[OOC Board] - All the World's a Game

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Koishi

Koishi

Join Date: Apr 2013
Posts: 3391

09/06/2013, 05:26 PM #12922
I was never gone.




Sometimes when you're driving down a road, a bug hits your windshield. It's ugly and unpleasant, but you just activate the wipers / cleaning fluid and it's gone in a few seconds. It's just part of driving down the road. You don't dwell on it, because that'd be silly. Bugs aren't worth the time.

You just discard their guts and keep on driving.
S121

S121

Join Date: Mar 2013
Posts: 12685

09/06/2013, 05:28 PM #12923
It's just that I looked at the little light next to your name and it marked you as offline.

Internet troubles?

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

09/06/2013, 05:36 PM #12924
Ok activated Rally Spectrum and Solidarity (even though Solidarity is a passive always active move)
Also I have no idea how to set the time limit for Rally...I mean...in FE:A it ended after 1 turn. >.>; so...what would be one turn here...?

oh and in short, Rally Spectrum just boosted EVERYTHING and by FE:A standards it does so by ALOT. (4 points is a lot in every stat...)
Defense to physical and Resistance to magic based attacks +4 which is like -4 additional dmg from enemies and considering that most attacks deal about like 20 dmg after considering standard defence of a unit that's a 1/5 cut in damage.
Solidarity increases crit rate by 10% and in FE:A a crit normally means , against normal units, a multiplier of 2-3x the normal attack. So moar crits. also decreases the chance of opponents from dealing a crit by 10%.
Robin does not gain these boosts.

WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

09/06/2013, 05:40 PM #12925
K I found some time to spare for RP.

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Spoiler

Koishi

Koishi

Join Date: Apr 2013
Posts: 3391

09/06/2013, 05:40 PM #12926
Originally posted by S121
It's just that I looked at the little light next to your name and it marked you as offline.

Internet troubles?

Not at all.




Sometimes when you're driving down a road, a bug hits your windshield. It's ugly and unpleasant, but you just activate the wipers / cleaning fluid and it's gone in a few seconds. It's just part of driving down the road. You don't dwell on it, because that'd be silly. Bugs aren't worth the time.

You just discard their guts and keep on driving.
S121

S121

Join Date: Mar 2013
Posts: 12685

09/06/2013, 05:47 PM #12927
Bah, it's not very relevant now anyways.

It's like trying to figure out what somebody had for breakfast.

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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Katrix

Katrix

Shulker box confiscator

Join Date: Apr 2013
Posts: 3493

09/06/2013, 05:58 PM #12928
@SUSTIC

I think you may have to look at each and every situation individually instead of setting a fixed amount of time. I also think that you may need to drastically change many of your attacks. I personally have to do that wine many of my attacks. In BBS in the battle against Young Xehanort it's pretty much don't get hit and you win, get hit and you loose. Which means that what cucoo mentioned for example would be useless.

In KH when you take damage you SHOULD have to skills activated called once more and Second chance that makes it so that a combo can't deal any more damage if it already reduced you to 1 hp and a strong attack can't damage you if you weren't already at 1 hp. Cucoo's ability would be pretty much useless as it would only take a second extra for him to get reduced to 1 hp.

That's why I have to change how my attacks work as I suppose the people here can't just heal every 20 seconds to full health.

Born in the light. Molded in the dark.
Never Forget, Keep Fighting.
–Don't Forget. Always, somewhere, someone is fighting for you. –As long as you remember her, you are not alone.
SUSTIC

SUSTIC

Join Date: Apr 2013
Posts: 2751

09/06/2013, 06:05 PM #12929
@Katrix

Well I can't think of how long Tactical Field should last though. Well could I say that Super Armor state lasts for about 3-5 hits before wearing off at least? While the energy replenish from Tactical Field (not health replenish. It will replenish ones stamina and what not.)

I actually have an idea of how the Tactical Field could work in this RP... does anyone want to hear it?
S121

S121

Join Date: Mar 2013
Posts: 12685

09/06/2013, 06:10 PM #12930
@SUSTIC

Sure.

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic
SUSTIC

SUSTIC

Join Date: Apr 2013
Posts: 2751

09/06/2013, 06:25 PM #12931
Well instead of the Tactical Field being a field that grants abilities all it would be is a shockwave that grants abilities.

For example any ally hit by the shockwave will feel revitalized, as well as get Super Armor which will protect a person from a total of 3 hits. If an enemy is hit by the shockwave they will be pushed back and damaged. So there really won't be a field in the Tactical Field skill, instead it will be a shockwave that fills the entire field Chung is in, giving super armor and revitalizing allies, and damaging enemies.