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[OOC] Revolt

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    [OOC] Revolt

    Revolt

    Revolt is a Fantasy based RP with a big focus on exploration and discovery. In Revolt, you control one (or several) character(s) in a journey to discover the secrets of a world that is just beginning to understand what it is. In Revolt the story might not always be as prominent as some people may like, but it will always lie there in the background, waiting until the right moment to come into the foreground.



    Prolouge

    A middle aged man by the man walked into a a room filled by futuristic devices everywhere. On the walls there were monitors displaying some sort of information. Under them were what looked like control panels filled with buttons that did all sorts of things. In the middle of the room there was a big, circular tube filled with things that would normally be considered beautiful. In this case, though you could also argue that it could be called grotesque. The man the thinks for himself while laying on hand on the glass tube. "It is time. After so many years, I will finally be able to begin to repay the debt". With grace, he took forth an orb of pure white from his back pocket, holding it up for a few seconds and admiring it's beauty. He then proceeded to flick a switch at the control panel, causing several circles to show up on the different monitors. All of them had different runes and symbols placed within them. He then flicked another switch, and another circle lit up on the floor, this too covered in different runes and symbols, although more complex than the others.

    When all the preparations were made he began to chant words of unknown power in a mystic voice. As he did, the orb in his hand began to glow. Soon afterwards the light covered him like a bubble, opaque near the edges and clear at the center. As he went on, the light grew stronger and stronger, until one instant where it couldn't contain itself any longer, and it all burst out and expanded.




    Setting
    The world of Revolt is a world filled with magic and fantasy. In this RP you start out in the country of Revirir. Revirir can be placed somewhere along the middle of the renaissance in sense of time. Reverir in itself is a country that have grown immensely from warfare the last few hundred years. More specifically magical warfare, something the neighbor countries have little knowledge about. Although magic still governs day to day life, science have been getting bigger and bigger along the years, and now, although still new, there have been developed technology to bridge the gap between them. Life day to day is relatively normal, expect for that last night, some people (maybe your character?) had a weird and otherworldly dream that they just can't completely forget.



    Knowledges
    In this RP, all characters have a few specific traits called knowledges. Knowledges simply dictate how much a person knows about a specific area. As the world of Revolt is filled with all sorts of information, this is a system I have chosen to keep track of what character knows what the different pieces of information. Do note that although possible over the the RP, knowledges generally stay static if a person isn't really devoted to a area at spends lots of time (something there will be plenty of) to research this area. This however does not stop a character from gaining new knowledge. A specific level of knowledge is simply a guide for about how much a character knows. A character can easily obtain a specific piece of information without acquiring the whole level of knowledge. There is also no limit on what knowledges you can pick and how high they can go. Do try to be reasonable however. These are the knowledges that you will most likely need. Do note that there exists other knowledges but either they are not important to the story, or nearly no one know about them.

    Spoiler: Knowledges


    Magic/???
    This is the knowledge related to magic. The higher you have here, the more you know about magic and it's workings.

    Level 5: You know the core of magic, and what it truly is.

    Level 4: You are skilled in the use of magic, and have probably done your own research into it, as well as written a few books about it.

    Level 3: You know pretty well how to use magic, it's limitations and how to treat it to avoid these.

    Level 2: You know the basics of magic and know how to use basic magic, and some of it's limitations but that’s where it stops.

    Level 1: You know that magic exists, and a vague idea of what it does, but nothing else.. You don’t know how to use it.

    Level 0: You don't know what magic is.

    History
    This is knowledge related to history. The higher you have the more you know, and the longer back in history you know.

    Level 3: You know the past as if you have lived it yourself.

    Level 2: You know history back a few centuries.

    Level 1: You know history back a few decades.

    Level 0: You may know a few years back, depending on your age.

    Geography
    This is knowledge related to Geography. The higher you have, the better your understanding on the world around you is. The map in the IC is somewhere between 3-2 and 4. Ask me if you wan the location of a place, or make it up yourself.

    Level 5: You know the world as if you have walked it yourself.

    Level 4: You know the whole area, both inside and outside pretty well.

    Level 3-1: You know somewhat about the area outside of Revirir.

    Level 3-2: You know somewhat about the area inside of Revirir.

    Level 2-2: You are confident in where each location outside of Revirir.

    Level 2-1: You are confident in where each location within Revirir.

    Level 1-2: You know the basic map of the area outside of Revirir.

    Level 1-1: You know a basic map of Revirir, and major locations like the capital.

    Level 0: You only know your local area and might not even have seen a map of Revirir.

