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[OOC Board] - All the World's a Game - Season II

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    Spoiler: Byakuren Hijiri, the Sealed Great Magician

    Name: Byakuren Hijiri

    Game of Origin: Touhou 12: Undefined Fantastic Object

    Power: Magic, especially those that increase one's physical abilities.

    Weapons: While Byakuren excels at fist-to-fist close combat, she is also seen using a hand-and-a-half sword with golden blade.

    Weaknesses: Unlike the Youkais, Byakuren is actually entirely immune to spiritual attacks involving names and legends. 5000 years of training has also granted her flawless fitness in physicality. One way to defeat her is to apply overwhelming force, while another way is to tire her out.

    Appearance:



    Personality:

    It is rare to see Byakuren be in despair, and even rarer to see her truly wrathful. She is always forgiving, always smiling, always rational. When you do manage to cross her and manage to tick her off beyond repair...

    Sayonara my friend, you will NOT live.

    Morality: Justified Good (or whatever it's called)

    Biography:

    Byakuren is always reserved, kind, and merciful. She is very slow to anger, compassionate, and self-sacrificing, often times giving away her belongings: jewelries, food, and even the clothes she has been wearing to those that are truly in need. She does not care if people stare at her: it is only natural that she should help others than to be self-centered and ignore them when you could clearly help them...

    What truly made Byakuren to be this kind, this compassionate, this loving? Long ago, Byakuren was a young human nun who ran a temple with her brother. However, when her brother died, Byakuren began to fear death. To make sure that she could elude death forever, she sought out for forbidden magic and became a magician.

    Once she became a magician, she realized that her power would be lost if the Youkais in Gensokyo were persecuted and be driven to extinction. Therefore, she tried to advocate for the equality of humans and Youkai and how they could live in harmony.

    The crowd won't listen. They were livid of the idea that Youkai and human could become allies. They called Byakuren "demon in human form", stripped her of her basic human dignities, and sealed her in the deepest parts of Makai: Hokkai.

    Now, this kind of backstory would make anyone into a hatred, vengeful magician that sought out to destroy the humanity... but how did Byakuren become as she is today? Even though the usage of black magic granted her undying life, she was still Buddhist nun at heart. For an impossibly long amount of time, Byakuren honed her skills: of both physical, mental, and spiritual abilities. In Makai, time travels slower. She was able to train for nearly 5000 years while not even 1/5th of that time passed outside.

    Byakuren's devoted followers: Ichirin Kumoi, Murasa Minamitsu, Shou Toramaru, and other Youkais, endeavored to resurrect Byakuren and, with the help of Reimu Hakurei, Marisa Kirisame, and Sanae Kochiya, Byakuren was able to break out of the seal.

    The new life Byakuren led was peaceful... until one of saint O'ota's prophecies were fulfilled. An outsider by the name of John-117 has triggered the prophecy of world destruction. Byakuren of course did not chastise him: he didn't know about the prophecy. But now an army was coming, she must prepare.

    The war went by swiftly. Everyone lost something in themselves. Byakuren was no exception, as she was bed-ridden for a week due to various infectious diseases contracted from numerous war wounds she has suffered. But something else... something much more important was lost in Byakuren: it was her aggressiveness in battles. She should not be the one initiating fights and taking actions; but instead take reaction and embrace any attacks coming to her: first by peace, then by force.

    Now, Byakuren operates the Myouren Temple with her Youkai priests. Her teachings and her smiles make the world a more equal place for both humans and Youkais to enjoy.

    Trauma:

    She is still crestfallen about her brother, but she never displays this without being pressed to. She is also afraid of death.
    Last edited by WriggleRid3r; 06-03-2014, 02:28 AM.
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      Spoiler: Tavish McGroot, the Demolition Expert

      Name: Tavish Finnegan DeGroot

      Game of Origin: Team Fortress 2

      Power: Using an array of explosives, Tavish (referred to Demoman from now) can dish out huge explosive damage from mid-to-long range. Somehow these explosives doesn't hurt his allies but hurt Demoman himself, albeit not as much as the bombs hurt the enemies.

      Weapons:

      Spoiler:



      Grenade Launcher
      A break-action, quad-round grenade launcher that fires four glowing grenade projectiles per clip. Each grenades are fired at approximately 52 mph and detonate on contact with living object or 2.3 seconds after being fired. The grenade launcher also comes with an adjustable weapon sights, wooden stock and foregrip.

      This is Demoman's go-to weapon for his mid-range combat. The grenades hurt, especially when they land right on your face and detonate point-blank in your face.


      Spoiler:



      Stickybomb Launcher
      A modified grenade launcher with larger barrel and magazine to accomodate for the larger projectile being fired: sticky bomb that adheres to almost every surface, with the exception of human flesh and animal fur. The sticky bomb travels at 52 mph, same as the grenade, but can be charged for up to 230% of the speed and distance travelled after 4 seconds of charging.

