[OOC Board] Eternal Galaxy: Shards of Starlight - Part I

Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

10/05/2013, 03:33 AM #141
That sounds pretty good.

What's scary is it's been 2-3 years now since I had Latin and when I read it I immediately recognized what it meant XD

Koishi

Koishi

Join Date: Apr 2013
Posts: 3391

10/05/2013, 03:44 AM #142
Because Latin sounds cool.




Sometimes when you're driving down a road, a bug hits your windshield. It's ugly and unpleasant, but you just activate the wipers / cleaning fluid and it's gone in a few seconds. It's just part of driving down the road. You don't dwell on it, because that'd be silly. Bugs aren't worth the time.

You just discard their guts and keep on driving.
bookdragon2000

bookdragon2000

Join Date: Apr 2013
Posts: 405

10/05/2013, 04:14 AM #144
@cucoo

In terms of electronic warfare, when I said he developed his own methods, I was mainly thinking of 3. The first is just a projectile that is similar to the gas one, except it releases an extremely powerful electromagnetic pulse once inside the ship and through the shields. The second is one that somehow homed in on the key systems, which you just helped me finish XD (aura sensors). The third is a last resort, the argus effect, which is caused by the huge amount of electrons released upon explosion, the explosion of a nuclear bomb, I doubt I will incorporate the last one though, but I am thinking of something similar...

How many times can you die a day~?
How many times have you died a day~?
Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

10/05/2013, 04:22 AM #145
Originally posted by bookdragon2000
@cucoo

In terms of electronic warfare, when I said he developed his own methods, I was mainly thinking of 3. The first is just a projectile that is similar to the gas one, except it releases an extremely powerful electromagnetic pulse once inside the ship and through the shields. The second is one that somehow homed in on the key systems, which you just helped me finish XD (aura sensors). The third is a last resort, the argus effect, which is caused by the huge amount of electrons released upon explosion, the explosion of a nuclear bomb, I doubt I will incorporate the last one though, but I am thinking of something similar...


Aye those'll work. The last one might be useable as last resort when all other options have been completely used. Let me know before ya use it, all I ask on that one ^^;;
And using the concept of shields, use the formula I set up and classify how the other three would work accordingly. That way you would have to maneuver a bit to even use it. And it would explain how his guns work and keeps everything sorta the same, while putting something a bit more solid. I actually put the formulas to use and I think it should be fine for all situations, but kinda want input on that.

Pandre

Pandre

Join Date: Jul 2013
Posts: 68

10/05/2013, 04:34 AM #146
@Cucoo

According to your shield index, the Vortex should have a shield power of 0.75, the gunpower would be...Heavy Rapid and Light charged I would think
Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

10/05/2013, 04:52 AM #147
A fighter can vary slightly in terms of shielding to help boost other things or increase defense altogether (since shields are the initial end all defense and can protect a fighter from anything until disabled by heavy fire.) but just assume the arsenal is Heavy. That way it's an even playing field for fighters.

Speaking of which...
@ book
You considering giving Kazikami shields?

bookdragon2000

bookdragon2000

Join Date: Apr 2013
Posts: 405

10/05/2013, 05:35 AM #148
Originally posted by Cucoo5
A fighter can vary slightly in terms of shielding to help boost other things or increase defense altogether (since shields are the initial end all defense and can protect a fighter from anything until disabled by heavy fire.) but just assume the arsenal is Heavy. That way it's an even playing field for fighters.

Speaking of which...
@ book
You considering giving Kazikami shields?


For the kuroikame class, the shield index would be about 0.25, the power of the pulse cannons are about 2 , the power of the projectile gun varies with what bullet is used but maxes out at 3. KaziKame is... different, it is not a KuroiKame class fighter, I will reveal more in the next post in the IC.

Edit: but, yes it will have shields, more powerful shields than the fighter's.
Last edited by bookdragon2000; 10/05/2013, 05:38 AM.
How many times can you die a day~?
How many times have you died a day~?
S121

S121

Join Date: Mar 2013
Posts: 12685

10/05/2013, 05:37 AM #149
I might join here as well.

(I think that would make me involved in 5 RPs...:p)

Originally posted by S121
Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.


sigpic
Cucoo5

Cucoo5

Join Date: Jul 2013
Posts: 4146

10/05/2013, 05:47 AM #150
@ book

Right, Your ships classify under the category that's larger than a fighter anyway.

(So glad the index is proving to be useful rather than a hindrance.)

@ S121

Haha feel free to.
Anything particular in mind for what ya might do?
And of course, feel free to ask if ya might want something not listed in the OOC. I'll work through it and see how it would work out (and nearly anything can be explained somehow so hit me with yer best shot)