    Advanced technology/Magitech
    This is the knowledge related to advanced Technology that you would mostly find within the capital. Most people that live outside of the capital have Level 0-2 here.

    Level 5: You have enough knowledge to make your own magitech machines yourself.

    Level 4: You have enough knowledge to make your own machines. You can tweak and build simple magitech machines.

    Level 3: You know how to use every type of machine there is.

    Level 2: You know how to use most machines, but struggle at the more advanced ones. You also know a bit about magitech.

    Level 1: You know the basics of electricity and how it can be used to power things. You also know how to use basic machines.

    Level 0: You know nothing about advanced technology.

    Known People
    This is knowledge that relates to how much you know about important people. Everyone with the highest level of knowledge is a field except for this one is immediately either a legendary person, or a completely unknown person. Everyone of Level 4 magic are considered know persons.

    Level 3: You know most known people in addition to all legendary people.

    Level 2: You know a few legendary people and maybe a few known people.

    Level 1: You know about The Gray one, and other notable people.

    Level 0: You know no one special

    The Gray Compendiums read
    This is how many of The Gray Compendiums you have read. Unlike other knowledges, each knowledge here stands on it's own, meaning that just because you have 2 doesn't mean you also automatically have 1. There are 6 known volumes of The Gray Compendiums. Some say that there is also a seventh lost one. While it's quite rare to have read all six, it's also rare to find someone that haven't read a single one out of these.

    The Gray Compendiums I: About magic

    The Gray Compendiums II: About his ideals

    The Gray Compendiums III: About Technology and Magitech

    The Gray Compendiums IV: About Revirir's Story

    The Gray Compendiums V: About his life

    The Gray Compendiums VI: About his hopes

    The Gray Compendiums VII: Unknown

    The Gray Compendiums understanding
    Even if you did read The Gray Compendium, you aren't guaranteed to understand it all at once. For one, the language is a bit old, but The Gray One also used different words than what is used today to refer to things.

    Level 3: You have full understanding of The Gay Compendiums.

    Level 2: You understand a bit about what is said in The Gay Compendiums.

    Level 1: You can understand the language, but nothing else.

    Level 0: You have problems with the old language.




    Magic
    Every person in the world of Revolt have potential for magic, and as long as they ar taught the basics, the know how to use it. There different types of magic tough that different people know how to control. Do note that magic can extend to pretty much anything, but that those are considered rare. These are the ones that are considered normal. Do note that there are cases for example where a person can create temperature and not remove it and similar things.

    Fire/Temperature: The user can control fire, and temperatures in general.

    Nature: The user can control the world around the, mostly limited to nature and minerals.

    Water: The user can control water, and liquids in general.

    Air: The user can control the air and wind.

    Sound: The user can control, make, distort and remove sound.

    Light: The user can control, make, distort and remove light.




    Information
    This is the information each character have. What information they have depends on their knowledge levels, you can however choose outside of this if it's reasonable. Just state it in your app. Likewise you can exclude pieces of information if it's unrealistic that your character would know that.

    Magic

    Spoiler: Focuses: Magic 3 or Advanced Technology/Magitech 2

    A Focus is a crystallized stone of thoughts and memories. Although all crystals that are made of memories can be referred to as focuses, it's more common to create a focus with a specific purpose in mind. These are what most people call focuses. This purpose is normally to store and use magic. A light focus may for example store a huge amount of light. The user of this focus can then use the focus to fuel his own magic. Focuses are mostly a phenomenon that exists in lab environments although SYSTEM also use them more frequently elsewhere.


    Spoiler: How to use magic: Magic 2

    Using magic is relatively simple as long as you know how. To use magic, the user usually have to close their eyes, and block out most of the world. They then have to reach as far as they can with their mind, covering as much area as possible. The user then have to think visually of what is to happen in addition to thinking instruction on what is to happen. These instructions can be either voice, text or some other medium. The user then repeats this a few times, the more repetitions, the stronger the effect. Casting a decent spell usually takes from 3-10 seconds. After the spell is cast, the effects of the spell will come into effect after roughly 0.5 - 2 seconds.



    Spoiler: Restrictions of magic: Magic 2.5

    Although magic is wonderful, it also have some simple restrictions.
    The first restriction is that the user have to have direct sight of the target. This means that seeing the target in a mirror will not work.
    The second restriction is that the spell can't change target once it's been casted. Once a spell is casted, the mage loses control over it.


