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2 of 3 official acceptances, if I'm reading kristia's one post right (am I reading your second post right, kristia?)
Same kinda happened with Albedo and Zanza a long while back. Need to alter those two though so I'll bring them to more current situations.
[derping intensifies]
updated something on Chara's app, specifically adding at the end a small list of head canons I have. Kinda summarizes some of what's going through her head and what she'll be like as a person.
Also changed out the appearance since I am running with an older Chara.
Forgot I had to make this app for future use. Not going to appear in Santa Cruz, or Washington D.C though thankfully. But I am making this app for this character just for reservation.
Spoiler:
NPC Character of Choice: Vergil
Game of Origin: Devil May Cry series (AND NOT THE STUPID DmC reboot!)
Power:
Like his brother Dante, Vergil possesses the blood of Sparda in his veins. This gives him uniquely inhuman abilities and endows him with an extraordinary physical prowess far beyond that of any human. He can also use the transformation called Devil Trigger, which he mastered long before Dante due to embracing his demonic heritage as opposed to Dante who previously rejected it. He is more adept at advanced teleportation than Dante due to his greater knowledge and experience with his powers. As he does not consider firearms as true weapons, he manifests Summoned Swords (special blades of spectral energy that he can summon and fire as if he's throwing them like spears with telekinesis) as long-range weapons instead. Like his brother and father, Vergil is phenomenally strong, able to overpower demons much larger than himself with ease. Although, unlike his brother he relies more so on his tremendous speed and precision rather than brute force.
In terms of physical strength and speed, Vergil is capable of punching through solid stone if need be, and can move far faster than the human eye can percieve (sometimes it looks like simple teleportation.) This combined with reaction time to properly make use of his enhanced strength and speed makes Vergil incredibly deadly in close combat.
In combat with his main weapon the Yamato he utilizes a real-life sword style known as Iiajutsu, which involves immediate counter attack and then sheathing the weapon. Meaning he usually is more defensive and uses far more strategy than Dante. This really goes hand-in-hand with Vergil's cold, calculating, and cunning personality. In fact his skill with a blade surpasses that of Dante, and potentially even their father. For Vergil was capable of defeating Dante on more than one occasion. As well as showing greater feats of swordsmanship than Dante.
Vergil even possesses Dante's inhuman regenerative abilities. Capable of surviving getting shot square in the head by a 9mm handgun (in a angle that would have been fatal), and is capable of shrugging it off, as well as being capable of surviving getting stabbed through the heart, pulling out the object he was stabbed by, and healing from it quickly. Much like Dante. This can make Vergil a tough opponent to take down without proper equipment.
When in Devil Trigger all these abilities seem to be enhanced as well as his demonic energy output. This can strengthen his attacks quite a bit.
The Yamato resembles a katana, it is said to be able to cut through anything, as it is even sharper than the Japanese blade, and is imbued with tremendous magic. In fact, this is the only thing shown to be capable of damaging the otherwise invulnerable Devil Bringer gauntlet.
Yamato is able to cut through space itself as evidenced many times throughout Devil May Cry 3, and Devil May Cry 4 (special edition). Vergil utilizes an ability called Judgement Cut in which he swings so fast that Yamato doesn't appear to even leave its sheath. It creates a distortion in space that engulfs his target which is sliced multiple times by the blade in very rapid succession.
He's capable of performing slashes of demonic energy that can also strike targets good distances away with enough focus and charge up time behind the strike.
Weaknesses:
Vergil is similar to Dante in one aspect. He's arrogant. He considers himself more powerful than Dante, though unlike Dante. Vergil is far more proud of his demonic powers. Having had embraced them compared to Dante. He also unlike Dante, is far more restrained and calm. He doesn't get as hot-headed as Dante and in turn doesn't lash out or pick fights often. (In fact Vergil probably would ignore you unless you have something of interest to him, piss him off, or if you are working for him... you fail the task he had given you.)
He also does not like using handguns and would rather fight with a blade than a gun as is a true honorable warrior. This can leave him at a bit of a disadvantage in ranged combat even with his spectral Summoned Swords he 'fires' at people (as if telekinetically throwing the spectral blades.) As the Summoned Swords have rather short range. Vergil also does not condone cheating and if he were to get in a fight, he'd rather fight on even ground. Holding back if needing to. If he's fighting someone he does not consider worthy, he will not fight at full power or strength at all.
