Libellus OOC

SUSTIC

SUSTIC

Join Date: Apr 2013
Posts: 2751

07/29/2017, 05:41 AM #31
Just because I've been in the mood for app creating and that me and Lily are working on getting this back in action, here is a creature/urbanlegend app:
Spoiler
Name of Folklore: Mothman

Type of folklore: Creature

Threat Level: Somewhere between 4-6. Possibly higher.

Origin/Country of Origin: North America, and to be more specific... Point Pleasant, West Virginia.

Story: The story behind Mothman all started on the supposed to be quiet night of November 12, 1966, five men who were digging a grave at a cemetery near Clendenin, West Virginia, claimed to see a man-like figure fly low from the trees over their heads. This is often identified as the first known sighting of what became known as the Mothman, which a lot of people tend to not bring up in favor of the more... popular and widespread 'sighting' that happened a few days later on November 15, 1966.

On the night of November 15, 1966 two young couples reported to the police that they encountered a large black, winged creature with red eyes that chased after their car when they drove by the TNT Area, which at the time was a inactive and abandonded military industrial factory area. The couples described the creaturew as 'a large flying man with ten foot wings and glowing red eyes.' After that day many people claimed to have many strange encounters with this 'Moth Man'

A year later however the sightings reportedly stopped after the collapse of the Silver Bridge, with some people having reported that the Moth Man was sighted around the bridge before the collapse, and in turn some people come to believe that Moth Man was either the cause of the bridge collapse, was an omen fortelling the collapse of the bridge, or a mysterious entity that was trying to warn people about the bridge in some way. All in all the different beliefs tend to be a bit ridiculous, but the truth is still a bit of a mystery as to why the bridge collapsed... until investigations were done and it was discovered that there was a bit of a faulty bit of construction with the bridge. Even then people still continue to believe that the Mothman was somehow at fault.

Even though sightings had stopped directly after the bridge collapsed, in recent years a few sightings here and there are still reported. So that just leaves one question...

Does it live on...?

Weakness: No one really knows of the weaknesses that the Mothman possesses, as not much people have actually gotten into any serious encounters with it. Despite a few occasions when the sightings became more abundant, in which groups of hunters in the area went on 'missions' of sorts to hunt down the creature to no avail, it can be speculated that the Mothman (and in turn it's race) is somewhat vulnerable to conventional means of damage. Meaning something like a rifle could possibly hurt it, but that is if you can manage to find it, let alone shoot at it that is.

Some even theorize that it might be attracted to electricity from power lines, as some sightings have reported it hanging around power lines/towers, often like a Moth to well... a light. All in all no one really knows what it's weaknesses are, but it is safe to say that it is a nocturnal creature that has often only been sighted at night meaning if you believe there is a Mothman in the area, try and stay inside at night unless you absolutely have to go outside.

Despite this there have been a FEW sightings of the Mothman during the day, but it could be possible that those sightings were just a case of mistaken identity of a native animal like a large owl.


Other:

Appearance:
Spoiler(This is just an artist's rendition based on the brief glimpse of what they saw. The real exact appearance isn't exactly known.
Often sighted at standing around 5-6 feet tall, the Mothman is quite an intimidating creature who you should not take lightly. The Mothman is often described as being quite fast when in flight, yet really awkward on the ground. It has been reported as being capable of catching up to a car going at around 60 mph, meaning if it is hostile then it'd be incredibly hard to get away from it should it take flight. It's wings however are not often described like a bird's wings, rather more like a bat. In other words it's wings consist of a membrane along it's arms.

The Mothman's body is also described as often being covered in hair or some kind of fur rather than feathers.

It's eyes are described as glowing a bright red, and sometimes seems a bit hypnotic. As a few witnesses often described as being paralyzed upon looking it in the eye before breaking eye contact. Meaning it might have some sort of hypnosis abilities, then again it could be a case of the witnesses just being paralyzed with fear upon encountering something so... unnatural. Physical strength is not really known, but judging by how fast it can fly it's wing strength must be pretty darn high. Not only that but it must also have hollow bones like a bird, allowing it to be a bit lighter in weight. As such it's physical strength may not be supernatural by any means, but it should be just strong enough to be relatively dangerous should it actually happen to attack.

