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    Originally posted by Katrix View Post
    Does this mean that Reimu died?
    Oh I didn't manage to signify something.

    All human volunteers from HUMAN VILLAGE.

    I shall edit nao.
    sigpic
    Spoiler:


    Comment


      I'm going to post my season 2 App for John, just to get everyone's opinion.

      Depending on how much time passes, I will add Spellcards to his equipment.
      Originally posted by S121
      Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
      sigpic

      Comment


        I might make an app for Koishi, who I think i'm going to switch to be my main character. Maybe Auditor too. All I know is I hate filling out those apps.



        Sometimes when you're driving down a road, a bug hits your windshield. It's ugly and unpleasant, but you just activate the wipers / cleaning fluid and it's gone in a few seconds. It's just part of driving down the road. You don't dwell on it, because that'd be silly. Bugs aren't worth the time.

        You just discard their guts and keep on driving.

        Comment


          @Mima

          Me too, but it has to be done.

          It's VERY tedious...



          Anyways, here's my new App.

          Make sure to give feedback on the cards.




          Name: S121

          Time Zone: (Mountain Time Zone UTC−07:00)


          Character: John-117


          Appearance:
          Spoiler:


          Armor



          Undersuit




          Abilities: Spartan-II Cybernetic Enhancements. Carbide Ceramic Ossification (virtually unbreakable bones), Muscular Enhancement Injections (increased tissue density and lactose recovery time), Catalytic Thyroid Implant (boosted growth of skeletal and muscle tissues), Occipital Capillary Reversal (increased visual perception),
          Superconducting Fibrification of Neural Dendrites (1400% increase in subject reflexes and increase in intelligence, memory, and creativity). An uncanny, almost supernatural amount of luck.
          He also has the ability to control Light and Darkness magic.


          Stats and Skills:

          Spoiler:
          Height - 6 ft 10 in (unarmored), 7 ft 2 in (in armor).

          Weight - 182 kilograms (400 lb), and about 635 Kilos (1,400 lb) with armor on.

          Speed- Can run at a maximum of around 105 km/h or 65.2 mph, but risks injury at this speed. (Said to be able to run at 70 mph, but I haven't found the source of this info. Mima's augmentations possibly increased it.)

          Strength - Capable of lifting enormous amounts of weight, due to his ceramic carbide bones, catalytic Thyroid implant, and muscular enhancement injections. The suit increases his strength by a factor of five. Able to lift cars and flip tanks. He is known to be able to move 66 metric tons. His armor has been enchanted by Mima, allowing him to be stronger.)

          Reflexes - SPARTAN-II's reaction time is impossible to chart accurately, but estimated to be twenty milliseconds. It is significantly faster in combat situations.
          In fact, it is so fast that they are able to think, react and see things happen in slow and fast motion - it is dubbed as "SPARTAN Time".
          The suit increases them further by a factor of five. His normal reaction time would be 15 times faster than the average human, but with the suit, it increases it up to 75 times faster than the average human. AIs integrated into the MJOLNIR armor increase it further.

          Misc - Increased intelligence by augmentation, also known for being able to virtually see in the dark. Incredibly lucky, almost to a supernatural degree. As Spartans age, they become faster and stronger, due to their bodies adapting to augmentation.


          Skills: Hand-to-hand combat expertise (Spartan Training), trained to use a wide variety of guns, Command and Assault Specialist, was leader of Blue Team, high-level education,
          and well versed in military tactics. He is also proficient with his new Light and Darkness magic abilities. Good at dodging projectiles, thanks to Yukari's training.




          Equipment: MJOLNIR Powered Assault Armor MK VII (modified to increase the strength of his shields and his strength, courtesy of Mima.), 12.7 x 40mm (Semi-Armor Piercing,High Explosive) Infinite ammo M6D Magnum Pistol,
          a 9.5x40mm (Semi-Armor Piercing,High Explosive) Infinite ammo BR85HB SR Battle Rifle, 4 fragmentation grenades, 4 plasma grenades, 4 fire-bomb grenades, 2 Carbon Steel Combat Knife, an armor lock mechanism within the suit, 1 Dhal Revive unit, 3 Vaultboy Grenades, 1 M45D Tactical Shotgun, 2 Energy Swords, 1 Gravity Hammer, 1 Barret .950 JDJ Sniper Rifle, 1 infinite ammo RPG, 1 MA5D Assault Rifle, 1 Healing Crescent, Gap Crystal, AA-12, XM25 "Smart" grenade launcher, Spartan Laser, "Punt Gun", gun bag named "Bullet Proof", FIM-92 Anti-air Missile launcher, Titus Shield reinforcements, 2 Genesong Pills, Book: Danmaku for ⑨'s, Book: Transmutation Guide, 3 transmutation crystals, Danmaku bullet generating mini-onibashira, and Spellcards.

          Spellcards
          Spoiler:


          Easy

          Plasma Sign ~ The Glassing of Reach John creates 2 pillars of superheated light that generates a thicker pillar of plasma around it. The pillars then move around the battlefield scorching and glassing everything that comes into contact of the pillars.

          Flying Sign ~ "Like A Brick" John propels himself at the enemy at 200 mph, creating a cone of danmaku around himself. As he continues to charge at the enemy, a small trail of danmaku will be dispersed behind behind him, eventually creating a field of sparse danmaku.

          Perception Sign ~ "Spartan Time" Increases the user's reaction time to 75 times the average human's for 15 seconds.


          Normal

          Galaxy in a Pot Fully heals flesh and repairs machines. Colldown time is 24 hours.

          Divine Festival ~ Extended Onibashira Sends four onibashira measuring at 10 yds in diameter and 200 yds in length in one direction, towards an enemy. Cooldown is 6 hours.

          Flying Sign ~ "Like A Brick" John propels himself at the enemy at 400 mph, creating a cone of danmaku around himself. As he continues to charge at the enemy, a trail of danmaku will be dispersed behind behind him, eventually creating a field of danmaku.

          Plasma Sign ~ The Glassing of Reach John creates 4 pillars of superheated light that generates a thicker pillar of plasma around it. The pillars then move around the battlefield scorching and glassing everything that comes into contact of the pillars. Sparse Danmaku will then form and disperse around the impact sites.

          Perception Sign ~ "Spartan Time" Increases the user's reaction time to 75 times the average human's for 30 seconds.


          Hard

          Plasma Sign ~ The Glassing of Reach John creates 8 pillars of superheated light that generates a thicker pillar of plasma around it. The pillars then move around the battlefield scorching and glassing everything that comes into contact of the pillars. Danmaku will then form and disperse around the impact sites, creating a sparse field of danmaku.

          Flying Sign ~ "Like A Brick" John propels himself at the enemy at Mach 1, creating a cone of danmaku around himself. As he continues to charge at the enemy, a trail of danmaku will be dispersed behind behind him, eventually creating a field of drifting danmaku.

          Perception Sign ~ "Spartan Time" Increases the user's reaction time to 75 times the average human's for 1 minute.


          Lunatic

          Plasma Sign ~ The Glassing of Reach John creates 16 pillars of superheated light that generates a thicker pillar of plasma around it. The pillars then move around the battlefield scorching and glassing everything that comes into contact of the pillars. Large amounts of danmaku will then form and disperse around the impact sites, creating a dense field of danmaku.

          Flying Sign ~ "Like A Brick" John locks his armor and propels himself at the enemy at Mach 5, creating a cone of danmaku around himself. As he continues to charge at the enemy, a small trail of danmaku will be dispersed behind behind him, eventually creating a field of dense, drifting danmaku. After the spell ends, John will be stuck in armor lockdown, unable to move.

          Perception Sign ~ "Spartan Time" Increases the user's reaction time to 75 times the average human's for 5 minutes.

          MAC Attack John opens up a Corridor of Darkness and fires a 600-ton ferric-tungsten projectile with a depleted uranium core at 30 kilometers per second.