In terms of trying to KILL him. Well it's sorta hard... for he regenerates rather quickly from any means of damage. However holy and demonic (ironic since he has demonic blood) weapons/energy can deal more damage and if you deal enough damage in a VERY short amount of time you could potentially kill him or incapacitate him completely. Full decapitation or destruction of the head (if you can manage) would be able to kill him as well.
He stands at the same height as Dante. Which is around 6ft 1-3.
Personality:
When compared to his brother Dante's loud, cocky, and reckless behavior. Vergil is far more calm, level-headed, and collected always maintaining an aura of soicism and fearlessness. He cares for little about the people around him however, and doesn't really care if they get hurt or not in his pursuit of power. This does not mean he is without his own standards and morals. For example he does not tolerate firearms, thinking them unworthy of a true warrior. As such he stays true to his blade. Vergil also does not condone cheating or use of cheap tactics. He'd rather fight on more even ground, as even when he was corrupted and pretty much brainwashed by Mundus. Vergil as Nelo Angelo refused to strike Dante from behind when Dante was unaware, as well as leading Dante outside to fight out in the open rather than inside a cramped castle.
Dante and Vergil were close at one time during their childhood, though after being separated at a young age this bond seemed to have... broken. This bond between them, however, is not entirely gone. It is believed that during their last battle, Vergil refused to be saved by Dante so as not to acquire his father's power for himself, but to actually save Dante and not allow him to be trapped in the Demon World. This shows that despite their rivalry and mutual dislike for one another, Vergil in the end truly does care for Dante, but does not show it since he considers this emotion to be human and weak.
Also unlike Dante, Vergil is willing to embrace his demonic heritage, and he seeks to emulate his father's power and cold persona. While Dante seeks to protect humanity from the demons, Vergil wants more demonic power, regardless of the consequences to those around him. Despite his normal personality of cold dismissal, he does cherish two things - the Devil-blade Yamato, a dark O-Katana left to him as a keepsake by his father, and his own half of the Perfect Amulet, a keepsake from his mother. Vergil also seems to feel guilt in having been unable to protect their mother when they were kids. A sign of this is by this quote he said to Dante once.
"Might controls everything, and without strength you cannot protect anything, let alone yourself."
This could imply that he wishes to get stronger in compensation for not being able to protect their mother when they were younger. This failure may also have made him forsake close relationships with others, especially humans. Possibly in fear that he may very well fail them, resulting in losing them.
Morality:
Neutral. Leaning towards Lawful Evil.
Vergil isn't entirely evil per say. As he only really cares about gaining more power. However this means he will do anything in his own power to gain such boosts of strength. Even if it means sacrificing others. This can prove... very bad at times.
Biography:
Sometime before their eighth birthday, Eva (their mother) gave Dante and Vergil each a half of the Perfect Amulet (a mystical amulet with strange properties). Around the same time, Sparda disappeared, and Eva and the twins were left alone. Some point after Sparda's death, when the twin's turned eight, Vergil, Dante, and their mother were attacked by revenge-seeking demons, who hoped to harm Sparda's loved ones. Eva was killed, while the brothers survived. However, the twins were separated, and Dante believed Vergil to be dead.
A few decades to the events of the Temen-ni-gru (the Unholy Demon Tower), Vergil had been traveling the world, looking for information about his father, Sparda. It was during this time that he visited the city of Fortuna to investigate the Order of the Sword, a cult who were worshipping a demon as a god. Upon his arrival into the city, Vergil wondered why they worship a demon like Sparda as a god. As he pondered, a horde of demons surround him, but Vergil dispatches them with little effort. After that brief encounter, Vergil then continued deeper into Fortuna, intending to learn more about the Order and their intentions. As he walked, he passed by a group of pedestrians, with a woman in a scarlet red dress taking notice of him as he walked away. After finishing his investigation of the Order's plan, Vergil soon leaves the town pondering whether or not one can call them misguided for their worship. As he walks away, he vows that one day the Order will know the true power of the son of Sparda.
Skip a decade or two later.
Arkham helps Vergil to break the first seven seals Sparda cast upon the Temen-ni-gru, and then directs him to the Forbidden Land at the base of the tower. Vergil is later seen alongside Arkham at the top of the emerging tower. When the Hell Vanguard they sent to kill Dante returns, having failed its task, Vergil immediately dispatches it.
