Name - Sara
Age - 26
Height - 1.83 meters / 6 feet 3/64 inches <--google says it
Gender - Female
Appearance: She is blonde with crystal blue eyes, Sara has pale skin with an athletic body due to her life while wandering on Earthland. Usually using a garment that looks from some sort of royalty, although she doesnīt know anymore about what place that was. Her face has a part that was damaged by a curse, making her left eye white as if it was blind, although she still can see with it, to hide the cursed part of her face, the wanderer uses a domino mask.(images to understand her appearance)
Face
garments (ignore mask)
Domino mask
Magic - Soul based and alchemy
The wanderer uses her staff to make sorceries
Soul arrows (normal, great, heavy) Shoots a magical arrow that can follow itīs target
soul spear (normal and crystal) sends a spear formed soul attack that can pierce through enemies
magic weapon (normal, great, crystal) Imbues the userīs weapon with magic to add strength on it
Saraīs soul magic is that, it come from her soul, the more will to fight she has, the more powerful the spell becomes, it appears with different tones of color hues on the spell from light colors when they are normal (cyan), medium color when in heat of battle (blue), and strong deep color when fired up and serious (dark blue or purple)
letīs take for example the soul arrow, if she just does the spell, it will shoot a normal powered arrow of magic with cyan color, if she is in the heat of a battle, the arrow becomes a great soul arrow being a stronger version and having a blue color. When the wanderer is fired up and and serious, the heavy soul arrow appears with a strong dark blue or purple color being the purest of the three.
The crystal versions of the spells are the strongest because the spell actually solidifies becoming both a powerful magical attack while also having brutal physical attack
There is a drawback with the over use of these spells though, since they come from Saraīs soul, with each spell she uses, her soul gets weaker until it exhausts putting her on a "hollow" time, she canīt use any spell while being on this time until she recharges over time or gets fueled by her will to fight. There is no risk of losing her soul completely so it is ok to spend this magic with all itīs juice. It will always recharge
It is much like any mana/magic/etcetera bar that loses part of itself for each spell, the greater the spell, the more energy is absorbed from her soul.
The alchemy part is the use of pine resin to imbue the weapon with other elements:
Dark pine resin: imbues the weapon with dark flames, good against holy nature beings
Gold pine resin: imbues the weapon with lightning, good against water nature beings
Charcoal pine resin: imbues the weapon with flames, good against flesh beings
Rotten pine resin: imbues the weapon with poison, good against organic beings
Bio/History - All Sara knows is that she wandered through a kingdom that was barren and full of undead beings, some were friendly while others were hostile against anything, she ventured through this kingdom to stop the spreading of a curse that soon would take over everyone. In the end of such journey, the blonde decided to leave that kingdom, seeking for a place that could need help, that was until she found a guild and decided to see if she could join.
Guild - Sara is seeking for either a legal or independent Guild
Personality - Usually an alert person due to her journey through the cursed kingdom, always ready to attack if there is a threat, mostly silent but can be talked with.
Other/Suggestions - Weapons: The wanderer didnīt survive only with her bare hands, she has only two objects as weapons
Mastodon Halberd: Halberd of the Primal Knights that defend Drangleic castle.
The brutish and might Primal Knights wield this halberd like a feather-light twig, but to the ordinary warrior it is a chore to even hold up, owing to its great weight.
Staff of Wisdom: Staff of the lost land of Olaphis. The crystal at the tip of the staff greatly augments spell strength. Already a finely-crafted staff, made even more effective by its crystal, the brilliance of which has been polished over time with powerful magic."
Age - 26
Height - 1.83 meters / 6 feet 3/64 inches <--google says it
Gender - Female
Appearance: She is blonde with crystal blue eyes, Sara has pale skin with an athletic body due to her life while wandering on Earthland. Usually using a garment that looks from some sort of royalty, although she doesnīt know anymore about what place that was. Her face has a part that was damaged by a curse, making her left eye white as if it was blind, although she still can see with it, to hide the cursed part of her face, the wanderer uses a domino mask.(images to understand her appearance)
Face
Spoiler:
garments (ignore mask)
Spoiler:
Domino mask
Spoiler:
Magic - Soul based and alchemy
The wanderer uses her staff to make sorceries
Soul arrows (normal, great, heavy) Shoots a magical arrow that can follow itīs target
soul spear (normal and crystal) sends a spear formed soul attack that can pierce through enemies
magic weapon (normal, great, crystal) Imbues the userīs weapon with magic to add strength on it
Saraīs soul magic is that, it come from her soul, the more will to fight she has, the more powerful the spell becomes, it appears with different tones of color hues on the spell from light colors when they are normal (cyan), medium color when in heat of battle (blue), and strong deep color when fired up and serious (dark blue or purple)
letīs take for example the soul arrow, if she just does the spell, it will shoot a normal powered arrow of magic with cyan color, if she is in the heat of a battle, the arrow becomes a great soul arrow being a stronger version and having a blue color. When the wanderer is fired up and and serious, the heavy soul arrow appears with a strong dark blue or purple color being the purest of the three.
The crystal versions of the spells are the strongest because the spell actually solidifies becoming both a powerful magical attack while also having brutal physical attack
There is a drawback with the over use of these spells though, since they come from Saraīs soul, with each spell she uses, her soul gets weaker until it exhausts putting her on a "hollow" time, she canīt use any spell while being on this time until she recharges over time or gets fueled by her will to fight. There is no risk of losing her soul completely so it is ok to spend this magic with all itīs juice. It will always recharge
It is much like any mana/magic/etcetera bar that loses part of itself for each spell, the greater the spell, the more energy is absorbed from her soul.
The alchemy part is the use of pine resin to imbue the weapon with other elements:
Dark pine resin: imbues the weapon with dark flames, good against holy nature beings
Gold pine resin: imbues the weapon with lightning, good against water nature beings
Charcoal pine resin: imbues the weapon with flames, good against flesh beings
Rotten pine resin: imbues the weapon with poison, good against organic beings
Bio/History - All Sara knows is that she wandered through a kingdom that was barren and full of undead beings, some were friendly while others were hostile against anything, she ventured through this kingdom to stop the spreading of a curse that soon would take over everyone. In the end of such journey, the blonde decided to leave that kingdom, seeking for a place that could need help, that was until she found a guild and decided to see if she could join.
Guild - Sara is seeking for either a legal or independent Guild
Personality - Usually an alert person due to her journey through the cursed kingdom, always ready to attack if there is a threat, mostly silent but can be talked with.
Other/Suggestions - Weapons: The wanderer didnīt survive only with her bare hands, she has only two objects as weapons
Mastodon Halberd: Halberd of the Primal Knights that defend Drangleic castle.
The brutish and might Primal Knights wield this halberd like a feather-light twig, but to the ordinary warrior it is a chore to even hold up, owing to its great weight.
Spoiler:
Staff of Wisdom: Staff of the lost land of Olaphis. The crystal at the tip of the staff greatly augments spell strength. Already a finely-crafted staff, made even more effective by its crystal, the brilliance of which has been polished over time with powerful magic."
Spoiler:
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