      This weapon is used mostly to set up traps in narrow corridors. Thanks to the design of the bomb, Demoman can place a "stickie" or two. The "stickie" has significantly larger explosive power and radius than a grenade.


      Spoiler:



      Bottle
      A standard empty bottle of scotch he uses for close combat. He lost his old one, so he stole a Johnnie Walker, drank the whiskey, and uses that instead.


      Weakness:

      Oddly enough, his exlosions, which does not do any damage to anyone he considers ally, does damage to himself, albeit less. One can make advantage of that.

      Appearances:

      Spoiler: And THUS begins my thousand year reign of BLOOD!




      Personality:

      Many say that Demoman is insane. This is a false claim, however, as Demoman is shown to be able to sustain his violence unlike the likes of the Soldier for instance. He is a highly trained demolitions expert, and they are taught to suppress emotion, but when he is off the job, Demoman gets wasted, has some fun, and clocks out. All in all, he is just a cheerful Scot with a tendency towards blowing things up.

      Morality: Chaotic Neutral

      Biography:

      Originally posted by wiki.teamfortress
      A fierce temper, a fascination with all things explosive, and a terrible plan to kill the Loch Ness Monster cost the six year old Demoman his original set of adoptive parents. Later, at the Crypt Grammar School for Orphans near Ullapool in the Scottish Highlands, the boy's bomb-making skills improved dramatically. His disposition and total number of intact eyeballs, however, did not.

      Word of his proficiency with explosives spread, and it was not long before Crypt Grammar received two visitors; the Demoman's real parents, who lovingly explained that all Demomen are abandoned at birth until their skills manifest themselves, a long-standing, cruel, and wholly unnecessary tradition among the Highland Demolition Men. His unhappy childhood had ended, but his training had just begun.
      Sorry. Training just begun?

      After several years of mercenary working, Demoman has become the greatest demolition man known in DeGroot family, being able to keep his one good eye even after his 30th birthday. He is successful, developed, and heir of the great DeGroot keep.

      But all this was lost when he was warped to the real world. What do they mean, his world isn't real? What do they mean, all his wealth, power, and fame is gone? Demoman could not understand, but one thing was for certain. If he wants to take back the fame that he gained from his world, then he will take it by force.

      And explosives.

      Lots of them.

      Trauma: He is deathly scared of Loch Ness Monsters.

      Theme:

      https://www.youtube.com/watch?v=rBdQDGGNg8E
      Last edited by WriggleRid3r; 06-06-2014, 01:10 AM.
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        ohhh, the demoman, domeone is bringing the mercenaries

        ACcepted
        Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

        Spoiler:

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          Well I'm not done yet.
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            Here comes the boom!!

            Accepted from me when finished.

            Sent by Tapatalk
            "No matter how strong or what power the enemy has, I will fight and protect my friends, even if it cost me my life to protect them. I will fight until I die to ensure their future."

            Comment


              wriggle, like with utsuh, your apps are well detailed
              Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

              Spoiler:

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                I got bored at the end and didn't screw with the bio too much. But now it is done.
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                  told ya it was good, summarized, but good
                  Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

                  Spoiler:

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                    This app is ACCEPTABLE! ACCEPTED! XD

                    Comment


                      Name: Katrix

                      Timezone: CET/CEST

                      NPC Character of Choice: Roxas

                      Game of Origin: Kingdom Hearts

                      Power: Wields two Keyblades. Wields light.

                      Weapons: Two Keyblades

                      Spoiler:


                      Weaknesses: Not sure

                      Appearance:
                      Spoiler:


                      Personality: (Thanks KHWiki) Altough being a Nobody, Roxas still posses real emotions.Roxas is less impulsive than Sora, but far more quick to anger. He is short-tempered, aggressive, and stands his ground against foes. He can be arrogant, confident, and cocky, as proven when he engages Riku in a fight, proclaiming that he could not beat him no matter how many times he attempted to. When blinded with anger, he lets go of all reason and focuses on venting his anger, as seen when he continually hacks at DiZ's computers and viciously attacks DiZ's hologram. His words have bite, and he isn't afraid to speak his mind. Roxas has even expressed some dislike for being compared to Sora early on due to their relation, which DiZ notes with amusement in their encounter. This type of contrast between Sora and Roxas is even portrayed in official artwork, where Roxas almost always has a dark, fiercer expression, in contrast to Sora's more loose and mellow expression.

                      With a devil-may-care attitude in terms of recklessness, he can be rightfully selfish on occasion, but is selfless enough to return back to Sora willingly. Throughout the series, Roxas is presented as the type to not just let things happen, to twiddle his thumbs and wait when there's something about himself he doesn't comprehend. He constantly rebels against what he's told is his "place" and is a strongly independent individual. On the other hand, Roxas tends to be ironically melancholy and stoic, solemn and distracted, especially as he comes to realize the truth about himself, and in other points when he's confused and lost.