Vergil waits at the top of the tower for Dante, and at one point dispatches Arkham to eliminate Lady. When Dante reaches the peak of the tower, the two banter and then ferociously battle. Vergil emerges victorious, and takes Dante's half of the Perfect Amulet as his prize. Though Dante's Devil Trigger begins to manifest and Vergil prepares to fight him again, Arkham urges him to ignore Dante because "[they] already have all [they] need". The two then jump off the tower to reenter the Forbidden Land.
As Vergil and Arkham approach the final door to the Lair of Judgement, Vergil reveals his knowledge of Arkham's betrayal, and deals him a mortal blow. He then enters the chamber and commences the ritual to open the gate to the demonic world. During this ritual, he is momentarily interrupted by a blinded Beowulf, who has mistaken him for Dante. However, Vergil quickly vivisects the devil, and takes his soul as a Devil Arm.
While Dante was hurrying up to the final seal, Vergil had no luck on unlocking the seal, and was later interrupted by Dante. The twins engaged another fight which was interrupted by Lady causing the battle to end in a tie. Both demonic brothers are equally wounded, and Jester makes his appearance by announcing that everybody has served their role nicely. Jester later turned back and forth between Arkham and Jester, explaining why Vergil's ritual was incomplete, and why Vergil had failed against Dante and Lady. Arkham completes the ritual, and then plays with the three warriors while waiting for the tower to activate. Once it does, he knocks them off the ascending platform, wherein Vergil falls into an abyss.
Later, after Dante enters the Netherworld, Vergil is seen passing through the Divine Library, with Lady still huddled up, wounded and in grief, after her battle with Dante. She hears his footsteps and looks up to see who it was, but by that time, he had already gone through the door that Dante took. Vergil later interrupts Dante's fight with the ascended Arkham, and the twins finish Arkham off together. However, Vergil has not given up his goal of obtaining the Force Edge, and the twins are again forced to fight. Though Dante is able to defeat Vergil, he cannot convince him to return to the Human World. Vergil lets himself fall even deeper into the Netherworld.
In the epilogue, Vergil is seen in the Room of Fallen Ones, while three glowing orbs approach. Vergil recognizes the approaching devil, and prepares to defeat him, remarking "If my father did it, I should be able to do it too." However, in his weakened state he is defeated and corrupted into becoming Nelo Angelo.
During the events of DMC 1, 'Nelo Angelo' was under Mundus's control. Having retained his honorable personality, this made the unaware Dante question the demon knight's loyalty and why such a demon would serve Mundus.
However in Nelo Angelo's last confrontation he showed his face to a surprisingly indifferent Dante, revealing himself to be Vergil. However Dante still did not remember. It wasn't until Nelo Angel erupted into blue flames and disappeared one last time where he dropped his half of the Perfect Amulet. Upon which when Dante picked it up. He remembered who it was as he had gotten flashbacks of what happened to his brother.
After which the remains of Nelo Angelo were used to create two powerful 'demons' by the Order of the Sword in the events of Devil May Cry 4.
Little did they know however that when Nelo Angelo was defeated, Vergil didn't die. The influence Mundus had over him was shattered and torn as he was now free. He woke back up in a strangely... new place. It looked normal like where he came from, but things were clearly different. In fact when he had woken up he found his katana Devil Arm the Yamato in his possession once again. Seeing this, Vergil took it and had gone on a quest for not just finding more power, but also to try and make sense of all that happened and more about this 'real world'.
Unfortunately during the events of Season 1 ATWAG, Vergil was beginning to suffer from visions and whispers from Mundus who was beginning to leak into the Real World thanks to a very faint remaining connection to Vergil. Mundus had used this to send Vergil to the Prometheus Labs for a short bit where he had gotten in a confrontation with Jack before disappearing. Vergil is fighting Mundus greatly, but he is unsure of how long he has before Mundus takes full control over him.
Currently his location is unknown.
Traumas:
Losing his mother was a huge one. It's implied to be the sole reason he seeks more power and prevents himself from getting close to others.
Head canon/theory about this:
One might think that from her game that she would have something tied to a mystical form of "Determination" and the ability to "Save, Load, Reset, and Erase" but these are all relative to the medium which she was in as well as who and what she was interacting with.
Age: 19
Head canon keeps bouncing around when it comes to her age. Mainly because she can't be too old or too young according to my views. Also because other reasons. Now I'm running with the concept that she was 16 in the game and so tack on 3 years and you get 19.
