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RTY 2 Bugs and techincal stuff
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It appears the recipe for range upgrade for Nuclear Control 2 does not work. I crafted the three 10k coolant cells, the frequency transmitter, the two insulated copper cables, and tossed them into the crafting table, but I am not given the output of the recipe. I tried clicking the output box to see if the sprite for the item was just invisible or missing, but I received no item.
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Alright, so looking over stuff that broke in this update (wow, quite a bit did). I really couldn't understand why Reimu is was still hostile. However, then I looked in the mods folder and found out ... I shiped out the wrong version of the mod. Yep that simple apparently. Next when it comes to weird End Fairies, fixed that. When it comes to HQM not working, guess what, I forgot to disable edit mode, which disabled normal functionality with HQM.
So in general, I forgot a lot of stuff this update. I'll do a quick update real soon.
Also, I'll be changing the name of the new flower, which might make old ones disappear. If you have any, tell me.
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Originally posted by bluppo8 View PostThose zombie moon fairies don't look too healthy...
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Originally posted by PhantomNerifes View Postit also tells me our current quest is the beginner's quest (An Unusual Ore) when i right-click on a quest box thingy
This quest is probably the last quest you clicked 'Select Task' on, so it'll still show that one when clicking on the Quest Delivery System.
I hope this clarifies it and if not... Well, Katrix will wake up sooner or later, lol.
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checked stuff on rty, two things i noticed:
1. HQM seems wonky atm because i can't open the quest book anymore and it also tells me our current quest is the beginner's quest (An Unusual Ore) when i right-click on a quest box thingy
2. Reimu is still an aggressive bitch (checked the Twilight Forest area to check if she was friendly or not, she greeted me with bullets)
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Originally posted by Katrix View PostTomorrow we will update to 2.1.2.
Remember that all those recipes that you have unlocked will once again be locked, UNLESS you show me with a picture your progress. This is the last chance to do so.
Also,
Originally posted by bluppo8 View Posti accidentally the bedrock
The AI pick should just make the bedrock blocks vanish, as to not create this sort of thing, so this is a valid bug (I think).
(No clue how you managed to make this happen blup, but can u gather up some more ichor cuz I am in the mood of making me an ichor thingy or two :P).
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@Nick
What "party" you're in has no effect on what recipes you have unlocked. They are separate things. Progression doesn't have parties.
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@bluppo
Oh well, don't really feel like jumping into another mod and patching something like this. Maybe if it was more major, but I want to focus more on other stuff.
EVERYONE!!!
Tomorrow we will update to 2.1.2.
Remember that all those recipes that you have unlocked will once again be locked, UNLESS you show me with a picture your progress. This is the last chance to do so.
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It's only with the bedrock at the top of the bedrock dimension though. All the other bedrock simply disappears when you break it.
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Actually Blup that's supposed to happen. It's not a bug it's actually part of the mod.
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i accidentally the bedrock
Spoiler:
Spoiler:
Apparently the awakened ichorium pickaxe's square mode, when used on the bedrock at the top of the bedrock dimension, causes the blocks of bedrock around the one that you turn into a portal to drop as items, which I doubt is intended.
Also, that block of bedrock in our base is stuck there. Not even my awakened ichorium pickaxe can get rid of it.
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I won't include all the 1.8 functions until 2.2. They are coming however.
Sent from my Nexus 5 using Tapatalk
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