[OOC Board] - All the World's a Game - Season II

WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

03/09/2014, 08:31 PM #771
"Straight up Random App out of nowhere" app
Spoiler
Name: The Great Atilla the HunWriggle Nightbug

Timezone: PST

NPC Character: The Witch

Origin: Left 4 Dead Series

Power: The Witch is by all means no girl to flirt with. Her claws can incapacitate any human with a single swipe in game. She runs significantly faster than any human, to the point that she can keep up to augmented humans and superhumans. She is also about ten times more durable than normal humans.

Weaknesses: First of all, Witches are sensitive to light. She is easily startled by intense ray of light during night-time. Second, while Witches are extremely powerful and agile, they lack any way to attack from far away. Third, Witches are relatively weak against fire which makes her less agile.

Appearance: KAWAII WITCH DESU-
Spoiler



Personality:

Uh...
Well this is gonna be tough to respond to.

The Witch is often times reclusive, keeping to herself. She does not like to associate herself with anyone but the one and only person...

Biography:

There once was a girl who had a boyfriend. The couple was known to be very sweet to each other, going on a date almost every day. Then the Outbreak happened. The poor girl was abandoned by her boyfriend who chose his life over her girlfriend and fled the town, leaving the girl all alone. Heartbroken, the girl ran headfirst into the Common Infected swarming the city for suicide...

And turned into a Witch.

Crying more bitterly so than any other Witches, even the Infected dared not to approach her for the fear that they might trigger her to become aggressive as well. She wandered the town of Rayford, Georgia, crying of her memories of her pre-Infection that she still cherishes and striking any Survivors that gets in her path and even some Common Infected that manage to rub her in the wrong way...

Until she met Ellis.

Ellis, along with his partners Nick, Coach, and Rochelle, was passing by Rayford to grab supplies and get to the other side of the bridge to fill up a generator for the bridge so that their car can pass through. They met the Witch at the Riverbank, near the park. With no shotgun to quickly dispatch her, the group decided to bypass her and leave her be...

Until Ellis realized that the Witch was the most beautiful zombie he has ever seen.

Next to Zoey, of course. But Zoey isn't a zombie.

Despite the rest of the group's warning, Ellis prepared a bouquet made of roses from a bush. He slowly approached the Witch who, noticing Ellis, growled at him intimidatingly. Ellis placed the bouquet down on the ground, telling the Witch: "Listen, we just want to pass by. Please don't get angry at us." The Witch stopped growling, reached over to the bouquet, and started weeping again. No matter how close the survivals got to her, the Witch would not be startled. Thankful that the Witch would let them pass by, the group proceeded, complimenting Ellis for his quick thinking.

In the saferoom that connected the Riverbank to the Underground, Ellis noticed that there was a fifth figure amongst their group. It was the Witch from before, who silently stalked Ellis all the way to the saferoom. She did not display any hostile behaviors; in fact, she might've took down some of the Common Infected without the Survivors' notice. Surprised by the behavior, but still dubious of the Witch's reasons, the group reluctantly allowed the Witch to travel along with them until their rescue.

The Witch followed Ellis wherever they went, occasionally helping them survive through a horde. The Witch's alliance was made clear when the Witch single-handedly held off a Tank in the Fairgrounds. To distinguish her from other Witches, Ellis cut her hair short, helped her in proper clothes (which most likely would end up torn apart by her 12-inch long nails,) and even give her a name: Trinity. The Survivors began to take a liking for the Witch, especially Ellis, who took care of the Witch more often so than the other Survivors. The Witch too took a liking for the Survivors, forming a mutual relationship between the five. The group of Survivors, now with a Witch by their side, safely arrived at New Orleans where the Survivors were rescued.

But the Witch wasn't.

Even though the Witch was docile. Even though the Witch looked like a human, acted like a human, and fought with humans, she was, to the eyes of society, still Infected and had to be quarantined.

So Ellis had to leave the Witch behind and get rescued to New York.

The Witch was heartbroken again. The only non-Infected Survivors that ever cared for her were ripped away from her. Normal Witches put into this kind of psychological strain would break and suicide. But another emotion, unknown to the Witch, overcame her desire to suicide. That emotion was the desire to socialize.

So she began her journey to find Ellis. Hearing bits and pieces of information about New York being the safe haven for the Survivors not infected by the Outbreak, the Witch slowly but surely made her way from New Orleans to New York City, carefully progressing so that the Survivors do not notice her and begin attacking her. It took her two months to get to the air strip where Ellis was supposed to board an airplane to England.