Weapons: *Where are the knives?
Weaknesses: Physically she is like any regular human. Emotionally she is weak to certain situations and can snap accordingly.
Appearance:
Personality: Mischievous and an overall troublemaker who has a dark sense of humor that tends to enjoy others' pain. Easily set into a questioning mindset which causes her to reflect on what she has done.
She tends to "flip" between light and dark spirited comments.
Head canon/theory: I'm a believer of the "Narrator Chara" theory as well as the notion that Chara herself is not pure evil, rather that what darkness that is in her heart is either concentrated or removed depending on the actions of the player. Thus she is by default equal parts good and evil but leans more towards the dark side.
Morality: Chaotic Evil with a side of Neutral Evil
Biography: When she was pulled into the real world, she was confused. When she met others that knew who she was, she was greeted either with fear or uncertainty. When she found out why some people acted strangely around her, she found herself asking questions. "What am I?" Was the main one she had. The discovery about the fact she was pulled from a game where the only time she was portrayed physically was as some sort of demonic child confused her since her memories were of a different time. Her memories aligned with the other routes. She knew Frisk, she knew that she inhabited their body and helped guide them. She recalled the monsters they met, and the instances where they killed them. She didn't feel guilt as much as she probably should since she knew those were other timelines. She felt distant from it all. The memories sometimes felt foreign to her.
With everything she knew about her game and the world she now inhabited, she decided it was best to not try and draw attention to herself. She still felt a slight hatred to all humanity but there was nothing she could do about it. Suicide tempted her but she was now afraid to do it should that somehow cause her to turn her into the demon everyone thought she was. She dared not test it since she knew that there were other characters that could easily defeat a demon. Thus she lived a quiet life. She lived as a a character that was just a regular human.
But there are those that would not let her.
Chara lives in Germany, not far from the Cologne Chocolate Museum. With what gold she had she was able to settle into an apartment on the outskirts of the city and purchase a moped as her main mode of transportation.
Spoiler:
Traumas: Troubled by what she heard about the "Genocide run" and her demonic alternative, she often reflects on the "what if..." Scenarios of what she could of been.
Notes:
Additional head canon stuff:
- good at both gardening and knitting.
- loves dark chocolate
- mentally narrates what she or someone else is doing, sometimes mumbling what she's thinking.
- loves puns
- loves dogs
- a natural prankster
- manipulative
- hates diets
- is secretly a nerd.
- will actively deny being a nerd.
finally got around to reading this. acceptd. i think that makes 3
Game of Origin: Every game that has beautiful female.
Power:
Passively, Lujuria collects Amare energy as she goes about her daily life. She gains significantly more energy when she is near situations that expresses love in some kind of way: such as
- Sexual intercourse or other sexual and otherwise lewd/obscene acts
- Romantic events between two individuals
- Heartwarming scenarios within family and between friends
- Incidents that just makes the world a better place
Of these four situations, the first gives Lujuria almost 3 times more energy than the other three.
Lujuria can transform Amare energy into two counterparts: Mollit Amare and Cruciatus Amare.
Mollit Amare is a benign yet dangerous energy that controls one’s emotions, making the targets more or, if Lujuria desires so, less lustful toward other targets or Lujuria herself. When projected, Mollit Amare takes the form of a hot pink swirl. Some of the various things Lujuria can use Mollit Amare are:
- Seduce anyone and anything. And by anything I mean ANYTHING. Even non-living things like couches and books.
- Affect either a large area around Lujuria or a small area she can target with lustful energy. Anyone inside will succumb to their lust if trespassed without caution.
Cruciatus Amare is a lot more volatile than Mollit Amare. With pitch black bolts acting as a core and the similar pink swirling helix surrounding the dark core, Cruciatus Amare is love’s agonizing form incarnate, inflicting physical destruction to whatever it touches. Lujuria can utilize this energy for mostly offense capabilities, with a few utilitarian uses, such as:
- Fire the energy in its’ purest form. The bolts fired in this fashion take the form of rugged vipers, slithering across the air as they fly towards their foes.
- Conduct the energy onto a ground, wall, or ceiling, essentially charging it with the energy and making it sting when touched with bare skin. This costs a lot of Amare Energy and Lujuria seldom uses it.