          Phantasm

          Plasma Sign ~ The Glassing of Reach John creates 32 pillars of superheated light that generates a thicker pillar of plasma around it. The pillars then move around the battlefield scorching and glassing everything that comes into contact of the pillars.

          Flying Sign ~ "Like A Brick" John locks his armor and propels himself at the enemy at Mach 33, creating a cone of danmaku and plasma around himself. As he continues to charge at the enemy, a large trail of danmaku will be dispersed behind behind him, eventually creating a field of dense, high-speed, drifting danmaku. After the spell ends, John will be stuck in armor lockdown, unable to move.

          Big MAC Attack John opens up a Corridor of Darkness and a 3000-ton ferric-tungsten round rips forth at 12,000 kilometers per second, or 4% of the speed of light, impacting with a massive amount of kinetic energy.


          Last Word

          Last Word ~ One Final Effort John gathers all of his magical energy and floods himself with it, increasing all of his abilities to a god-like level. He then proceeds to dart across the battlefield, sending out storms and storms of Light, Darkness, bullets, danmaku, lasers, punches, kicks, and plasma. Won't kill him, but it will leave him very weak.

          Last Word ~ One Last Promise John gathers all of his Light and Darkness magic, then floods the entire area with it. The Light and Darkness violently react with one another and implodes the entire area, killing and annihilating everything on the atomic level. Will kill John.

          Last Word ~ Last Spartan's Last Stand John gathers all of his magical energy and floods himself with it, increasing all of his abilities to a god-like level. He then proceeds to dart across the battlefield, sending out storms and storms of Light, Darkness, bullets, danmaku, lasers, punches, kicks, and plasma. While that happens, Light and Darkness will flood the area, blinding, burning, trapping, and suffocating anything caught in it's radius. Will kill John.



          Weaknesses: Despite all of his strengths, weapons, armor, and skill, he is still just a human, which means he can be killed. Without his armor, he can be killed by damaging his vital organs. His soft body tissues are very durable, but they can still be damaged. The armor's shields can be overloaded if he sustains too much damage, then it's a matter of damaging the armor, which is weak against piercing attacks and high-caliber rounds. If he's not careful with his Armorlock, he will end up being exposed to attacks or being surrounded. He has yet to master swords and other melee weapons, so he can be bested in a swordfight. That being said, he is still not to be taken lightly at close range.


          Morality: "Chief Petty Officer Mendez always instilled discipline, honor, and respect into the SPARTANs. He taught the SPARTANs how to kill, but at the same time he taught them the
          difference between right and wrong."
          That being said, The Chief is Neutral Good. He will follow his commanding officer's orders, but if it is morally wrong or negligent, he won't.
          During the events on Requiem, he tries to convince Captain Del Rio that the Didact is a threat.
          Risking imprisonment, he then refuses to relinquish his friend Cortana and decides to go after the Didact anyway. In the end, his actions saved the Earth from the Didact's wrath.


          Personality: Strives to succeed in any situation, tenacious to complete any mission at hand, not devoid of fear, but he simply acknowledges it and puts it aside,
          while never openly showing it to others, generally stoic and taciturn, but not devoid of a sense of humor, often makes dry remarks about the situation at hand,
          he is a man of his word and strives to keep any promise he makes, even at great personal risk.
          Although John has difficulty understanding the 'undisciplined' lifestyle of civilians, he is fiercely protective of their lives and humanity as a whole.
          The mass slaughter of civilians at the hands of the Covenant was enough to drive even the stoic John into a merciless rage.
          John is known to show an exceptional care for soldiers under his command, while at times viewing them as a liability rather than an asset.
          This is not to say that John was previously without compassion. <----Summary of the Wiki.
          As time progresses, he may start to open up to those around him.

