Character: Shulk
Game of Origin:Xenoblade Chronicles
Power:Control over the Monado and thus, future sight.
Weapons:The Monado
Spoiler

Might use the final Monado, which is known as Shulk's Monado or Monado III

Another description of the Monado
Weaknesses: He's still mortal.
His visions won't kick in unless someone is about to die or if a paralyzing hit is about to occur.
Appearance:
Personality: He likes to think things through and is very methodical in his approach to most situations. Early details show that he is able to wield the Monado due to the fact that he was one of the only known survivors on a previous expedition to retrieve the sacred weapon. He first acquires the sword when his home, Colony 9, is attacked. His first act upon acquiring the "destined weapon" is to fight for an end to the war with the Mechon and avenge Fiora.
Biography: 14 years ago, Shulk was part of an exploration team that went into the Valak Mountains. Shulk was lying around dead exploration members around the Monado within Ose Tower in the Valak Mountains when his body was found by Dickson, who took Shulk to Colony 9.
It is later revealed that Shulk had been killed along with his parents during the Monado expedition and that Zanza had possessed his body and laid dormant within. This allowed Shulk to carry on living without knowing about Zanza. After Zanza leaves Shulk's body he is believed to be dead; however, he is revived by Alvis.
Traumas:Spoiler
Notes:Arts
Spoiler
◾Talent Art: Activate Monado - Monado Arts become available. Generates Shulk's Aura while Monado Art is activated. ◾Shulk MonadoEnchant Enchant - Allows allies to damage Mechon for a time and boosts attack power.
◾Buster - Damages enemies in a straight line. Mechon suffer double damage.
◾Shield - Blocks Talent Arts of equal level or lower. Best used when Shulk has a vision.
◾Speed - Improves evasion of a single ally.
◾Purge - Damages single target at a distance. Removes Auras and Spike effects and inflicts Aura Seal.
◾Eater - Damages enemies in front, removes all buffs and inficts Bleed.
◾Armour - Reduces all Physical and Ether damage to the party.
◾Cyclone - Damages all enemies around Shulk. Enemies suffering Break will be Toppled
◾Slit Edge - Damages single target. Attacking the target's side will reduce Physical Defence.
◾Back Slash - Damages single target. Attacking the target's back will cause double damage (also generates aggro).
◾Light Heal - Restores HP to a single ally.
◾Shaker Edge - Damages single target, Dazes if target is Toppled
◾Air Slash - Damage and inflict Break on a single target. A side hit may inflict Slow.
◾Shadow Eye - Reduces aggro and increases damage of next physical arts
◾Battle Soul - Sacrifices half of Shulk's HP to refill a portion of his talent gauge
◾Stream Edge - Damages multiple enemies in front of Shulk, inflicts Break and fills talent gauge