- Set up a cover made of Cruciatus Amare energy that lasts for a bit. Useful for making a quick cover against enemy projectiles, but has a drawback of not being permanent.
- Create a platform that only Lujuria can access. Good for mobility, but the drawback of costing a lot of Amare Energy is noteworthy.
Other than the Amare Energy, Lujuria has other tricks up her sleeves. Being a demonkin grants her increased reflexes and dexterity, and her control over snakes have not left her grasp. She can also shapeshift, notably into dream girls that whoever she encounters has in their deepest sub-conscience.
Weapons: Because Lujuria’s main way of combat is her Amare energy and close-quarters combat, Lujuria’s mostly weaponless, so to speak. All dirty jokes aside, Lujuria’s body is her weapon.
Weaknesses: Because Lujuria’s very high up in the rank of demons, she is vulnerable to holy energy, but not to the degree of being burned to death. She’ll feel tingling sensations and the like, but it won’t necessarily kill her outright.
Another weakness, strangely enough, is artificial sweeteners. Natural sweetness from fruits and vegetables are fine, but cupcakes, candy, and the other desserts that use a lot of artificial sugars forms an allergic reaction that weakens Lujuria greatly. Cane sugars are in the grey area; where Lujuria feels a minor sap of energy but only if consumed in rather large quantities.
Appearance: Lujuria is a shapeshifter, but that does not mean she doesn’t have a default appearance. Lujuria in default is fairly tall at a little less than 5’ 9”, with long blazing red hair and matching crimson eyes.
Spoiler: The following image contains material that are rated 6/10 on Wriggle’s NSFW rating. Caution is advised.
What you thought I was going to BBcode it when Tapatalk doesn’t let spoilers work?
Am I crazy?
AM I KRAZY?!
Personality: Friendly and outgoing, Lujuria likes to be social even with strangers. She likes to take initiative in greeting herself to would-be acquaintances and friends. She is also rather mischievous and naughty, often pulling inappropriate jokes and pranks to anyone she deems friendly enough. These aspects make her a beacon that gravitates people towards her.
Lujuria is VERY brazen. She sees no shame in doing anything she needs to to get what she or her allies and friends need. Thus she takes some immoral actions such as dressing extremely provocatively or seducing people with her abilities without hesitation.
Morality: As Lujuria is currently bound to Isaac Clarke, Lujuria follows Isaac’s morality and believes in what he believes in. If she is ever freed of her servitude, however, Lujuria may develop her own morals and beliefs.
Biography:
Spoiler: With this new biography, whatever background info Wonderweiss established for Lujuria is retconned. HO!
The embodiment of Lust is depicted as either a monster with three heads: a man, a horse, and a lamb, or a buxom woman with improbable beauty that can make men fall for her in an instant. Truthfully, Lujuria, the true embodiment of Lust, is the latter; a glamorous individual who can seduce men, women, and even animals and non-living things alike. It’s just that she can shapeshift into various different appearances to match the situations she is put into.
Lujuria was originally a free-roaming enchantress that owned a small realm in the Underworld. With her rule, Lujuria’s kingdom was a thriving little world, until it was conquered by a ruthless demon general called Sebastian. Her subjects were killed, and Lujuria was captured, enslaved by Sebastian who did as he pleased with her for centuries.
Sebastian was a power-hungry individual; wherever he went, destruction followed. His sight turned to the human realm, where a realm known as Gensokyo was under siege by an alien force. He struck when both sides were exhausted, but was thwarted eventually. Lujuria was sacrificed in the process and, while Sebastian was on a full retreat, she was discarded.
Demons cannot die unless they are in their birthrealm, and thus Lujuria soon revived, but still under Sebastian’s thralldom. Still fresh from revival, Lujuria met her formal adversary, Isaac Clarke. Although their first impressions were less than stellar, Isaac eventually grew to trust Lujuria as she began living with him.
After 4 months, Lujuria and Isaac have become rather close “friends”, although Lujuria feels a little more than friendship building up inside her. Not only that, Sebastian’s influence continues to grow inside her, which restricts her powers down to minimal level. Unless she can find a way to break free from the invisible chains of her master, she’ll remain a sickly, powerless demon that is not fitting of her title as the Embodiment of Lust.
Traumas: Sebastian’s abuse and torture towards her left a mark deep in her conscience. A specific event will trigger a panic reaction where Lujuria will go into an indiscriminating rampage.
Notes:
As this was the late Wonderweiss’s OC, I was contemplative about even taking control of Lujuria. However, due to recommendations from many a members of the RP community, I took the task of remaking Lujuria into a better character than she was before.
By giving her the shapeshifting ability, technically Lujuria is able to become any game character she wants to be, thus justifying why she can be in AtWaG even though she is an OC.
Oh also, Lujuria is a fucking babe. Okay? Acknowledge her beauty in IC please ( ͡° ͜ʖ ͡°)
Last edited by WriggleRid3r; 01-28-2016, 04:20 AM.
Forgot I had to make this app for future use. Not going to appear in Santa Cruz, or Washington D.C though thankfully. But I am making this app for this character just for reservation.
Spoiler:
NPC Character of Choice: Vergil
Game of Origin: Devil May Cry series (AND NOT THE STUPID DmC reboot!)
Power:
Like his brother Dante, Vergil possesses the blood of Sparda in his veins. This gives him uniquely inhuman abilities and endows him with an extraordinary physical prowess far beyond that of any human. He can also use the transformation called Devil Trigger, which he mastered long before Dante due to embracing his demonic heritage as opposed to Dante who previously rejected it. He is more adept at advanced teleportation than Dante due to his greater knowledge and experience with his powers. As he does not consider firearms as true weapons, he manifests Summoned Swords (special blades of spectral energy that he can summon and fire as if he's throwing them like spears with telekinesis) as long-range weapons instead. Like his brother and father, Vergil is phenomenally strong, able to overpower demons much larger than himself with ease. Although, unlike his brother he relies more so on his tremendous speed and precision rather than brute force.
In terms of physical strength and speed, Vergil is capable of punching through solid stone if need be, and can move far faster than the human eye can percieve (sometimes it looks like simple teleportation.) This combined with reaction time to properly make use of his enhanced strength and speed makes Vergil incredibly deadly in close combat.
In combat with his main weapon the Yamato he utilizes a real-life sword style known as Iiajutsu, which involves immediate counter attack and then sheathing the weapon. Meaning he usually is more defensive and uses far more strategy than Dante. This really goes hand-in-hand with Vergil's cold, calculating, and cunning personality. In fact his skill with a blade surpasses that of Dante, and potentially even their father. For Vergil was capable of defeating Dante on more than one occasion. As well as showing greater feats of swordsmanship than Dante.
Vergil even possesses Dante's inhuman regenerative abilities. Capable of surviving getting shot square in the head by a 9mm handgun (in a angle that would have been fatal), and is capable of shrugging it off, as well as being capable of surviving getting stabbed through the heart, pulling out the object he was stabbed by, and healing from it quickly. Much like Dante. This can make Vergil a tough opponent to take down without proper equipment.
Vergil also has access to Devil Trigger. A powerful demonic form that Vergil and Dante can access by tapping into their demonic side. Vergil has a lot more training and has essentially mastered the form of Devil Trigger unlike Dante who does not use it all too much. Another indication of Vergil embracing his demonic side.
When in Devil Trigger all these abilities seem to be enhanced as well as his demonic energy output. This can strengthen his attacks quite a bit.
The Yamato resembles a katana, it is said to be able to cut through anything, as it is even sharper than the Japanese blade, and is imbued with tremendous magic. In fact, this is the only thing shown to be capable of damaging the otherwise invulnerable Devil Bringer gauntlet.
Yamato is able to cut through space itself as evidenced many times throughout Devil May Cry 3, and Devil May Cry 4 (special edition). Vergil utilizes an ability called Judgement Cut in which he swings so fast that Yamato doesn't appear to even leave its sheath. It creates a distortion in space that engulfs his target which is sliced multiple times by the blade in very rapid succession.
He's capable of performing slashes of demonic energy that can also strike targets good distances away with enough focus and charge up time behind the strike.
Weaknesses:
Vergil is similar to Dante in one aspect. He's arrogant. He considers himself more powerful than Dante, though unlike Dante. Vergil is far more proud of his demonic powers. Having had embraced them compared to Dante. He also unlike Dante, is far more restrained and calm. He doesn't get as hot-headed as Dante and in turn doesn't lash out or pick fights often. (In fact Vergil probably would ignore you unless you have something of interest to him, piss him off, or if you are working for him... you fail the task he had given you.)