    Spoiler: Restrictions of magic, Burnout: Magic 3

    In addition to the simple restrictions of magic, there is also the less understood Burnout. When a mage uses a spell that might for example be to powerful, a burnout will happen. The spell will either partially be casted, or not casted at all. After that, the mage suffers from a Burnout. A burnout just means that the user is incapable of using magic while the burnout is in effect. A burnout may usually lasy for 1-5 days, but there have been records of it lasting for lifetimes.

    Aside fom this, there have also been reported times when a very specific spell fails to cast, but everything else works fine.




    Geography

    Spoiler: Máttur, the floating city: Been to Máttur

    Most people think of Máttur as a modern city with lot’s of technology. What most people don’t know is that when you arrive at where Máttur should have been, there is just a hole in the ground. To actually get to Máttur, you have to use on of the magitech devices that stands by the hole. The actual city is a floating city high in the air. The Gray One raised the city several hounded with sorcery as a proof that he was no ordinary man when he arrived in Máttur.


    Known People

    Spoiler: Legendary and known people: Known People variable

    Legendary people are people that have the highest knowledge in an area except Known people. Known people are people that have made interesting discoveries and similar thing in addition to all with Magic Knowledge level 6. You are free to make up a bit yourself here.




    Rules

    1. General RP rules apply.

    2. You may not give your character knowledge that they do not have unless told otherwise by me.

    3. Try to keep the post length consistent.

    4. There is no limit on how many characters you may have, but try to keep it reasonable.

    5. I trust you guys so please don’t try to work your way around these rules.

    6. Although this is not really a rule, please try to always have a reply ready in maximum three days after the last post was made. It's fine if you have told me you will be gone in advance.

    7. Map, knowledge, pictures of locations, magical limitations, these are all guidelines. Do not take them as the absolute truth. Still, don't completely ignore them either.

    8. You are not a god, demi-god or semi-god unless otherwise said by me. Do not act as if you are. You are a normal individual with relatively normal magic in terms of power. Don't do things that you shouldn't be able to do.



    Character Sheet

    Character’s name:

    Age:

    Gender:

    Appearance:

    Magic type:

    Knowledges:

    Weapons and starting gear:

    Weakness or Traumas:

    History and personality:


    Morality:

    Theme: (Optional. So many that like to give a theme to their characters so I'm just going to put this here as well.)
    Last edited by Katrix; 12-12-2014, 09:23 PM.
    Born in the light.
    Molded in the dark
    .

    Never Forget,
    Keep Fighting.
    –Don't Forget.
    Always, somewhere,
    someone is fighting for you.
    –As long as you remember her,
    you are not alone.

    #2
    ...Before I jump on this, mind if I ask about the time magic and how this constraint works?

    (Rare. Only found in kids 10 years or less old. 50 known kids have it in the whole country)

    Do people older than 10 lose the ability? If so I think I have a concept...

    EDIT: did you try updating the title in you're opening post?
    Last edited by Cucoo5; 01-05-2014, 05:35 PM.


    Comment


      #3
      Character’s name: Sidna

      Age: 16

      Gender: Female

      Appearance:
      Spoiler:

      Sidna is a pretty generic girl that normally doesn't show to much of a sign that she is a mage at all.

      Magic type: Void

      Knowledges: Magic 4-1, History 1, Nature 1, Bestiary 2, Geography 2, Advanced technology 1, Religion 3, Known People 2

      Weapons and starting gear: She starts with her staff and a sword that her father left her.

      Weakness or Traumas: She is mentally scarred from killing somebody and nearly doing it several times later. Thus she will normally refuse to use her magic.

      History and personality: She discovered that she possessed void magic at a very young age. At this time she thought of magic as the best thing that ever existed. At the age of 7 however she killed her best friend while playing in a acident involving her use of magic. Her parents immediately sent her to a magic school so she could learn how to use her magic. From that day on she cursed magic as the worst thing that exist and says that the only reason she is actually still going to the school is to find a way to grow powerful enough to remove magic itself.

      Due to her accident at her young age she is a very silent person that usually looks at the worst before the best. If anyone says that magic is in any way good she will most likely try to oppose them. If someone somehow manages to get her in a good mood she can be quite a good person. If someone get her in a bad enough mood however she will lot hesitate in using her magic at all to teach that person a lesson. She can also sometimes loose control over her magic when she tries to use it which is one of the reasons why she doesn't use it in the first place.