                      Like Sora, Roxas has little patience for people who seem to be bending his will or trying to confuse him. He doesn't have an extreme lust for life as well, not taking everything in with a bright outlook, but he does wish and desire one of his own with fervor. And despite their differences, the traits he and Sora share are shown in how they deeply care for their friends, along with some instances where Roxas is happy, cheerful, kind, at ease, and carefree in good company — even shown laughing.

                      Roxas also seems have a certain degree of intelligence that Sora often lacks, as he is not as easily fooled by his enemies and is more likely to think his actions through unless angered. This is slightly changed when it came to Kingdom Hearts 358/2 Days, because unlike his future self that had thorough knowledge of subjects in the fake Twilight Town, Roxas was born with no memories when taken in by the Organization. Hence, he had no information on the simplest topics or objects, making him comparable to a newborn who grows to learn them, and coming off slow and naive due to it, leading a few others, including himself, to refer to him as a "zombie". This is why Axel fulfills the role of enlightening him about his questions or thoughts, sometimes making Axel himself tongue tied on how to explain them. Roxas's attitude, nonetheless, was very apparent from the start, telling Axel after he accomplished a mission in the beginning that he could have done that blindfolded, and being greatly annoyed when Xigbar calls him "kiddo" or "tiger".

                      Another difference with Sora is their heroic status. Often times, Roxas shows how he'd rather not have anything to do with the Keyblade, longing to be a normal kid, with a normal life and normal friends. This is something represented in Hayner, Pence, and Olette throughout the series, as he is shown a number of times watching them in wonder and interest. On the other hand, Sora, despite that he was more or less the same, was spurred on by the goal of finding his friends and took on the responsibility more passively, without much hassle. Roxas is shown also to be less ruthless and more merciful to his enemies, as he spares a severely weakened Saïx and tries, albeit harshly, to convince Riku that fighting him is pointless.

                      Morality: Neutral

                      Biography:
                      Spoiler:

                      According to the Secret Ansem Reports, Roxas is born when Sora stabs himself with the Keyblade of heart, forged from the hearts of six of the seven Princesses of Heart, in order to free Kairi's heart at the cost of his own. While Nobodies are usually destroyed so such a restoration would be possible, Roxas is able to co-exist alongside Sora, albeit with no memories of his life before. Regardless, Roxas's status as Sora's Nobody grants him the ability to use the Keyblade. Roxas comes into being, dazed and confused, in Twilight Town, where he is found and named by Xemnas. Shortly afterwards, he meets Axel, who takes Roxas to eat Sea-salt ice cream on the Clock Tower.

                      Roxas was born in Twilight Town and soon discovered by Xemnas, who gave him his name. Having nowhere else to go, Roxas joins the Organization in hopes of finding the answers he needs. Axel took a liking to Roxas and ate Sea-salt ice cream with him on his first day. On Roxas's fifth day, Xemnas places Roxas under Axel's watch, and the two soon become best friends. When he visits Twilight Town, sometimes Roxas catches sight of three regular kids: Hayner, Pence, and Olette, and wishes to befriend them.

                      When Axel is sent to Castle Oblivion to interfere in Marluxia's plans to control Sora and overthrow the organization, Roxas is placed in charge of Xion, the newest member of the Organization and a girl about the same (physical) age as him. Though emotionally distant at first, Xion soon opens up to Roxas, revealing to him that she can wield a Keyblade, and the two become close friends. Roxas falls into a coma for several weeks, linked to Sora being placed in suspended animation by Naminé. After awakening, Roxas attempts to spend time with Axel and Xion, but he begins to react to the process of Sora's memory restoration by having strange dreams and visions; he also begins to question why he wields the Keyblade and doubt the Organization's motives.

                      As he spends more time with the Organization, Roxas grows increasingly impatient towards his unanswered questions. Meanwhile, he still works actively to help the Organization in their plan to complete Kingdom Hearts, using the Keyblade to release the Heartless' hearts. However, Xion, seeking answers to her own questions, departs the Organization to find herself. Roxas and Axel try and find her, and eventually convince her to return. It isn't long however, before Xion leaves again, trying to return to Sora. Roxas then finds out that Xion was a Replica, and not a true member of the Organization. He also learns that Axel knew about this for a while, which leads him to be hurt. Roxas begs Axel to answer his questions about who he is, but Axel refuses, telling Roxas to trust him. Angry and lonely, Roxas follows Xion's example and runs from the Organization himself. On his way, he runs into Saïx, whom he defeats. Roxas is then intercepted by Axel, who attempts to persuade him to stay, warning him that the Organization would destroy him due to his betrayal. However, Roxas remains indifferent, saying "No one would miss me", and continues on his way.