He also does not like using handguns and would rather fight with a blade than a gun as is a true honorable warrior. This can leave him at a bit of a disadvantage in ranged combat even with his spectral Summoned Swords he 'fires' at people (as if telekinetically throwing the spectral blades.) As the Summoned Swords have rather short range. Vergil also does not condone cheating and if he were to get in a fight, he'd rather fight on even ground. Holding back if needing to. If he's fighting someone he does not consider worthy, he will not fight at full power or strength at all.
In terms of trying to KILL him. Well it's sorta hard... for he regenerates rather quickly from any means of damage. However holy and demonic (ironic since he has demonic blood) weapons/energy can deal more damage and if you deal enough damage in a VERY short amount of time you could potentially kill him or incapacitate him completely. Full decapitation or destruction of the head (if you can manage) would be able to kill him as well.
He stands at the same height as Dante. Which is around 6ft 1-3.
Personality:
When compared to his brother Dante's loud, cocky, and reckless behavior. Vergil is far more calm, level-headed, and collected always maintaining an aura of soicism and fearlessness. He cares for little about the people around him however, and doesn't really care if they get hurt or not in his pursuit of power. This does not mean he is without his own standards and morals. For example he does not tolerate firearms, thinking them unworthy of a true warrior. As such he stays true to his blade. Vergil also does not condone cheating or use of cheap tactics. He'd rather fight on more even ground, as even when he was corrupted and pretty much brainwashed by Mundus. Vergil as Nelo Angelo refused to strike Dante from behind when Dante was unaware, as well as leading Dante outside to fight out in the open rather than inside a cramped castle.
Dante and Vergil were close at one time during their childhood, though after being separated at a young age this bond seemed to have... broken. This bond between them, however, is not entirely gone. It is believed that during their last battle, Vergil refused to be saved by Dante so as not to acquire his father's power for himself, but to actually save Dante and not allow him to be trapped in the Demon World. This shows that despite their rivalry and mutual dislike for one another, Vergil in the end truly does care for Dante, but does not show it since he considers this emotion to be human and weak.
Also unlike Dante, Vergil is willing to embrace his demonic heritage, and he seeks to emulate his father's power and cold persona. While Dante seeks to protect humanity from the demons, Vergil wants more demonic power, regardless of the consequences to those around him. Despite his normal personality of cold dismissal, he does cherish two things - the Devil-blade Yamato, a dark O-Katana left to him as a keepsake by his father, and his own half of the Perfect Amulet, a keepsake from his mother. Vergil also seems to feel guilt in having been unable to protect their mother when they were kids. A sign of this is by this quote he said to Dante once.
"Might controls everything, and without strength you cannot protect anything, let alone yourself."
This could imply that he wishes to get stronger in compensation for not being able to protect their mother when they were younger. This failure may also have made him forsake close relationships with others, especially humans. Possibly in fear that he may very well fail them, resulting in losing them.
Morality:
Neutral. Leaning towards Lawful Evil.
Vergil isn't entirely evil per say. As he only really cares about gaining more power. However this means he will do anything in his own power to gain such boosts of strength. Even if it means sacrificing others. This can prove... very bad at times.
Biography:
Sometime before their eighth birthday, Eva (their mother) gave Dante and Vergil each a half of the Perfect Amulet (a mystical amulet with strange properties). Around the same time, Sparda disappeared, and Eva and the twins were left alone. Some point after Sparda's death, when the twin's turned eight, Vergil, Dante, and their mother were attacked by revenge-seeking demons, who hoped to harm Sparda's loved ones. Eva was killed, while the brothers survived. However, the twins were separated, and Dante believed Vergil to be dead.
A few decades to the events of the Temen-ni-gru (the Unholy Demon Tower), Vergil had been traveling the world, looking for information about his father, Sparda. It was during this time that he visited the city of Fortuna to investigate the Order of the Sword, a cult who were worshipping a demon as a god. Upon his arrival into the city, Vergil wondered why they worship a demon like Sparda as a god. As he pondered, a horde of demons surround him, but Vergil dispatches them with little effort. After that brief encounter, Vergil then continued deeper into Fortuna, intending to learn more about the Order and their intentions. As he walked, he passed by a group of pedestrians, with a woman in a scarlet red dress taking notice of him as he walked away. After finishing his investigation of the Order's plan, Vergil soon leaves the town pondering whether or not one can call them misguided for their worship. As he walks away, he vows that one day the Order will know the true power of the son of Sparda.
