Trinity Soul University Re-imagined OOC

Tewi_Inaba

Tewi_Inaba

Join Date: Feb 2013
Posts: 2026

09/25/2016, 01:15 AM #1
Rules and Disclaimers

TSU is an rp originally created by Sustic. This is version of the roleplay was created by myself in collabiration with sustic, Kristia and S_121

If you were part of the original or remastered versions of TSU please reread this OOC as it makes many changes and takes many creative liberties.

The original plan to have a complex magic system involving the elements has been replaced with a more casual one in order to preserve the casual nature of TSU

Rules
Spoiler
1: Be reasonable with what your character can do. A new student shouldn't have the power to blow up a small island or continue fighting for hours on end without getting tired. Obviously some characters are going to have an advantage over others due to race or experience, but dont' assume your character to be the strongest just because of any advantages they might have.

2: You are allowed to create any race you like for your character. If you want to use a race not currently listed then you must create an application for that race. The race must be accepted before any character of that race can be accepted

3: Any race you make must be balanced. I understand that some races are over powered once they reach adulthood, but you can still balance this out by making them much weaker as children. If i find a race to be too powerful or unfair I will not allow it.

4: You are limited to no more than 8 characters. This dose not include NPC's or staff members in the school. This number can and most likely will be increased as the rp progresses, but for now 8 is the most.

5:Do not make more characters than you are willing to keep up with. It's fun to create new characters whenever the inspiration hits, but don't make a bunch and then only ever post for one. This leads to more problems than it is usually worth.

6: You must post any and all abilities and weapons that your character has at the start of the rp. While i don't expect you to list off hundreds of possible spells, any ability yur character uses in game must be within the realm of possibility from what is listed in your app. In other words no ass pulls.

7: "???" is not an acceptable answer for your characters age, race name or any other question in the application. If you fail to answer all of the questions listed then your app will not be accepted.

8: An app must be accepted by either myself, s1 or sustic before that character can be used in the IC

9: Your character may not have an ability that can instantly or easily kill one or many characters. Even if you don't plan on using it or f using it is fetal to your character and can only be used once per setting.

10: Try not to derail the story or a current interaction between two or more characters by shoe horning a character of yours into the mix or doing something to distract everyone's attention when something else of importance is going on. This one is not stricktly forbidden as it can sometimes be alright, but it can also be very annoying.

11: If you leave the rp or are gone for an extend period of time without warning, any characters you have may be reassigned in order to keep the rp flowing.

12: Have fun


THE STORY
Spoiler
At the dawn of time their existed two worlds which sat side by side. The world of man, and the world of magic. At first these worlds were as one, existing in harmony. Man and either relayed one one another both for survival and for companionship. But human foolishness would ruin everything. Mankind evolved to a point where they could be independent of their Aether brothers and sisters. Agriculture, hunting, fishing, weapons and soldiers. These advancements caused the humans to become bold, arrogant. They had forgotten how they had once relied on the Aether.

The humans shunned the aether. They were different, obsolete, unwanted. Years of discrimination finally lead to war between two two races. The Aether were greatly overpowered, and many of them died. The war finally ended when nine powerful Aether used their magic to form another world, a separate frequency within their own. One that man could never enter. With their awesome power, the nine sealed the remaining aether away where o more harm could come to them. The magic was lost.

Humans began to forget what it as like to know, to feel magic. In time the events of the war were lost to history to be remembered by no one. Without a connection to mortals, the aether lost their physical form. The magic beings turned into pure energy, doomed to flutter in the wind for all of eternity. The nine precursors each gave a third of their power to ensure their future. In a last ditch effort, they created the ultimate weapon that would one day free them, and breath life into the aether again.

It wouldn't be until a thousand moons before the aether would again take form. A group of three traveling brothers came across an ancient and mysterious blue orb. Inscribed with precursor markings just suddenly appeared. It's purpose, ad it's origin were unknown, but when they touched it, something unusual happened. The markings on the orb began to illuminate. A bright flash filled the sky as all the arcane wisdom in the world filled the minds of the three brothers.

The artifact they found was the answer, the truth, the link between our world and the next. The orb acted as a bridge from the aether to the realm of men. But in creating that pathway, something much greater was accomplished. Creatures from countless other worlds were sucked into our existence. Some vengeful, some benevolent, others neutral. And while some of these creatures shared many similarities with humans, they were not the same. These supernatural beings went by many different names. demons, vampires, dragons, dullahans and many many more. this event would go down in history as "The Great Link"

The coming of magic beings sparked world wide chaos and panic. Many civilizations broke out into war for territory, resources and food. Some species, such as the elves managed to live peacefully among the mortals, while others were sealed away, forced to go back where they came from. The three brothers who discovered the orb, now known as the trinity lent their power, and together managed to stop the fighting by forming a barrier around the magical and supernatural beings.

The trinity built a school within this space and instructed the Daichi family to run it. It would be their duty to pass arcane wisdom from one generation to the next. The magical world lived in secret, apart from the rest of humanity while still being in contact with it. a mage could enter and leave the barrier at will, so long as they had permission. This went on for over a thousand years. The idea of magic, vampires, ghosts and other monsters had become a thing of legend and fantasy among mortals.

In the year 1966, the Pravus family grew envious of the Daichi families power and authority over the school as well as their influence within the barrier. With hearts filled with hatred, they shattered the barrier, throwing the world into chaos. They declared war against the school and the Daichi family. But while the Pravus were powerful and formidable foes, they were foolish. several families of great power, including the Karayan family, Hama clan, the Mizu household and several other large magical powers all joined the fight. the Pravus was wiped off the face of the earth, leaving nothing but a memory behind.

50 years have passe since then. The Daichi family was unable to contact the trinity, and the barrier still remains broken. The world of magic and the world of man live side by side as one earth. Things were bad at first, but a man named Abert Heartman came to the aid of the magic community. He as a mortal accepted them into their world and used his political influence to convince others to do the same.

Although he managed to prevent war between the two worlds, there was still much discrimination between them. The Magical and supernatural rights association was formed to correct this problem. It's taken a long time, but magical people and creatures now have the same rights as humans in most countries.

The school was taken to an island in the Atlantic Ocean. Many buildings from various cultures have been built in the island since then, but it's mostly maintained it's arcanic culture. Many parts of the school have been refurbished and modernized for the 21st century while still maintaining its mystical feel.


Types of Magic

Non elemental magic or magic falling outside usual perimeters.
Anti-Theorem: see bottom of the page for more details

Spellweaving: https://yukkuricraft.net/showthread.php?3538-Trinity-Soul-University-Re-imagined-OOC/page4

Level One magic elements
Spoiler
Mana

Ordo

Entropy

Fire

Water

Earth

Air

Lightning

Dark

Light.

Level Two magic elements
Spoiler
Cleansing: This type of magic is harmful to undead and some other supuernatural races while being mostly harmless to humans.

Metal: Bend metal to your will

Movement: The ability to speed up and slow down yourself or objects within a certan range.

Death: Necromancy and life draining.

Nature: Controll trees, flowers, wood and other kinds of plants

Lava: not safe for indoor use.