                      The next day, Roxas, while searching Twilight Town, encounters Xion, who has discovered the truth behind her own birth, and has been reprogrammed by Xemnas. Roxas is shocked to discover that Xion has taken on the appearance of his past self, and even more so when he discovers that Xion desires to become the 'real' Sora, and wants to absorb Roxas to fufill the reason she was created. This is soon revealed to be nothing but a ruse, in connection to her thoughts by her Secret Reports. She is aware that they cannot coexist, that Roxas was in danger if so, and decided to willingly disappear, and not let Xemnas succeed: a fact that she states when she later fades away.
                      Roxas summons two Kingdom Keys, which soon after turns into Oathkeeper and Oblivion, to fight off a horde of Neoshadows. Knowing that Roxas would not be able to eliminate her (and Axel had admitted that he could not either in his own Secret Report), she forces Roxas to fight her instead. Xion then transforms into a giant armored monster at the ready. After a long and grueling battle, Roxas defeats Xion, who regains her original appearance. Roxas, however, loses all of his memories of Xion after the battle. In her final moments, she informs Roxas of the true colors of the Organization, tells him that she is glad they were friends and pleads with him not to let Xemnas use Kingdom Hearts before dying peacefully in his arms. At this moment, Roxas remembers Xion, but he is too late. Saddened, Roxas holds Xion's essence and degenerating crystallized body until she is completely gone, leaving behind a seashell on the ground, as he spills tears.

                      Xion's absorption into Roxas, along with the knowledge of Xemnas's true plans, only further strengthens Roxas's determination to find Sora and the answers that he seeks. Roxas returns to The World That Never Was, planning to "set Kingdom Hearts free", in compliance to Xion's last words. He also desires to save Xion from within him, hoping that freeing Kingdom Hearts would bring her back. Then, they could go back to Axel and all have ice cream together. Upon his arrival, Roxas is attacked at Memory's Skyscraper by countless Neoshadow Heartless, which surround him.

                      Luckily, Riku suddenly appears at the scene on top of the Skyscraper, and Roxas throws his Oblivion Keyblade at him as he runs up. Riku manages to catch it, however, and they both defeat the Neoshadows once on the ground. After the dark remains clear, they immediately turn on each other. Roxas beats Riku at first, but Riku taunts him by calling him "Sora" and saying that he should be "stronger than this", causing Roxas to reflexively answer with, "Get real. Look which one of us is winning!", something that only Sora would say. Realizing he cannot beat Roxas on his own, Riku willingly unleashes his inner darkness and takes on the physical appearance of Ansem, Seeker of Darkness. Riku-Ansem disappears and reappears in front of Roxas, surprising him, before the Guardian grabs him and squeezes him hard enough to make him lose consciousness. DiZ then appears and opens up a portal to the old mansion in Twilight Town, where he resides.
                      DiZ transports Roxas to the Simulated Twilight Town.

                      DiZ aims to join Sora and Roxas together in order to help Sora wake up faster after regaining his memories. However, he knows the Organization is hunting fervently for their missing member, so DiZ places him in a virtual Twilight Town. There, Roxas would be kept safely away from the Organization while he lived as a normal boy, unaware of his past. Even though Roxas begins to forget about Xion, she tells him that she'll always remember him and Axel. When Roxas begins to forget, his memories of past events with Xion are changed due to her erasure. Somehow, DiZ was able to alter Roxas's mind to cause him to believe that he lives a normal life in the digital Twilight Town. He has become best friends with three kids - Hayner, Pence, and Olette - and even writes a diary of his time in town. Roxas has lost all memory of his life with the Organization.

                      As Naminé nears the completion of the task of restoring Sora's memories, Roxas soon begins seeing brief fleeting memories of Sora through a number of his dreams. In addition, mysterious events start to occur around town. Strange white creatures, the Nobodies, begin invading the town, stealing photographs and attacking Roxas. These Nobodies had been sent along with Axel by the Organization, who had finally located their former member, in an attempt to capture him. However, in times of dire need, the Keyblade (a single Kingdom Key this time) inexplicably comes to aid Roxas, and disappears once the threat is gone.

                      Along with the Nobodies, Roxas comes into contact with Naminé several times, who seems to know things about Roxas that he himself doesn't and once saves him from the outbursting darkness resulting from the defeat of the Twilight Thorn inside Roxas's Dive to the Heart. Furthermore, as observed by DiZ, Naminé's contact with Roxas connects his heart with Kairi's, who Roxas remembered as a friend of Sora. He also meets a mysterious man in a Black Cloak, later revealed to be Riku, who at one point asks a cryptic question: "Can you feel Sora?" Roxas later meets another mysterious figure masked in red bandages, DiZ, who was responsible for his imprisonment.

