Official RTY Application and Discussion Thread (YC Modpack)

Remilia Scarlet

Owner Fantastic

Join Date: Nov 2012
Posts: 3136

06/09/2014, 05:42 AM #71
Waypoint teleportation has never been a functionality. /back and homes are features I'm not going to be including in the modpack server. Plenty of functionality provided from mods that make things easier and augment minecraft's vanilla play. Can't make things too easy for you guys.
Yukkurirumia

Yukkurirumia

Join Date: Mar 2013
Posts: 324

06/09/2014, 05:55 AM #72
i'm having trouble with the lava/fire lycanite mods because any source of lava will spawn that 30 hp lava golem that fires temporary lava sources, and cinders that spawn very often from an open flame



Redleaf64

Redleaf64

Builder

Join Date: Feb 2013
Posts: 689

06/09/2014, 06:03 AM #73
^yeah, the lycanite mobs cause more annoyances then their useful for.

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Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

06/09/2014, 08:23 AM #74
@Remi
I kind of like the lack of bukkit commands and plugins. It actually brings me back to older survival servers where you had to rely on coordinates instead of bukkit for navigation and meeting up. It may be a nuisance to some people if they want to quickly meet up over long distance but I think it makes community all the more important. If we all had bukkit commands, we would all most likely be hermits who used /home to get to their secluded caves. And that wouldn't be fun at all.

And besides, /home and /call (or/tpa) from Essentials would put my railway out of business. Who would want/need a railway if one can will space to bend itself to a location or person?

Smash through the blocks that bar your way; No time for fear, just let it all fall away; Nobody believes in me and you, Just look at the way they stare; So what if we live in a walled garden, As long as I've got you then I don't care!


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Tewi_Inaba

Tewi_Inaba

Join Date: Feb 2013
Posts: 2026

06/09/2014, 01:09 PM #75
i don't know if anyone has already asked this but can you go into the config files for the portal gun mod and make it so the turrets only shoot mobs?

Katrix

Katrix

Shulker box confiscator

Join Date: Apr 2013
Posts: 3493

06/09/2014, 03:07 PM #76
As for waypoints, just wait until I get some sort of Nexus up and running. Just need to collect a few more pages for mystcraft, might work on that today when I'm done with Thaumcraft

Born in the light. Molded in the dark.
Never Forget, Keep Fighting.
–Don't Forget. Always, somewhere, someone is fighting for you. –As long as you remember her, you are not alone.
DariruKuro

DariruKuro

Join Date: Oct 2013
Posts: 112

06/09/2014, 06:04 PM #77
Just a heads up: When/If Thermal Expansion is added, the loading time will most likely increase. In my case it was about a 1-2.5 minutes in load time. Oh BTW Remi, I will most likely need a direct link to v2 when it is released (I think FTB still wont work for me).

Remilia Scarlet

Owner Fantastic

Join Date: Nov 2012
Posts: 3136

06/09/2014, 08:13 PM #78
I'l pass the direct files to those who need it.

I'll modify the portal configs.
Nuclearblt

Nuclearblt

Legendary

Join Date: Mar 2014
Posts: 632

06/09/2014, 09:56 PM #79
Is it me or did the server crash?

Remilia Scarlet

Owner Fantastic

Join Date: Nov 2012
Posts: 3136

06/09/2014, 10:39 PM #80
server's been running fine.