Crystal: Use hard crystals to attack and defend

Sound: weaken or amplify sound waves

Poison: command deadly toxins within the air ti give you and your allies an advantage

Magnetic: the power of magnetism

Restoration/Healing: ever team needs a good healer. This element will save lives

Blood: You can bleed on things i guess?

Smoke: Smoking kills, it can also be used in various other ways to hide or run away.

Lunar Magic:https://yukkuricraft.net/showthread.php?3538-Trinity-Soul-University-Re-imagined-OOC/page4

Level Three magic elements
Spoiler
Corruption: This element is very harmful to humans, but is harmless to some supernatural races.

Beastia: The element of beasts allowing users to temporarally use the claws of a tiger, nose of a hound and other neat tricks

Soul: The power to channel spirits, effect living souls. This element opens several new ways to interact with souls

Blast: EXPLOSIONS?!

Mechanism: The power to control robots, metal and interact with computers on a deeper level.

Storm: Manipulate the weather in your area

Summoning: Summon a powerful creature based on the elements used to summon said creature.

Obsidian: Sharp but brittle stones

Gravity: manipulate the gravity of certain areas.

Vector: manipulation of vactors

Mind: Move things with your mind and communicate telepathically

Illusion: https://yukkuricraft.net/showthread.php?3538-Trinity-Soul-University-Re-imagined-OOC/page2


THE ISLAND OF TSU
Spoiler
This version of TSU takes place on a large island that covers about 70 square miles of land


The school looks rather old and magical on the outside, but looks rather modern on the inside as though it were a normal university.


There are two dorm buildings on either side of the school, one for males and one for females


There's a city to the north east and a forest to the south west of the school with multiple beaches all around the island. The city is full of buildings from all over the world. The mix mash of diferent cultures make the island truly unique.




There is a third dorm unde the ocean where sea creatures attending the school usually stay.




Application Template
Spoiler
Name:

Gender:

Race:

Age:

Appearance:

Personality:

Soul elements: What elements is your character good at learning? Even if you don't put soul points towards it you can put points on them later on. any magic type your soul or aether is compatible with will be more easily learned. you are required to have either ordo or entropy on this list

Soul Points: Where will you spend your points?

Abilities:

Gear/luggage: If it's not listed here your'e character will not have it in the rp. you don't need to list every outfit you want them to have

Bio:

Reason for joining the school:

Notes:

Aditional questions you CAN answer in your app if you chose too OPTIONAL!!
Spoiler
Favorite Book:

Favoite song or music type or band:

Favorite foods:

Favorite video game:

Sexuality: straight bi gay lesbian ect

Hobbies:

Dreams for the future:

RACE TEMPLAE
Spoiler
Name of the race:

Gender:

Appearance:

Abilities:

weaknesses:

History:

Behavior:

Biology:

MAKE A NEW MAGIC TYPE
Spoiler
Name of the magic type:

Rank you think is appropriate:

Type: In what way do you gain this magic? is it specific toone or multiple races? dose it require you to worship a specific deity?

Description: A detailed description of the magic type and what it can do
Last edited by Tewi_Inaba; 10/07/2016, 01:15 AM.
Tewi_Inaba

Tewi_Inaba

Join Date: Feb 2013
Posts: 2026

09/25/2016, 01:19 AM #2
ACCEPTED RACES

Vampires
Spoiler
Name of the race: Vampires

Gender: Both

Appearance: They look like normal humans with pale skin and red eyes. They have two fangs in their mouth and can sometimes have bat like wings on their back. Vampires usually maintain a youthful appearance for their whole lives

Abilities: Vampires have stronger senses than normal humans, including the power to see in the dark. They have a high healing/regeneration factor at night or when their away from direct sunlight. Their speed and strength are superior to that of a human, as are their reflexes and stamina. A vampire's abilities will grow over time as they feed on more blood. This gives them near unlimited potential if they can survive for long enough. More advanced vampires can turn their body into a bat or a swarm of bats or control parts of their body that have been severed by a non silver blade.

weaknesses: A vampire's ability to heal and their stamina do not work when exposed to sunlight. A vampire's speed, strength, durability, reflexes, senses and overall health are cut in half, making them more vulnerable than humans while in he sun. Prolonged exposure to sunlight will kill them unless they have some sort of protection. Silver will negate the vampire's ability to heal if used as a weapon. A silver blade to the heart will kill a vampire, as will using a silver blade to decapitate the vampire. Vampires are weak against fire magic.

History: Vampires first came to earth after the great link. They almost instantly found themselves at war with the humans, their now primary sours of blood. Many vampires starved to death after the great link, leaving their numbers few and far in between. After helping the Daichi family in one of the wars, one of the vampire clans would raise to power, thriving as the most powerful vampiric family in the world.

Behavior: Most vampires are proud beings who think of themselves as the mightiest race of all. Some of them may have a natural hostility towards humans and other races from which they feed. Young vampires will often lose control of their hunger and attack if not taken care of.

Biology: Vampies can not age or get sick, making them virtually immortal. They can turn other races into half blooded vampires by biting them and injecting them with their venom. This effectively kills the host to preform the transformation. This dose not work on races classified as undead. A vampire must sacrifice 25% of their power to create a new vampire, once this is done, the power lost can only be regained through feeding. In addition to venom, a vampire can hold up to a pint of any other liquid inside their body that can then be injected into others with their fangs. some vampires have used this to hold medicine or other drugs.

Kitsunes
Spoiler
Name of the race: Kitsune

Gender: Female

Appearance: Beautiful women with fox ears and 1-9 fox like tails. A kitsune may also take the form of a fox with the same number of tails.

Abilities: Kitsune gain more abilities the more tails they have. Most kitsune have the ability to control lightning or fire and have a higher intelligence than most races. A kitsune with nine tails is said to have all the power of a god, being able to see everything and hear everything, cast powerful illusions and grant wishes. The ninth tail is said to also grant them infinite wisdom Kitsunes can posses humans or any magical creature who is weaker than they are. A kitsune with two or more tails can shape shift, taking the form of a beautiful woman, a young girl or an elderly man.

weaknesses: A kitsune can be easily sealed by simply speaking her name. Once sealed a kitsune can be eternally enslaved to the person whom sealed her. Because of this, kitsune often give fake names to mortals and other magical beings.

History: The kitsune were first brought to our world during the great link. To escape the war many kitsune took the appearance of or even possessed some humans in order to hide themselves. Since 1966 he kitsune have been living in plain sigh among humans. Sometimes as lovers, other times as a pet or garden.

Behavior: The kitsune are a race of mischievous foxes. Many of them enjoy playing pranks and causing trouble for greedy humans. Benevolent kitsune are known to hide themselves among humans and will often marry an unsuspecting man or woman. A malevolent fox will often play more extreme or deadly pranks Their victims are usually men, women are possessed instead. For example, kitsune are thought to employ their possessed human to lead travelers astray. Another tactic is for the kitsune to confuse its target with illusions or visions. Other common goals of trickster kitsune include seduction, theft of food, humiliation of the prideful and vengeance.

Biology: Kitsunes are known to be quite a bit faster and stronger than normal humans. they rely on their good looks to seduce mortals into sleeping with them, this is one of the few ways they can feed. Other than sex, kitsunes enjoy eating tofu and rice. All kitsune are born with one tail and grow a new tail every one hundred years. they are unable to use magic until they reach 100 years of age.