                      Though the intentions of these characters are enigmatic to Roxas, Axel soon appears with a more straightforward goal. Axel needs to bring Roxas back with him under the orders of Xaldin and Xemnas. However, Roxas remembers nothing of Axel, whose claims of his relation with Roxas only confuses Roxas. Axel is soon forced to attack the young boy to accomplish his goal. He battles Roxas in the midst of the Struggle tournament, but only DiZ's timely interruption spares Roxas from defeat. After the Struggle Tournament, Roxas falls off the Station Tower and somehow mentally attempts to contact Naminé, only to end up reaching Kairi, Naminé's true counterpart, instead. He recognizes her name from his dreams of Sora, and when Kairi inquires Sora's name, Sora himself, despite being asleep at that time, talks to Kairi through Roxas and gives her a hint of his name (Starts with an "S"...).

                      In addition to these mysterious people, Roxas also begins to see strange anomalies due to the nature of Digital Twilight Town. Time often freezes, and only he and select people seem to be unaffected. He also sees strange "glitches" around town that he could not explain. For some time, Roxas continues to be befuddled by all these events. That all changes when summer vacation comes to a close, and the truth is revealed: Naminé informs Roxas that he is a Nobody, and that he is supposed to meet with Sora, the boy in red from his dreams, in order to complete him. Along with that, Roxas discovers that he is living in a digital Twilight Town, and that his friends aren't real, just data. He encounters Axel once again, who had been ordered to eliminate Roxas if he refused to return. DiZ, however, manages to freeze Axel in his tracks, along with the rest of the world, thus saving Roxas. DiZ then tells him to go to the abandoned mansion. He does so, and there he encounters Naminé.

                      She reveals to him information on Organization XIII and states that reuniting with Sora would not cause him to disappear, but make him whole. However, she is interrupted by DiZ, but before she is taken away, she promises him that they would meet again, even if they won't recognize each other. Desiring to see Sora, Roxas makes his way through the mansion and begins to recall his former life. In doing so he realizes that he had been captured and placed into the digital world by DiZ and the mysterious cloaked man. Roxas then destroys DiZ's computer in anger, even though it was just a digital copy.

                      Roxas then meets with Axel one last time, but despite the fact that Roxas has regained his memories, Axel states that it is too late. The two battle once more, but this time Roxas is able to call on all of his dormant abilities, including summoning his two weapons: Oathkeeper and Oblivion, and soundly defeats his old friend, though with great regret. Roxas hopes that they will meet again, though Axel chuckles and responds that only Roxas has a next life. Axel then retreats into the darkness, failing in his mission to capture or kill Roxas. Roxas then enters the pod room where Sora is kept, but not before seeing Donald Duck and Goofy slumbering in their own pods. DiZ is there to greet him, revealing his intentions and fueling Roxas's rage with cutting remarks about Roxas's purpose and nature. In a blind rage, Roxas tries to cut down DiZ, but sees that this DiZ is only a hologram; even after this, Roxas continues to attack DiZ. He vanishes, and the pod in the center of the room opens. All his anger drains away when he sees Sora slumbering in the pod. Sadly smiling, he says to Sora, "You're lucky... Looks like my summer vacation is... over." With those words, Roxas respectfully accepts his fate and rejoins with his original self.

                      Though he does not actually appear to Sora throughout most of the game, Roxas is frequently mentioned. Most of the Organization members act as if Sora is Roxas and refer to him as such, which both frustrates and confuses Sora. Roxas himself manages to maintain a presence within Sora despite "resting". The first time this is hinted at is when Sora departs from Twilight Town for the first time, saying goodbye to Hayner, Pence, and Olette. To his surprise, a tear rolls down his cheek, expressing Roxas's own sadness in separating from his own friends, and feels strangely sad to be leaving Twilight Town. During the visit to Yen Sid's tower Sora remarks that he, Donald, Goofy, Riku, and King Mickey are all fighting, and includes Roxas instinctively in that list. Sora instinctively knows how to ride a skateboard, and is shown to be very skilled in doing so; presumably, this is an ability passed down from Roxas. During Sora's next visit to Twilight Town, Roxas's presence within Sora is again apparent. As Sora looks through the crystal orb and at the orange sun, he subconsciously feels Roxas truly within him, and briefly takes on Roxas's appearance as he does so (at least to the player). Then, during Sora, Donald, and Goofy's brief stay in a Realm of Darkness after the Battle of the 1000 Heartless, Riku leaves two clues for them, one of which is a picture from the digital Twilight Town which shows Roxas, Hayner, Pence, and Olette standing in front of the abandoned mansion at Twilight Town. Despite Sora having never seen or met Roxas before, he immediately knows his name. When Sora, Donald, Goofy, and Mickey enter the digital Twilight Town, Sora calls it "Roxas's Twilight Town", and then sees a memory of Roxas destroying the computers. It is also made apparent that Axel is determined to transform Sora into a Heartless; if Sora became a Heartless, then Roxas would be reborn.