No one has currently seen the Mothman for quite a long while, but there have been a few sightings here and there after the collapse of the Silver Bridge. Meaning it might just be out there... that or it had some sort of offspring and had migrated into other parts of the country, possibly following it's own migration path compared to birds.


All in all one should be safe from the Mothman, as it has not been reported to actually attack people despite some reports of people finding their pets having been disembowled outside around the time of the Mothman sightings. Meaning it is probably carnivorous or omnivorous in nature. Even then it hasn't been reported to have actively try to attack and kill anyone directly (unless you are one of the believers that believes it to be behind the Silver Bridge collapse), rather it will chase and scare anyone off if people happen to enter it's territory meaning it must be a solitary creature.

In the end there is still not much information entirely known about the Mothman, as a lot of it are just assumptions and guesses, with the possibility of it's own existence potentially being a case of mistaken identity with a regular animal. No matter the case though, should you somehow find yourself encountering this creature... be careful.
Last edited by SUSTIC; 07/29/2017, 03:25 PM.
LilyScarlet

LilyScarlet

Join Date: Jul 2014
Posts: 69

07/30/2017, 06:07 AM #32
@sustic hmmm, not bad. I accepts.

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"If I cut the strings that held me hostage would i fall and shatter?"
SUSTIC

SUSTIC

Join Date: Apr 2013
Posts: 2751

07/30/2017, 06:52 PM #33
My new NPC app to at least give me something else to do in the RP, possibly even help keep this RP a bit more active.
Spoiler
Name: Moth Kid (yes I know, cliche but adorable.

Race: Belongs to the same species that the Mothman belongs to.

Personality: Moth Kid is the young, mischievious, naive, and highly curious offspring of the fabled Mothman of legend. Now while Moth Kid is the young, relatively recently born offspring of Mothman, Moth Kid is almost a polar opposite to it's parent.

While the Mothman was curious of humanity, but highly cautious. Moth Kid is highly curious of humanity, but is more naive and is still unaware of the dangers that humanity might possess. Due to this Moth Kid is a creature that loves watching humans do what they do, and on more than one occasion Moth Kid would intentionally wander into a camspite of humans. This usually results in the humans freaking out and either running, or in the case of hunters firing their rifles at Moth Kid. When the former happens and humans run from poor little Moth Kid, he tends to accidentally make things worse by chasing them, thinking it's some kind of human game. After all he's watched kids play something where they are chased by one of their friends who are trying to tag them. As such he just thinks that the poor people he scares accidentally are just playing this very same game with them and as such he tends to chase them until he gets tired. He finds that fun and loves that game.

In the latter case whenever he encounters a group of hunters, who fire at him with the intent to well... kill as a trophy, Moth Kid instead thinks that those loud, sticks that make the booming sound are just some kind of toy or something. Either way those toys are really loud and hurt his ears, so he tends to go away because those people play with nasty toys.

Either way Moth Kid is highly curious of humanity and things in general, which has also lead him to rummage through people's garbage at night. He also still does not entirely understand humanity, but doesn't think ill thoughts regarding them compared to Mothman who just wants to avoid humans for... good reasons. Moth Kid though just wants to have fun and learn more about humanity, but is also a tad too afraid to go out and actually try go into the big places where lots of people live (cities and towns.) Due to this his only interactions have been with campers, and the occasional kids that wander into the woods at night to play. He likes the little kids though, as they are his size and don't seem to be too afraid of him usually.

One thing to note is that he, as a child does love to play, and tends to get into quite a bit of trouble here and there at times. Not only that but he really does never mean any harm, and just wants to make friends but just doesn't know how to really. Another thing to note is that Moth Kid is easily started. Sometimes it doesn't take much to startle him, but when startled the first thing he'll do is lift his arms up in the air and fluff up his fur to try and look big and intimidating. THat usually works for a lot of things, but when it doesn't he will run off to try and hide.

While Mothman and technically Moth Kid are omnivorous, Moth Kid is way too friendly to hunt for prey. As such Moth Kid has stuck to a all plant and bug diet. Not only that but he just doesn't know how to properly hunt yet...

Age:
5 years of age, as he has only been born about 5 years ago from present day.