Demons
Spoiler
Name of the race: Demons

Gender: Mixed of female and male. The differences between genders of Demons are VERY much like that of a human. For example a male demon could look much like a human male, but with demonic features. Other than that... well nothing special really. Though certain sub-types of demons (like Succubi and Incubi) are usually a specific gender (Females for succubi, males for incubi except for a few... rare instances.)

Appearance: The following are just examples. Does not mean that EVERY demon of each gender will look the same. As things like hair color (and length), eye color, body build, and things like horns and wings could vary in places, size, and shape. As for females their body measurements (like waistline and well... bust size always vary.)
Male example:
Spoiler



Female Example:
Spoiler



Abilities: Demons are naturally magically stronger beings compared to humans, as they seem to be capable of contact with magical energies by default. As such pure-blooded demons often develop magical abilities at a significantly younger age than a human would. As well as possessing the ability to literally 'sniff' magical auras as well as sense it. Making it somewhat hard to get a demon to stop chasing you for whatever reason. In fact certain aura types are more delicious smelling to demons. Such as the smell of a 'virgin soul' could make one feel a bit... hungry. Hence why demons are often attracted to well... virgins.

When it comes to physical prowess, this is where statistics vary. Normally most demons have some sort of enhanced strength, or enhanced speed. While almost all demons have at least one enhanced sense. Like smell, sight, or hearing. It usually does vary though between the TYPE of demon, and the demon itself. They also appear to be resistant to certain elements of magic like Corruption, Fire, Darkness, and Poison among others. While magically Demons also seem to be capable of using and learning many different magic types, though certain magic types are much harder for them to learn and master compared to others.

Durability wise demons possess increased healing factor. Capable of healing from say... a gunshot wound within about a few minutes (or more depending on the severity of the wound.) Half-demons of any kind, unless with another being with an enhanced healing factor will have a weakened or slower healing factor (a human/demon hybrid would often take say... 50 or so minutes to completely heal from a deep gunshot wound as long as it's nothing fatal.) Often the stronger the demon, the more powerful their healing factor can be. In fact a few demons could potentially regenerate their head (along with memories) if their head is destroyed. Though with some time that is. This can make it a bit more difficult to kill a full blooded demon though. Demons also seem to possess the ability of flight, or the capability of learning flight through magical means. If a demon is born with wings though the process of learning flight is easier, and they won't need to use magic to fly. Demons without wings will need to learn magic that allows them to fly however.

One more ability Demons have is the ability to turn into a dark mist and take possession of a single person through powerful dark magic. Not all demons can do this however, only the stronger demons. Weaker, lesser demons can only slightly manipulate people through something similar to hypnotic suggestion. However Demons MUST have permission to do so to people who are not 'pure of heart'. While beings that are corrupt (not virgins, have comitted rather serious sins and do not care that they did), can be possessed just fine.

When possessing someone, Demons will get full control over said person, while the person's mind will go into a 'sleep' like state as the Demon takes over. This could be used by demons to fool the loved ones of the person they are possessing. Any damage taken to the person's physical body will not effect or harm the demon, in fact if a person say... gets their neck snapped while a demon is possessing someone. That demon will still have control over that person's body, but the second the demon leaves the damaged body the person will die or succumb to their injuries. With or without knowledge of what happened while being possessed. As sometimes Demons can block a person's conscience from viewing everything the demon is doing while possessing.

A certain type of demon (known as the Crossroad Demons), has the ability to grant wishes much like a genie, but with less power. They can make people rich, find the person of their dreams, or just revive someone (mostly. They will lack well... most emotions, but retain memories.) Though this comes at the cost of something the person they strike a deal with. Like say, after a few years the demon will come back to kill them and take their soul, only to corrupt it and turn the soul into a new demon. Hence how new demons are made from Human souls. Though Demons are contractually obligated to keep THEIR end of the deal 100%. So they can't cheat and give you only half of what you wanted (unless you aren't specific), or come and take your soul or whatever you owe them a year (or even a few days early.) So yes. They can make deals and give you things you may want, but it will cost you. Too bad they also have to keep their end of the deal all the way through. Weakness wise look below as they suffer the same weaknesses as other demons.

weaknesses:

Demons may be powerful, and have a large variety of things that make them quite a strong race. However... physically they lack some of the power as say... a Oni or some other races. Magically they are proficient in certain aspects of magic, but they either have a hard time when it comes to practicing certain types of magic (or can't use certain types of spells altogether like say... Cleansing. On top of that, oddly enough certain types of magic are incredibly harmful to demons (like Cleansing, Light, and oddly healing magic on a demon would work less effectively than it would on some other races.)

Another thing is that objects or locations that are 'blessed' they either get sickened by (as if through allergic reaction), or actually take pain in. Say Holy Water (Which is literally just enchanted water in actuality but religious people might just believe it to be 'enchanted by god') will burn them if not severely damage them, and force them to temporarily go back to their realm. Though MUCH more powerful demons (like say the Demon King and his 7 children) are mostly immune and it just feels like getting burned via First Degree Burns.

Oddly though reciting ancient scripture from the 'Bible' can actually induce pain on a demon, and mention of anything holy can make a demon feel sick to the stomach. One thing that is odd and is rather unexplainable is that Demons as a whole... tend to avoid going into Churches of most kinds. Especially typical 'Christian' churches. Demons know why, but they tend to refuse to talk about it. Just know that they will often try to stay away from churches, or blessed locations.

One sign to know that a demon is near is a strong smell of sulfur in the air. If you smell sulfur when there is no reason for there to be such a scent. Then a demon is most likely nearby. Also if a person is possessing a person, then reciting any prayer in lation, or mention of well... anything blessed might trigger a reaction (like a cough, vomitting, or various other symptoms), and the possessed person's eyes will turn pitch black.

Beheading a demon or someone possessed by a demon will kill the demon regardless of their power (well... except the 7 Deadly Sins, which are the children of the demon king and in turn possess his extreme powers of regeneration.) Though if you behead someone possessed by a demon, it will not only kill the demon, but also the person that was possessed sadly.

Certain weapons with certain runic markings though can actually cause nasty damage to a demonic being.

History:
Long ago before the the link between the Aether, the Earthly Realm, and other realms were established. Demons lived on their own... or rather side-by-side with Angel's. They used to share the same 'planet', but after a war long ago, Angel's were seemingly wiped out. Allowing Demon's to prosper and take over the home realm for them. That was a long time ago. Over the years Demon's have slowly grown in power, and grown vastly in numbers. It did not take long before Demons became a dominant species where they came from.

By the time the bridge between various realms were form, Demons had grown curious of this realm where Humans, magic, and much more seemed to exist. Though oddly cautious, Demons had only sent out a few of their race out. Namely succubi, imps (lesser demons), and in charge of this excursion... the children of the Demon King himself. The 7 Deadly Sins. Though remaining secretive about what they were, they only ever revealed what they were about 50 years ago when reports of people getting possessed by them became a thing. Though the final straw was drawn when a member of the Daichi family, the current head of the University, was possessed as a child by the Deadly Sin of Lust.