Skip a decade or two later.
Arkham helps Vergil to break the first seven seals Sparda cast upon the Temen-ni-gru, and then directs him to the Forbidden Land at the base of the tower. Vergil is later seen alongside Arkham at the top of the emerging tower. When the Hell Vanguard they sent to kill Dante returns, having failed its task, Vergil immediately dispatches it.
Vergil waits at the top of the tower for Dante, and at one point dispatches Arkham to eliminate Lady. When Dante reaches the peak of the tower, the two banter and then ferociously battle. Vergil emerges victorious, and takes Dante's half of the Perfect Amulet as his prize. Though Dante's Devil Trigger begins to manifest and Vergil prepares to fight him again, Arkham urges him to ignore Dante because "[they] already have all [they] need". The two then jump off the tower to reenter the Forbidden Land.
As Vergil and Arkham approach the final door to the Lair of Judgement, Vergil reveals his knowledge of Arkham's betrayal, and deals him a mortal blow. He then enters the chamber and commences the ritual to open the gate to the demonic world. During this ritual, he is momentarily interrupted by a blinded Beowulf, who has mistaken him for Dante. However, Vergil quickly vivisects the devil, and takes his soul as a Devil Arm.
While Dante was hurrying up to the final seal, Vergil had no luck on unlocking the seal, and was later interrupted by Dante. The twins engaged another fight which was interrupted by Lady causing the battle to end in a tie. Both demonic brothers are equally wounded, and Jester makes his appearance by announcing that everybody has served their role nicely. Jester later turned back and forth between Arkham and Jester, explaining why Vergil's ritual was incomplete, and why Vergil had failed against Dante and Lady. Arkham completes the ritual, and then plays with the three warriors while waiting for the tower to activate. Once it does, he knocks them off the ascending platform, wherein Vergil falls into an abyss.
Later, after Dante enters the Netherworld, Vergil is seen passing through the Divine Library, with Lady still huddled up, wounded and in grief, after her battle with Dante. She hears his footsteps and looks up to see who it was, but by that time, he had already gone through the door that Dante took. Vergil later interrupts Dante's fight with the ascended Arkham, and the twins finish Arkham off together. However, Vergil has not given up his goal of obtaining the Force Edge, and the twins are again forced to fight. Though Dante is able to defeat Vergil, he cannot convince him to return to the Human World. Vergil lets himself fall even deeper into the Netherworld.
In the epilogue, Vergil is seen in the Room of Fallen Ones, while three glowing orbs approach. Vergil recognizes the approaching devil, and prepares to defeat him, remarking "If my father did it, I should be able to do it too." However, in his weakened state he is defeated and corrupted into becoming Nelo Angelo.
During the events of DMC 1, 'Nelo Angelo' was under Mundus's control. Having retained his honorable personality, this made the unaware Dante question the demon knight's loyalty and why such a demon would serve Mundus.
However in Nelo Angelo's last confrontation he showed his face to a surprisingly indifferent Dante, revealing himself to be Vergil. However Dante still did not remember. It wasn't until Nelo Angel erupted into blue flames and disappeared one last time where he dropped his half of the Perfect Amulet. Upon which when Dante picked it up. He remembered who it was as he had gotten flashbacks of what happened to his brother.
After which the remains of Nelo Angelo were used to create two powerful 'demons' by the Order of the Sword in the events of Devil May Cry 4.
Little did they know however that when Nelo Angelo was defeated, Vergil didn't die. The influence Mundus had over him was shattered and torn as he was now free. He woke back up in a strangely... new place. It looked normal like where he came from, but things were clearly different. In fact when he had woken up he found his katana Devil Arm the Yamato in his possession once again. Seeing this, Vergil took it and had gone on a quest for not just finding more power, but also to try and make sense of all that happened and more about this 'real world'.
Unfortunately during the events of Season 1 ATWAG, Vergil was beginning to suffer from visions and whispers from Mundus who was beginning to leak into the Real World thanks to a very faint remaining connection to Vergil. Mundus had used this to send Vergil to the Prometheus Labs for a short bit where he had gotten in a confrontation with Jack before disappearing. Vergil is fighting Mundus greatly, but he is unsure of how long he has before Mundus takes full control over him.
Currently his location is unknown.
Traumas:
Losing his mother was a huge one. It's implied to be the sole reason he seeks more power and prevents himself from getting close to others.
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