Bio:
Moth Kid was the offspring to Mothman and whatever race Mothman is a part of. Born 5 years ago in the woods of Washington state, Moth Kid was raised for 3 years before his parents left back down across the counter for there annual migrating system. Normally Mothkid would have gone with Mothman back all the way to West Virginia, but Mothkid got left behind on accident when he got entranced by the sound of people, and scent of food... from campers. As such Moth Kid ended up sneaking off while it's parents couldn't find him. Unfortunately the oncoming winter season was coming soon, but even then the children of the race that Moth Man and Moth Kid are a part of tends to leave their young to fend for themselves once they reach 3 years of age. So due to this Mothman left poor little Moth Kid behind in Washington State.

Ever since Moth Kid has foraged and survived. Hiding and living in next he'd make in the trees. Nice warm nests too made of grass and twigs. Comfy stuffs indeeds for little Moth Kid. Over the course of the next 2 years though, Moth Kid would end up going across the woodlands of Washington, meeting campers who like to play chase with him, even though in reality they are just running from him. He's even encountered people with toys that make really loud boom sounds that Moth Kid does not really like. Hell he's even met the local Bigfoot of Washington State! Those two got along quite nicely surprisingly, and oftentimes during the cold winters he goes to visit his big furry friend. He's even learned what plants are good to eat from Bigfoot.

Moth Kid has even bothered to try and learn how to speak like humans do through observation, and the occasional sneaky borrowing of children books from camping families. As such Moth Kid has learned how to speak... for the most part, as he only speaks in highly broken english.

To this day he continues to sneak into some wild shenanigans. Whether it be trying to get some honey from a beehive, to sneaking into camps to play hide and go seek, he continues to be the 'Moth Kid of Washington State' that has come to surface as a local legend over the past few years. It's not a big legend yet, as it's more of a very small, local legend. He's heard people call him that a few times, and now has given himself the name of Moth Kid.

Abilities:
Moth Kid as the son of Mothman has some very similar abilities to Mothman. For one as a nocturnal creature Moth Kid has an excellent sense of smell, good eyesight, and even hearing. This allows Moth Kid to navigate in dark, dimly lit areas. Secondly Moth Kid has wings that allows him to fly very much like a bat, however Moth Kid is still young and isn't the best at flying. As such he can't fly for long before getting tired and needing to take a break. On the ground however Moth Kid tends to navigate on all fours which is easier for him, and also much faster. He also uses his sharp claws on his hands and feet to help him climb up stuff like trees.

Moth Kid's eyes also glow a dark red in the dark which he uses for intimidation. Or rather than glowing... they reflect light like bycicle reflectors. As such his glowing eyes only usually appear in the dark when someone shines their flashlight his way.

Another thing to note is that Moth Kid is capable of making a good amount of different noises which are normally used for communication between his species.

One of these noises is a sort of hissing noise that's used when threatened, as well as used for echolocation at night should it be too foggy to see. Though Moth Kid is still very young and inexperienced with Echolocation, as such he gets some rather... messy results and not a perfect sense of his surroundings with it. As such he prefers to just see, feel, hear, and smell his way around the woods.

Another noise when threatened and his usual tactic of making himself look bigger fails is to let out a very loud shriek which can hurt ears and sometimes if he tries hard enough, crack glass. Not shatter, crack. Letting out this shriek oftentimes stuns or dazes the predator, giving Moth Kid time to escape.

Then there is the regular clicking noise which just sounds like very fast clicking coming from him, this is often used as actual communication between his species rather than for self defense.

Skills/Talents:

Moth Kid is not very talented but he does know a few things. For one Moth Kid has bothered to try and learn how tp speak human english. Which due to the fact that he tends to stay away from big cities, Moth Kid's only interactions have been with campers and the like. As such he does not know how to speak perfect english. So while a normal human may be able to say:

"I don't like you, you're a bad person" Moth Kid would instead say it like: "Me... don't like... bad man".

So he can sometimes get a point across, but it's clearly not perfect english. If he gets up the courage and continues to interact with people more, he might be able to learn how to speak more clear english.