After Lust was expelled from the current Headmaster's body at the age of 12, the Daichi family had learned about the demon race and what they were up to, and when they confronted the Demon King himself in an attempt to stop such possessions from happening (among other chaotic things...) The Demon King refused. Though the Demon King, being oddly courteous towards his 'guests', had decided to strike a deal. He would command his demons to stop doing such a thing, as long as once a year. A festival be held in their honor. No. Not Halloween. A more traditional festival called the 'Night of the Blood Moon.' Where the Demon King will turn the moon red with his magic, effecting it's power and influence on beings on the Earth (that would naturally be effected by it) in adverse ways.

While the Blood Moon Festival be held on the 23rd of September, Demons will be allowed to run free for that night and have their fun, only as long as they return things back to the way they were (though some sneaky demons will probably ignore that), and on the week following up to the festival, Demons are allowed to mingle (but are strictly forbidden to cause harm to humans or... well. Property. Or else they will be forced back to their realm for the festival.) Since then the Daichi family had accepted the deal, and now on the 23rd of September, and the week following up to it. The people of TSU will prepare the campus for the demons (and any demons there d uring the festival, will also actually help out. They are not all complete dicks.)

The only demons allowed on Earth outside of the Blood Moon Festival are Crossroad Demon's, but that is because they must be summoned in the first place.


Behavior:
When it comes to their behavior, Demons are much like humans. Yes most of them will enjoy playing tricks on people, and try to corrupt them. But each demon may vary greatly. Some might be nice and only fuck with you a little bit for fun (like very small pranks), others might not even care and just do their own thing. While others might despise humans and fuck with them just because they can. When it comes to culture they worship their king, the Demon King. As if he is a god (because he technically created the demon race.) Though they don't seem to have a specific kind of culture, as they tend to be capable of adapting to the cultures of other beings and impliment it into their own. Like say they mix the culture of many races on earth into their own for a very... blended culture.

Fun Fact, a lot Demons oddly enjoy anime and games quite a bit. So it can be easy to bribe a demon. Though most demons tend to well... just ignore the stuff.

Biology:

Their biology is kind of like a humans. A demon's body can vary differently (like with features such as horns, ear shape, eye color, body measurements, tails, and wings) will be MUCH different from demon-to-demon, and these things can and will change as a demon ages. Their physical body also has organs much like a human, but they don't need to eat to survive (eating can actually help them though as it can 'refuel' them. They just don't NEED to eat.) Their blood however contains sulfur, hence why you can smell it from them. In fact they like bathing in water that contains some sulfur the most. When they turn into a black mist for quick transport, as well as to possess people. The smell of sulfur can become even stronger.

A demon's heart is also quite literally black. It looks like a human heart mostly (except for a few more arteries here and there...), but is completely pitch black.

Merfolk
Spoiler
Name of the race: Merfolk

Gender: Both(Males are called Mermen while females are called Mermaid)

Appearance: Merfolk look for the most part like normal humans, with the exception that they have a fish tail instead of normal legs.

Abilities: Merfolk are more adaept dealing with elements like water and similar. Mermaids also have a beutiful voice that they can use to charm young men.

Weaknesses: Merfolk have basically no movement on land, and have to resort to other ways to come around. While they have to need to be in water all the time, they prefear to get at least half an hour each day surmerged in water.

History: The Merfolk were first brought to our world during the great link. As they lived underwater, they were considered a legend long after the great link. Normally you would only hear about mermaids from crazed sailors that had lost their ship. While the existance of mermaids was gradually know, they have continued to keep to themselves.

Behavior: The Merfolk is a race that for the most part lives in tribes underwater. Like humans they are neither good nor evil, and do not have one defined culture. Instead this varies from place to place. However a common trait is that for the most part they keep for themselves.

Biology: Merfolk can breathe both water and air. While underwater they can swim relatively fast, going much faster than a normal human. On land they can only crawl. They also have slightly better vision than humans to help them see in the darker waters in the ocean. Merfolk can usually live a bit shorter than double the length of a normal human life.

Animalia
Spoiler
Name of the race: Animalia

Gender: Males and females

Appearance:If someone were to look for what this species is, they would find countless tomes about it, probably enough to fill the fabled Babylon Tower, why is this? because the Animalia people are as varied as the animals in the Human world, the diversity of this group is too big to fit into a single encyclopedia, that is why there are more detailed tomes about each of the species of the Animalia, because not only there are thousands of species, but also subspecies that would drive a scholar into madness if he were to try to collect every piece of information.

The Animalia folk, as the paragraph above says, is an immensely varied group of people who have adapted, be it by evolution, magic, or even a cosmic twist of fate that made them have traits of the animals in the Human World, which is also difficult to classify because each individual can have unique traits, from simply having the ears of a wolf, or the tail of a lizard, to the other side of the spectrum, where the animal traits are dominant, covering the person in fur, scales, or even being able to transform into the "natural" form of the animal they are related with.


Abilities: A fact of the Animalia folk is that they also share the abilities of their animal, like resistance to harsh weathers, extremely developed sensory skills, flight, being able to breath under water, and the possibilities keep going with the more specific things related to what animal the person shares a bond with.

weaknesses:there are also drawbacks or weaknesses when it comes to having traits of the animal the individuals share with, for example, in most canine folk, their ears can hear higher pitched noises, which could also cause pain when in loud zones, others might even share monochromatic eyesight since most animals in Earth can't see in the same spectrum of colors as humans do, even the emotional part of the Animalia kind share the weaknesses, an example is the alleged fear of water from the feline folks or the anger of the bovines against certain colors, but this subject needs to be more explored to write it in an official tome.

History:Like with the constant war that happened thousands of moons ago between the Humans and Aethers, the Animalia people have been at odds with the Human and with themselves.

For the case of the former, there has always been a problem with the Humans and things they don't understand or fear, thus unfortunately taking violence as their first option as a general consensus, there are problems with themselves even, be it by the color of their skin, or the deity they worship, even simple things become problems for this, but when magic became a thing again and the Animalia folk appeared with the other species, problems became a thing again. The Humans tended to look at this group between Humans and normal animals, not so little as the "feral" kinds of them, but not enough to be seen as an equal.

As for the Animalia themselves, there are problems with each of them too, while the more common problem someone would think was the difference between predators and prey, surprisingly, they adapted pretty well to it, balancing their diets into food that would supply their need for proteins and energy. The problem with the Animalia Folk is that they are at odds because of which side to choose from, one being the "Human", the other "Natural", and those "in between".

The first side, being mostly populated by those who have minimum traits of their animal side, want to be with the Humans, some ashamed of their traits, and try to hide them. The second side, being with the population of beings almost fully animal, but being in an anthropomorphic form, that being probably the only trait left to become an actual "animal". The last side, is actually the biggest, which is also the more diverse, tending to avoid the problem and adapt with the different species on the World, this group is the one most people understand.


Behavior: The Animalia are usually as most people, having their own personalities, sharing similarities and being at odds with others around them, but they also tend to act as the animal part of them, an example would be the avian folks, when the seasons change, the need to migrate could incite them to go to the northern or southern places of the planet, or the pack-like animal trait, where some of the same species would gather and feel like being a family, even if they aren't related by blood. Again, to know the behavior of each species, it is suggested to look for the "natural" animal of Earth to get an idea of the possible traits of the Animalia.