          On a more personal, less formal level, John has changed a lot within the past 2 years. He shows more emotion, he talks more, cares more about people, and has more patience for his teammates. He is naive when it comes to certain things, but he has made progress. Sometimes, John acts more human, while other times, he retains his usual calm demeanor. John will usually remain calm and focused, but when directly confronted with a "mundane" situation that he doesn't know how to deal with, he will quickly lose his demeanor and become nervous, embarrassed, confused, panicked, or other emotions relating to the current stress and situation.


          Bio: After finding out that everything he had gone through was meaningless, he fell into a deep depression. His life, his sacrifices, the people he's seen die in horrible ways, his only friend, Cortana, was all but a game; a dream. He was nothing but a fictional character, thought up by game designers.
          He couldn't make connections with people because he wasn't trained for that. He wasn't trained to feel, he was trained to be the ultimate soldier.
          He had nothing... nothing exept for one thing. His training. He pushed himself to at least live through his depression.
          He's done the same thing before with the loss of his friends; even more so recently, with the loss of his only friend Cortana. To him, he was a soldier, a soldier without a flag, without meaning.
          Trying to find meaning in his life once more, he tried to join the army. His only problem was that he was promptly denied. The world was not going to let each country recruit these "fictional" characters; there would be even more chaos than before.
          Looking for the next best thing, he joined a local police force as he thought to himself, "What do I have to lose by making a difference..."

          One fateful morning, John was walking to work until he saw a strange sight. Men were harassing a green haired woman. Seeing that they were Neo-Yakuza, John quickly destroyed their car and apprehended one of them. After an insane twist of events, John met a Youkai, a fox Digimon, a robotic boy, a Keyblader, and many other people. With their help, they have slowly but surely altered John's perception of himself and the world around him. John had gotten into many conflicts alongside them, fighting the Organization, Tricky, The Auditor, the Neo-Yakuza, various Characters, and an alien race called the Nucleoids, lead by Gluttoneriel the Devourer. The Devourer was determined to consume Gensokyo and the Earth, but John and his friends fought alongside the people of Gensokyo, eventually reaching the Devourer's ship, where they had their first confrontation. After many fights and injuring his leg, John returned to the main chamber of the Devourer's ship, where he saw the demise of Yuuka and Ran. Shortly after Ran's death, John witnessed Gensokyo being sucked into a vortex. John's romantic interest, Yukari, confronted the Devourer herself and defeated him, saving Gensokyo and the world. Unfortunately, she used a "Last Word" spellcard, killing her in the process. This deeply affected John, making him relive the death of Cortana and see that everyone that gets close to him dies. As the day stretched on, John lost his friend, HM, to a kidnapping devised by fallen angel named Sebastian. John attended a funeral for all the ones lost to the war, but in a twist of luck, two girls by the names of Flandre and Seija resurrected everyone lost. John was thankful for his fiends an loved ones being revived and now that the war was finally over, John could focus on living happily. He knows that the future will bring more conflict with it, so for now, he trains.


          Traumas: He has fears, but he doesn't let them get in the way; he simply acknowledges them and pushes them aside. Other than that, he has no mind numbing fears.
          He is however sympathetic to loss, ever since he lost someone he cared about. It has been mentioned that he cares for and will do whatever it takes to protect civilians.
          This is possibly his berserk button, if they are being slaughtered. He doesn't seem to suffer from PTSD or anything like that. When he is unsure of a situation, he falls back on his training for support.
          Ever since Cortana's death, John has questioned his ability to protect those he cares about and has questioned himself, his humanity. He has met many people that he would consider friends. His greatest fear is losing them. As for his humanity, he feels that for Cortana's sake, he should try to become, or at least act more human. John is sensitive on this topic.


          Sources: Armor Rifle Pistol Implants/Abilities Skills Bio ArmorLockup PowerArmor FragGrenade PlasmaGrenade RifleAmmo PistolAmmo
          Last edited by S121; 11-20-2013, 08:44 PM.
          Originally posted by S121
          Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
          sigpic

          Comment


            @S121

            Looks good although I'm not going to read trough all of that now.

            Also, something I found.


            Anyway going to bed, good night.
            Born in the light.
            Molded in the dark
            .