                      The hints of Roxas's presence within Sora come to a climax in the World That Never Was. At Memory's Skyscraper, two Samurai Nobodies arrive and block Sora from Donald and Goofy. At the same time, a cloaked Roxas confronts Sora, summoning his Keyblades (much to Sora's surprise). The two are transported to the Station of Serenity, and engage in an intense battle. During the fight, Roxas says that he is someone from the dark, and Sora wonders if he is Riku. His guess is incorrect, and Roxas says that he had defeated a Riku once. He then demands to know why Axel chose to sacrifice himself for Sora, rather than continue with his plan to resurrect Roxas by turning Sora into a Heartless. While attacking Sora from above, Roxas sees Sora's memories of Riku, Kairi, Donald, and Goofy next to Sora, and finally understands that Axel chose to help Sora because Axel, like so many others, was touched by Sora's heart. Still, Roxas continues to attack, and is able to knock the Keyblade out of Sora's hands. Sora, however, recovers the Keyblade and swiftly cuts a surprised Roxas down. Roxas, wounded, drops his weapons and his hood to reveal his face, and tells Sora, "You make a good other", before disappearing with a satisfied look.

                      As Sora makes his way up the Organization's stronghold, the Organization members, before being cut down one by one, make more and more confusing remarks about Roxas. Upon Saïx's loss, Sora questions why the Organization calls him "Roxas", and Riku reveals that Roxas is his Nobody, which gave Roxas the power to use the Keyblade. Sora is taken aback by this at first, but then remembers his brief transformation into a Heartless while attempting to rescue Kairi. Riku also explains that Roxas left the Organization, and Riku tried to bring him to DiZ, but was defeated. Riku then took on the form of Xehanort's Heartless and used the darkness as a weapon.

                      He managed to bring Roxas back so that he may join with Sora in order to awaken him from his sleep. However, Riku realized that Roxas had left in the first place because he really wanted to meet Sora, and thus Riku didn't have to fight him. Sora sadly expresses that he wants to meet Roxas as well, not knowing that he had already met him during their battle at Memory's Skyscraper. Riku then points out that Roxas rests within him. On their way to fight Xemnas, DiZ (now revealed to be the real Ansem, Ansem the Wise) apologizes to Roxas for his mistreatment of him, though he didn't know whether or not he could hear him.
                      Roxas joining himself with Sora, becoming whole.

                      After Xemnas's seeming defeat and the demise of most of the Organization members, Roxas and Naminé reunite, with Roxas projecting himself through Sora after Naminé joins with Kairi. They are happy that they met again, and say that unlike other Nobodies, they got to meet their original selves and become whole. Finally, Roxas and Naminé believe that as long as Sora and Kairi are together, they will be also, and accept their place within Sora and Kairi after being promised by their counterparts that they would always be together. With that, both Nobodies merge back with their original selves. Even though Roxas is gone at this point, he can be considered present when Sora and Riku go into the final boss battles against Xemnas, since Roxas and Sora are technically in the same body when Xemnas is killed. Roxas and Naminé are seen one last time, when Sora and Riku return to Destiny Islands. As Sora and Kairi reunite, they smile at each other, while Roxas and Naminé do the same. With the death of Xemnas, Roxas could be considered the only surviving member of Organization XIII, if only an ex-member.


                      Traumas: Having Xion taken away from her. Many of the experiences he gained while in the organization.
                      Born in the light.
                      Molded in the dark
                      .

                      Never Forget,
                      Keep Fighting.
                      –Don't Forget.
                      Always, somewhere,
                      someone is fighting for you.
                      –As long as you remember her,
                      you are not alone.

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                        @Katrix

                        Looks good to me.
                        Originally posted by S121
                        Every time I see a new post on the Forum, I feel like a little kid during Christmas, all giddy.
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                          @Katrix

                          Accept

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                          "No matter how strong or what power the enemy has, I will fight and protect my friends, even if it cost me my life to protect them. I will fight until I die to ensure their future."

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                            Same here.
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                              Okay this following app is made because I really want to use this guy in the RP. I know I won't be able to use him though until S1 officially returns, but I want this app here just in case.

                              Name: SUSTIC

                              Timezone: EST

                              NPC Character of Choice: Medic

                              Game of Origin: Team Fortress 2

                              Power: The Medic like the other TF2 classes is a human being vulnerable to all things a human is (like a shot to the head can kill him, and he can even be poisoned and whatnot.) However he makes up for with his vast knowledge on human anatomy, and medicine. He knows how to treat a person's injuries, how to take care of the sick, and even perform surgery... albeit he takes too much pleasure in performing surgery on people. In fact healing people is an unintended side effect of satisfying his own morbid curiosity. So much so that the Medic began dabbling with experimenting on souls, and had even 'surgically added' 8 more human souls to his own. Though this may be the case, and even though it probably makes him someone you don't really want to mess with or visit for a checkup, he still is a very reliable ally on the battlefield if he has his special equipment. For if you are injured on the battlefield, you can be sure that he will be there to heal you with his Medi Gun.