Biology:Most of the Animalia are humanoids, with the rare cases of having wings, antennae, pouches, and so on with the traits of each species, as written above, some of the Animalia are mostly human looking, while others can be covered in fur, feathers, scales, etcetera.. other could have horns, tails, sharper teeth and nails, it is almost impossible to list everything that this group of species has.

Oni
Spoiler
Name of the race: Oni

Gender: Males and Females

Appearance: The Oni are humanoid beings that can be so similar to a Human, or can look so different that it is impossible to share similarities, an example of both cases is in the former of an Oni just having horns or in the other case being blue with multiple horns and toes. The Oni are unnaturally high, beyond most of the human heights, they can show their muscles as part of the strnegth they got, but don't be fooled if you see one of them with a "normal" body, their strength is ridiculously high, and they are able to level mountains if possible. As for the color, some of the more rare Oni have different color of skin, with blue and red being the most common, but most of the species have normal colored skin.

Abilities:The main ability of the Oni is their strength, a lesser Oni can destroy boulders and rocks with not much of a problem and their stamina is of that of Olympic marathon runners, while the more developed ones can deal with heavier objects like something of the size of a truck to even a two story-house if they focus their energy, as for the masters of this species, or also called "ancient" are known for the legends of entire forests being destroyed by their voice, mountains being leveled down by a single punch, and even creating canyons with the force of their foot.

Another ability of the Oni is that their body not only can be powerful enough to cause cataclysmic damage, but also endure attacks, the body of an Oni is far more durable than the ones of humans and something of the caliber of bullets or even vehicles slamming onto them would be like a mere scrap or bruise. Then also comes thier internal strength, the Oni are known for drinking alcoholic beverages as if it was simple water, their metabolism burns any kind of ailment , so it is rare for an Oni to be drunk or ill, but if it happens, he or she needs to be looked, an Oni that isn't in their five senses can do massive collateral damage

weaknesses: This species isn't perfect either, their own pride and ego can be their weakest spot if they think too highly of themselves, this is a thing because a curious fact of the Oni is that they are not that smart, not in the kind of being stupid or mentally challenged, an Oni can be a schollar if he studies for it, but the problem with their intelligence relies more in the part that they are more susceptible to be tricked or that they overlook things when they focus on other situations. It is also said that the Oni hae demonic energy or souls, so priests, shamans and cleansing magic could be a great counter against an enraged or uncontrollable Oni.

The Oni appeared after the Great Link, but they decided to live in the underground, it was an easy choice since some of this species looked more like monsters than something the single minded Humans could understand, but there was the occasional problem that created the horror filled legends of the Oni, mostly from the Japanese people. When some of the Oni decided to live with the other species, it took quite the deal to adapt, with the former needing to lower their strength to not destroy doors or break things, but slowly and with patience, the Oni came to be part of the community.

Behavior:The Oni are known for being two things, either they are competitive, or they are drunkards. For the former case, the Oni are usually hyper and optimistic, this being originated due to their bodies always wanting to do something, so instead of breaking things out of lust of power, they focused this energy into challenges and other sports, although it is highly recommended to not play a sport with an Oni since they can be too powerful. As for the latter case, many Oni can be found in bars and spas, drinking alcoholic beverages to satiate their thirst and feel relaxed, but surprisingly, there isn't much problem with a drunk Oni, they show more a relaxed state of mind and even fall asleep.

Biology: The body of an Oni, as explained in the upper paragraphs, have a variety of things that make them stand out, that being two as major things, the first one is that they are unnaturally tall, even the shortest Oni can be taller than the average human, the second one is the horns, most Oni have at least one horn, or they can have a multitude of them arranged as a crown, but this varies mostly of their heritage. A rare trait that some Oni can have is that their skin can be of the tones of blue and red, the darker the color, the stronger they are, but in some legends, an Oni who has the skin color of a Human is one of the strongest in the entire species.

Phantoms
Spoiler Name of the race: Phantoms

Gender: Neither

Appearance: Phantoms appear as ghostly or distorted looking humans. They usually favor one gender or the other but can sometimes appear androgynous. The appear to be someone who may have once been human.

Abilities: All phantoms have different methods of feeding. Some may feed on lies while others feed on greed or lust. Phantoms can posses people and objects and control them if they have enough willpower. Their natural attachment to magic allows them to adapt to their enemies magic, however this only works for one type of magic at a time. If you adapt to fire you can' t then adapt to illusion.during the same fight.

weaknesses: Phantoms do not have bodies of their own and need to find a host in order to live. If they spend too much time outside of their body, they will eventually turn into pure mana and return to the aether. this isn't too much of a problem as a phantom can stay out of their body for up to 24 hours before this happens and can easily jump into any new body they feel comfortable with it.

History: Phantoms are mutated aether that survived living outside the barrier by hiding themselves in bodies before death. Because of this there are very few aether in existence making most of them unique.

Behavior: phantoms can vary as much as any other race. From being evil to being an angel, anything is possible. However most phantoms are benevolent. Many of them share the common goal of finding a body that suits them.

Biology: As a ghostly being they will take on any biology their host or body has. If the posses an object like a puppet or a doll they willl live as one without need of food or water. If they take the body of a human they will need to live as that human, eating, drinking and bathing. Phantoms have mutated from normal aethers who survived on rem and have adapted to feed off other types of energies. Some feed on lies, some on certan emotions or anything else you could imagine. A phantom must take care of their body. If a body breaks or dies with them inside then it will badly damage the phantom.

Witches and Warlocks
Spoiler
Name of the race: Witches or Warlocks

Gender: Male for Warlocks Female for Witches

Appearance: They appear as whatever race they originally were. Some of them may have a sort of "Mystical aura about them that makes them seem more magical.

Abilities: Warlocks and witches are naturally talented at magic and can learn it a lot more easily.

weaknesses: However they can not preform any of the usual functions a human, aether team would such as dream weaving or spell weaving. Their bodies are also more vulnerable to anti magic attacks.

History: The first witch was a woman named Medusa. She was the first person to fully bond with her aether. The witch started a cult that is still active in the world today. the witches cult ignores the rules of magic created by the trinity and often cause problems for the school.

Behavior: Witches usually have no regard for authority and will break any law if it means getting what they want. There are some exceptions to this as some people had a more noble reason for breaking the taboo and becoming a witch or warlock. Most witches are hungry to gain more wisdom and magic tools to add to their collection


Biology: Witches are Warlocks are normal humans or other non magical beings that have joined with their aether to become one being. Because of this, witches and warlocks are made of both magic and matter.