            Never Forget,
            Keep Fighting.
            –Don't Forget.
            Always, somewhere,
            someone is fighting for you.
            –As long as you remember her,
            you are not alone.

            Comment


              @ Katrix

              Now that's a pretty cool card set...

              Anyway gonna put the final thing I have for Aion and then...bah I'll use Morgan. I'll have to balance out her stats though.

              ------------


              Character Name: Aion Leonares

              - Original Character -

              Talents/abilities:
              - He is a "Hunter" (A Mercenary type) and swordmaster. Also an Ace pilot.
              - This version of Aion is the one post Part II from my story, which means he has full control over Time Phase, which has different aspects but for this It will allow him to enter a slowed down time similar to Sakuya's ability except not a perfect time stop.
              - Energy diffusion and manipulation, ability to disperse and manipulate most forms of energy using his sword Mercurius, which in the story he is of is one of three sacred swords. (He can create spears of energy and when disarmed he can summon a sword or bow of energy.)
              - Energy seal, ability to seal the use of energy for a limited time dependent on size of the energy source using the sword Arke, the sister sword of Mercurius.
              - Master of Time, more a symbol than an ability derived from the final sword, Iris. This is his trump card ability that would only be used after heavy collaboration with everyone else when trying to solve an issue that is created. I need to work out the balancing of this ability...

              Weapons/inventory:
              - Digital Bag, which holds many simple devices and items. (Food, tools, camp-gear, etc.)
              - Dagger of the Division, a ceremonial knife with the emblem of the Delta Division, a faction of the Strike Fighters of Venturia.
              - D-Helix Sabres, a Broadsword that can be separated into two smaller sabres. Energy blade and concealed pulse gun makes this into a form of gunblade.
              - Mercurius, a long sword of Venturian legends tied to the Legend of the Shards of Starlight. Has the ability to disperse and manipulate energy as well as channel an killed opponent's life force into the wielder, thus healing them.
              - Arke, a long sword of Venturian legends tied to the Legend of the Shards of Starlight. Has the ability to seal energy.
              - Iris, a sword that symbolizes the Master of the Halls of Time. Grants Aion greater abilities of Time Phase/Manipulation along with Gravity Control. (Balancing this concept accordingly still...)
              - Survival pulse pistol
              - The Blood Tome, a book that contains the secrets of the Venturian Galaxy and thus various powers. It allows him to use Aura Energy despite being outside of Venturia.

              Weaknesses: His motto to leave no ally behind tends to put him in the line of fire, often putting him into the fray where he can get overwhelmed. He will attempt to save someone using any ability he has, where most of them could kill him.

              Appearance:
              Spoiler:

              - Silver-blonde hair w/ black starburst pattern
              - White Jacket vest w/ grey phoenix pattern on the back
              - Green with black rubber shirt
              - Black pants w/ ornate white patterns running in a stripe down the sides
              - Silver armor boots


              Personality: Steadfast and has a strong sense of justice. He will protect anyone close to him.

              Biography: In Venturia Galaxy, he was and still is now an ace pilot and master of the sword. He commanded a certain respect among his fellow Hunters and lives by the motto of "leave no Hunter behind." In combat he is known to risk his life to recover a wounded comrade. He treats the Hunter's Guild as his home and family.

              In the Real World - Assuming amnesia of when and how he got here but he has his prior knowledge.
              He quickly adapted to the older civilization as the only difference is technology and customs. He joined the Air Force (Debating which country to have him...probably USA) He is attempting to figure out how to utilize his abilities to get home however something that was written in the Blood Tome has made him stay.

              Traumas:
              During his life in Venturia,
              Part I: Having lost his parents and sister, he became a mercenary to exact revenge on the man that killed his father and sister. Revere on that day became Aion's nemesis. His mother was said to have died from disease, however he has no memories of her or his childhood before the day Joe and his sister Terrisa found him.
              Part II: he slowly discovers that his entire life and existence was a lie. Eventually He learns that he was the Master of the Halls of Time. He had fought the same year of the War of Eternity 1,000 times over, as he had failed to prevent the cataclysm that was to befall the Venturian Galaxy.
              In the end, he finally succeeded at the cost of many of his friends and then obtained the blood tome.

