stopped. Wondering what he wanted as he was not done with the last job. ”Its good, leave it here. Do not take it all the way there.” again, two short tones were the answer and he let the crate go. ”Now follow me, some people here want to see you.” some people? Perhaps a little sister wanted to see him? Hopeful, Big daddy followed the foreman, his steps echoing over the piers.

04/25/2013, 08:06 AM
Panzer_Friedrich
Panzer_Friedrich replied to [OOC Board] - All the World's a Game in Archive
I expanded a little on my characters bio, indicating where he currently is and how he spends his time.

finding him a loli could adjust 'his' view of the situation. ill see how it turns out during RP if somehting like that occurs.
As is, he is like a mule with a hyperaggressive responce to touching :P

04/24/2013, 12:40 PM
Panzer_Friedrich
Panzer_Friedrich replied to [OOC Board] - All the World's a Game in Archive
More daddies? XD
Let me know what you think. He’d be a bit of an odd character since he doesn’t really have a personality :P
If you think it’s out of place, I can take something else.

Name: Panzer Friedrich (MineCraft: Panzer_Friedrich)

Timezone: GMT+1

NPC Character of Choice: Big daddy (Bouncer)

Game of Origin: Bioshock

Power: Genetically enhanced human being who has his skin and organs grafted into an enormous diving suit. The suit features a heavy drill powered by an internal combustion engine on his back.
His organs are not placed like a normal human anymore, aiming for those would have less effect while not doing so could result in major organ damage.

Weapons: Heavy drill on lower-right arm.
If he is able to grab it, he can use tools or weapons in his left hand.

Weaknesses: Without a little sister to protect, Big daddy ignores every threat until he is physically attacked. He is simpleminded due to the mental conditioning he went through. He has no means of retaliating from a ranged attack other than to go towards the attacker.

Appearance: Big daddy has a large and heavy, dark colored diving suit covering his full body. It grants him a fair amount of protection against attacks and due to the genetic engineering, he is still pretty quick to move around as he can even perform a charge-attack. The large half sphere on his upper chest has eight lights that indicate his mental state. When it’s green he is friendly and does not intend to attack. Yellow indicates that he is neutral towards his environment which it usually is. When red, big daddy is hostile and will attack the one that threatened him. The massive conical drill starts just below the elbow and is longer than a normal arm would be. He is about as heavy as he looks and his metal footsteps can be heard from afar.

Big daddy

Personality: All he wants to do is protect the little sisters but since there are none, he feels empty and useless. He slowly does what he is told as he has no reason not to. He is incredibly dangerous however as he still responds hostile towards any form aggression towards him and his vision of ‘aggression’ has a very low threshold. He would knock someone aside with his full force simply for bumping into him.

Morality: True neutral

Biography: Like most Big daddies he has absolutely no memory of who he used to be before he turned into a big daddy and he has no drive to search for it either. He ignores his past and has continued thus far as he was conditioned to do. His appearance onto earth was a bloody one as he assumed that the nearest individual had taken his little sister and made a hole in his chest using the drill. Right after he went neutral and ignored everything around him, simply walking in one direction until someone took the time to explain things to him. It still took a long time until he stopped walking, mostly to try and understand what they were trying to tell him. Not understanding most of what they told him about the situation he got into, he decided to follow them in the hope of finding a little sister.

It took a while before someone managed to understand Big daddy's way of thinking. As soon as people started to understand his extreme simple mindedness it was easy to make him obey simple commands. Feeling he could be put to work, he got transported to the harbor of Los Angeles where he started to do simple but heavy jobs that were dangerous for others. The environment reminded him of rapture where he always protected the little sisters so he felt like it was a good place to look for a little sister to protect. Like all others at the harbor, he worked his hours and spends the rest as he saw fit: resting and looking for a little sister to protect on and around the harbor during the evening and night. His glowing lights emitting a eery sight in the smokey, low-light condition has created stories just days after his arrival. Quickly after, the harbor control department placed signs at the edge of the harbor, warning people not to disturb the wandering colossus.

Traumas: Doesn’t have a fear as it got conditioned out in order to protect the little sisters no matter what he faced. Perhaps if he would find another little sister and lose it again it would become a trauma for him.

Notes: Yeah, this basically XD

04/23/2013, 09:21 PM
Panzer_Friedrich
Panzer_Friedrich replied to How did you come across YukkuriCraft in General Chitchat
I listen to a lot of touhou music on youtube as well as viewing minecraft (related)videos.

The combination brought me a video tour of the server as a reccomendation, simply pauzed the video and logged on using the provided info right away :P

04/19/2013, 09:31 AM
Panzer_Friedrich
Panzer_Friedrich replied to Count to 10,000! in Spambox
720 problems...

04/03/2013, 11:36 AM
Panzer_Friedrich
Panzer_Friedrich replied to Return to Quiz Area for Yukkuri Ranks in Server/Forum Suggestions/Bug Reports
The quiz area doors closing to quickly can be solved using flipflops (simple set reset ones) where the set would be the correct button, the reset would be the other buttons and a device behind the door. (tripwire or something, all should be ok as long as it cannot open the door from the 'wrong' side)

04/03/2013, 11:34 AM
Panzer_Friedrich
Panzer_Friedrich replied to server titles seem off in Miscellaneous
so yeah, i know the date but there was an update very recently, i'd rather be sure that it isnt a mistake missed by the server operators.

04/01/2013, 07:06 PM