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[OOC Board] - All the World's a Game

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    @S121

    Harsh...

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      I'm good at playing Touhou, but damn it's horrible for my eyes.

      In the end, I made it to the fourth stage and beat it though.

      I was about to transition to the fifth stage, but I ran out of time and got Bad End #9.
      Last edited by S121; 07-24-2013, 11:00 AM.
      Originally posted by S121
      Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
      sigpic

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        I forget, who's HUNK? Is he the gasmask guy sent after Gerard?

        Btw, for anyone who remembers our conversation about animating AtWaG, I am getting into 3-D animation and downloading blender. I'm gonna try and reproduce the actions perceived. Maybe I can work on Aeterna as well

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          Oh, the awesomeness that would seep from the fight scenes...
          Originally posted by S121
          Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
          sigpic

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            Yea, but... if we want to make it realistic and awesome, I'm gonna need voice actors. If not, dialogue will work, too.

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              Cold, silent, and devoid of emotion, he is a ruthless operative.

              Almost nothing is known about HUNK's history or even his real name. The earliest piece of information relating to him was that he was trained at the Rockfort Island Military Training Center in 1996. HUNK has carried out a large number of successful operations, many of which he was the only one to return alive from. This earned him the nickname "Mr. Death" or "Grim Reaper HUNK". He is one of the most feared operatives working with the London Neo-Yakuza. He has a mission success rate of 97.1%. On over 75% of the missions he went on he was the only one to come back alive. He is a threat, he is also known as being a hitman for Wesker. HUNK's main job is hunting down rogue agents, both characters, and normal humans. He is currently after Gerard.

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                But I just want to finish my ice cream!

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                  @Wonder
                  It would be hard to find voice actors...

                  Text would probably be the best option, kind of like MMDs.

                  "Don't worry Gerard, you've got a Spartan-III on your side."
                  Originally posted by S121
                  Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
                  sigpic

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                    HUNK: *Shoots ice cream with his H&K USP handgun.*

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                      Wait wasn't Six supposed to be asleep?

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                        Well, I'm sure Spartans are trained to have a kind of situational awareness while sleeping.

                        It's pretty much like being a light sleeper. I actually have that problem. If someone walks by my door, I wake up.

                        It's either that, or he would wake up from the fight.

                        EDIT:

                        Oh, you were talking to Wonder...
                        Originally posted by S121
                        Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
                        sigpic

                        Comment


                          @Wonder

                          Don't think it's that easy. I'd like to see you building skyscraper after skyscraper. Then the characters. Then the endless new enemies that all look different.
                          Then the nature that you have to most likely get special training which cost money to create (which I have). Then you have to have one heck of a beast machine that will render your animations for days.
                          Yes it takes that long. I have a GTX 680. A normal somewhat advanced scene for me can take at least 2 minutes to render. 2 * 24 = 48 minutes for one second of animation. 48 * 60 = 2880 minutes or 2 days for one minute of animation.
                          In addition it's hard to use the computer while rendering.

                          I don't want to discourage you, but do know that things will take a LOT of time.
                          Born in the light.
                          Molded in the dark
                          .

                          Never Forget,
                          Keep Fighting.
                          –Don't Forget.
                          Always, somewhere,
                          someone is fighting for you.
                          –As long as you remember her,
                          you are not alone.

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                            Originally posted by NeoFox View Post
                            Wait wasn't Six supposed to be asleep?
                            Oh... was he? Oh... well then...

                            @ Katrix
                            ............. I AM TIMELESS!!! I CAN PRODUCE EVERYTHING IN ANY TIME LIMIT no I can't. Is it really that hard?

                            Anyways, internet's screwing bad. I'll be back in a couple hours. Took me forever just to send this.

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                              @Wonder

                              I've been into it for a few years now. I would recommend to start with still images instead. They can tell a story just as good as a animation and they take way less time to render.
                              I would recommend blenderguru.com if you're looking for tutorials.
                              Born in the light.
                              Molded in the dark
                              .

                              Never Forget,
                              Keep Fighting.
                              –Don't Forget.
                              Always, somewhere,
                              someone is fighting for you.
                              –As long as you remember her,
                              you are not alone.

                              Comment


                                I agree with Katrix. Still images can also tell the story just the same as a animation. After all a picture is worth a thousand words right?

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