The plane had already left, leaving the Witch unable to chase him.

For Infected can't swim.

The Witch began breaking down into tears, her crying heard all across the air field. When the security tried to dispatch her by killing her, a strange lady appeared, protecting the Witch from any sort of aggression. The lady asked the Witch what was wrong. The Witch couldn't respond, for she could not speak. She could only growl. The lady hypothesized that the Witch was looking for the Character that she just sent to the real world, and sent the Witch there as well, so that the Witch can reconcile with Ellis.


Now, the Witch wanders aimlessly around the real world, looking for the one and only Survivor that she can truly feel safe with.

Ellis.

"Trinity is the smartest and the most beautiful Witch I have ever met. Not that that's saying much. But she is god damn beautiful." - Ellis.

Trauma:

Because of the memory of her ex-boyfriend, the Witch is very negative towards human relationships. She will hardly make any friends with any humans or Characters, except Ellis and, through him, Ellis' friends.
Last edited by WriggleRid3r; 03/09/2014, 08:34 PM.
sigpic
Spoiler

Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

03/09/2014, 09:51 PM #772
Right, I'm going to post this concept here before I add it onto Cole's app.

Karma
Karma is a mechanic in inFamous that determines how the story of inFamous plays out and as to what powers Cole has. Cole has six karmic states in the game and a half state if Cole chose to reactivate the Raysphere. These six states are: Hero, Champion, Guardian, Thug, Outlaw, and Infamous.

Karmic States
Hero is the utmost good karmic state. In this state, Cole has access to all of his good karma abilities and has a high level of patience and calmness to him. He is the paragon of Lawful Good in this state.

Champion is the 2nd most good karmic state. This is what I will use as Cole's default state. In this state, Cole has access to most of his good karma abilities except for those that may only be used by Hero Karma. Cole is patient and calm but can be quick to act. He is a Chaotic Good in this state.

Guardian is the basic good karmic state. This is when Cole denies himself of his heroic duties and slacks off. His touch with his good side decreases and some of his usual good karma abilities are locked off. This will usually occur if Cole loses his motivation and will or if something occurs that makes Cole unwillful. Cole becomes a Neutral in this state.

Thug is the basic evil karma state. This is when Cole starts to distrust people and acts on his own. He does not care about anyone, save for himself. His basic abilities are replaced with those of evil karma abilities and his electricity starts to turn a light tint of red. Cole is a Chaotic Neutral in this state.

Outlaw is the 2nd evil karma state. This is when Cole becomes highly angry or chaotic. Beyond a state that is at a controllable level. In this state, Cole has access to most of his evil karma abilities and is not to be trusted. Cole becomes highly impatient and wishes nothing but for his inner chaos to end. Even if it means harm anyone in his way. Cole's lighting has now changed to a full red colour now. Cole is a Neutral Evil in this state.

Infamous is the utmost evil state. This state will be modified to Cole's TRUE infamous state in the first inFamous game (where Cole activates the Raysphere again). Cole has been taken over by his inner malice and chaos. He feels nothing but pain around him. Pain in his body from all the fighting and pain in his soul. If there was anything to describe Cole in a few words, it would be: Malum Incarnate. Cole is the paragon of unbound chaos and fury. It evens reflects in his abilities and his electricity. Cole has access to every evil karma ability possible and his electricity is now a sheer black with a red outline.

Powers
Spoiler
Hero:
  • Cole's Shock Grenades can restrain targets upon explosion. This helps for non-lethal takedowns or for a greater opening in combat.
  • Cole's Shockwave polarises the air around its target(s). This allows for safer blasting of people to save them or blasting foes a greater distance away from Cole.
  • Cole's Megawatt Hammer (Rocket-like projectiles) create a force that blast people away. Allowing for rocket jumps and to blast people away from a point to save them.
  • Cole gets access to the Overload Burst. A high current blast of electrical energy that arcs through metal objects and damages anyone close to them. Very effective and quick at taking out enemies but can lead to major civilian casualties.
  • Cole's Arc Restraint is much more effective. It can restrain more powerful opponents with greater ease. But it can still be broken. It just takes more effort.

Thug:
  • Cole's Shock Grenades split into 3 weaker grenades. This allows for more destruction at the cost of less damage.
  • Cole's Shockwave hurts its target(s) as well as blasting them away.
  • Cole's Megawatt Hammer is more destructive. It can destroy buildings and do major damage to the environment.

Outlaw:
  • Cole's basic lightning bolt has a chance to cause an explosion. The current and energy of the electricity cause a reaction from the air which result in combustion. These explosions are not that harmful but will cause a force of explosion that may result in the target becoming disoriented or knocked down. This will only happen occasionally when firing his bolts. So do not expect an explosion from every single attack Cole pulls off. These explosions can be from the whim of the RPer receiving the bolts or of myself.
  • The Shock Grenades now split into 5 grenades. Each of them still weaker than a single Good Karma grenade but they are highly destructive and dangerous.
  • Cole's Arc Restraint no longer works. Not that Cole would use it considering that he would want his target dead rather than alive.

Infamous:
  • Cole's lightning bolts are almost guaranteed to cause explosions. These explosions still have the same effect and force as the Outlaw level explosions do. They are just more frequent.
  • Cole's Shock Grenades now split into 7 grenades.
  • Cole has access to the Arc Lightning. A continuous stream of electricity much like the Emperor's from Star Wars. This ability is highly damaging and lethal to most extents but it drains a lot of Cole's energy. Cole would only use this if he wanted his target to be dead. Nothing more, nothing less.


Other Notes:
These changes in karma will not happen often. Depending on how the story plays, you may not even see all of these karmic states. The most common ones will either be Champion or Outlaw. The rarest will be Infamous or Guardian due to their nature. Here are images of Cole's evil electricity appearances.
Outlaw

http://img3.wikia.nocookie.net/__cb20090525073348/infamous/images/c/ce/Arm_red.jpg
Infamous

http://img2.wikia.nocookie.net/__cb20100808103000/infamous/images/3/38/Black_light.jpg

I will edit this in greater detail where necessary. It's mostly complete but there are still some grey areas in it.

Smash through the blocks that bar your way; No time for fear, just let it all fall away; Nobody believes in me and you, Just look at the way they stare; So what if we live in a walled garden, As long as I've got you then I don't care!


My Switch Friend Code: SW-1503-3394-5328
My NNID: OfficialTRXD
Steam: http://steamcommunity.com/id/lunapixu/
Kristia

Kristia

Join Date: Apr 2013
Posts: 6006

03/09/2014, 10:01 PM #773
hmm... a zombie shy girl..

that is ok for me

Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

Spoiler
Zekai

Zekai

Join Date: Aug 2013
Posts: 1024

03/11/2014, 09:58 PM #774
Name: Haseo, his PKK (Player Killer Killer) nickname is "Terror of Death"

Timezone: Since I'm in Michigan and that's in (UTC-05:00) Eastern Time (US & Canada) guess that's mine.

NPC Character of Choice: Haseo Xth Form

Game of Origin: .Hack//G.U. (Form is from Vol. 3: Redemption)

Job Class: Adept Rogue

Power:
Weapon Change - Allows quick weapon swap in battle

Rengeki (連撃) - Japanese for "combo attack", is a type of special attack in The World R:2. After breaking the opponent's defenses through a series of combo attacks, purple and black rings will surround the opponent, during which a player can perform a Rengeki by activating one of their combat skills. This doubles damage done by the attacker for the duration of the skill and also increases the experience gained at the end of the fight (a Rengeki bonus). Physical damage-based classes with higher attack speeds and lower attack power, such as Tribal Grappler and Twin Blade, have an easier time achieving Rengeki through their speed, while slower classes such as Edge Punisher may need extra help despite the fewer number of hits they require. Dual Gunner usually has the easiest time with combos, but is offset by the fact that it takes a large number of regular attacks before a Rengeki opportunity arises. The magic-based classes Harvest Cleric and Shadow Warlock have the hardest time inducing Rengeki and often need to fall back on their spells for help in order to do so, though the Macabre Dancer class lacks this weakness. Rengeki is achieved based on the number of hits delivered and what weapons and skills contributed rather than damage dealt, much like Protect Break in the original games, but unlike Protect Break, Rengeki will only become available after a regular attack. Skills can contribute to inducing Rengeki, but cannot activate the rings. Certain weapon modifications allow any class to perform Rengeki after much less than the usual number of regular attacks, but these same modifications don't affect skills.