                              Equipment:
                              Medi Gun:
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                              (The Backpack the Medi Gun is attached to as seen on the Medic

                              The Medi Gun is a device designed by the Medic. It's chief purpose is healing injured allies on the battlefield, and it does this spectacularly well. The Medi Gun is capable of healing a person who lost a limb, lost some teeth, and hell even internal bleeding and other severe injuries quite quickly. The Medi Gun can literally restore a person's limb or teeth if they had lost some in combat (or outside of combat) within mere minutes. This makes the Medi Gun a very useful medical tool on the battlefield, and even off the battlefield. The Medi Gun doesn't seem to have any ammunition as it can seemingly heal a person as long as they are in range of the Medi Gun. Granted one can still kill a person being healed by the Medi Gun, as it cannot revive people, and it is possible to beat the Medi Gun's heal rate. If someone is completely blown apart then the Medic cannot heal them (for example if the head is decapitated or the brain is damaged beyond repair then he cannot heal a person.) The Medi Gun can only heal people within a range of 20 ft. Any further and the Medi Gun cannot heal someone. Meaning he has to usually stick with a person if he wants to heal them to full health.

                              One special ability the Medi Gun has, but can only be used by people with a special device on their heart is the ÜberCharge ability. You see his fellow allies (the other classes of TF2) have a special device attached to their (or rather to say the donated heart of a "Mega Baboon" as a person's normal heart could not stand the device.) This device allows the Medic to deploy an ÜberCharge in a desperate situation. This ÜberCharge basically makes him, and the person he is healing to be temporarily invulnerable for about 3 minutes. However the ÜberCharge can only be sustained if the Medic keeps healing the intended target. The moment the target gets out of range of the Medic, or the Medic stops healing the target then both the Medic and the target will no longer be under the effects of ÜberCharge. The only other downside to this is that one needs a special device attached to their heart in order to be ÜberCharged, and the only people with these devices are the other classes of TF2.



                              Syringe Gun:
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                              Syringes are fired out of the weapon at a rate of ten syringes a second, at the speed of 61.88 feet per second. The syringes follow an arced trajectory, making it necessary to lead a moving target and aim upward to compensate for distance. The total range the Syringes travel before beginning to arc downward is about 18-21 ft. The Syringe Gun is capable of dealing some serious damage, even so far as killing a person if they are stuck with enough of these deadly little things. However due to its range, it makes it a close quarters weapon.


                              Bonesaw:
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                              A basic metal saw used to cut through a person's bones, and it makes for an excellent melee weapon.


                              Weaknesses: The Medic like I said is human, and despite the skills in combat (and knowledge of human anatomy allowing him to know the weak-points of the human body), he still has his weaknesses. Much like other humans he can still be killed with a gunshot to the head, getting decapitated, having a literal hole blown clean through his chest destroying his heart and lungs, his body blown apart, dying to falling from high heights, and dying due to severe poisoning. The Medic cannot heal himself directly with the Medi Gun, even though the Medi Gun does heal him passively without him actually using it, the Medi Gun's passive healing on the Medic is rather slow and slim and cannot regenerate lost limbs. Meaning he would have to have someone use the Medi Gun on him if he were to say lose an arm or something.)

                              His Medi Gun, and Syringe Gun due have limited ranges meaning if you can separate a Medic from an ally he won't be able to heal the opponent, and will allow you to more easily take him out before he can do anything. One can easily out run the Syringe Gun if they keep strafing around the Medic, allowing one to stay out of the Syringe Gun's range and eventually get in close to the Medic. Even then the Medic can still easily be picked off by people from a distance.

                              In short the Medic is a reliable ally to have, but if you can separate him from his team then you can definitely lower his effectiveness. Just be careful for the Medic's Syringe Gun, and Bonesaw.

                              Appearance:
                              Spoiler:
                              The Medic stands at about 6ft - 6ft 1.

                              Personality:
                              The Medic at first glance seems to be a rather nice and sociable guy, and he can be. He oftentimes will exchange in small talk with his patients... even when he is performing surgery on them. He can also be a bit polite at times. However the Medic is a bit... insane. He enjoys experimenting on others, and even enjoys performing surgery on people (when they are wide awake, and being kept alive by his Medi Gun on its lowest setting.) The Medic even considers his healing to be an unintended side-effect of satisfying his own morbid curiosity. He still sort of cares about people (despite him claiming to have no compassion for the sick, and lacks any respect for human dignity), for he will heal his allies with his Medi Gun if they really need it.