Secondly he also knows quite a lot about the forests of Washington, and tends to know which plants are good to eat and which ones are bad to eat. Heck one time he helped a person who got lost in the woods by sneaking some berries and nuts to the man when he was sleeping. Oddly enough he learned which plants are good to eat and which aren't from the Bigfoot that resides in the wilderness of Washington state.

Other than how to fend for himself out and the wilderness and how to speak, Moth Kid doesn't have too much in the form of skills, as he is still growing and learning.


Weaknesses:

Moth Kid is very sensitive to LOUD noises and bright lights, this is why he tends to sleep during the day and only comes out at night. Or rather begins to come out once the sun begins to set. As it's usually quieter and not as loud during this time. He also, much like his father Mothman, is vulnerable to gunfire. As they are physical, living creatures. So it's safe to say if he gets shot for whatever reason, it'd be REALLY bad.


Appearance:
Spoiler
Moth Kid stands at a relatively short 3 ft tall, and is relatively thin.


Other:
Also contrary to popular belief, Mothman and Moth Kid are NOT biologically like moths. Rather they are much closer to bats, owls, and even a bit human in terms of biology. THough no one knows how these creatures came to exist.

LilyScarlet

LilyScarlet

Join Date: Jul 2014
Posts: 69

07/30/2017, 07:00 PM #34
Ooo, looks nice! @sustic accepted.

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"If I cut the strings that held me hostage would i fall and shatter?"
Koishi

Koishi

Join Date: Apr 2013
Posts: 3391

07/30/2017, 11:44 PM #35
Spoiler
Name of Folklore: King in Yellow, Lord in Yellow, The Threadmaker, Золотой лорд, 黄色の中にいる人

Type of folklore: Being

Power Level: 8

Threat Level: 10

Origin/Country of Origin: Original tales and rumors started in N. America, however several variants on the being have been heard of in Russia, England, South America, India, Japan, and many more places.

Story: Where exactly the first sighting or vision of the creature is still debated amongst many, however it's first notable vision was seen by one HP. Lovecraft.

A vision of a ghastly plane, trees thick, a pale yellow sun overhead. Nestled deep within this wood was a creature of strange, alien proportions, unfathomable to most, and to many the mere sight of it can cause hysteria, paranoia, madness and worse.

However, those who push through such things can find themselves seeing things no man should be capable of imagining.

It is said this vision inspired them to create the many stories that they are now famous for, including the concept of a play from which this creaturew has since been named: "The King in Yellow".

It has destroyed countless lesser men. Those who babble incoherently inside of institutions, the serial killer carving in their victims alien images, those murders that are passed off as simply "ritualistic". It does not directly harm you physically, no, but it's mental effects are far greater, it's ghastly visage constantly pushing more and more until your mind simply cannot handle any more, and then, it keeps going.

After seeing it once within a dream, it can manifest itself in the form of hallucinations in the real world.

It would start simple at first. A glint of gold out of the corner of your eye. Strange threads appearing in places they shouldn't.

Eventually, you will see him once more, and if it doesn't break you, they will drag you back into that forsaken dream and hunt you until you finally snap, accepting the terrible truth that it brings.

Powers: Physically, it is somewhat weak, however, it's powerful mental and memetic effects it can cause make it a powerful opponent, capable of transmitting the info even to a machine, causing hardware failure near instantly.

It's form also has many freely floating threads from it's strange antler-like protrusions, and are all prehensile, capable of grabbing and disabling most beings it comes across, forcing them to look at it or simply choking them out.

It has great power over the dream, allowing it to shift features, light, and increasing it's abilities further. It can move wherever it wants to, and it will always know where you are within the dream.

Appearance:
Spoiler


Weakness: The weakness is simple: Don't look at it. It's maddening, mind-melting and insanity causing effects are caused by sight. Even it's reflection in the surface of the water is enough to cause it's memetic effects, forcing information into your mind that it simply cannot handle. If one can get through the dream without seeing them, it will leave you alone.

One cannot fight it in the real world under normal circumstances. If one were to even attempt to damage it, it must be within it's dream world, or one must figure a way to pull it out of there.

Threat level comes mostly from the memetic/mind-altering effects, it's physical body is actually somewhat weak.

Other: Might use it, might not. Kinda there for flavorstuff regardless. Would be end-game foe otherwise.




