This massive station is pivotal in part 1. Now it is in disrepair and infested with the parasitic Nihiliods.
I intend on using it as a gathering point for all characters for one massive mission with multiple goals for everyone.
Pitch in something here for it to get organized.
The main goal is to destroy the Infestation of Nihiliods (which should result in trying to activate the station and sending it into the black hole it is near.)
But there are a handful of other goals that could be accomplished attempting to do this main one.
I should say "most characters" instead, cause Nevaraas would also be preparing for Demonarcs.
So there would be at least two things going.
Grey would most likely be leaving for the moment. So... We could do Daedalus then proceed with Nevaraas and the beginning of the Demonarc attack.
While Daedalus is happening, Nevaraas could be preparing and so we could have two groups: Nevaraas defense prep and Daedalus raid
So we would have to figure out who's going with what.
I intend on the Daedalus raid resulting in Anti Energy gathering.
Nevaraas defense would be the construction and gathering of Aura tech which could be the exploration of the mining facility while Daedalus is going on.
So parallel arcs...
Sound like something we can all start working on? I don't have much for details on anything except for a few things on Daedalus, but I'm open for anything so if we plan things out for it and Nevaraas, we'll have a nice fun thing to do, aye?
Pangaea Space Port - Ruins The main Space Port of the planet Duon It is near the base of the Tower of Aquarion After 10,000 years it is in disrepair as most systems rely on Aura Energy which has dropped to levels that can no longer support basic functions.
And Open again. I'm fixing up things in the OOC OP so that things reflect the more important changes. I'm going to attempt to now make this independent of the original EG story to a degree so that everything is free of my meddling.
I just want opinions on this idea: Everyone knows how Dungeons in most games work, aye? How there's something at the end that has "loot"? Well that's what I want to do here. Do things with dungeons in mind. I've already set up the notion that ruins exist so it should be easy to come up with various things from there. I just want to be notified when the group reaches the end of a dungeon/ruin run so that I can toss in certain items that'll tie up loose ends on my part.