Awakenings (覚醒) are special attacks in the .hack//G.U. games that can be performed when the Morale bar is full. The bar can be filled by performing Rengeki attacks with other party members that are alive to bare witness, fulfilling other conditions and actions that party members like, and/or by performing Hangeki in the Arena. These attacks, for the length of their duration, strip the enemy of equipment effects and any abilities other than walking, rendering them helpless to whatever onslaught they may face. They also cure any status ailments affecting the living members of the party using the Awakening, that they may have had prior to the attack.

Beast Awakening (武獣覚醒) - The speed and attack power of the awakened party is increased for the duration of the Awakening. It is commonly used in the Arena. In Reminisce and Redemption, Beast Awakening only requires at least half of the Morale bar to be filled before it can be used, but the less Morale a player has going into an Awakening, the faster the drain on that Morale will be, shortening the Awakening's duration even further.

Demon Awakening (魔導覚醒) - The leader of the attacking party casts a first level attack spell at the enemy repeatedly for the duration of the Awakening by tapping attack. The spell chosen always opposes the element of the first keyword. In the Arena, it is completely random on each use because there are no area words whatsoever for accessing the three Palaces. Allies cannot help out during this Awakening. Instead, they are locked by the leader's side in an attack pose. In Reminisce and Redemption, Demon Awakening only requires at least half of the Morale bar to be filled before it can be used, but the less Morale a player has going into an Awakening, the faster the drain on Morale will be, shortening the Awakening's duration even further.

Avatar Awakening - Drains Virus Cores from enemies. Everyone has Virus Cores. Golden-Yellow Aura will surround him.
Atfer using Awakening, He gets Virus Cores (number depends on emeny size) to power up his stats and weapons. Boost are permanent but are limited.

Avatar Summoning (Avatar: Skeith) Haseo's data reconfigures into Skieth. Can't be destroyed but when badly injured, revert backs into Haseo. Only uses against giant enemies.
Spoiler


Morale Gauge - Allows Awakenings to be used. Fills on Rengekis and Spells. Rengeki fills it more and Spells fills it less. Allows Beast and Demon to be used when half filled but will deplete faster. Allows Avatar to be used when filled.

Area Hacking - By consuming Virus Cores, Can open gates to the Outer Dungeons which can connect him to other places. When using Area Hacking in an Outer Dungeon, opens a gate to the real world.

Weapons:
Empty Skies (Dual Swords, 2 of them of course)
Spoiler


Silad (Broadsword, White double edge with red edges and red lines going up and down the sword, couldn't find an image.)

Shadowy Death (Scythe, minus the lighting)
Spoiler


DG-X (Dual Guns, 18 shots before reloading, Closer he is, the more damage they do.)
Spoiler


Haseo will use DG-X most of the time.

Weaknesses: Mostly Mortal.

Appearance:
Spoiler


Personality: Haseo is a cold person, but holds a soft spot for Shino. He finds it hard to get close to people. Though not as warm, he is a great leader and is willing to risk everything for his friends. When Shino was attacked by Tri-Edge, he stopped at nothing to find out what happened to her and tried get his revenge. As he progressed, Haseo learned to trust his new friends and grew as a person.

Morality: Lawful Good

Biography: When Haseo began playing The World, he was approached by two players IYOTEN and Asta, who offered to help teach him the game. On their adventure however, the two betrayed Haseo and PKed him. The mysterious player Ovan appeared, PKKing them and reviving Haseo. Eight months later, following the events of Roots, Haseo is shown attacking a group of PKers lead by Bordeaux, a PKer from Kestrel. Haseo PKs Bordeaux when she doesn't give any information to him concerning Tri-Edge. Upon returning to Mac-Anu Haseo meets Sakaki who proceeds to lecture him about PKKing, this is when Haseo first meets Atoli originally mistaking her Shino though Sakaki dismisses this explaining that sometimes players have similar PCs. Sakaki's lecture is cut short when Haseo gets a short mail from Ovan asking to meet, when Haseo meets up with Ovan he finds out that Tri-Edge would be returning to the Hulle Granz Cathedral which Haseo promptly teleports to.

Upon arriving at the cathedral Haseo is reminiscing about Shino when his thoughts are interrupted by the arrival of Tri-Edge who begins to combat Haseo, Haseo uses all of his skills and weapons on Tri-Edge but he is far too great an opponent and ends up Data Draining Haseo. When Haseo regains consciousness he finds his PC has been re-formatted and he has lost all of his data including his e-mails, then when he logs into the world again he finds he has lost all of his levels, items, abilities and member addresses putting him back where he began when he first joined "The World R:2".

