[OOC Board] - All the World's a Game

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S121

S121

Join Date: Mar 2013
Posts: 12685

08/21/2013, 04:46 AM #11302
"You would think that with all the technology they have that they'd be able to create Navigator AIs to help them. They could at least hire more people."

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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Kristia

Kristia

Join Date: Apr 2013
Posts: 6006

08/21/2013, 04:52 AM #11303
well then.. I need to sleep.. enjoy the night people

Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

Spoiler
S121

S121

Join Date: Mar 2013
Posts: 12685

08/21/2013, 04:53 AM #11304
@Kristia

Nighty night.

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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NeoFox

NeoFox

Join Date: Apr 2013
Posts: 3874

08/21/2013, 04:55 AM #11305
Signas (leader of the Maverick Hunters): "We have and tried to make AI's just to serve as Navigators. Last time that happened a few went rogue and started singing "Daisy Bell" until we got X to shut it down. Okay that was an exaggeration, but the last time we did that Sigma was easily able to hack into them, and he practically ruined our entire base. At least with Reploids, and physical being to be used as Navigators we would be able to easily stop and contain them until we find out how to help them if they were to go rogue. With AI's installed into our computers bases and such we could be ruined if one of the AI's went rogue. It would be hard to pinpoint which AI it is, and how to stop it before it causes anymore damage. If an AI only Navigator were to go rogue we would be ruined before we could even stop it. As for hiring new people... It's quite hard to find people who meet the qualifications to work as a Navigator.
S121

S121

Join Date: Mar 2013
Posts: 12685

08/21/2013, 05:16 AM #11306
"Two words. Kill switches. If one goes rogue, kill it with the press of a button. You can also make them hack safe by having the kill switch activate if the switch is being tampered with. Let's say that a rogue AI tries to remove the kill switch. Bad move. BZZZZT!!! Of course, I'm not talking about the AI used in reploids, or like in X. I'm talking about your "dumb" variety, the ones that aren't actually alive."

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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NeoFox

NeoFox

Join Date: Apr 2013
Posts: 3874

08/21/2013, 05:21 AM #11307
Signas: "That sounds like a good solution. I will be sure to let everyone know right away. However the funding to get the materials needed to make enough AI's will be a problem. Though I think we could handle it."
S121

S121

Join Date: Mar 2013
Posts: 12685

08/21/2013, 05:33 AM #11308
"I would ask for a promotion, but I don't work for you guys! Hahaha!"

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


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WriggleRid3r

WriggleRid3r

Join Date: Mar 2013
Posts: 7523

08/21/2013, 05:43 AM #11309
OK how many have I missed and what plot points have you guys trampled on?

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Spoiler

NeoFox

NeoFox

Join Date: Apr 2013
Posts: 3874

08/21/2013, 05:58 AM #11310
We haven't done anything in the IC at all o-o We've just been doing a Role-Playing exercise where we interview each others characters, and we answer questions as our characters here in the IC.
S121

S121

Join Date: Mar 2013
Posts: 12685

08/21/2013, 06:00 AM #11311
I'm back!

Welcome back Wriggle.

We've been in OOC this whole time.

It's worth a read.

Here's where it starts.

http://yukkuricraft.net/showthread.php?817-OOC-Board-All-the-World-s-a-Game/page1124



You can still ask questions if you want.

It's actually fun.:p

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic