1.9, Neo Kagome, Nova Survival.

Teshno

Teshno

Yukkuri Admin

Join Date: Sep 2013
Posts: 740

03/25/2016, 01:33 PM #41
Originally posted by MCSuire
Or we could go with my idea of an abandoned zombie city.


An abandoned zombie city? What kind of city, though? The style would dictate the zombie presence for balance, as open cities require more zombies to compensate for the open area. But other than deciding what type of city, sounds like a neat concept.

w-what is this autism aura??
if I dont gook this lolisama now..........
our western culture will be forever....

..mememized
Krittercon

Krittercon

Join Date: Feb 2013
Posts: 1062

03/25/2016, 01:51 PM #42
Could be made into a WorldGuarded raid-able location. Spawners everywhere and staff can regularly stock the loot chests.

Teshno

Teshno

Yukkuri Admin

Join Date: Sep 2013
Posts: 740

03/25/2016, 05:50 PM #43
Originally posted by Krittercon
Could be made into a WorldGuarded raid-able location. Spawners everywhere and staff can regularly stock the loot chests.


That sounds like a nice setup, though manually stocking the chests can get annoying. Is there a way for an automatic chest restock, like regenerating the loot chests with a custom item pool or something?

w-what is this autism aura??
if I dont gook this lolisama now..........
our western culture will be forever....

..mememized
Luna Pixu

Luna Pixu

Mediator

Join Date: Nov 2013
Posts: 1745

03/25/2016, 06:10 PM #44
@Gamer
Duuuuuuuude... We can totally use the new LootTables that are built into Minecraft! As long as an admin knows how to and is willing to define some, we could totally do that without plugins.

Smash through the blocks that bar your way; No time for fear, just let it all fall away; Nobody believes in me and you, Just look at the way they stare; So what if we live in a walled garden, As long as I've got you then I don't care!


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nickmaster00

nickmaster00

Join Date: Jun 2014
Posts: 310

03/25/2016, 06:26 PM #45
Eh, speaking of locations, What will happen to Moonheart Keep? As I know Tewi approved it as an Event Area, so... you know... I think you already know where it is but, if you don't just go to the helipad and look for the funky sea lantern portal...

In other news, hey I'm back... :p

Also, as Yukibara has no Forums account or Mumble account (and her laptop is broken) I will do as her in this debate...
Last edited by nickmaster00; 03/25/2016, 06:28 PM.
Sometimes you have to accept the fact that certain things will never go back to how they used to be.

Redleaf64

Redleaf64

Builder

Join Date: Feb 2013
Posts: 689

03/26/2016, 05:23 AM #46
Any ideas on what to do with the castle exactly and where it should be?

sigpic
nickmaster00

nickmaster00

Join Date: Jun 2014
Posts: 310

03/26/2016, 12:04 PM #47
Well, it is an Emerald City type thing, so Idk, the thing is that it has a lot of stuff in its surroundings, like a keep and the backyard so maybe when I get online we could work that out, apart from that, it should be AWAY from every human interaction, like, it should be in a corner of the world so that noboddy gets there to grief and do their shenanigans. So that the only accesible way to it is the portal.

Sometimes you have to accept the fact that certain things will never go back to how they used to be.

Tysonizer

Tysonizer

Legendary

Join Date: Mar 2013
Posts: 279

03/26/2016, 03:05 PM #48
Originally posted by SUSTIC
@Tyson

That actually sounds like all fair points and might actually get me to get on the server when the restart happens.


Then again after a certain point I might end up going to do my own thing somewhere in the new survival

EDIT:

That is... if someone actually wants me to join them in survival....


I may eventually get around to building a new mansion type place, but one in particular I was saving for later I will show you then, but I am hoping to make it a nice sized build in survival, one I think a lot of people would enjoy

Stance still like the world on pause
Eased breath of a wind pre-storm
Firm grasp, let the blade conform
Manifest thy will, transform
Become sword unsheathed, cut raw
Become myth turned life, real lore
Meet the rage on the field of war
But never drink of the blood that pours.

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Karuiko

Karuiko

Join Date: Jun 2014
Posts: 161

03/27/2016, 01:22 AM #49
Putting the idea here since probably most people who agreed in the meeting might have forgotten anyway.

When Nova Survival is released, we will have default exploration boats already in the ports of the docks. This way, we could spread out players much faster at the start of the game, creating foundations for other larger towns pretty early, instead of people just walking around to find them, making all the big towns close to Kagome. This should result in a more lax competition for resources.


Edit: There will be 5 ports for 5 ships off the bat.
Last edited by Karuiko; 03/27/2016, 03:39 AM.
Shimitty

Shimitty

Join Date: Jan 2013
Posts: 577

03/28/2016, 02:21 AM #50
This is concerning the current state of the "Test Neo Kagome". Personally I feel it's getting a bit too large. It's turning from "Kagome town" to "Kagome city". I also feel that the previous issue of new players asking "how do I leave spawn" will only get worse after this. In the next Kagome meeting, we seriously need to consider what we really want /need for Kagome, and what can be put in other locations such as Fort Ahnx.


"Oh No! I'm going to loose all of my fake money! -DariruKuro