RP General Discussion

S121

S121

Join Date: Mar 2013
Posts: 12685

12/22/2013, 05:18 PM #2401
Okay, here's the updated HEFND Defense System for Prometheus Labs. It's not finished, but I did finish the ammunition types.

Be sure to give me feedback on the ammunition and machine parts. :p




HEFND Defence System (Vengeance Defense System)
SpoilerName: HEFND Defence System (Vengeance Defense System)

Appearance:
Spoiler
http://outlander.solsector.net/mondolithic_files/mondo/Gun_Turrets5.jpg



Stats/Specifications:
SpoilerChassis: Reinforced steel chassis.

Armor: MJOLNIR-grade Titanium Alloy with a thin inner layer of Ceramic Carbide. Hardened against EMPs, radiation, chaff, and jammers. Energy shields protect the armor from attack.

Reactor: Up-scaled Fusion/Plasma Hybrid Reactor.

Weapon Systems: "Shifter" receivers, Gauss "Shifter" barrels, data-to-matter/energy materializer (Forerunner tech), integrated ammunition storage compartment, liquid Nitrogen cooling system, and an advanced AI assisted targeting system.

Base Ammunition: 20mm rounds.

Ammunition Types:
SpoilerThe standard ammunition for the HEFND Defense System is armor piercing, high-explosive, discarding sabot rounds. Every round mentioned is a discarding sabot round.

Incendiary Rounds - White Phosphorus is used to create these rounds, resulting in the round giving off White Phosphorus capable of burning at 2,800 °C (5,070 °F). Variants of this round include Armor Piercing and HEI (High-Explosive Incendiary) Rounds, and can sometimes even be a combination of all three. A more powerful variant uses super-heated plasma that burns at around 24982.22°C (45,000 °F).

Electric/EMP Rounds - This electric round is created by using a highly piezoelectric material along the sides and parts of the tip of the round, then firing it at a target. The inside of each bullet has a miniature EMP generator that activates as soon as it is given power by the piezoelectric material after impact with the target. This electric/EMP round also comes in the armor piercing variety, allowing it to electrocute the target's innards, severely damaging vital organs and destroying power armor.

Acidic Rounds - Many of Prometheus Labs's acidic rounds are made with super-acids. Superacids are one of the few solvents that can even dissolve carbon nanotubes. Triflic acid, Fluorosulfuric acid, Carborane superacid, Magic acid, and Fluoroantimonic acid are the acids they use, with each acid being in ascending order based on acidity. Their strongest acid is Fluoroantimonic acid, a super-acid that is 1016 (10 quadrillion) times stronger than 100% sulfuric acid, and is capable of eating people and armor away almost instantaneously. When not using superacids, the rounds usually use Sulfuric acid.

Disintegration Rounds - Bullets made out of Hardlight are supercharged, then fired at the enemy. The result of being exposed to the Forerunner technology is the disintegration and encryption of matter for either storage, or deletion.

Chemical/Gas Rounds - Rounds that come in a variety of chemicals and gasses, each one created for a specific purpose. The most common one is concentrated poison gas, while others are highly toxic and radioactive Polonium rounds.


Muzzle Velocity: Just under Mach 40 The gun system is based off of the M68 Asynchronous Linear-Induction Motor, otherwise known as the M68 Gauss Cannon.

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic
WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

12/22/2013, 05:19 PM #2402
Wait why shouldn't you use Flandre? All thing goes in AtWaP.

This is the cutest Parsee I've seen in a while.
Last edited by WriggleRid3r; 12/22/2013, 05:25 PM.
sigpic
Spoiler

Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

12/22/2013, 05:52 PM #2403
@Wriggle
I wouldn't say that's cute. Rather more ambiguously arousing and charming.
And yes, I know that this is a casual anything-goes RP but Flandre is not technically my character. She's yours, remember? I am merely borrowing her from you (and doing a bad job at it). It's like the rental mechanic in Zelda: Link Between Worlds. I can have her for as long as I need her but, should something happen, she returns to you. And my "ownership" of her is up to the jurisdiction of yourself (the GM and true owner of Flan) and all the other RPers. My rights over her technically only apply in AtWaG and it personally feels wrong to abuse my limited control over her (for the second time) by bringing her into AtWaP.
She is never going to be truly mine and will always be yours. Nothing I can do or say will change said fact. Unless you have a good reason to counter this (which you will because I'm an idiot) then the guilt of abusing my rights to use Flandre are going to prevent me from using her.

Smash through the blocks that bar your way; No time for fear, just let it all fall away; Nobody believes in me and you, Just look at the way they stare; So what if we live in a walled garden, As long as I've got you then I don't care!


My Switch Friend Code: SW-1503-3394-5328
My NNID: OfficialTRXD
Steam: http://steamcommunity.com/id/lunapixu/
NeoFox

NeoFox

Join Date: Apr 2013
Posts: 3874

12/22/2013, 05:56 PM #2404
I'm back people!!!
Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

12/22/2013, 05:58 PM #2405
Hello, Neo.
I'm currently discussing things with Wriggle about AtWaP and Flandre (as if the controversy wasn't high enough). What are you up to?

Smash through the blocks that bar your way; No time for fear, just let it all fall away; Nobody believes in me and you, Just look at the way they stare; So what if we live in a walled garden, As long as I've got you then I don't care!


My Switch Friend Code: SW-1503-3394-5328
My NNID: OfficialTRXD
Steam: http://steamcommunity.com/id/lunapixu/
WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

12/22/2013, 05:59 PM #2406
1. Implying that Charming all-seme Parsee isn't cute.

2. I'm not GM

3. I only own almost all 2hus just to get the story rolling. Should someone require the 2hu in the storyline and that 2hu doesn't conflict with the storyline, I concede.

4. If you really want to use someone else, that one mechanic girl from CosmoNOTS might be an interesting character to develop. Watch her grab a bunch of mechanical Pokemon like Magnezone and Klinklang :p

sigpic
Spoiler

Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

12/22/2013, 06:00 PM #2407
@ TRXD

No one person here is really the GM here, save for Major Mario, the Creator.

Also like wriggs said, he had all the Touhous in a temporary fashion. He didn't have official apps for all of them, just a few. I don't think Flandre was part of that anyway, so she's yours Officially.
Last edited by Cucoo5; 12/22/2013, 06:03 PM.
S121

S121

Join Date: Mar 2013
Posts: 12685

12/22/2013, 06:00 PM #2408
@TRXD

You really shouldn't sweat it. It's a clone of Flandre and as such, you can do whatever you want with her. She's not the actual Flandre, so there should be no problem. :p

It is a clone, right?

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic
WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

12/22/2013, 06:03 PM #2409
@Cuckoo
There was no need in season 1, and I never mentioned Flandre in Season 2 so twas no need.

sigpic
Spoiler

NeoFox

NeoFox

Join Date: Apr 2013
Posts: 3874

12/22/2013, 06:04 PM #2410
@TRXD
I'm doing good.

I got like 3-4 apps for old characters I had in the old ATWAG that I need to find and remake, and several more for new characters I'm going to introduce into ATWAG II