Haseo bumps into the Guildmaster of Canard, Silabus, who persuades Haseo to join the guild, which Haseo does as he realizes that the fastest way for him to regain his former power would be with the help of Canard. Silabus and his friend a co-guild member Gaspard originally mock Haseo for saying he is "The Terror Of Death" because of his low level but soon find out he is telling the truth about having all of his Data destroyed when they are confronted by Bordeaux with her 2 henchmen, Bordeaux is about to PK Haseo and his friends when Pi arrives and tells Bordeaux that members from Moon Tree may soon be arriving, after the PKers have left Pi meets Haseo and tells him he has a great power within his character. After this he is befriended by Atoli, who attempts to make Haseo understand the true purpose of Moon Tree. He also becomes targeted by Bordeaux, still trying to get revenge after her failed attempt earlier. On a mission with Atoli they come across a Tri-Edge sign which transports them to Indieglut Lugh where they see Endrance, this is where Haseo first sees AIDA and he and Atoli are attacked but are saved at the last minute by Kuhn who summons his Avatar Magus and repels AIDA. Kuhn later recruits him into the mysterious organization "G.U." which Haseo grudgingly agrees to help in order to get information of Shino and Tri-Edge.

During the tournament, he also develops rivalries with the ex-PK Matsu and the ex-Emperor Alkaid, and he exposes the Emperor Endrance to be an AIDA-PC. The legendary Emperor, Antares, also takes him under his wing, helping him unlock his Edge Punisher form once again. However, in an attempt to prove herself to Haseo, Atoli disappears searching for Tri-Edge. "G.U." is able to track her down, to a mysterious room, but when they arrive Azure Kite appears and attacks them. They defeat him, and he crumbles into pieces. Haseo is disheartened that even though "Tri-Edge" is defeated, there is no change in Shino's state.

Letting down their guard after defeating Azure Kite, the group is shocked when an AIDA emerges, steals Atoli's Epitaph, and escapes from the room. The incident places all the players of The World onto a mirror AIDA Server, and no one is able to log out. "G.U." succeeds in transferring everyone back to the original server, but even escaping to the real world, Atoli finds that her arm is now paralyzed. It later becomes clear that the Holy Palace Emperor, Sirius, is infected by the AIDA in possession of Atoli's Epitaph. With help from Endrance, Haseo is able to defeat Sirius and retrieve Atoli's Epitaph, but not before an AIDA-infected Bordeaux PKs Alkaid, causing her to become a Lost One in Haseo's arms, much like Shino before her. After the tournament, Sakaki, who had been behind the actions of Bordeaux, used Atoli to take over Moon Tree's @HOME, turning it into an AIDA Server. Haseo and "G.U.", however, free Atoli and defeat Sakaki. At this point, Ovan appears again, to reveal that he is the true "Tri-Edge" that Haseo has been looking for, and is the one behind all of Sakaki's actions. Haseo fights Ovan, but it ultimately ends in a draw as neither is powerful enough to defeat the other.

During this time, "G.U." is taken over by Sakaki, entrusted with the position by the CyberConnect Corporation due to his ability to "control" the AIDA. Haseo participates in Sakaki's PK tournament to defeat him once and for all and fights through a large number of PKers in oder to get to Taihaku. During the title match Haseo realises that the AIDa controlling Taihaku is really in his Blade much like the cat "Mia" was to Endrance. After Battling AIDA Haseo is weakened and Sakaki Descends to the battle ring to finish Haseo off while he can't fight back, then Haseo (with the help of his friends) recovers and fights the AIDA controlling Sakaki and defeats him once and for all. He then tracks down Ovan in the room where his sister Aina is kept, and is finally able to defeat him. Ovan reveals that the reason he needed Haseo to defeat him was so that he could unleash his Avatar Corbenik's true power, "Rebirth", so as to cause the entire Internet to reset. This results in the destruction of all AIDA, curing himself and his sister Aina, which seems to have been Ovan's original goal. The shock wave from the "Rebirth" causes Haseo and his PC to be heavily damaged, in this dazed state Zelkova leads Haseo into a conversation with his Avatar Skeith taking on the form of Sora, however Haseo tells him that he's determined to go on and that he's taking Skeith with him, this leads to the 2 fusing to create Haseos ultimate form, the Xth form, as well as upgrading Skeith. The effects of "Rebirth", however, unleashes another threat, Cubia, into not only the The World, but the entire Internet. After fighting his way through Cubias outer shell and then battling through repeated encounters with "Doppelganger" Haseo and the other Epitaph Users are able to defeat Cubia, with help from Ovan, who sacrifices himself to stop the monster.