Dullahan
Spoiler
Name of the race: Dullahan

Gender: Both

Appearance:
Spoiler
Male
Spoiler

http://shadow.watch/wp-content/uploads/2015/03/dullahan.jpg


http://vignette4.wikia.nocookie.net/realm-of-midgard/images/7/70/PF_Dark_Rider.jpg/revision/latest?cb=20131226070111


Female
Spoiler

http://orig09.deviantart.net/c296/f/2012/295/b/2/102112____dullahan_by_ursanova-d5ikcm7.png

(Of course I had to add this one. ;p )

https://secure.static.tumblr.com/25249aa8464dea6c3ebca35ac73a491d/aipedl9/maan3tpch/tumblr_static_motorkarka_173171.jpg


Abilities: Possesses the innate ability to unlock and open locks, opening doors, and disabling security systems by getting within proximity of them. It is impossible to bar they way of a Dullahan. When the dullahan stops riding, that is where a person is due to die. The dullahan calls out the person's name, at which point the person immediately perishes. They have incredible sight, seeing in the darkness of night and allowing them to see across the countryside to view people that are to die next. Dullahans do not take kindly to being watched, and will often throw a basin filled with blood onto the watcher (often meaning that they will be next to die), or lash out their eyes with a whip. (Assumed to have the ability to conjure up blood for such a case.) They also have the ability to summon various forms of ground-based transportation, usually horses. The transportation is said to be so fast that the friction causes nearby bushes and other objects to catch fire. as a consequence of having such abilities, they seem to have a natural talent for darkness, death, and blood magic.

Weaknesses: They are frightened of gold, and even a single golden pin is enough to drive one away. Also, if one were to gain possession of a Dullahan's head, the Dullahan would be bound to honor the wielder's commands in hopes of reuniting with its head.

History: Long ago in ancient Ireland, there were tales of these headless riders bringing death to people across the countryside. Not much else is known about these generally solitary creatures, other than that there was a rather large conflict involving them, and that afterwards, they were integrated into society.

Behavior: Most dullahans are rather.. antisocial. More often than not, interacting with one is just asking for injury or death, as they are often on an errand and when spotted, they will blind, kill, or mark the person for death. Nowadays, they can sometimes simply be put off by crowds of people, though there are some cases that are quite the opposite. That, and they are still quite "wild", as they will deviate from social norms, rules, and laws from time to time. One thing that has remained rather constant though is that they dislike being watched, especially if they are currently busy with something. They will not often attack a person for it, but it is a quick way to annoy and anger one.

Biology: They are human in appearance, only their heads are severed from their bodies and a thick smoke seeps out from the stump. They have a vast array of physiques, much like humans do. Also, they tend to have Glasgow smiles. They are more durable than a human, but it is possible to injure them. They have regenerative capabilities and are stronger than a normal human. It is implied they possess a faster reaction time, due to them being capable of controlling their horses at such high speeds. It is not known how long a Dullahan can live, but it is assumed that they either live for hundreds of years, or are immortal.

Nukekubi
Spoiler
Name of the race: Nukekubi

Gender: Female

Appearance:
Spoiler

http://orig11.deviantart.net/d583/f/2013/267/b/6/awa_touhou_scroll_project__sekibanki_by_maullarmaullar-d6nrq18.png


Abilities: Detaches its head at night and drifts about in search of victims. When they find a target, they will either drink its blood like a vampire, or bite it to death. Due to it being a Youkai, it has a slightly higher durability and possibly regeneration.

Weaknesses: If their head is not reunited with their bodies, they will eventually die. Also, a nukekubi can be turned back into a human by feeding the liver of a white-haired dog.

History: The Nukekubi have always kind of lived in the shadow of society, always causing disturbances, but always being hard to spot and appropriately deal with, due to them being "human" during the day. That being said, their presence has become a little more known, and with the advent of modern technology, less killings and attacks have been recorded.

Behavior: Nukekubi act human during the day, but at night, their heads drift from their bodies and wander in search for their next meal, though such behavior seems related to somnambulism. In general, Nukekubi are much more violent than their close relative, the Rokurokubi, as they will sometimes brutally bite their victims to death.

Biology: Unlike the Rokurokubi that can elongate their necks, the Nukekubi can completely detach their heads from their bodies, allowing them to roam much farther distances. It is not known if a Nukekubi requires blood to live, but they possess a thirst for it and will float about at night in search for a blood source. When the head is detached from the body, a faint smoke seems to emanate from both stumps. If a Nukekubi gives birth to a daughter, the girl will become a Nukekubi as well, regardless of whether or not the mother was cured of her affliction.

SOUL POINTS!


Alright I should probably explain how soul points work so everyone can create their apps. Soul points are more or less the skill points that will be used in this rp to determine what characters can do and how well they can do it. Each element has 50 levels that you can access via using skill points. You can gain as many of these as you like once the RP starts by having your character study, train, fight or whatever. For the sake of your apps, everyone will be given five skill points to start out with. which elements you put them into is up to you. HOWEVER the higher level the element is he more points it takes to go up one level

For example if you have 5 points you could put all five in water magic and be a really decent water mage while having lite to no skill with any other element. you could put one point in five of the level one elements to make a well rounded character. But if you wished to put points in the level 2 or three elements then you would need to use a but more. two points will get you one level in any rank two element and three points will buy a level in any rank 3 element. So you could have 2 levels in a rank 2 element and 1 in a rank 1 or one in rank 3 and two in 1 or 1 in 3 and 1 in 2. I know it's confusing bu if you have any questions just ask and i'll explain it.

NPC Template

Name:

Race:

Age:

Gender:

Appearance

Personality:

Info: (any extra info you wish to give them such as abilities, a back story or weapons.)

How Magic works

As stated before in the creation thread, you'll have to pick what elements our soul or aether possess and how strong each is within them. For the most part, anyone who uses magic will be attached to an aether being. However many of the aether were killed long ago and they went thousands of years without bodies. As such, the aether population is far lower than that of humans. Because of this magic is a somewhat rare trait among humans and other races born without magic. There will be some characters able to use magic without the use of an aether. some races such as kitsunes are made up of magic as well flesh and bone. such races can use magic without the aid of an aether.

There are also some people who gain access to magic through enlightenment or from powerful deities and titans that may lend a person their strength. In any case, a person can not use magic that would contradict their nature. for example a fire aether would not bound with a vampire or any other creature weak to fire. Someone who has powerful reiteration magic will most likely not be able to use a more sinister element. Keep this in mind when creating your character and try to make magic that would be appropriate for your characters race and or personality.
Last edited by Tewi_Inaba; 10/07/2016, 01:14 AM.
SUSTIC

SUSTIC

Join Date: Apr 2013
Posts: 2751

09/25/2016, 01:56 AM #3
I'm currently working on the info and lore of the Demon race because they were supposed to be a big part of the original TSU. Will be done in.... soonish time.
SUSTIC

SUSTIC

Join Date: Apr 2013
Posts: 2751

09/25/2016, 02:17 AM #4
Spoiler
Name of the race: Demons

Gender: Mixed of female and male. The differences between genders of Demons are VERY much like that of a human. For example a male demon could look much like a human male, but with demonic features. Other than that... well nothing special really. Though certain sub-types of demons (like Succubi and Incubi) are usually a specific gender (Females for succubi, males for incubi except for a few... rare instances.)

Appearance: The following are just examples. Does not mean that EVERY demon of each gender will look the same. As things like hair color (and length), eye color, body build, and things like horns and wings could vary in places, size, and shape. As for females their body measurements (like waistline and well... bust size always vary.)
Male example:
Spoiler



Female Example:
Spoiler



Abilities: Demons are naturally magically stronger beings compared to humans, as they seem to be capable of contact with magical energies by default. As such pure-blooded demons often develop magical abilities at a significantly younger age than a human would. As well as possessing the ability to literally 'sniff' magical auras as well as sense it. Making it somewhat hard to get a demon to stop chasing you for whatever reason. In fact certain aura types are more delicious smelling to demons. Such as the smell of a 'virgin soul' could make one feel a bit... hungry. Hence why demons are often attracted to well... virgins.