                              The Medic at times can be a bit selfish or uncaring about his patients safety. For example when he was first experimenting on the Heavy when the Heavy's torso was blow open (the Heavy was alive, there was just a hole in his chest revealing his rib-cage and organs) one of his doves Archimedes had flown into the Heavy's chest. The Medic then shooed away the dove out of the Heavy's chest, and was more worried on it being "Filthy in there!" Showing that he was more worried about his dove's hygiene, rather than patching up the Heavy as soon as possible. He still does sort of care about treating people... He just cares more about satisfying his own Morbid Curiosity on others and whatnot rather than actually healing them at times. Hell the Medic had even lost his Medical License for removing a patient's skeleton while the patient was still alive. So yeah there is a bit of a Mad Scientist within the Medic.

                              Another thing to note is that the Medic is quite a cunning fellow. As he had once actually managed to make a deal with the DEVIL HIMSELF into giving him an extra 50 years on Earth, as the Medic had informed the Devil that he had 'surgically added 8 more souls to his own' and that the Devil technically doesn't own the Medic's soul unless the Medic gives over a majority of his soul... or souls. This worked, much to the chargin of the Devil.

                              Morality: Chaotic Neutral if not borderline Chaotic Good. He may be a Mercenary (or was a Mercenary hired by RED), but he isn't exactly evil. Yes he will experiment, and gladly perform surgery on his teammates and allies when need be. But the Medic will never betray his allies just for the heck of it. Nor will he just go around killing people for no reason... Yes he may enjoy killing, but he wouldn't do it for no reason... Well maybe... So he is a bit of Chaotic Neutral, to Chaotic Good. Sometimes Chaotic Bad

                              Biography: Little to nothing is known about the Medic's past, except that he was raised in Stuttgart, Germany during an era when the Hippocratic oath had been downgraded to an optional Hippocratic suggestion. All is known is that he had been hired by Redmond Mann as a trained Mercenary and field medic for the other Mercenaries of RED Team who were supposed to fight and protect RED (Reliable Excavation Demolition.) During his time as a field medic for his fellow Mercenaries he had developed the Medi Gun, had developed a ÜberCharge device for his fellow mercenaries, and had even killed his fair share of BLU Team members. Life was... pretty good for the Medic during his time as a Mercenary for RED Team.

                              Though at some point a 3rd brother of the Mann family was revealed. Gray Mann who with his intellect, and a robotic army (and other... help) managed to take over Mann Co. The main weapon manufacturer for both RED and BLUE Team. This caused both teams to sadly split apart. The Medic needing a job, eventually joined one of the original groups of mercenaries who were now under hire (for a short time before he was killed) for Gray Mann. Though that didn't last long after RED Team, thanks to Miss Paunling and... other reasons. With that they also managed to find Saxton Hale, President of Mann Co. Of which thanks to his help RED Team managed to bring back Mann Co. to proper business.

                              Then other stuff happened after they stopped the original group of mercenaries and the Medic had joined back up with everyone else.

                              However this changed after the Horizon Incident.

                              When he was brought into the real world after the Horizon Incident, the Medic found himself without a job. At first the Medic tried to get his Medical License again, and almost succeeded... but lost it on his first day on the job as a surgeon at a hospital, much like the first time he lost his Medical License in his world. The Medic then without a job decided to well... travel the world to see what this real world has to offer. After all there was so much to see and do in this real world. For a while things were going decently well. He had the money to travel, but shortly after he sloooowly started to hit the deep end of his funds for traveling...

                              That changed when one day when he was browsing online for some jobs (after all it's easier to look for jobs online now) at a coffee shop in Paris, he found something interesting. Someone by the name of Alphys was looking for aid in research on... souls. Not the subject he's the most skilled in, but the job did show to have decent pay. Besides who else had the knowledge on how to properly experiment on a soul? No one else to the Medic's knowledge. So the pay, combined with the prospect that he'll get to mess around and do some text experiments on some souls, he accepted. Now he's on a small ship the Dr. Wily's island.


                              Traumas: Due to the fact that little is known about his past, I cannot really say anything about his Traumas because it does not mention any traumas. Except for probably the first time losing his medical license due to removing some guys skeleton. Even though this does not really effect him that much. Then again that might not effect him much. After all he's a guy who is willing to surgically add 8 more souls onto his own. So I don't think he'd care too much.

                              Notes:
                              This app was recently updated with some info of lore from the TF2 Comics, which are canon to the games. Also doing a big reboot of him by having him restart in Paris this time.
                              Last edited by SUSTIC; 01-28-2017, 01:41 AM.

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                                an almost crazy man with a syringe shooting gun.. sounds good for me as a healer

                                Accepted
                                Have you ever crossed the line between sanity and madness? You would be amazed by what lies beyond the fog..

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