After Haseo and the others defeated Cubia, Haseo received an e-mail from Shino who's waiting at Hulle Granz Cathedral. When he arrived there followed by Atoli, he was torn between his feelings for Atoli and Shino. When Atoli left heartbroken, Shino offered to restart the Twilight Brigade with just the two of them to find Ovan. When Haseo didn't give any reply, Shino said that she saw everything through Ovan's left arm and told him to be honest with himself, helped Haseo to realized his feelings and chased after Atoli.

Traumas: When people talk about Shino, it reminds him that he was powerless to save her.

Notes: I'm awake and on most of the time so I can post almost right away. Virus Cores don't effect anyone in anyway possible, it's just corrupted data.
Spoiler
Spoiler
Stats
HP: 3751

MP: 691

P-ATK:
DS - 157
BS - 189
Scy - 186
DG - 148

M-ATK:
DS, BS, DG - 82
Scy - 109

P-DEF: 170

M-DEF: 173

Fire:
DS - 116
BS, DG - 106
Scy - 118

Water:
DS - 101
BS, DG - 91
Scy - 103

Wind:
DS - 115
BS, DG - 105
Scy - 139

Earth:
DS - 101
BS, DG - 91
Scy - 103

Light:
DS - 65
BS, DG - 55
Scy - 67

Dark:
DS - 116
BS, DG - 106
Scy - 140

The elements are the resistance and strength to them.

Skeith's Attacks
Slash: Turns the 7 swords on his back into one large scythe to launch up to 4 energy waves at the opponent.
Chakram: By charging his scythe, Skeith can fire a disk-like energy blast from his scythe after his 3-slash combo. Takes 4 seconds to charge.
Slash Shield: The scythe can be used as a projectile deflector, by slashing at the incoming projectiles. Doesn't block Melee.
Energy Machine Gun: Rapidly fires energy blasts out of both hands. May stun the opponent. Infinite ammo. 10 shots every 2 seconds. Stun depends on enemy.
Homing Shot: A multi-shot and multi-target homing projectile weapon that uses the 7 sword-like projectiles sticking out of Skeith's back. The longer it charges, the stronger it gets. May stun the opponent.
Data Drain: Skeith transforms the 7 swords into a data drain cannon. On firing, the cannon opens up to reveal the data drain eye of which launches a huge ball of energy at his opponents when they protect break. Protect break happens when enemy's HP is low and their defense is broken.

Weapon Abilities
Empty Skies - On Critical Hit, Halves the target's HP
Silad - Regualar, arts, spells and offensive item damage increase by 1.25x. Decrease magic damage by 50%
Shadowy Death - Absorb 75% of damage as HP and 35% as SP. Not with every slash.
DG-X - Uses Double Trigger (Judgement) after Art is used.

Equipment
Armor: Other Self - Reduces damage taken from physical attacks and magic attacks by 75%. Converts normal damage in SP damage, when Sp is 0, damage is dealt normally to HP
Accessory: Shadow - Recovers 55 HP and 10 SP every 3 seconds, Increase damage from physical attacks, arts, spells and attack items by 1.25%

NOTE: I have been nearly defeated with these Equipment skills on so Haseo won't be invincible. Virus Cores allow Stat boosts, access to Area Hacking and He will consume them as a food source.


Skills - All Skills uses SP

Arts: Cooldown time - 30 seconds
Spoiler
Dual Swords
Gale Blade, Normal Type, 10 SP
Sparrow Counter, Aerial Type, 15 Sp
Sword Dance, Normal Type, 12 SP
Tri-Strike, Normal Type, 18 SP
Whirlwind, Normal Type, 21 SP
Chaotic Strike, Aerial Type, 30 SP
Ghost Falcon, Aerial Type, 27 SP

Broadsword
Tiger Blitz, Normal Type, 12 SP
Twin Moons, Aerial Type, 15 SP
Armor Pierce, Pierce type, 18 SP
Bone Crusher, Normal Type, 20 SP
Tiger Strike, Noraml Type, 28 SP
Shell Breaker, Pierce Type, 36 SP
Armor Break, Pierce Type, 33 SP