Sometimes when you're driving down a road, a bug hits your windshield. It's ugly and unpleasant, but you just activate the wipers / cleaning fluid and it's gone in a few seconds. It's just part of driving down the road. You don't dwell on it, because that'd be silly. Bugs aren't worth the time.

You just discard their guts and keep on driving.
LilyScarlet

LilyScarlet

Join Date: Jul 2014
Posts: 69

07/31/2017, 02:53 PM #36
@koish read it over a couple of times, have to say it's an interesting foe for endgame. Accepted.

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"If I cut the strings that held me hostage would i fall and shatter?"
Koishi

Koishi

Join Date: Apr 2013
Posts: 3391

08/02/2017, 12:13 AM #37
Creature: Hydra
Spoiler
Name: Hydra

Appearance:
Spoiler


Classification: Creature

Power Level: 6

Threat Level: 5

Origin/Country of Origin: Greece/Rome

Abilities: Extremely high regeneration, capable of regrowing lost body parts within moments, it even can even grow extra appendages if needed, making hardened hydra incredibly more dangerous. Each head can spit a virulent poison that can kill even the most hardiest foes. High bite strength and coordination between heads.

Original Myth/Backstory: Hydra are a rare kind of creature, even in ancient times. Mighty creatures, capable of taking and regenerating grave wounds that would kill any other creature and striking back with great force and venom.

The most notable tale of the Hydra is that of the labors of Heracles, of which a hydra was the second task. Heracles likley would have failed if it weren't for an ally telling them of the idea of cauterizing the heads with fire. Later, the beast's poison was used many times by the hero, and they likely would have fallen without it's aid in death.

Hydra still exist in a few types of species, scattered across the earth, known for being quite hard to find. But they still live and breed, but their numbers are far lower since the days of Heracles.

Weakness/Weaknesses: Regeneration can be greatly slowed using fire, allowing time for one to cut off every head.

Other: A classic beast, really. Always liked hydras. They're neat.




Sometimes when you're driving down a road, a bug hits your windshield. It's ugly and unpleasant, but you just activate the wipers / cleaning fluid and it's gone in a few seconds. It's just part of driving down the road. You don't dwell on it, because that'd be silly. Bugs aren't worth the time.

You just discard their guts and keep on driving.
LilyScarlet

LilyScarlet

Join Date: Jul 2014
Posts: 69

08/02/2017, 04:00 AM #38
@mima accepted! I like the Idea of hydras ;^; so pretty.

"If I cut the strings that held me hostage would i fall and shatter?"
SUSTIC

SUSTIC

Join Date: Apr 2013
Posts: 2751

08/06/2017, 06:52 AM #39
Spoiler
Name: Hellhound

Appearance:
Hellhounds look just like what they sound like. Hellish hounds. Hellhounds are described as having coal black fur with glowing red eyes that some people say look like they are burning like a hellish flame. The sizes of hellhounds are often larger than your average dog. Often around the size of your standard Pitbull or larger. In terms of what breed of dog they resemble can vary as some say they can look like a german shepard, or a pitbull.

Classification: Creature

Threat Level: 5

Origin/Country of Origin: Europe, but many 'sightings' of hellhounds have been recorded worldwide.

Abilities: Hellhounds are rather dangerous, as much like a feral dog, Hellhounds can theoretically rip a person to pieces as Hellhounds have razor sharp teeth, and their claws are equally sharp. Hellhounds are also often described as having supernatural strength and speed. Capable of breaking through a sturdy, heavy duty wooden door with relative ease. Meaning it's strength is much higher than your regular dog (not saying a regular dog CAN'T break a door down, but Hellhounds can do so MUCH more easily.) That but combined with their superior speed (some say they can keep up with a car going around 40-50 mph) can make it incredibly hard to get away from one. Not to mention that Hellhounds are very much like canines, and as such possess the same superior sense of smell and sound to that of a human. This can make it really hard to run away from one should you find yourself getting chased by a Hellhound. They even naturally have a 6th sense since they are from the underworld as they can easily sense, see, smell, and even interact with a spirit.