              Notes:
              Aura Energy Elementals
              Aion uses the Elemental preference of Dark and Light (in that order)

              Light (standard energy, used to power things and capable of being concentrated into lasers and "Solid Light" as capable from Mercurius.)
              Dark (The ability to block light, like a sort of smokescreen. Able to derive strength from an area that has a lack of light and use it as blasts of energy or form "Solid Darkness".)


              Comment


                Originally posted by S121 View Post
                @Mima

                Me too, but it has to be done.

                It's VERY tedious...
                Indeed. Now for a test version for the Auditor's App.


                NPC Character of Choice: The Auditor

                Game of Origin: Madness Combat

                Power: The Auditor's powers are wide ranging, from summoning weapons, possessing troops to make them far more durable and skilled, firing beams of energy, teleportation, and the manipulation of reality himself.

                Weapons: The Auditor can summon any weapon he wants at a whim, but largely uses a dark sword.

                Weaknesses: The Auditor has a weakness to energy or electrical attacks.

                Appearance: The Auditor is a black mass in the general shape of a person, and can shift to any form or size he pleases, so there is no definite form.
                Auditor_basic.png

                Personality: The Auditor's personality is volatile and full of hate and annoyance, dismissing those less powerful than him as nothing but pawns in a game of fate.

                Morality: Chaotic Evil

                Biography: The Auditor's past is unknown, but the main things that are knonw is that he is a god of sorts, he is the leader of the AAHW, and was defeated by Hank J. Wimbleton. When the incident transferring game character to the real world occurred, the Auditor was brought back, along with his fallen allies and enemies, since then, the Auditor continued his own business in Nevada, but spread the AAHW all across the world to fool people. At first, he didn't really take any action, but at Hawaii, he initiated a Improbability Drive, but shut it down partially to piss off the group known as The Organization and stop their actions. Afterwords, he uncovered and grasped control of the Mental Institution, a powerful building that controls an army of infinite number. He used this to fight both the natives of Gensokyo and the Devourer's army for a while, before departing Earth and letting things go by. Now he is prepping and preparing to destroy the galaxy, and everything that lies within.

                Traumas: None



                Sometimes when you're driving down a road, a bug hits your windshield. It's ugly and unpleasant, but you just activate the wipers / cleaning fluid and it's gone in a few seconds. It's just part of driving down the road. You don't dwell on it, because that'd be silly. Bugs aren't worth the time.

                You just discard their guts and keep on driving.

                Comment


                  @Mima

                  Looks good to me.
                  Originally posted by S121
                  Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
                  sigpic

                  Comment


                    im staying with the golden fox

                    BUT that doesn´t mean I love foxes!! << >>
                    Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

                    Spoiler:

                    Comment


                      @Kristia

                      Glad to have you aboard!
                      Originally posted by S121
                      Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
                      sigpic

                      Comment


                        im so in with the second season
                        Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

                        Spoiler:

                        Comment


                          @Kristia

                          *Raises glass.*

                          Here's to a third season, eh?
                          Originally posted by S121
                          Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
                          sigpic

                          Comment


                            *raises glass* and for more
                            Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

                            Spoiler:

                            Comment


                              @Kristia

                              I'll drink to that!


                              Anyways, I'll also be putting more spellcards into John's app.

                              He will also be able to give people his spellcards, allowing his teammates to use them in battle.
                              Originally posted by S121
                              Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
                              sigpic

                              Comment


                                Renamon´s seal has been brocken thus having the ability to go all the way to miko mode

                                Im thinking of using that to make a revival ability, obviously that would drain her energy to almost unconsciousness

                                Thanks to the whole mess of war, the fox will use her powers to both fight and purify the enemies, but the idea of using speech is still her first idea to stop unecessary battles
                                Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

                                Spoiler:

                                Comment

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