When it comes to physical prowess, this is where statistics vary. Normally most demons have some sort of enhanced strength, or enhanced speed. While almost all demons have at least one enhanced sense. Like smell, sight, or hearing. It usually does vary though between the TYPE of demon, and the demon itself. They also appear to be resistant to certain elements of magic like Corruption, Fire, Darkness, and Poison among others. While magically Demons also seem to be capable of using and learning many different magic types, though certain magic types are much harder for them to learn and master compared to others.

Durability wise demons possess increased healing factor. Capable of healing from say... a gunshot wound within about a few minutes (or more depending on the severity of the wound.) Half-demons of any kind, unless with another being with an enhanced healing factor will have a weakened or slower healing factor (a human/demon hybrid would often take say... 50 or so minutes to completely heal from a deep gunshot wound as long as it's nothing fatal.) Often the stronger the demon, the more powerful their healing factor can be. In fact a few demons could potentially regenerate their head (along with memories) if their head is destroyed. Though with some time that is. This can make it a bit more difficult to kill a full blooded demon though. Demons also seem to possess the ability of flight, or the capability of learning flight through magical means. If a demon is born with wings though the process of learning flight is easier, and they won't need to use magic to fly. Demons without wings will need to learn magic that allows them to fly however.

One more ability Demons have is the ability to turn into a dark mist and take possession of a single person through powerful dark magic. Not all demons can do this however, only the stronger demons. Weaker, lesser demons can only slightly manipulate people through something similar to hypnotic suggestion. However Demons MUST have permission to do so to people who are not 'pure of heart'. While beings that are corrupt (not virgins, have comitted rather serious sins and do not care that they did), can be possessed just fine.

When possessing someone, Demons will get full control over said person, while the person's mind will go into a 'sleep' like state as the Demon takes over. This could be used by demons to fool the loved ones of the person they are possessing. Any damage taken to the person's physical body will not effect or harm the demon, in fact if a person say... gets their neck snapped while a demon is possessing someone. That demon will still have control over that person's body, but the second the demon leaves the damaged body the person will die or succumb to their injuries. With or without knowledge of what happened while being possessed. As sometimes Demons can block a person's conscience from viewing everything the demon is doing while possessing.

A certain type of demon (known as the Crossroad Demons), has the ability to grant wishes much like a genie, but with less power. They can make people rich, find the person of their dreams, or just revive someone (mostly. They will lack well... most emotions, but retain memories.) Though this comes at the cost of something the person they strike a deal with. Like say, after a few years the demon will come back to kill them and take their soul, only to corrupt it and turn the soul into a new demon. Hence how new demons are made from Human souls. Though Demons are contractually obligated to keep THEIR end of the deal 100%. So they can't cheat and give you only half of what you wanted (unless you aren't specific), or come and take your soul or whatever you owe them a year (or even a few days early.) So yes. They can make deals and give you things you may want, but it will cost you. Too bad they also have to keep their end of the deal all the way through. Weakness wise look below as they suffer the same weaknesses as other demons.

weaknesses:

Demons may be powerful, and have a large variety of things that make them quite a strong race. However... physically they lack some of the power as say... a Oni or some other races. Magically they are proficient in certain aspects of magic, but they either have a hard time when it comes to practicing certain types of magic (or can't use certain types of spells altogether like say... Cleansing. On top of that, oddly enough certain types of magic are incredibly harmful to demons (like Cleansing, Light, and oddly healing magic on a demon would work less effectively than it would on some other races.)

Another thing is that objects or locations that are 'blessed' they either get sickened by (as if through allergic reaction), or actually take pain in. Say Holy Water (Which is literally just enchanted water in actuality but religious people might just believe it to be 'enchanted by god') will burn them if not severely damage them, and force them to temporarily go back to their realm. Though MUCH more powerful demons (like say the Demon King and his 7 children) are mostly immune and it just feels like getting burned via First Degree Burns.

Oddly though reciting ancient scripture from the 'Bible' can actually induce pain on a demon, and mention of anything holy can make a demon feel sick to the stomach. One thing that is odd and is rather unexplainable is that Demons as a whole... tend to avoid going into Churches of most kinds. Especially typical 'Christian' churches. Demons know why, but they tend to refuse to talk about it. Just know that they will often try to stay away from churches, or blessed locations.

One sign to know that a demon is near is a strong smell of sulfur in the air. If you smell sulfur when there is no reason for there to be such a scent. Then a demon is most likely nearby. Also if a person is possessing a person, then reciting any prayer in lation, or mention of well... anything blessed might trigger a reaction (like a cough, vomitting, or various other symptoms), and the possessed person's eyes will turn pitch black.

Beheading a demon or someone possessed by a demon will kill the demon regardless of their power (well... except the 7 Deadly Sins, which are the children of the demon king and in turn possess his extreme powers of regeneration.) Though if you behead someone possessed by a demon, it will not only kill the demon, but also the person that was possessed sadly.

Certain weapons with certain runic markings though can actually cause nasty damage to a demonic being.

History:
Long ago before the the link between the Aether, the Earthly Realm, and other realms were established. Demons lived on their own... or rather side-by-side with Angel's. They used to share the same 'planet', but after a war long ago, Angel's were seemingly wiped out. Allowing Demon's to prosper and take over the home realm for them. That was a long time ago. Over the years Demon's have slowly grown in power, and grown vastly in numbers. It did not take long before Demons became a dominant species where they came from.

By the time the bridge between various realms were form, Demons had grown curious of this realm where Humans, magic, and much more seemed to exist. Though oddly cautious, Demons had only sent out a few of their race out. Namely succubi, imps (lesser demons), and in charge of this excursion... the children of the Demon King himself. The 7 Deadly Sins. Though remaining secretive about what they were, they only ever revealed what they were about 50 years ago when reports of people getting possessed by them became a thing. Though the final straw was drawn when a member of the Daichi family, the current head of the University, was possessed as a child by the Deadly Sin of Lust.

After Lust was expelled from the current Headmaster's body at the age of 12, the Daichi family had learned about the demon race and what they were up to, and when they confronted the Demon King himself in an attempt to stop such possessions from happening (among other chaotic things...) The Demon King refused. Though the Demon King, being oddly courteous towards his 'guests', had decided to strike a deal. He would command his demons to stop doing such a thing, as long as once a year. A festival be held in their honor. No. Not Halloween. A more traditional festival called the 'Night of the Blood Moon.' Where the Demon King will turn the moon red with his magic, effecting it's power and influence on beings on the Earth (that would naturally be effected by it) in adverse ways.

While the Blood Moon Festival be held on the 23rd of September, Demons will be allowed to run free for that night and have their fun, only as long as they return things back to the way they were (though some sneaky demons will probably ignore that), and on the week following up to the festival, Demons are allowed to mingle (but are strictly forbidden to cause harm to humans or... well. Property. Or else they will be forced back to their realm for the festival.) Since then the Daichi family had accepted the deal, and now on the 23rd of September, and the week following up to it. The people of TSU will prepare the campus for the demons (and any demons there d uring the festival, will also actually help out. They are not all complete dicks.)