Hellhounds also possess phantomlike abilities like the ability to vanish into thin air (invisibility), the ability to leave no physical tracks behind (sometimes they may leave pawprints, other times they may not), the ability to walk through solid objects, telekinesis, as well as the ability to haunt a person's dreams. Aside from this a Hellhound MAY also possess fire based abilities (like starting fires or leaving the ground they were spotted at scorched), and most encounters with them describe them as looking like they are surrounded in a thick fog or smoke.

Lastly a Hellhound's most dangerous ability is the one they are more famous for... Capable of inducing, or warning someone of their imminent demise. As legends state that if someone catches a glimpse of a Hellhound once, then they will be cursed with bad luck for an indeterminate amount of time. However... should one stare into a hellhound's eyes three times or more, then you will meet your untimely end. However this only seems to affect mortal humans. So most supernatural creatures, and regular animals should be relatively safe from this 'power'.

Original Myth/Backstory:
Hellhounds are beasts beasts from the afterlife that were not once living beings, but rather born as a spectral beast. They are often assigned to guard the entrances to the world of the dead, such as graveyards and burial grounds, or undertake other duties related to the afterlife or the supernatural, such as hunting lost souls or guarding a supernatural treasure. In European legends, seeing a hellhound or hearing it howl may be an omen or even a cause of death. They are said to be the protectors of the supernatural, guarding the secrecy of supernatural creatures, or beings, from the world. This makes them quite feared by people, as seeing one can be a serious omen of bad things to come. The origins of Hellhounds exactly are not entirely clear, but many tales and stories claim they come from the Underworld (I.E. Hell.) Meaning they are technically demonic in origin. Often when you see a Hellhound it does not mean it's there to kill you, rather it might come as a way to bring you or someone you know into the afterlife. Sort of like a grim reaper of sorts.

Weakness/Weaknesses: Due to their demonic origins, one of the best ways to ward off and protect yourself from a Hellhound is to be of strong faith. Does not particular matter which religion you are a part of, but most 'holy' objects are good at warding off a hellhound. Things such as a crucifix on your person might greatly reduce your chances of encountering a hellhound, and even if you do encounter one it will be more likely to leave you alone. This does not mean you will be immune to the 'you see it three times and you die' thing they have going for them. Meaning even if you have a crucifix or other holy object on you and you see a hellhound 3 times you will still die. However if you happen to forget the sighting of the hellhound completely (like a complete mindwipe of the event), then you might end up being safe. This is not 100% certain.

Other:
Hellhounds are often vicious but they do not attack people wildly. No, rather sightings of Hellhounds happen around places filled with death such as a graveyard. In which case most sightings are told from people who wander into a graveyard at night for whatever reason, and tend to encounter the beast which often starts barking and growling at the victim in an attempt to scare them off. They seem to only do this to mortal humans though.

They also seem to be rather benign and gentle towards lost spirits (spirits who have not yet found their way to the afterlife), and might even help serve as a guide to the afterlife (oddly whether it be heaven or hell despite a Hellhound's demonic origin.) Sometimes a spirit may even see a Hellhound as a regular dog rather than a hellish canine. While a human ALWAYS sees one as a hellish beast.

However if a spirit has escape the Underworld (hell), or a mortal steals something from a grave in a cemetary, then they will often have a Hellhound chase after them in hopes to either: Bring the spirit back, or get the mortal to return what they stole. Other wise a Hellhound will just scare people away from places the dead rests (like graveyards/cemetaries) or were supposed gates to the Underworld lie. A hellhound may also be less likely to be hostile to you should it be your time to die of natural causes. As such a person who is on their deathbed due to old age might see a hellhound either in their hellish form, or in the form of a dog they once owned if they owned one. Often Hellhounds might appear to people dying of old age as a way to comfort them (and in these cases ONLY the person who is dying can see them) and guide them to the afterlife.
Last edited by SUSTIC; 08/07/2017, 09:06 PM.
LilyScarlet

LilyScarlet

Join Date: Jul 2014
Posts: 69

08/07/2017, 05:13 PM #40
@sustic nice inclusion, just change the part about the demons, just due to the fact they are kinda hard to pin as betraying hell if they dont consider hell their home in the first place ^^' (majority of the demons do their own thing, very few consider hell as their home due to how chaotic and hot it can be, ill explain in lucy/lucifer when i get to them)

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"If I cut the strings that held me hostage would i fall and shatter?"