Scythe
Wicked Strike, Normal Type, 15 SP
Lotus Flower, Aerial Type, 18 SP
Reaper's Touch, Normal Type, 32 SP
Heavenly Wheel, Aerial Type, 40 SP
Reapers Dance, Normal Type, 35 SP

Dual Guns
Justice, Normal Type, 32 SP
Judgment, No Type, 0 SP, Can only be used after an Art

https://www.youtube.com/watch?v=jHcQjnXRZv8

Dual Sword Art - 0:00 - 0:32
Broadsword Art - 1:33 - 2:00 (Mystic Moon and Bone Dust is Armor Break)
Scythe Art - 3:00 - 3:22 (Blood Craze and Demon's Reach is Reaper's Dance)
Dual Gun Art - 3:22 - 3:33

Type: Normal - No added effects. Aerial - Knocks airborne enemies down easier. Pierce - Breaks enemies armor easier. This applies to Spells as well.



Spells: Cooldown time - 20 seconds
Spoiler
Heal/Support
Spoiler
Rip Duk - Cures Poison, 15 SP
Rip Mumin - Cures Sleep (Can't use on self), 20 SP
Rip Maj - Cures Curse (Drains SP), 15 SP
Rip Suvi - Cures Paralysis, 15 SP
Rip Fin - Cures Seal (Prevent SP moves from being used), 20 SP
Rip Maen - Revives ally with 25% HP, 55 SP
Rip Ranki - Cures Confusion, 30 SP
Repth - Heals ally's HP by 100, 16 SP
Ul Repth - Heals ally's HP by 200, 36 SP
Ol Repth - Heals ally's HP by 350, 55 SP


Attack Spells
Spoiler
Gan Bolg - Earth, Small damage, Pierce type, Boulders falls from sky
Rue Kruz - Water, Small damage, Normal type, Toss up an enemy with water
Zan Rom - Wind, Small damage, Aerial type, Creates a tornado
Vak Don - Fire, Small damage, Pierce type, Fire balls fall from sky
Lei Zas - Light, Medium damage, Normal type, Ray of light strikes all enemies to target, Fires in a straight line
Ani Zot - Dark, Medium damage, Aerial type, Cloud of darkness smothers enemy


HOLY COW! This took me over an hour to type!
Last edited by Zekai; 05/25/2014, 08:59 PM.
"No matter how strong or what power the enemy has, I will fight and protect my friends, even if it cost me my life to protect them. I will fight until I die to ensure their future."
Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

03/11/2014, 10:07 PM #775
@ Zekai

Your timezone
You choose wherever you want to be in the RP, the first name and timezone part of the app was to be your username and timezone.

Zekai

Zekai

Join Date: Aug 2013
Posts: 1024

03/11/2014, 10:14 PM #776
I figured that out and since Neo has Zero in this, I went with his name not to confuse people and any timezone will do so I'll leave that up to the GM.

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"No matter how strong or what power the enemy has, I will fight and protect my friends, even if it cost me my life to protect them. I will fight until I die to ensure their future."
Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

03/11/2014, 10:17 PM #777
...Your RL time timezone.

And Don't make us choose where in the world your character starts.
Just choose where you want to start your character
Choose a country/continent.
Last edited by Cucoo5; 03/11/2014, 10:20 PM.
NeoFox

NeoFox

Join Date: Apr 2013
Posts: 3874

03/11/2014, 10:20 PM #778
Okay so what about me having Zero, and you going with something else?

BTW like Cucoo said.

The Name and Timezone is for your Forums account name, and the timezone is for your real life timezone. Not for where your character will be.
Zekai

Zekai

Join Date: Aug 2013
Posts: 1024

03/11/2014, 11:01 PM #779
@Neo

Don't you have maverick hunter Zero in this?

You should've said RL Timeline when the app was being made. I thought it was timezone for IC. Anyways, I'm in the same timezone as SUS and Kristia.

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Last edited by Zekai; 03/11/2014, 11:11 PM.
"No matter how strong or what power the enemy has, I will fight and protect my friends, even if it cost me my life to protect them. I will fight until I die to ensure their future."
Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

03/11/2014, 11:10 PM #780
@ Zekai

you could have looked at prior apps...like the ones on that page above yours...and seen what it meant.

That aside, what country/Continent (depending on how specific ya want to be) do you want to start in? Pick one. There's something anywhere.