The only demons allowed on Earth outside of the Blood Moon Festival are Crossroad Demon's, but that is because they must be summoned in the first place.


Behavior:
When it comes to their behavior, Demons are much like humans. Yes most of them will enjoy playing tricks on people, and try to corrupt them. But each demon may vary greatly. Some might be nice and only fuck with you a little bit for fun (like very small pranks), others might not even care and just do their own thing. While others might despise humans and fuck with them just because they can. When it comes to culture they worship their king, the Demon King. As if he is a god (because he technically created the demon race.) Though they don't seem to have a specific kind of culture, as they tend to be capable of adapting to the cultures of other beings and impliment it into their own. Like say they mix the culture of many races on earth into their own for a very... blended culture.

Fun Fact, a lot Demons oddly enjoy anime and games quite a bit. So it can be easy to bribe a demon. Though most demons tend to well... just ignore the stuff.

Biology:

Their biology is kind of like a humans. A demon's body can vary differently (like with features such as horns, ear shape, eye color, body measurements, tails, and wings) will be MUCH different from demon-to-demon, and these things can and will change as a demon ages. Their physical body also has organs much like a human, but they don't need to eat to survive (eating can actually help them though as it can 'refuel' them. They just don't NEED to eat.) Their blood however contains sulfur, hence why you can smell it from them. In fact they like bathing in water that contains some sulfur the most. When they turn into a black mist for quick transport, as well as to possess people. The smell of sulfur can become even stronger.

A demon's heart is also quite literally black. It looks like a human heart mostly (except for a few more arteries here and there...), but is completely pitch black.


Heads up, I'm going to be providing info for certain parts of the demon race. Like succubi (unless someone wants to make info for them), but Crossroad Demons, the Demon King's children (the 7 Deadly Sins), Legion (another, sacred, ancient demon), and the Demon King himself. Those will come later though so do not TOUCH THE DEMON KING, 7 DEADLY SINS, AND LEGION. THOSE ARE MINE NO TOUCHY. Anyone can make lore for other types and branches of demons though.
Last edited by SUSTIC; 09/26/2016, 07:42 PM.
Tewi_Inaba

Tewi_Inaba

Join Date: Feb 2013
Posts: 2026

09/25/2016, 09:39 PM #5
Added an update to the OOC. most people should be able to make their apps now.

Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

09/25/2016, 10:41 PM #6
Where's the Moon magic? ;A;

Smash through the blocks that bar your way; No time for fear, just let it all fall away; Nobody believes in me and you, Just look at the way they stare; So what if we live in a walled garden, As long as I've got you then I don't care!


My Switch Friend Code: SW-1503-3394-5328
My NNID: OfficialTRXD
Steam: http://steamcommunity.com/id/lunapixu/
Tewi_Inaba

Tewi_Inaba

Join Date: Feb 2013
Posts: 2026

09/25/2016, 11:55 PM #7
You can make it yourself if you want. Otherwise i'll work on it tomorrow

Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

09/26/2016, 12:23 AM #8
@Tewi
I can see what I can do. But I was kinda hoping we could, you know, collab?

Smash through the blocks that bar your way; No time for fear, just let it all fall away; Nobody believes in me and you, Just look at the way they stare; So what if we live in a walled garden, As long as I've got you then I don't care!


My Switch Friend Code: SW-1503-3394-5328
My NNID: OfficialTRXD
Steam: http://steamcommunity.com/id/lunapixu/
Tewi_Inaba

Tewi_Inaba

Join Date: Feb 2013
Posts: 2026

09/26/2016, 12:27 AM #9
Well I've been on mumble just about all day. you know where to find me.

Alayosho

Builder

Join Date: Mar 2013
Posts: 192

09/26/2016, 07:23 PM #10
I'd like to apply for my a magic type before I get to scribbling up a Character!


Name: Anti-Theorem

Rank you think is appropriate
: None; Anti-Theorem's power, rank and effect matches the magical energy it is effecting. It is technically all ranks, but at the same time none. It is only the rank used, and the rank used only effects a similar rank.

Type: Anti-Theorem is inherently within all magic, but not magical beings. It is posscessed by beings with the potential to have NO potential for magic. Humans are a prime candidate, as their species doesn't require magic to survive and function. It is peculiar in that, in order for Anti-Theorem to exist, magic must be present, but only those [Un-] Naturally gifted with no potential for magic possess the traits required to manipulate energy in such a way to truly create "the Anti-Theorem". Anti-Theorem is easily thought of as Magic's own way of destroying itself in its own unique circle of life to preserve balance without intervention from some over-being.

Note: An Anti-Theorem mage CANNOT use normal magic. They can be affected and enhanced or otherwise changed by it, but can never control it themselves.

Description: Anti-Theorem is, in short, the antithesis to magic. It will completely nullify the magic it effects. Anti-Theorem, however, is not a force easily manipulated. Beings able to manipulate it cannot simply wish magic away. Instead it operates off their understanding of an altercation or spell in the area, and unravels it, like untying a knot with an inverse of the energy used to create the spell in question. Its basis is a twisted cousin of Entropy, but instead of the loss of energy, it is the pure lack of it--a true void. The mage in question however cant harness pure voidstuff, but must channel the opposing spells and energy into the appropriate "locations" that makes the energy cancel itself out. It is not that the energy is stopped, however. There is still flow of energy between both mages. The difference comes in that when their energy collides, instead of compounding or reacting, the energy opisite the Anti-Theorem and the Anti-Theorem simply vanishes. Like matter and Anti-Matter, the two simply fill each other's void in the universe and cancel out.

In order for the Anti-Theorem Mage to effect another spell, he must have SOME degree of knowledge in the magic he is trying to effect. For example, to stop a Rank 3 Puddle(Water) from splashing his new suit, Mr. Anti must have knowledge and be able to manipulate the power of a Puddle(Water)--Meaning they must be at least Rank 1 in [Anti-]Water magic. The Rank 3 Splashing(Water) is then reduced by the Rank of Anti-Splashing(Anti-Water). If the Rank is reduced down to 0, they the magic simply ceases to happen. The Water mage will not be able to form the Splash attack at all.

While this can be obnoxious for mages, it can be downright lethal for beings that subside on magical energy as part of their life. An Anti-Theorem mage could potential asphyxiate, starve, or outright kill Magic-Dependent beings or beings with magic heavily ingrained in their existence. Because of this, Anti-Theorem mages aren't received well by...anyone. Even humans, with the highest potential to display this trait, shun the Anti-Theorems born among them as they embrace the new world shown to them by the Great Link. Of course, it is only if the Anti-Theorem has enough understanding to do so, and the will to do it, that they could provoke such a terrible reaction in a being. It's much easier to set someone on fire with a Rank 1 Bolt of Fire than to "remove their ability to receive natural heat and freeze them to death" with ANY Rank of Anti-Fire....but still possible.

I gazed up at the sable-haired maiden with eyes so full of warmth it appeared she was crying silently. My trecherous mouth opened, "Why do you look so troubled, Princess?"

Slowly, she moved her eyes from the moon to me. She studied my imperfections before her for what seemed to be a blissful eternity before gracing me with her voice, "I've slain this land's only prince. What use, now, is a princess?"

As the maiden left my presence, so too did my heart.