...you wouldn't.
Even though Shulk, Meyneth, Klaus, and Alvis are there, the odds of any of them explaining Ether is next to none.
Plus, how do you know Ether energy isn't so freakishly powerful it could end everything? How do you know it's not metagaming or godmoddingly powerful?
How do we know those Virus Cores aren't going to kill everything? For all we know those things could be like some sort of Zombie inducing virus.
For all you've told us, we don't know how to prepare ourselves for your character. We don't know anything. You've told us nothing.
Oh wait...you told us
Power: Weapon Change - Allows quick weapon swap in battle
Rengeki - Doubles Art's damage, Only usable when enemy gets 3 glowing rotating purple rings around them, happens after being hit in quick succestion.
Beast Awakening - Prevents the oppenent's counterattacks by sharply increasing all attack power and movement speed.
Demon Awakening - Rapidly executes powerful magic attack, No SP is used.
Avatar Awakening - Drains Virus Cores from enemies
Atfer using Awakening, He gets Virus Cores (number depends on emeny size) to power up his stats and weapons.
Avatar Summoning (Avatar: Skeith)
some vague list of...abilities?
It leaves me with more questions than answers.
It would be like me saying: "Here's a list of Shulk's abilities!"
◾Talent Art: Activate Monado - Monado Arts become available. Generates Shulk's Aura while Monado Art is activated.
◾Enchant - Allows allies to damage Mechon for a time and boosts attack power.
◾Buster - Damages enemies in a straight line. Mechon suffer double damage.
◾Shield - Blocks Talent Arts of equal level or lower. Best used when Shulk has a vision.
◾Speed - Improves evasion of a single ally.
◾Purge - Damages single target at a distance. Removes Auras and Spike effects and inflicts Aura Seal.
◾Eater - Damages enemies in front, removes all buffs and inficts Bleed.
◾Armour - Reduces all Physical and Ether damage to the party.
◾Cyclone - Damages all enemies around Shulk. Enemies suffering Break will be Toppled
◾Slit Edge - Damages single target. Attacking the target's side will reduce Physical Defence.
◾Back Slash - Damages single target. Attacking the target's back will cause double damage (also generates aggro).
◾Light Heal - Restores HP to a single ally.
◾Shaker Edge - Damages single target, Dazes if target is Toppled
◾Air Slash - Damage and inflict Break on a single target. A side hit may inflict Slow.
◾Shadow Eye - Reduces aggro and increases damage of next physical arts
◾Battle Soul - Sacrifices half of Shulk's HP to refill a portion of his talent gauge
◾Stream Edge - Damages multiple enemies in front of Shulk, inflicts Break and fills talent gauge
Can you tell me how they apply in a real-life adaptation of battle?
Can you tell me what a Talent art is?
Can you tell me how Shadow Eye works?
Can you tell me what Monado Buster really does?
If you asked us the same questions on your character, we wouldn't be able to answer.