      Morality: Natural Chaotic

      Theme: http://www.youtube.com/watch?v=8lovT_zZEgk
      http://www.youtube.com/watch?v=79Ax3jRB1KU
      http://www.youtube.com/watch?v=jp954tEBJm8
      http://www.youtube.com/watch?v=XlKeAtL7rjs

      @Cucoo

      Nope. Time magic is a type of magic that came into the world about 10 years ago. And yes, I tried to edit it.
      Born in the light.
      Molded in the dark
      .

      Never Forget,
      Keep Fighting.
      –Don't Forget.
      Always, somewhere,
      someone is fighting for you.
      –As long as you remember her,
      you are not alone.

      Comment


        #4
        @ Katrix

        Ah and Ah...

        Ok final question...
        because I'm not too certain...
        which magic would be the opposite of the Void magic?
        Or on a scale of 1-10 with Void being something I would put at a 10...
        ...how potent is light magic?

        EDIT: Did I say that was my final question? I meant second to last
        Would a magic be possible to learn? I.E. have a character be one thing and somehow force himself to be a different magic?
        Last edited by Cucoo5; 01-05-2014, 05:49 PM.


        Comment


          #5
          Changed your title to fix the mistake.
          My software doesn't have bugs. It just develops random features.

          Do you have a hour emergency call systems broadcasting radio station WNYW or Internet Explorer?
          Well? Which one?

          Cyros admits the truth: http://i.snag.gy/GTy14.jpg

          Comment


            #6
            Character’s name: Reagen

            Age: around 40-50

            Gender: Male

            Appearance:
            Spoiler:


            Something like this just older.

            Magic type: Hummidity

            Knowledges: Magic 6, History 2, Nature 2, Bestiary 2, Geography 3, Advanced technology 1, Religion 5, Known people 4

            Weapons and starting gear: He have a good amount of books and maps in his house, many of which he have written himself.

            Weakness or Traumas: She cares deeply for Sidna. If anything were to happen to her he would give up a good amount.

            History and personality: He is one of the country's leading professors within magic, having written several books like "The Core elements", "The Aether" and "A new group of magic". He is currently a teacher at the school Sidna is going to and is the only one to truly understand the situation she is in.

            He is a very relaxed person that enjoys the fun of life and takes it as it comes. When it is time to fight he know how to put up a good show, although he will very often judge how a battle will go by how powerful and knowledgeable the opponent is. He is that kind of person that can talk for hours about the research he have done and his theories. He also like to explain what can be explained with science.

            Morality: Neutral Good

            Theme: http://www.youtube.com/watch?v=UxI7zWQBwAk
            http://www.youtube.com/watch?v=YhLzoz7g5FE
            http://www.youtube.com/watch?v=pPLQTnyeR4E

            @Tenko

            Thanks

            @Cucoo

            Void magic doesn't really have a opposite.

            Light magic is as potent as most other magic, assuming there is light in the area. A Light mage would be at a vast disadvantage if he were to fight in the night.

            As for you last question, yes it is possible, but it would classify as Level 7 Knowledge within magic. It is a art which is long gone. Once a person learn it and understand it he can have access to all normal magic (no void and time).
            Last edited by Katrix; 01-05-2014, 06:04 PM.
            Born in the light.
            Molded in the dark
            .

            Never Forget,
            Keep Fighting.
            –Don't Forget.
            Always, somewhere,
            someone is fighting for you.
            –As long as you remember her,
            you are not alone.

            Comment


              #7
              Cold... So a downgraded ice?

              Comment


                #8
                @Wonder

                Just as much as everything else.
                Born in the light.
                Molded in the dark
                .

                Never Forget,
                Keep Fighting.
                –Don't Forget.
                Always, somewhere,
                someone is fighting for you.
                –As long as you remember her,
                you are not alone.

                Comment


                  #9
                  Derps... Gotta iimprovise. I'll get my thing up in a while.

                  Comment


                    #10
                    Character’s name: Selene Izayoi

                    Age: 10

                    Gender: Female

                    Appearance:
                    Younger version of this
                    Spoiler:


                    Magic type: Time

                    Knowledges:
                    - Magic: 1.5 (She doesn't know much about it but she toys with her powers)
                    - History: 0.5 and at points 4 (concept: Time magic left a residual memory of the past which she doesn't realize and she's normally scarred of it and thinks it a curse.)
                    - Nature: 1 (She knows a little bit about flowers and herbs)
                    - Bestiary: 2 (Stories and guides, she's curious of these things)
                    - Geography: 1.5 (She knows the map but has a hard time remembering things)
                    - Advanced Technology: 1 (Yet she knows how a clock works)
                    - Religion: 1
                    - Known People: 1

                    Weapons and starting gear:
                    - Elaborate Silver Pocket Watch
                    - Small Silver Knife

                    Weakness or Traumas:
                    - Orphan
                    - The Memories
                    - And she's young and naïve

                    History and personality:
                    A young girl who's past is a mystery in of itself. She is curious and always eager to learn something new. She sometimes plays with her powers.
                    She has a guardian that protects her and cares for her. (prepare for spoilers for anyone in Eternal Galaxy)

                    Morality: Innocent curiosity

                    Theme:

                    Spoiler:





                    Character’s name: Revere Exorco

                    Age: 38

                    Gender: Male

                    Appearance:

                    Like this, but of course modify to fit the time period and he has a shirt on and jacket is closed.
                    Spoiler:



                    Magic type: Gravity

                    Knowledges:
                    - Magic: 5-2 (He's powerful but remember he has a hindrance known as Selene. Also he favors swordplay to magic)
                    - History: 2
                    - Nature: 3
                    - Bestiary: 2.5
                    - Geography: 5
                    - Advanced Technology: 3.5
                    - Religion: 4.5
                    - Known People: 3

                    Weapons and starting gear:
                    - Dual Sabres with electrified edges
                    - Dual Hidden Blades (to give that assassin touch)
                    - Survival Equipment (Bandages, basic medicinal kits, knife, rope, string, metal hooks)

                    Weakness or Traumas:
                    - Selene.

                    History and personality:
                    The tall dark and mysterious type. He is a skilled hunter and is well traveled. His purpose is to protect Selene and her secret by any means necessary.
                    If someone does learn of her secret, he will hunt them down and kill them and all witnesses. If it pertains to him only, he will make an example of a target and leave them alive, but dying, as a warning.

                    Morality: Dark Knight (Not really referencing Batman...but it's sort of the same theme...)

                    Theme:
                    Spoiler:
                    Last edited by Cucoo5; 01-06-2014, 05:38 PM.


                    Comment


                      #11
                      @Cucoo

                      Looks good. What about having Revere have Gravity magic to set him off from Sidna and Reagen? Also Revere have a weapon with electrified edges? Although such a weapon do exist, they mostly belong to SYSTEM. I'll let you keep it if you come up with a good story for how he got it.

                      @Zekai

                      No single normal person can can use any of the Core elements. I tried to formulate it the best I could to avoid just that. They still exist, just not available, just like 5 other elements.
                      Born in the light.
                      Molded in the dark
                      .

                      Never Forget,
                      Keep Fighting.
                      –Don't Forget.
                      Always, somewhere,
                      someone is fighting for you.
                      –As long as you remember her,
                      you are not alone.

                      Comment


                        #12
                        @ Katrix

                        Alright, I'm fine with gravity...cause honestly the way I imagine gravity abilities makes it a fearsome ability....
                        ...of course one question on Gravity...
                        Can it be used to pin targets down (increase gravity in an area to a point where the target couldn't move under their own weight)?

                        And for the swords...
                        ...if SYSTEM ever had small scouting parties...
                        ...and one such party ever strayed too far into a forest...
                        they would be souvenirs...or trophies. If you know what I mean.
                        Last edited by Cucoo5; 01-06-2014, 01:33 AM.


                        Comment


                          #13
                          @Cucoo

                          Yep. Exactly how Gravity can be used

                          As for the swords, I guess that could work. Congrats, you already made a enemy and have made my life much easier.
                          Born in the light.
                          Molded in the dark
                          .

                          Never Forget,
                          Keep Fighting.
                          –Don't Forget.
                          Always, somewhere,
                          someone is fighting for you.
                          –As long as you remember her,
                          you are not alone.

                          Comment


                            #14
                            @Katrix


                            Excellent. That makes my life easier also.
                            One last question, could we say that Time Mages might be "hunted" or something of the like?
                            I feel like that is a way things could go considering the rarity of them.


                            Comment


                              #15
                              @Cucoo

                              Oh it is definitively something up with time magic. I wouldn't exactly say it's hunted, but it does kind of just appear where it is not supposed to be found. Don't worry, time magic definitively isn't what it is supposed to be.

                              @Zekai

                              Oh sorry, early in the morning still. Yep that's just fine with half-breeds.
                              Born in the light.
                              Molded in the dark
                              .

                              Never Forget,
                              Keep Fighting.
                              –Don't Forget.
                              Always, somewhere,
                              someone is fighting for you.
                              –As long as you remember her,
                              you are not alone.

                              Comment

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